layout/generic/nsBlockFrame.cpp
author Frédéric Wang <fred.wang@free.fr>
Thu, 21 Nov 2013 11:48:47 -0500
changeset 171514 fccb1956961ea214ed0bb8af2637a503d486567a
parent 169611 e28611706451dc17a1695092625af9dd46d49d5e
child 171519 e776a51ffc1d256cfe24cac87d5d611f7a34f151
permissions -rw-r--r--
Bug 415413 - Incorrect widths and heights of MathML with italics in table cells. r=karlt, r=roc

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
// vim:cindent:ts=2:et:sw=2:
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

/*
 * rendering object for CSS display:block, inline-block, and list-item
 * boxes, also used for various anonymous boxes
 */

#include "nsBlockFrame.h"

#include "mozilla/DebugOnly.h"
#include "mozilla/Util.h"

#include "nsCOMPtr.h"
#include "nsAbsoluteContainingBlock.h"
#include "nsBlockReflowContext.h"
#include "nsBlockReflowState.h"
#include "nsBulletFrame.h"
#include "nsLineBox.h"
#include "nsLineLayout.h"
#include "nsPlaceholderFrame.h"
#include "nsStyleConsts.h"
#include "nsFrameManager.h"
#include "nsPresContext.h"
#include "nsIPresShell.h"
#include "nsStyleContext.h"
#include "nsHTMLParts.h"
#include "nsGkAtoms.h"
#include "nsGenericHTMLElement.h"
#include "nsAttrValueInlines.h"
#include "prprf.h"
#include "nsFloatManager.h"
#include "prenv.h"
#include "plstr.h"
#include "nsError.h"
#include "nsAutoPtr.h"
#include "nsIScrollableFrame.h"
#include <algorithm>
#ifdef ACCESSIBILITY
#include "nsIDOMHTMLDocument.h"
#endif
#include "nsLayoutUtils.h"
#include "nsDisplayList.h"
#include "nsCSSAnonBoxes.h"
#include "nsCSSFrameConstructor.h"
#include "nsRenderingContext.h"
#include "TextOverflow.h"
#include "nsIFrameInlines.h"

#ifdef IBMBIDI
#include "nsBidiPresUtils.h"
#endif // IBMBIDI

static const int MIN_LINES_NEEDING_CURSOR = 20;

static const PRUnichar kDiscCharacter = 0x2022;
static const PRUnichar kCircleCharacter = 0x25e6;
static const PRUnichar kSquareCharacter = 0x25aa;

#define DISABLE_FLOAT_BREAKING_IN_COLUMNS

using namespace mozilla;
using namespace mozilla::css;
using namespace mozilla::layout;

#ifdef DEBUG
#include "nsBlockDebugFlags.h"

bool nsBlockFrame::gLamePaintMetrics;
bool nsBlockFrame::gLameReflowMetrics;
bool nsBlockFrame::gNoisy;
bool nsBlockFrame::gNoisyDamageRepair;
bool nsBlockFrame::gNoisyIntrinsic;
bool nsBlockFrame::gNoisyReflow;
bool nsBlockFrame::gReallyNoisyReflow;
bool nsBlockFrame::gNoisyFloatManager;
bool nsBlockFrame::gVerifyLines;
bool nsBlockFrame::gDisableResizeOpt;

int32_t nsBlockFrame::gNoiseIndent;

struct BlockDebugFlags {
  const char* name;
  bool* on;
};

static const BlockDebugFlags gFlags[] = {
  { "reflow", &nsBlockFrame::gNoisyReflow },
  { "really-noisy-reflow", &nsBlockFrame::gReallyNoisyReflow },
  { "intrinsic", &nsBlockFrame::gNoisyIntrinsic },
  { "float-manager", &nsBlockFrame::gNoisyFloatManager },
  { "verify-lines", &nsBlockFrame::gVerifyLines },
  { "damage-repair", &nsBlockFrame::gNoisyDamageRepair },
  { "lame-paint-metrics", &nsBlockFrame::gLamePaintMetrics },
  { "lame-reflow-metrics", &nsBlockFrame::gLameReflowMetrics },
  { "disable-resize-opt", &nsBlockFrame::gDisableResizeOpt },
};
#define NUM_DEBUG_FLAGS (sizeof(gFlags) / sizeof(gFlags[0]))

