gfx/thebes/DeviceManagerDx.h
b9933573c6a8d5f14dcba178603e82d054fec936
created 2019-01-28 16:56 +0000
pushed 2019-02-14 19:57 +0000
Ryan Hunt Ryan Hunt - Bug 1514840 - Add telemetry scalar for DXGI_COLOR_SPACE. r=jrmuizel a=lizzard
5f4630838d46dd81dadb13220a4af0da9e23a619
created 2019-01-18 10:16 +0100
pushed 2019-01-21 13:03 +0000
Ehsan Akhgari Ehsan Akhgari - Bug 1521000 - Part 2: Adjust our clang-format rules to include spaces after the hash for nested preprocessor directives r=sylvestre
66eb1f485c1a3ea81372758bc92292c9428b17cd
created 2018-12-01 04:52 +0900
pushed 2018-12-03 16:23 +0000
Tooru Fujisawa Tooru Fujisawa - Bug 1511393 - Use c-basic-offset: 2 in Emacs mode line for C/C++ code. r=nbp
6f3709b3878117466168c40affa7bca0b60cf75b
created 2018-11-30 11:46 +0100
pushed 2018-12-03 16:23 +0000
Sylvestre Ledru Sylvestre Ledru - Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
7a75881a86843c15f7f8977fa7b21388593a4628
created 2018-10-10 22:14 +0000
pushed 2018-10-15 21:07 +0000
Jean-Yves Avenard Jean-Yves Avenard - Bug 1497294 - P4. Use EnumSet with D3D11DeviceStatus and checks for P010 and P016 support. r=mattwoodrow
c71e5c7d684ed72b815e00b33c4289d35d2284ca
created 2018-05-31 09:35 +0900
pushed 2018-06-18 21:43 +0000
sotaro sotaro - Bug 1465306 - Make D3D11YCbCrRecycleAllocator handle device reset r=nical
d328d8eda8e68d669ebc77184c8d8d870cafcb7c
created 2018-03-29 11:23 +0900
pushed 2018-04-26 21:04 +0000
sotaro sotaro - Bug 1191971 part 2 - Add capatiblity to enable DComp r=bas
aee9bf60d3702222448c1ed4da24ed0881036954
created 2017-08-28 15:56 -0700
pushed 2018-01-11 21:05 +0000
Kearwood "Kip" Gilbert Kearwood "Kip" Gilbert - Bug 1404534 - Create new D3D11Device for WebVR r=dvander,jgilbert
6304896839d76c7405ac95029fa6c021e4509a95
created 2017-09-10 17:54 +0200
pushed 2017-09-15 00:19 +0000
Jean-Yves Avenard Jean-Yves Avenard - Bug 1352016 - P3. Check if NV12 rendering is usable when allocating D3D11 surface. r=mattwoodrow
08a75460a0d8911bf6a321e789994f23cc32f48a
created 2017-09-12 17:09 -0700
pushed 2017-09-15 00:19 +0000
Wes Kocher Wes Kocher - Backed out 4 changesets (bug 1352016) for gfx crashes in test_TelemetryEnvironment.js a=backout CLOSED TREE
e79e512f803f56f3af3110a8e67722c6d6ae9fb8
created 2017-09-10 17:54 +0200
pushed 2017-09-15 00:19 +0000
Jean-Yves Avenard Jean-Yves Avenard - Bug 1352016 - P2. Check if NV12 rendering is usable when allocating D3D11 surface. r=mattwoodrow
ade4cbcf041d2667d2a52d8c47829668ae7311d1
created 2017-07-10 19:30 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Rebuild configuration info when a device reset occurs. (bug 1377866 part 4, r=kechen)
63d3975c2fad45fd35bf6e568ca2c17c2d00bc2b
created 2017-06-23 14:23 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow)
120d49a127d6798b852014186d9ad40fda9163fe
created 2017-06-23 12:15 +0200
pushed 2017-08-02 08:25 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Backed out changeset 9d0048e04446 (bug 1365879)
9d0048e044465ca3c1ba1dded202df3b091b79f6
created 2017-06-22 21:12 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow)
6a64c4f2455422e0e759ac749b028aec38779ebe
created 2017-05-05 01:04 -0700
pushed 2017-06-12 13:08 +0000
David Anderson David Anderson - Wait for CreateCompositorDevices to finish before creating DeviceAttachmentsD3D11. (bug 1362145, r=bas)
c427691fb309135689aaf2da8646fde450706c05
created 2017-05-01 01:11 +0000
pushed 2017-06-12 13:08 +0000
Bas Schouten Bas Schouten - Bug 1348320: Use UpdateSubResource on crashy intel device/OS version combinations. r=jrmuizel
154b84a2fd163884f39cd996ad388e39f472c390
created 2017-04-30 11:38 -0700
pushed 2017-06-12 13:08 +0000
David Anderson David Anderson - Pre-initialize DeviceAttachmentsD3D11 on the compositor thread, immediately after the GPU process initializes. (bug 1360766 part 3, r=bas)
5fa75fd2b360d6078f8c33ddffcd60a8ee86c0eb
created 2017-04-30 11:38 -0700
pushed 2017-06-12 13:08 +0000
David Anderson David Anderson - Store DeviceAttachmentsD3D11 on DeviceManagerDx instead of ID3D11Device. (bug 1360766 part 2, r=bas)
