gfx/2d/ShadersD2D.fx
1b66f13a5c5a283f0b082e353ab139d800bcba6d
created 2013-09-19 14:48 -0400
pushed 2013-12-09 19:58 +0000
Rik Cabanier Rik Cabanier - Bug 917943 - Fix color-burn and color-dodge blend modes for Direct2D. r=Bas
1eedc9864f2d4fb73cb21665ef762730697e45fd
created 2012-12-12 21:28 +0100
pushed 2013-02-19 18:06 +0000
Rik Cabanier Rik Cabanier - Bug 809927: Add new blend modes and implement them for Direct2D. r=bas
c0a341f7b0c9231f14ccc7a6161684c7b560bd52
created 2012-09-18 23:04 +0000
pushed 2012-11-19 21:10 +0000
Bas Schouten Bas Schouten - Bug 772726: Factor out pixel-aligned clip handling in DrawTargetD2D. r=jrmuizel
c59466c2042b7923cb0a25610992587ef2d97dd7
created 2012-07-18 01:02 -0400
pushed 2012-10-08 18:29 +0000
Bas Schouten Bas Schouten - Bug 772726. Part 4: Fix SampleTextTexturesPS(Masked) shaders to premultiply TextColor. r=jrmuizel
3de4dae2dd8f706fe1bc683b6268da8c3def8970
created 2012-05-21 17:24 +0200
pushed 2012-07-16 19:38 +0000
Bas Schouten Bas Schouten - Bug 756424: Properly set the rasterizer for FillGlyphsManual. r=jrmuizel
b4e62a1e9809ed294cd0e797407992f3d000eba4
created 2012-05-21 18:56 +0100
pushed 2012-07-16 19:38 +0000
Ed Morley Ed Morley - Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes
f3b5ad2320cb747b51fc11161d8e21133f5717b1
created 2012-05-21 17:24 +0200
pushed 2012-07-16 19:38 +0000
Bas Schouten Bas Schouten - Bug 756424: Properly set the rasterizer for FillGlyphsManual. r=jrmuizel
c6be2987c6ec193ab5302cea671cd2306563f757
created 2012-05-15 16:57 +0200
pushed 2012-07-16 19:38 +0000
Bas Schouten Bas Schouten - Bug 717393 - Part 4: Add code for drawing subpixel AA to transparent surfaces. r=jrmuizel
6e2e25fc37131e7ba01a23ce348d00db6e3df85d
created 2011-12-28 06:56 +0100
pushed 2012-03-13 21:17 +0000
Bas Schouten Bas Schouten - Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
0b1a809be3bde1bd0230a33dcdcccac5059fea5d
created 2011-12-27 21:09 -0800
pushed 2012-03-13 21:17 +0000
Phil Ringnalda Phil Ringnalda - Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange
9c78b487233347155c1dd02d8a7f251a24db4aae
created 2011-12-28 03:51 +0100
pushed 2012-03-13 21:17 +0000
Bas Schouten Bas Schouten - Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
62b90a0b9d4d9be52761e65a12e07b4b98b8fc2d
created 2011-07-28 16:31 -0400
pushed 2011-08-16 17:53 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 674003. D2D: Fix premultiplying to only premultiply the color components. r=bjacob
ea86edb8c31c8006b350edbcf13ce1e1669aee2b
created 2011-07-21 18:40 -0400
pushed 2011-08-16 17:53 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 672646. D2D: Fix trasparent radial gradients. r=roc
ce54da315f7a2aa7487d11e963c521bd9bf9aa07
created 2011-07-08 18:49 +0000
pushed 2011-08-16 17:53 +0000
Bas Schouten Bas Schouten - Bug 666079: Fix radial gradient drawing in Azure. r=jrmuizel a=asa
f892e78c8c6dff428e0e352119271ed3f06407a1
created 2011-07-05 06:28 +0000
pushed 2011-08-16 17:53 +0000
Bas Schouten Bas Schouten - Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
4ede291d2e4c9dff7e75c2062db29e62f8e81984
created 2011-06-24 19:41 +0200
pushed 2011-08-16 17:53 +0000
Bas Schouten Bas Schouten - Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
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