static void
ShowDebugFlags()
{
  printf("Here are the available GECKO_BLOCK_DEBUG_FLAGS:\n");
  const BlockDebugFlags* bdf = gFlags;
  const BlockDebugFlags* end = gFlags + NUM_DEBUG_FLAGS;
  for (; bdf < end; bdf++) {
    printf("  %s\n", bdf->name);
  }
  printf("Note: GECKO_BLOCK_DEBUG_FLAGS is a comma separated list of flag\n");
  printf("names (no whitespace)\n");
}

void
nsBlockFrame::InitDebugFlags()
{
  static bool firstTime = true;
  if (firstTime) {
    firstTime = false;
    char* flags = PR_GetEnv("GECKO_BLOCK_DEBUG_FLAGS");
    if (flags) {
      bool error = false;
      for (;;) {
        char* cm = PL_strchr(flags, ',');
        if (cm) *cm = '\0';

        bool found = false;
        const BlockDebugFlags* bdf = gFlags;
        const BlockDebugFlags* end = gFlags + NUM_DEBUG_FLAGS;
        for (; bdf < end; bdf++) {
          if (PL_strcasecmp(bdf->name, flags) == 0) {
            *(bdf->on) = true;
            printf("nsBlockFrame: setting %s debug flag on\n", bdf->name);
            gNoisy = true;
            found = true;
            break;
          }
        }
        if (!found) {
          error = true;
        }

        if (!cm) break;
        *cm = ',';
        flags = cm + 1;
      }
      if (error) {
        ShowDebugFlags();
      }
    }
  }
}

#endif

// add in a sanity check for absurdly deep frame trees.  See bug 42138
// can't just use IsFrameTreeTooDeep() because that method has side effects we don't want
#define MAX_DEPTH_FOR_LIST_RENUMBERING 200  // 200 open displayable tags is pretty unrealistic

//----------------------------------------------------------------------

// Debugging support code

#ifdef DEBUG
const char* nsBlockFrame::kReflowCommandType[] = {
  "ContentChanged",
  "StyleChanged",
  "ReflowDirty",
  "Timeout",
  "UserDefined",
};
#endif

#ifdef REALLY_NOISY_FIRST_LINE
static void
DumpStyleGeneaology(nsIFrame* aFrame, const char* gap)
{
  fputs(gap, stdout);
  nsFrame::ListTag(stdout, aFrame);
  printf(": ");
  nsStyleContext* sc = aFrame->StyleContext();
  while (nullptr != sc) {
    nsStyleContext* psc;
    printf("%p ", sc);
    psc = sc->GetParent();
    sc = psc;
  }
  printf("\n");
}
#endif

#ifdef REFLOW_STATUS_COVERAGE
static void
RecordReflowStatus(bool aChildIsBlock, nsReflowStatus aFrameReflowStatus)
{
  static uint32_t record[2];

  // 0: child-is-block
  // 1: child-is-inline
  int index = 0;
  if (!aChildIsBlock) index |= 1;

  // Compute new status
  uint32_t newS = record[index];
  if (NS_INLINE_IS_BREAK(aFrameReflowStatus)) {
    if (NS_INLINE_IS_BREAK_BEFORE(aFrameReflowStatus)) {
      newS |= 1;
    }
    else if (NS_FRAME_IS_NOT_COMPLETE(aFrameReflowStatus)) {
      newS |= 2;
    }
    else {
      newS |= 4;
    }
  }
  else if (NS_FRAME_IS_NOT_COMPLETE(aFrameReflowStatus)) {
    newS |= 8;
  }
  else {
    newS |= 16;
  }

  // Log updates to the status that yield different values
  if (record[index] != newS) {
    record[index] = newS;
    printf("record(%d): %02x %02x\n", index, record[0], record[1]);
  }
}
#endif