1b76383a51828b2171699ae35af4403fe5ac20e6
created 2016-11-11 11:57 -0800
pushed 2017-01-23 14:19 +0000
David Anderson David Anderson - Move device reset detection from gfxPlatform to DeviceManagerDx. (bug 1316690 part 1, r=rhunt)
31fe465d39326229db0d29381b6a088b50fb73df
created 2016-11-06 13:01 -0600
pushed 2017-01-23 14:19 +0000
Ryan Hunt Ryan Hunt - Bug 1313199 - Sync a device reset from GPU process to main process. r=dvander
75fe0970cbbc3dee96def8172cc0d1fae508cb32
created 2016-10-27 19:21 -0700
pushed 2017-01-23 14:19 +0000
David Anderson David Anderson - Only use the GPU process when we expect a working Direct3D 11 compositor. (bug 1297822, r=mattwoodrow)
74b89fbf2130928293daf4c156cc65b3c6d16db5
created 2016-10-06 14:32 +0200
pushed 2017-01-23 14:19 +0000
Matt Woodrow Matt Woodrow - Bug 1292923 - Don't upload to textures during creation on Intel cards as it frequently crashes. r=dvander
14fb96dbce5ef3388e4f9e8fb990975495a19e8f
created 2016-10-06 15:20 +0200
pushed 2017-01-23 14:19 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Merge mozilla-central to mozilla-inbound
c93ea64807245839375bfcaa4a367f275d35f599
created 2016-10-06 15:18 +0200
pushed 2017-01-23 14:19 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Backed out changeset 3855dd4690ab (bug 1292923) for conflicts with m-c
da986c9f1f723af1e0c44f4ccd4cddd5fb6084e8
created 2016-10-06 14:33 +0200
pushed 2017-01-23 14:19 +0000
Matt Woodrow Matt Woodrow - Backed out changeset d35d695f921d (bug 1292923) for troubles with windows refrests
89b7b2412095859fcdb3f1eb0a3e06e796100bd4
created 2016-10-06 14:32 +0200
pushed 2017-01-23 14:19 +0000
Matt Woodrow Matt Woodrow - Backed out changeset f5a4eadc760e (bug 1305326)
38442ad9a422c1028f6e40b5144f3d7994e7acf3
created 2016-10-06 14:32 +0200
pushed 2017-01-23 14:19 +0000
Matt Woodrow Matt Woodrow - Bug 1292923 - Don't upload to textures during creation on Intel cards as it frequently crashes. r=dvander
8a4a43911b776d61be3817ec11073b34fdcb672d
created 2016-10-06 19:13 +1300
pushed 2017-01-23 14:19 +0000
Matt Woodrow Matt Woodrow - Backout d35d695f921d for causing compile failures.
f5a4eadc760eeb136bd4cb0be772e32e473ff39d
created 2016-09-28 13:29 +1300
pushed 2017-01-23 14:19 +0000
Matt Woodrow Matt Woodrow - Bug 1305326 - Use D3DChecks::DoesAlphaTextureSharingWork again. r=dvander
d35d695f921df1073b1a1d93520e872a0e1547f5
created 2016-09-28 13:28 +1300
pushed 2017-01-23 14:19 +0000
Matt Woodrow Matt Woodrow - Bug 1292923 - Don't upload to textures during creation on Intel cards as it frequently crashes. r=dvander
36dbc4e296bf3adaaefe0807b2161673463ac676
created 2016-09-29 18:10 -0700
pushed 2017-01-23 14:19 +0000
Wes Kocher Wes Kocher - Backed out changeset e1300d4c0a52 (bug 1292923) for windows reftest failures a=backout
0f3851b3e17eafa449ecdb84524d2880c232c2b5
created 2016-09-29 18:10 -0700
pushed 2017-01-23 14:19 +0000
Wes Kocher Wes Kocher - Backed out changeset d98c1bfa1caf (bug 1305326) for windows reftest failures a=backout
d98c1bfa1caf05ce2edc741b34b38e818434353c
created 2016-09-28 13:29 +1300
pushed 2017-01-23 14:19 +0000
Matt Woodrow Matt Woodrow - Bug 1305326 - Use D3DChecks::DoesAlphaTextureSharingWork again. r=dvander
bdff84e3875eef2c713550705ba0e629270e7a69
created 2016-10-06 14:32 +0200
pushed 2016-11-14 12:26 +0000
Matt Woodrow Matt Woodrow - Bug 1292923 - Don't upload to textures during creation on Intel cards as it frequently crashes. r=dvander, a=gchang
54c1dcc180bf043c881ee3ca92b34d016ad917af
created 2016-08-25 08:14 -0400| base
pushed 2016-11-14 12:26 +0000
Ryan VanderMeulen Ryan VanderMeulen - Merge m-c to autoland. a=merge
7cae917bd51939b9f642dd8bcb16e081ae721a6a
created 2016-08-23 15:18 -0700| base
pushed 2016-11-14 12:26 +0000
Sotaro Ikeda Sotaro Ikeda - Bug 1259571 - Reduce tearing with basic layers on Windows r=dvander
02d76f158f3d6af4063eb6d2e9ddea513cec6e5c
created 2016-08-07 23:54 -0700| base
pushed 2016-11-14 12:26 +0000
Sotaro Ikeda Sotaro Ikeda - Bug 1259571 - Try tearing-free drawing with GDI r=dvander,mattwoodrow
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