dom/canvas/WebGLContextDraw.cpp
6dab2820469ae49c71d3bd7045d44a915810f7b5
created 2015-01-09 21:03 -0800
pushed 2015-02-23 15:17 +0000
Wes Kocher Wes Kocher - Backout ca411b1cf001 (bug 1109945) for shader editor failures
8d48c34f44ed06ffe1257afc96b9615b0b26628f
created 2015-01-09 19:15 -0800
pushed 2015-02-23 15:17 +0000
Wes Kocher Wes Kocher - Backed out changeset 88cf7f2fe48f for build bustage
88cf7f2fe48fa70a2c2a2bfec038996fd12d45a7
created 2015-01-09 18:51 -0800
pushed 2015-02-23 15:17 +0000
Jeff Gilbert Jeff Gilbert - Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
ca411b1cf0019393548598a66af9e08a711cd6f8
created 2015-01-09 18:40 -0800
pushed 2015-02-23 15:17 +0000
Jeff Gilbert Jeff Gilbert - Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
e5c404f95a9d010ebfb9df50e9eb9a595a4f2314
created 2014-06-24 10:56 +1000
pushed 2015-02-23 15:17 +0000
Dan Glastonbury Dan Glastonbury - Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert
10a7d6c3fa977bcc39c82ee01b94b5f7ce2fe46f
created 2014-11-13 20:03 -0800
pushed 2015-01-12 19:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 1099427 - Reformat WebGL. - r=kamidphish
676409f0e83c5632d059e7b535554e35d437bd7a
created 2014-10-15 20:11 -0700
pushed 2014-11-28 15:29 +0000
Jeff Gilbert Jeff Gilbert - Bug 1083611 - Use UniquePtr and fallible allocations. r=kamidphish, a=lmandel
97068dca449ef5b8afa16bc54975d6aab02ec168
created 2014-10-07 19:52 -0400
pushed 2014-11-28 15:29 +0000
Benoit Jacob Benoit Jacob - Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
fdb83e28de3967f1e2c6c1a9eaef827cd5b31113
created 2014-09-30 13:50 +1000
pushed 2014-11-28 15:29 +0000
Dan Glastonbury Dan Glastonbury - Bug 1075305 - WebGL2 - remove WebGL prefix from WebGLTexture::ImageInfo.; r=bjacob
c65696202540ad8a5e3d3d8bd3f17b41a5304492
created 2014-07-15 09:55 +1000
pushed 2014-11-28 15:29 +0000
Dan Glastonbury Dan Glastonbury - Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob
e17f9996e092551057e8a57a5743702b3f47dda1
created 2014-10-01 17:05 -0700
pushed 2014-11-28 15:29 +0000
Jeff Gilbert Jeff Gilbert - Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish
47e245533187c543c7c47beff52ad9e5afab01ac
created 2014-09-26 13:11 -0700
pushed 2014-11-28 15:29 +0000
Walter Litwinczyk Walter Litwinczyk - Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert
42f43b1c896eabcd17059e856b14331347852b54
created 2014-10-15 20:11 -0700
pushed 2014-10-22 23:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 1083611 - Use UniquePtr and fallible allocations. r=kamidphish, a=lmandel
1c197ac16fbcddd61f6f8713ca4ef92df1e4487f
created 2014-07-25 14:15 -0700| base
pushed 2014-10-13 16:35 +0000
Birunthan Mohanathas Birunthan Mohanathas - Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
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