// Destructor function for the overflowLines frame property
static void
DestroyOverflowLines(void* aPropertyValue)
{
  NS_ERROR("Overflow lines should never be destroyed by the FramePropertyTable");
}

NS_DECLARE_FRAME_PROPERTY(OverflowLinesProperty, DestroyOverflowLines)
NS_DECLARE_FRAME_PROPERTY_FRAMELIST(OverflowOutOfFlowsProperty)
NS_DECLARE_FRAME_PROPERTY_FRAMELIST(PushedFloatProperty)
NS_DECLARE_FRAME_PROPERTY_FRAMELIST(OutsideBulletProperty)
NS_DECLARE_FRAME_PROPERTY(InsideBulletProperty, nullptr)

//----------------------------------------------------------------------

nsIFrame*
NS_NewBlockFrame(nsIPresShell* aPresShell, nsStyleContext* aContext, uint32_t aFlags)
{
  nsBlockFrame* it = new (aPresShell) nsBlockFrame(aContext);
  it->SetFlags(aFlags);
  return it;
}

NS_IMPL_FRAMEARENA_HELPERS(nsBlockFrame)

nsBlockFrame::~nsBlockFrame()
{
}

void
nsBlockFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
  ClearLineCursor();
  DestroyAbsoluteFrames(aDestructRoot);
  mFloats.DestroyFramesFrom(aDestructRoot);
  nsPresContext* presContext = PresContext();
  nsIPresShell* shell = presContext->PresShell();
  nsLineBox::DeleteLineList(presContext, mLines, aDestructRoot,
                            &mFrames);

  FramePropertyTable* props = presContext->PropertyTable();

  if (HasPushedFloats()) {
    SafelyDestroyFrameListProp(aDestructRoot, shell, props,
                               PushedFloatProperty());
    RemoveStateBits(NS_BLOCK_HAS_PUSHED_FLOATS);
  }

  // destroy overflow lines now
  FrameLines* overflowLines = RemoveOverflowLines();
  if (overflowLines) {
    nsLineBox::DeleteLineList(presContext, overflowLines->mLines,
                              aDestructRoot, &overflowLines->mFrames);
    delete overflowLines;
  }

  if (GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS) {
    SafelyDestroyFrameListProp(aDestructRoot, shell, props,
                               OverflowOutOfFlowsProperty());
    RemoveStateBits(NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS);
  }

  if (HasOutsideBullet()) {
    SafelyDestroyFrameListProp(aDestructRoot, shell, props,
                               OutsideBulletProperty());
    RemoveStateBits(NS_BLOCK_FRAME_HAS_OUTSIDE_BULLET);
  }

  nsBlockFrameSuper::DestroyFrom(aDestructRoot);
}

/* virtual */ nsILineIterator*
nsBlockFrame::GetLineIterator()
{
  nsLineIterator* it = new nsLineIterator;
  if (!it)
    return nullptr;

  const nsStyleVisibility* visibility = StyleVisibility();
  nsresult rv = it->Init(mLines, visibility->mDirection == NS_STYLE_DIRECTION_RTL);
  if (NS_FAILED(rv)) {
    delete it;
    return nullptr;
  }
  return it;
}

NS_QUERYFRAME_HEAD(nsBlockFrame)
  NS_QUERYFRAME_ENTRY(nsBlockFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsBlockFrameSuper)

nsSplittableType
nsBlockFrame::GetSplittableType() const
{
  return NS_FRAME_SPLITTABLE_NON_RECTANGULAR;
}

#ifdef DEBUG
void
nsBlockFrame::List(FILE* out, int32_t aIndent, uint32_t aFlags) const
{
  ListGeneric(out, aIndent, aFlags);

  fputs("<\n", out);

  aIndent++;

  // Output the lines
  if (!mLines.empty()) {
    const_line_iterator line = begin_lines(), line_end = end_lines();
    for ( ; line != line_end; ++line) {
      line->List(out, aIndent, aFlags);
    }
  }

