dom/canvas/WebGLContext.cpp
6dab2820469ae49c71d3bd7045d44a915810f7b5
created 2015-01-09 21:03 -0800
pushed 2015-02-23 15:17 +0000
Wes Kocher Wes Kocher - Backout ca411b1cf001 (bug 1109945) for shader editor failures
8d48c34f44ed06ffe1257afc96b9615b0b26628f
created 2015-01-09 19:15 -0800
pushed 2015-02-23 15:17 +0000
Wes Kocher Wes Kocher - Backed out changeset 88cf7f2fe48f for build bustage
88cf7f2fe48fa70a2c2a2bfec038996fd12d45a7
created 2015-01-09 18:51 -0800
pushed 2015-02-23 15:17 +0000
Jeff Gilbert Jeff Gilbert - Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
ca411b1cf0019393548598a66af9e08a711cd6f8
created 2015-01-09 18:40 -0800
pushed 2015-02-23 15:17 +0000
Jeff Gilbert Jeff Gilbert - Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
cbfba445b09eb452e8fa9ea7ad6eac64017647cf
created 2014-11-11 19:29 -0500
pushed 2015-02-23 15:17 +0000
chiajung hung chiajung hung - Bug 1096632 - Add a null check in case webgl app calls to glTexImage(<video>) while no frame inserted into ImageContainer. r=jgilbert
c9c62f7fb8b236f7dd1a89e04f2eea2cb68af575
created 2014-12-05 17:04 +1000
pushed 2015-02-23 15:17 +0000
Dan Glastonbury Dan Glastonbury - Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
5335490b58a643a1dcd32b9d6de222e6a272a1a6
created 2014-11-26 12:00 +1000
pushed 2015-02-23 15:17 +0000
Dan Glastonbury Dan Glastonbury - Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
6696e78c24edfbefabf1dfc74fbf241780a0d23d
created 2014-11-11 19:29 -0500
pushed 2015-02-02 15:44 +0000
chiajung hung chiajung hung - Bug 1096632 - Add a null check in case webgl app calls to glTexImage(<video>) while no frame inserted into ImageContainer. r=jgilbert, a=sledru
10a7d6c3fa977bcc39c82ee01b94b5f7ce2fe46f
created 2014-11-13 20:03 -0800
pushed 2015-01-12 19:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 1099427 - Reformat WebGL. - r=kamidphish
f8a4c88911b71c748f917c5c98122d9eae08de24
created 2014-10-27 09:40 +1000
pushed 2015-01-12 19:37 +0000
Dan Glastonbury Dan Glastonbury - Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
f9cb6f547e238743815763aa156d62af8aa2eecc
created 2014-10-08 16:37 -0700
pushed 2015-01-12 19:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 912196 - Determine workarounds before we run dependent code. - r=kamidphish
942e71d1f271f59951d5970875e039f5d2b9cbbc
created 2014-10-08 16:32 -0700
pushed 2015-01-12 19:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish
f9105d35ba70fe45f391f6ee291f9458c05c10e6
created 2014-10-08 16:30 -0700
pushed 2015-01-12 19:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 912196 - Workaround no-alpha-with-ANGLE in WebGL, not GLContext. - r=kamidphish
982fc6c2f76b0b52215d7655df7836142799927d
created 2014-10-27 21:59 -0700
pushed 2015-01-12 19:37 +0000
Wes Kocher Wes Kocher - Backed out 3 changesets (bug 1087560) for bustage
ecf4df03029a90eae1b553306cc9ca5867850f36
created 2014-10-24 18:09 -0700
pushed 2015-01-12 19:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 1087560 - Build GetContextAttributes from mOptions. - r=kamidphish
31574f16fd054730c3682311dfc5968d2401a69f
created 2014-10-22 14:17 -0700
pushed 2015-01-12 19:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 1087634 - Update mOptions after context creation. - r=dvander
191b4351c850c480dc62467cf593c8a23f2eb3e9
created 2014-10-13 19:42 -0400
pushed 2015-01-12 19:37 +0000
Benoit Jacob Benoit Jacob - Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert
25a2488b32d783ed714d98de02a8477230037d47
created 2014-10-13 19:42 -0400
pushed 2015-01-12 19:37 +0000
Benoit Jacob Benoit Jacob - Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert
d56d0157891e97004f6a55b7000a5883917dae77
created 2014-10-15 12:58 -0700
pushed 2014-11-28 15:29 +0000
Jeff Gilbert Jeff Gilbert - Backout bug 1066280 for regressions. a=regressions
a3bc505ee94570005f01b41bed8082369bdbe7e6
created 2014-10-08 13:04 -0700
pushed 2014-11-28 15:29 +0000
jdashg jdashg - Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow
49531b0af9b802c859cda9bd4241b611ed025c38
created 2014-10-07 21:16 -0700
pushed 2014-11-28 15:29 +0000
jdashg jdashg - Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow
66f8715610050f9fc67c0190e7e7e3c8cd154ca8
created 2014-10-07 21:11 -0700
pushed 2014-11-28 15:29 +0000
jdashg jdashg - Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow
97068dca449ef5b8afa16bc54975d6aab02ec168
created 2014-10-07 19:52 -0400
pushed 2014-11-28 15:29 +0000
Benoit Jacob Benoit Jacob - Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
2ae2d0f3a5469335377c3cdb530518d6a7dd6eff
created 2014-10-07 11:44 +0200
pushed 2014-11-28 15:29 +0000
Peter Van der Beken Peter Van der Beken - Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz.
