gfx/layers/d3d11/MLGDeviceD3D11.cpp
2a08410b3cdc
created 2019-03-12 21:27 +0200
pushed 2019-03-14 15:20 +0000
Narcis Beleuzu Narcis Beleuzu - Backed out changeset 5b73beb33ff1 (bug 1524090) as per jmuizelaar`s req. CLOSED TREE
5b73beb33ff1
created 2019-03-05 21:35 +0000
pushed 2019-03-14 15:20 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten
5b5e6a994277
created 2019-02-25 16:07 -0600
pushed 2019-03-11 13:01 +0000
Ryan Hunt Ryan Hunt - Bug 1523969 part 8 - Move method definition inline comments to new line in 'gfx/'. r=kats
6f3709b38781
created 2018-11-30 11:46 +0100
pushed 2018-12-03 16:23 +0000
Sylvestre Ledru Sylvestre Ledru - Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
1b12b56178b6
created 2018-10-10 22:21 +0000
pushed 2018-10-15 21:07 +0000
Jean-Yves Avenard Jean-Yves Avenard - Bug 1497294 - P7. Add P016 and P010 surface format support. r=jgilbert
45cbc8ce2df1
created 2018-10-09 23:31 +0000
pushed 2018-10-15 21:07 +0000
Jean-Yves Avenard Jean-Yves Avenard - Bug 1497294 - P3. Fix typo in AL D3D11 compositor r=mattwoodrow
b58b63ffcf08
created 2018-09-16 08:00 +0900
pushed 2018-10-15 21:07 +0000
Masatoshi Kimura Masatoshi Kimura - Bug 1491615 - Re-enable warnings-as-errors on clang-cl in gfx/layers/. r=jrmuizel
0649658ddeb2
created 2017-12-19 15:48 -0500
pushed 2018-01-11 21:05 +0000
Milan Sreckovic Milan Sreckovic - Bug 1423570: Use BaseRect access methods instead of member variables in gfx/ r=bas.schouten
5f74d2629241
created 2017-10-27 16:10 -0700
pushed 2017-11-02 16:33 +0000
Daniel Holbert Daniel Holbert - Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
3684005dea8c
created 2017-10-27 15:55 -0700
pushed 2017-11-02 16:33 +0000
Daniel Holbert Daniel Holbert - Bug 1412427 part 4: Indent under-indented MPL boilerplate comments by 1 space, for consistency & alignment. (whitespace-only) r=jrmuizel
a05f86234ac4
created 2017-10-17 15:06 -0700
pushed 2017-10-19 14:04 +0000
David Anderson David Anderson - Bug 1408566 - Part 1: Fix a coordinate space bug when composing some intermediate surfaces. r=mattwoodrow, a=sledru
400e455a06da
created 2017-09-13 09:30 -0400
pushed 2017-09-15 00:19 +0000
David Anderson David Anderson - Bypass DecomposeIntoNoRepeatRects when possible. (bug 1396507 part 3, r=mattwoodrow)
2a8f664f107e
created 2017-08-14 08:29 -0400
pushed 2017-09-15 00:19 +0000
Milan Sreckovic Milan Sreckovic - Bug 1387514: Upgrade BaseRect (derived classes) width and height direct member variable use to instead use Width()/SetWidth() and Height()/SetHeight() in .cpp files in gfx/*. r=milan
f216d5050f00
created 2017-08-09 23:23 +0800
pushed 2017-09-15 00:19 +0000
vincentliu vincentliu - Bug 1386487 - Add checking mechanism if ID3D11Buffer created fail. r=rhunt, dvander
0b405a6fb948
created 2017-08-07 18:15 +0800
pushed 2017-09-15 00:19 +0000
JerryShih JerryShih - Bug 1357299 - P10: Update MLGDeviceD3D11 and CompositorD3D11 to use SyncObjectHost. v2. r=mattwoodrow,dvander
bb46fd08bcff
created 2017-07-31 12:28 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Add helpers for debugging Advanced Layers with RenderDoc. (bug 1381666 part 1, r=mattwoodrow)
8a86ac7188ad
created 2017-07-25 14:51 -0400
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Bug 1382829 - Don't mix and match Y/Cb/Cr slots when binding video. r=bas
0b438dce0908
created 2017-07-11 00:13 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Report when constant buffer offsetting doesn't work. (bug 1379413 part 2, r=bas)
3cbaaeb4f8c2
created 2017-07-11 00:13 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Use a runtime test for constant buffer offsetting. (bug 1379413 part 1, r=bas)
81f20e3d7ed6
created 2017-07-11 00:05 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
30e72eadd699
created 2017-07-11 00:04 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Use unit triangles for full polgyon shaders. (bug 1379314 part 1, r=mattwoodrow)
312f7a5a2c08
created 2017-06-12 12:34 -0700
pushed 2017-08-02 08:25 +0000
Bill McCloskey Bill McCloskey - Bug 1372405 - Provide names for all runnables in the tree (r=froydnj)
120d49a127d6
created 2017-06-23 12:15 +0200
pushed 2017-08-02 08:25 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Backed out changeset 9d0048e04446 (bug 1365879)
671f39850752
created 2017-06-23 12:15 +0200
pushed 2017-08-02 08:25 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Backed out changeset 20203c94ef23 (bug 1365879)
20203c94ef23
created 2017-06-22 21:12 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Add memory reporting. (bug 1365879 part 26, r=mattwoodrow)
9d0048e04446
created 2017-06-22 21:12 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Add MLGPU feature bits and compositor initialization. (bug 1365879 part 21, r=mattwoodrow)
8069471cda21
created 2017-06-22 21:12 -0700
pushed 2017-08-02 08:25 +0000
David Anderson David Anderson - Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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