  // Output the overflow lines.
  const FrameLines* overflowLines = GetOverflowLines();
  if (overflowLines && !overflowLines->mLines.empty()) {
    IndentBy(out, aIndent);
    fprintf(out, "Overflow-lines %p/%p <\n", overflowLines, &overflowLines->mFrames);
    const_line_iterator line = overflowLines->mLines.begin(),
                        line_end = overflowLines->mLines.end();
    for ( ; line != line_end; ++line) {
      line->List(out, aIndent + 1, aFlags);
    }
    IndentBy(out, aIndent);
    fputs(">\n", out);
  }

  // skip the principal list - we printed the lines above
  // skip the overflow list - we printed the overflow lines above
  ChildListIterator lists(this);
  ChildListIDs skip(kPrincipalList | kOverflowList);
  for (; !lists.IsDone(); lists.Next()) {
    if (skip.Contains(lists.CurrentID())) {
      continue;
    }
    IndentBy(out, aIndent);
    fprintf(out, "%s %p <\n", mozilla::layout::ChildListName(lists.CurrentID()),
            &GetChildList(lists.CurrentID()));
    nsFrameList::Enumerator childFrames(lists.CurrentList());
    for (; !childFrames.AtEnd(); childFrames.Next()) {
      nsIFrame* kid = childFrames.get();
      kid->List(out, aIndent + 1, aFlags);
    }
    IndentBy(out, aIndent);
    fputs(">\n", out);
  }

  aIndent--;
  IndentBy(out, aIndent);
  fputs(">\n", out);
}

NS_IMETHODIMP_(nsFrameState)
nsBlockFrame::GetDebugStateBits() const
{
  // We don't want to include our cursor flag in the bits the
  // regression tester looks at
  return nsBlockFrameSuper::GetDebugStateBits() & ~NS_BLOCK_HAS_LINE_CURSOR;
}

NS_IMETHODIMP
nsBlockFrame::GetFrameName(nsAString& aResult) const
{
  return MakeFrameName(NS_LITERAL_STRING("Block"), aResult);
}
#endif

nsIAtom*
nsBlockFrame::GetType() const
{
  return nsGkAtoms::blockFrame;
}

void
nsBlockFrame::InvalidateFrame(uint32_t aDisplayItemKey)
{
  if (IsSVGText()) {
    NS_ASSERTION(GetParent()->GetType() == nsGkAtoms::svgTextFrame2,
                 "unexpected block frame in SVG text");
    GetParent()->InvalidateFrame();
    return;
  }
  nsBlockFrameSuper::InvalidateFrame(aDisplayItemKey);
}

void
nsBlockFrame::InvalidateFrameWithRect(const nsRect& aRect, uint32_t aDisplayItemKey)
{
  if (IsSVGText()) {
    NS_ASSERTION(GetParent()->GetType() == nsGkAtoms::svgTextFrame2,
                 "unexpected block frame in SVG text");
    GetParent()->InvalidateFrame();
    return;
  }
  nsBlockFrameSuper::InvalidateFrameWithRect(aRect, aDisplayItemKey);
}

nscoord
nsBlockFrame::GetBaseline() const
{
  nscoord result;
  if (nsLayoutUtils::GetLastLineBaseline(this, &result))
    return result;
  return nsFrame::GetBaseline();
}

nscoord
nsBlockFrame::GetCaretBaseline() const
{
  nsRect contentRect = GetContentRect();
  nsMargin bp = GetUsedBorderAndPadding();

  if (!mLines.empty()) {
    const_line_iterator line = begin_lines();
    const nsLineBox* firstLine = line;
    if (firstLine->GetChildCount()) {
      return bp.top + firstLine->mFirstChild->GetCaretBaseline();
    }
  }
  nsRefPtr<nsFontMetrics> fm;
  float inflation = nsLayoutUtils::FontSizeInflationFor(this);
  nsLayoutUtils::GetFontMetricsForFrame(this, getter_AddRefs(fm), inflation);
  return nsLayoutUtils::GetCenteredFontBaseline(fm, nsHTMLReflowState::
      CalcLineHeight(StyleContext(), contentRect.height, inflation)) +
    bp.top;
}