c65696202540ad8a5e3d3d8bd3f17b41a5304492
created 2014-07-15 09:55 +1000
pushed 2014-11-28 15:29 +0000
Dan Glastonbury Dan Glastonbury - Bug 1705305 - Rename WebGLTexture::ImageInfo::WebGLFormat to WebGLTexture::ImageInfo::WebGLInternalFormat.; r=bjacob
e17f9996e092551057e8a57a5743702b3f47dda1
created 2014-10-01 17:05 -0700
pushed 2014-11-28 15:29 +0000
Jeff Gilbert Jeff Gilbert - Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish
6b2bd6111568d249cdd0163f06b856d8a404a8f4
created 2014-09-25 08:21 -0700
pushed 2014-11-28 15:29 +0000
Walter Litwinczyk Walter Litwinczyk - Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
7283eb58334189852bb1aa06c611b599f3c31109
created 2014-09-18 16:14 -0700
pushed 2014-11-28 15:29 +0000
Walter Litwinczyk Walter Litwinczyk - Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
18fe3472680fe70bb5ac3256bd84042b6af44583
created 2014-09-19 13:59 -0400
pushed 2014-11-28 15:29 +0000
Ryan VanderMeulen Ryan VanderMeulen - Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
944bd4284acec497d5549c15d97ef8cc76bbcbe5
created 2014-09-18 16:14 -0700
pushed 2014-11-28 15:29 +0000
Walter Litwinczyk Walter Litwinczyk - Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
09d86eb69c01d434dd33fedd7ce807470973a605
created 2014-09-10 18:29 +0100
pushed 2014-11-28 15:29 +0000
Jonathan Watt Jonathan Watt - Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas
0bf2ecd85d9a50836de786fd534de057527d8320
created 2014-09-09 18:40 -0700
pushed 2014-11-28 15:29 +0000
Sotaro Ikeda Sotaro Ikeda - Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert
e776483c42135da5d6bafbb670f638969413ca9a
created 2014-09-09 19:57 -0400
pushed 2014-11-28 15:29 +0000
Ryan VanderMeulen Ryan VanderMeulen - Backed out changeset 96a507248c53 (bug 1059583) for Werror bustage.
96a507248c53660de032c3e821ba7a612afa1cf6
created 2014-09-09 16:20 -0700
pushed 2014-11-28 15:29 +0000
Jeff Gilbert Jeff Gilbert - Bug 1059583 - Add CanvasLayer::MustLayerUpdateBeSynchronous. - r=kamidphish,mattwoodrow
48d31f840373974aa57901a65dfa15ea884b30bb
created 2014-09-03 12:17 -0700
pushed 2014-11-28 15:29 +0000
Walter Litwinczyk Walter Litwinczyk - Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert
ce5ae34c751b99d0cb3eb2eeb21cc1d5a72429e5
created 2014-09-01 18:26 -0400
pushed 2014-11-28 15:29 +0000
Ehsan Akhgari Ehsan Akhgari - Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
1b09de02394afbbedd4411063f6f2117affb1ea8
created 2014-08-27 16:16 -0700
pushed 2014-10-13 16:35 +0000
Jeff Gilbert Jeff Gilbert - Bug 996266 - Fall back from failed WebGL context creation attribs. - r=kamidphish,bjacob
08cfde6dd1484db71699a94757adea24d3cd17fe
created 2014-08-27 11:57 -0400
pushed 2014-10-13 16:35 +0000
Milan Sreckovic Milan Sreckovic - Bug 1033310: Handle CreateDataSourceSurface* returning nullptr. f=nsilva, r=bschouten
00db70d58a1aa8a2d46dd4148a1f75149b3766f0
created 2014-08-27 11:15 +0200
pushed 2014-10-13 16:35 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Backed out changeset 6bcda9f223b3 (bug 996266) for bustage on a CLOSED TREE
6bcda9f223b3e832c374c67f43168e863eeafc30
created 2014-08-27 01:31 -0700
pushed 2014-10-13 16:35 +0000
Jeff Gilbert Jeff Gilbert - Bug 996266 - Fall back from failed WebGL context creation attribs. - r=kamidphish,bjacob
34de348f952980c3a2394b118e5be1a204b17573
created 2014-08-22 12:55 -0400
pushed 2014-10-13 16:35 +0000
Jeff Gilbert Jeff Gilbert - Bug 1057061 - Handle timer lifetime outlasting WebGLContext. r=kamidphish
2260b0f9e4241503630f528158ef01e41d824172
created 2014-08-07 19:03 -0700
pushed 2014-10-13 16:35 +0000
Jeff Gilbert Jeff Gilbert - Bug 1045955 - Make snapshots pick RGBA or RGBX. - r=kamidphish
ba2784ebc197a0b8bf4e3e2121e8111eaa470fdb
created 2014-07-30 14:43 -0400
pushed 2014-10-13 16:35 +0000
Ryan VanderMeulen Ryan VanderMeulen - Backed out changeset aef0101ff775 (bug 1045955) for B2G reftest failures.
aef0101ff775f84afd261825a6c6b7b92055e858
created 2014-07-30 10:03 -0700
pushed 2014-10-13 16:35 +0000
Jeff Gilbert Jeff Gilbert - Bug 1045955 - Fix compositing for screen-based WebGL ShSurfs. - r=kamidphish
1c197ac16fbcddd61f6f8713ca4ef92df1e4487f
created 2014-07-25 14:15 -0700| base
pushed 2014-10-13 16:35 +0000
Birunthan Mohanathas Birunthan Mohanathas - Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
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