author L10n Bumper Bot <>
Wed, 17 Jul 2019 15:00:24 +0000
changeset 541416 a7793347de9e10e12678f93a449e179658f6a77a
parent 527951 884f5dc55873c9345ee945cd6d5427e8ab398071
permissions -rw-r--r--
no bug - Bumping Firefox l10n changesets r=release a=l10n-bump DONTBUILD hr -> 09cc31597087 hsb -> 6dc856ea94b9 it -> 0c28862264f4 nn-NO -> a7fd09cfc8c3 sv-SE -> 06134b59b194 uk -> a76b78941991 vi -> 94dfd7478544 zh-CN -> d69617f19d99 zh-TW -> 118871907695

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */


#include "GLContextTypes.h"  // for SharedTextureHandle, etc
#include "GLImages.h"
#include "gfxTypes.h"
#include "mozilla/Attributes.h"  // for override
#include "mozilla/gfx/Point.h"   // for IntSize
#include "mozilla/gfx/Types.h"   // for SurfaceFormat
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersSurfaces.h"  // for SurfaceDescriptor
#include "mozilla/layers/TextureClient.h"   // for TextureClient, etc
#include "AndroidSurfaceTexture.h"
#include "AndroidNativeWindow.h"
#  include "GeneratedJNIWrappers.h"

namespace mozilla {

namespace gfx {

class DrawTarget;

}  // namespace gfx

namespace layers {


class AndroidSurfaceTextureData : public TextureData {
  static already_AddRefed<TextureClient> CreateTextureClient(
      AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous,
      gl::OriginPos aOriginPos, bool aHasAlpha, LayersIPCChannel* aAllocator,
      TextureFlags aFlags);

  virtual ~AndroidSurfaceTextureData();

  void FillInfo(TextureData::Info& aInfo) const override;

  bool Serialize(SurfaceDescriptor& aOutDescriptor) override;

  // Useless functions.
  bool Lock(OpenMode) override { return true; }

  void Unlock() override {}

  // Our data is always owned externally.
  void Deallocate(LayersIPCChannel*) override {}

  AndroidSurfaceTextureData(AndroidSurfaceTextureHandle aHandle,
                            gfx::IntSize aSize, bool aContinuous,
                            bool aHasAlpha);

  const AndroidSurfaceTextureHandle mHandle;
  const gfx::IntSize mSize;
  const bool mContinuous;
  const bool mHasAlpha;

class AndroidNativeWindowTextureData : public TextureData {
  static AndroidNativeWindowTextureData* Create(gfx::IntSize aSize,
                                                gfx::SurfaceFormat aFormat);

  void FillInfo(TextureData::Info& aInfo) const override;

  bool Serialize(SurfaceDescriptor& aOutDescriptor) override;

  bool Lock(OpenMode) override;
  void Unlock() override;

  void Forget(LayersIPCChannel*) override;
  void Deallocate(LayersIPCChannel*) override {}

  already_AddRefed<gfx::DrawTarget> BorrowDrawTarget() override;

  void OnForwardedToHost() override;

  AndroidNativeWindowTextureData(java::GeckoSurface::Param aSurface,
                                 gfx::IntSize aSize,
                                 gfx::SurfaceFormat aFormat);

  java::GeckoSurface::GlobalRef mSurface;
  ANativeWindow* mNativeWindow;
  ANativeWindow_Buffer mBuffer;
  // Keeps track of whether the underlying NativeWindow is actually locked.
  bool mIsLocked;

  const gfx::IntSize mSize;
  const gfx::SurfaceFormat mFormat;


}  // namespace layers
}  // namespace mozilla