/////////////////////////////////////////////////////////////////////////////
// Child frame enumeration

const nsFrameList&
nsBlockFrame::GetChildList(ChildListID aListID) const
{
  switch (aListID) {
    case kPrincipalList:
      return mFrames;
    case kOverflowList: {
      FrameLines* overflowLines = GetOverflowLines();
      return overflowLines ? overflowLines->mFrames : nsFrameList::EmptyList();
    }
    case kFloatList:
      return mFloats;
    case kOverflowOutOfFlowList: {
      const nsFrameList* list = GetOverflowOutOfFlows();
      return list ? *list : nsFrameList::EmptyList();
    }
    case kPushedFloatsList: {
      const nsFrameList* list = GetPushedFloats();
      return list ? *list : nsFrameList::EmptyList();
    }
    case kBulletList: {
      const nsFrameList* list = GetOutsideBulletList();
      return list ? *list : nsFrameList::EmptyList();
    }
    default:
      return nsContainerFrame::GetChildList(aListID);
  }
}

void
nsBlockFrame::GetChildLists(nsTArray<ChildList>* aLists) const
{
  nsContainerFrame::GetChildLists(aLists);
  FrameLines* overflowLines = GetOverflowLines();
  if (overflowLines) {
    overflowLines->mFrames.AppendIfNonempty(aLists, kOverflowList);
  }
  const nsFrameList* list = GetOverflowOutOfFlows();
  if (list) {
    list->AppendIfNonempty(aLists, kOverflowOutOfFlowList);
  }
  mFloats.AppendIfNonempty(aLists, kFloatList);
  list = GetOutsideBulletList();
  if (list) {
    list->AppendIfNonempty(aLists, kBulletList);
  }
  list = GetPushedFloats();
  if (list) {
    list->AppendIfNonempty(aLists, kPushedFloatsList);
  }
}

/* virtual */ bool
nsBlockFrame::IsFloatContainingBlock() const
{
  return true;
}

static void
ReparentFrame(nsIFrame* aFrame, nsIFrame* aOldParent, nsIFrame* aNewParent)
{
  NS_ASSERTION(aOldParent == aFrame->GetParent(),
               "Parent not consistent with expectations");

  aFrame->SetParent(aNewParent);

  // When pushing and pulling frames we need to check for whether any
  // views need to be reparented
  nsContainerFrame::ReparentFrameView(aFrame->PresContext(), aFrame,
                                      aOldParent, aNewParent);
}
 
static void
ReparentFrames(nsFrameList& aFrameList, nsIFrame* aOldParent,
               nsIFrame* aNewParent)
{
  for (nsFrameList::Enumerator e(aFrameList); !e.AtEnd(); e.Next()) {
    ReparentFrame(e.get(), aOldParent, aNewParent);
  }
}
 
/**
 * Remove the first line from aFromLines and adjust the associated frame list
 * aFromFrames accordingly.  The removed line is assigned to *aOutLine and
 * a frame list with its frames is assigned to *aOutFrames, i.e. the frames
 * that were extracted from the head of aFromFrames.
 * aFromLines must contain at least one line, the line may be empty.
 * @return true if aFromLines becomes empty
 */
static bool
RemoveFirstLine(nsLineList& aFromLines, nsFrameList& aFromFrames,
                nsLineBox** aOutLine, nsFrameList* aOutFrames)
{
  nsLineList_iterator removedLine = aFromLines.begin();
  *aOutLine = removedLine;
  nsLineList_iterator next = aFromLines.erase(removedLine);
  bool isLastLine = next == aFromLines.end();
  nsIFrame* lastFrame = isLastLine ? aFromFrames.LastChild()
                                   : next->mFirstChild->GetPrevSibling();
  nsFrameList::FrameLinkEnumerator linkToBreak(aFromFrames, lastFrame);
  *aOutFrames = aFromFrames.ExtractHead(linkToBreak);
  return isLastLine;
}

//////////////////////////////////////////////////////////////////////
// Reflow methods

