dom/canvas/WebGL2ContextTextures.cpp
3a7cfe0628b540f3b01b22e6faadb6b0353126b6
created 2014-12-05 05:01 +0100
pushed 2015-02-23 15:17 +0000
Benjamin Bouvier Benjamin Bouvier - Bug 1102870: Add Float32x4 and Int32x4 to the list of Scalar::Types; r=sfink,luke
e2888d03c5e88c05761d71b7966fa8002c948a55
created 2014-11-06 13:07 +1000
pushed 2015-01-12 19:37 +0000
Dan Glastonbury Dan Glastonbury - Bug 1048747 - [WebGL2] Implement GetTexParameter for all valid WebGL2 pnames. r=jgilbert
10a7d6c3fa977bcc39c82ee01b94b5f7ce2fe46f
created 2014-11-13 20:03 -0800
pushed 2015-01-12 19:37 +0000
Jeff Gilbert Jeff Gilbert - Bug 1099427 - Reformat WebGL. - r=kamidphish
5fdc1acbc53fd5b5cea00229184b9ec981419f34
created 2014-10-27 09:35 +1000
pushed 2015-01-12 19:37 +0000
Dan Glastonbury Dan Glastonbury - Bug 1097411 - Extend error reporting. r=jgilbert
35da3c99e658095b737623ab8e543fb740f872a4
created 2014-10-16 22:03 -0400
pushed 2015-01-12 19:37 +0000
Benoit Jacob Benoit Jacob - Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug
4bdbd3e97f0062ca24ad76acf028f4fd21390001
created 2014-10-16 13:07 -0700
pushed 2015-01-12 19:37 +0000
David Anderson David Anderson - WebGL2: support TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL (bug 1080957, r=jgilbert).
160f1778cd6851399447bc3d8fa32097b30a65aa
created 2014-10-16 13:04 -0700
pushed 2015-01-12 19:37 +0000
David Anderson David Anderson - Backout 2cf543c271dc (wrong patch, no bug, r=me).
2cf543c271dc968c949c66e4431c33b692886c53
created 2014-10-15 02:07 -0700
pushed 2015-01-12 19:37 +0000
David Anderson David Anderson - WebGL2: support TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL. (bug 1080957, r=jgilbert)
9fe4537e244f910381f82afa33ca94aae5a9c1f2
created 2014-10-14 19:10 -0700
pushed 2015-01-12 19:37 +0000
David Anderson David Anderson - WebGL2: Support non-power-of-two textures. (bug 1080921, r=jgilbert).
9b99cd13756daaa46a0e8c3b72fe49e1fc4177b7
created 2014-10-14 16:33 -0700
pushed 2015-01-12 19:37 +0000
David Anderson David Anderson - WebGL2: implement TEXTURE_IMMUTABLE_FORMAT for getTexParameter (bug 1080299, r=jgilbert).
8f524c6e6fc3f372c6cb7ecd77c9d9268c6f11a9
created 2014-10-14 08:55 -0400
pushed 2015-01-12 19:37 +0000
Benoit Jacob Benoit Jacob - Bug 1082277 - WebGL2: Catch GL errors such as OUT_OF_MEMORY in texStorage entry points - r=jgilbert
1e5f45339d3f3dea4f43c078b4c93fe752e5d204
created 2014-10-14 08:54 -0400
pushed 2015-01-12 19:37 +0000
Benoit Jacob Benoit Jacob - Bug 1082248 - Skip redundant deferred texture image initialization when doing full-image updates - r=jgilbert
212571e28648a736581a3ee54877bd037fbfb95c
created 2014-10-13 19:42 -0400
pushed 2015-01-12 19:37 +0000
Benoit Jacob Benoit Jacob - Bug 1081125 - WebGL2 3D textures - Part 4: implement texSubImage3D - r=jgilbert
160578cdf1919f0bfd570f6d910d3fddfce24612
created 2014-10-13 19:42 -0400
pushed 2015-01-12 19:37 +0000
Benoit Jacob Benoit Jacob - Bug 1081125 - WebGL2 3D textures - Part 3: implement texStorage3D - r=jgilbert
191b4351c850c480dc62467cf593c8a23f2eb3e9
created 2014-10-13 19:42 -0400
pushed 2015-01-12 19:37 +0000
Benoit Jacob Benoit Jacob - Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert
97068dca449ef5b8afa16bc54975d6aab02ec168
created 2014-10-07 19:52 -0400
pushed 2014-11-28 15:29 +0000
Benoit Jacob Benoit Jacob - Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
b80fc984aaa60feec6e44884e9ffb851ddd1a6ba
created 2014-07-15 09:55 +1000
pushed 2014-11-28 15:29 +0000
Dan Glastonbury Dan Glastonbury - Bug 1075195 - WebGL2: implement texStorage2D - r=bjacob,djg
0fc60390559745dbd4ba83bf8d9b676abbb738d8
created 2014-09-18 08:08 +1000
pushed 2014-11-28 15:29 +0000
Dan Glastonbury Dan Glastonbury - Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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