/* virtual */ void
nsBlockFrame::MarkIntrinsicWidthsDirty()
{
  nsBlockFrame* dirtyBlock = static_cast<nsBlockFrame*>(FirstContinuation());
  dirtyBlock->mMinWidth = NS_INTRINSIC_WIDTH_UNKNOWN;
  dirtyBlock->mPrefWidth = NS_INTRINSIC_WIDTH_UNKNOWN;
  if (!(GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)) {
    for (nsIFrame* frame = dirtyBlock; frame; 
         frame = frame->GetNextContinuation()) {
      frame->AddStateBits(NS_BLOCK_NEEDS_BIDI_RESOLUTION);
    }
  }

  nsBlockFrameSuper::MarkIntrinsicWidthsDirty();
}

void
nsBlockFrame::CheckIntrinsicCacheAgainstShrinkWrapState()
{
  nsPresContext *presContext = PresContext();
  if (!nsLayoutUtils::FontSizeInflationEnabled(presContext)) {
    return;
  }
  bool inflationEnabled =
    !presContext->mInflationDisabledForShrinkWrap;
  if (inflationEnabled !=
      !!(GetStateBits() & NS_BLOCK_FRAME_INTRINSICS_INFLATED)) {
    mMinWidth = NS_INTRINSIC_WIDTH_UNKNOWN;
    mPrefWidth = NS_INTRINSIC_WIDTH_UNKNOWN;
    if (inflationEnabled) {
      AddStateBits(NS_BLOCK_FRAME_INTRINSICS_INFLATED);
    } else {
      RemoveStateBits(NS_BLOCK_FRAME_INTRINSICS_INFLATED);
    }
  }
}

/* virtual */ nscoord
nsBlockFrame::GetMinWidth(nsRenderingContext *aRenderingContext)
{
  nsIFrame* firstInFlow = FirstContinuation();
  if (firstInFlow != this)
    return firstInFlow->GetMinWidth(aRenderingContext);

  DISPLAY_MIN_WIDTH(this, mMinWidth);

  CheckIntrinsicCacheAgainstShrinkWrapState();

  if (mMinWidth != NS_INTRINSIC_WIDTH_UNKNOWN)
    return mMinWidth;

#ifdef DEBUG
  if (gNoisyIntrinsic) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": GetMinWidth\n");
  }
  AutoNoisyIndenter indenter(gNoisyIntrinsic);
#endif

  for (nsBlockFrame* curFrame = this; curFrame;
       curFrame = static_cast<nsBlockFrame*>(curFrame->GetNextContinuation())) {
    curFrame->LazyMarkLinesDirty();
  }

  if (GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)
    ResolveBidi();
  InlineMinWidthData data;
  for (nsBlockFrame* curFrame = this; curFrame;
       curFrame = static_cast<nsBlockFrame*>(curFrame->GetNextContinuation())) {
    for (line_iterator line = curFrame->begin_lines(), line_end = curFrame->end_lines();
      line != line_end; ++line)
    {
#ifdef DEBUG
      if (gNoisyIntrinsic) {
        IndentBy(stdout, gNoiseIndent);
        printf("line (%s%s)\n",
               line->IsBlock() ? "block" : "inline",
               line->IsEmpty() ? ", empty" : "");
      }
      AutoNoisyIndenter lineindent(gNoisyIntrinsic);
#endif
      if (line->IsBlock()) {
        data.ForceBreak(aRenderingContext);
        data.currentLine = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
                        line->mFirstChild, nsLayoutUtils::MIN_WIDTH);
        data.ForceBreak(aRenderingContext);
      } else {
        if (!curFrame->GetPrevContinuation() &&
            line == curFrame->begin_lines()) {
          // Only add text-indent if it has no percentages; using a
          // percentage basis of 0 unconditionally would give strange
          // behavior for calc(10%-3px).
          const nsStyleCoord &indent = StyleText()->mTextIndent;
          if (indent.ConvertsToLength())
            data.currentLine += nsRuleNode::ComputeCoordPercentCalc(indent, 0);
        }
        // XXX Bug NNNNNN Should probably handle percentage text-indent.

        data.line = &line;
        data.lineContainer = curFrame;
        nsIFrame *kid = line->mFirstChild;
        for (int32_t i = 0, i_end = line->GetChildCount(); i != i_end;
             ++i, kid = kid->GetNextSibling()) {
          kid->AddInlineMinWidth(aRenderingContext, &data);
        }
      }
#ifdef DEBUG
      if (gNoisyIntrinsic) {
        IndentBy(stdout, gNoiseIndent);
        printf("min: [prevLines=%d currentLine=%d]\n",
               data.prevLines, data.currentLine);
      }
#endif
    }
  }
  data.ForceBreak(aRenderingContext);

  mMinWidth = data.prevLines;
  return mMinWidth;
}

/* virtual */ nscoord
nsBlockFrame::GetPrefWidth(nsRenderingContext *aRenderingContext)
{
  nsIFrame* firstInFlow = FirstContinuation();
  if (firstInFlow != this)
    return firstInFlow->GetPrefWidth(aRenderingContext);

  DISPLAY_PREF_WIDTH(this, mPrefWidth);

  CheckIntrinsicCacheAgainstShrinkWrapState();

  if (mPrefWidth != NS_INTRINSIC_WIDTH_UNKNOWN)
    return mPrefWidth;

#ifdef DEBUG
  if (gNoisyIntrinsic) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": GetPrefWidth\n");
  }
  AutoNoisyIndenter indenter(gNoisyIntrinsic);
#endif

  for (nsBlockFrame* curFrame = this; curFrame;
       curFrame = static_cast<nsBlockFrame*>(curFrame->GetNextContinuation())) {
    curFrame->LazyMarkLinesDirty();
  }

  if (GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)
    ResolveBidi();
  InlinePrefWidthData data;
  for (nsBlockFrame* curFrame = this; curFrame;
       curFrame = static_cast<nsBlockFrame*>(curFrame->GetNextContinuation())) {
    for (line_iterator line = curFrame->begin_lines(), line_end = curFrame->end_lines();
         line != line_end; ++line)
    {
#ifdef DEBUG
      if (gNoisyIntrinsic) {
        IndentBy(stdout, gNoiseIndent);
        printf("line (%s%s)\n",
               line->IsBlock() ? "block" : "inline",
               line->IsEmpty() ? ", empty" : "");
      }
      AutoNoisyIndenter lineindent(gNoisyIntrinsic);
#endif
      if (line->IsBlock()) {
        data.ForceBreak(aRenderingContext);
        data.currentLine = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
                        line->mFirstChild, nsLayoutUtils::PREF_WIDTH);
        data.ForceBreak(aRenderingContext);
      } else {
        if (!curFrame->GetPrevContinuation() &&
            line == curFrame->begin_lines()) {
          // Only add text-indent if it has no percentages; using a
          // percentage basis of 0 unconditionally would give strange
          // behavior for calc(10%-3px).
          const nsStyleCoord &indent = StyleText()->mTextIndent;
          if (indent.ConvertsToLength())
            data.currentLine += nsRuleNode::ComputeCoordPercentCalc(indent, 0);
        }
        // XXX Bug NNNNNN Should probably handle percentage text-indent.

        data.line = &line;
        data.lineContainer = curFrame;
        nsIFrame *kid = line->mFirstChild;
        for (int32_t i = 0, i_end = line->GetChildCount(); i != i_end;
             ++i, kid = kid->GetNextSibling()) {
          kid->AddInlinePrefWidth(aRenderingContext, &data);
        }
      }
#ifdef DEBUG
      if (gNoisyIntrinsic) {
        IndentBy(stdout, gNoiseIndent);
        printf("pref: [prevLines=%d currentLine=%d]\n",
               data.prevLines, data.currentLine);
      }
#endif
    }
  }
  data.ForceBreak(aRenderingContext);

  mPrefWidth = data.prevLines;
  return mPrefWidth;
}

nsRect
nsBlockFrame::ComputeTightBounds(gfxContext* aContext) const
{
  // be conservative
  if (StyleContext()->HasTextDecorationLines()) {
    return GetVisualOverflowRect();
  }
  return ComputeSimpleTightBounds(aContext);
}

/* virtual */ nsresult
nsBlockFrame::GetPrefWidthTightBounds(nsRenderingContext* aRenderingContext,
                                      nscoord& aX,
                                      nscoord& aXMost)
{
  nsIFrame* firstInFlow = FirstContinuation();
  if (firstInFlow != this) {
    return firstInFlow->GetPrefWidthTightBounds(aRenderingContext, aX, aXMost);
  }

  aX = 0;
  aXMost = 0;

  nsresult rv;
  InlinePrefWidthData data;
  for (nsBlockFrame* curFrame = this; curFrame;
       curFrame = static_cast<nsBlockFrame*>(curFrame->GetNextContinuation())) {
    for (line_iterator line = curFrame->begin_lines(), line_end = curFrame->end_lines();
         line != line_end; ++line)
    {
      nscoord childX, childXMost;
      if (line->IsBlock()) {
        data.ForceBreak(aRenderingContext);
        rv = line->mFirstChild->GetPrefWidthTightBounds(aRenderingContext,
                                                        childX, childXMost);
        NS_ENSURE_SUCCESS(rv, rv);
        aX = std::min(aX, childX);
        aXMost = std::max(aXMost, childXMost);
      } else {
        if (!curFrame->GetPrevContinuation() &&
            line == curFrame->begin_lines()) {
          // Only add text-indent if it has no percentages; using a
          // percentage basis of 0 unconditionally would give strange
          // behavior for calc(10%-3px).
          const nsStyleCoord &indent = StyleText()->mTextIndent;
          if (indent.ConvertsToLength()) {
            data.currentLine += nsRuleNode::ComputeCoordPercentCalc(indent, 0);
          }
        }
        // XXX Bug NNNNNN Should probably handle percentage text-indent.

        data.line = &line;
        data.lineContainer = curFrame;
        nsIFrame *kid = line->mFirstChild;
        for (int32_t i = 0, i_end = line->GetChildCount(); i != i_end;
             ++i, kid = kid->GetNextSibling()) {
          rv = kid->GetPrefWidthTightBounds(aRenderingContext, childX,
                                            childXMost);
          NS_ENSURE_SUCCESS(rv, rv);
          aX = std::min(aX, data.currentLine + childX);
          aXMost = std::max(aXMost, data.currentLine + childXMost);
          kid->AddInlinePrefWidth(aRenderingContext, &data);
        }
      }
    }
  }
  data.ForceBreak(aRenderingContext);

  return NS_OK;
}

static bool
AvailableSpaceShrunk(const nsRect& aOldAvailableSpace,
                     const nsRect& aNewAvailableSpace)
{
  if (aNewAvailableSpace.width == 0) {
    // Positions are not significant if the width is zero.
    return aOldAvailableSpace.width != 0;
  }
  NS_ASSERTION(aOldAvailableSpace.x <= aNewAvailableSpace.x &&
               aOldAvailableSpace.XMost() >= aNewAvailableSpace.XMost(),
               "available space should never grow");
  return aOldAvailableSpace.width != aNewAvailableSpace.width;
}

static nsSize
CalculateContainingBlockSizeForAbsolutes(const nsHTMLReflowState& aReflowState,
                                         nsSize aFrameSize)
{
  // The issue here is that for a 'height' of 'auto' the reflow state
  // code won't know how to calculate the containing block height
  // because it's calculated bottom up. So we use our own computed
  // size as the dimensions.
  nsIFrame* frame = aReflowState.frame;

  nsSize cbSize(aFrameSize);
    // Containing block is relative to the padding edge
  const nsMargin& border =
    aReflowState.mComputedBorderPadding - aReflowState.mComputedPadding;
  cbSize.width -= border.LeftRight();
  cbSize.height -= border.TopBottom();

  if (frame->GetParent()->GetContent() == frame->GetContent() &&
      frame->GetParent()->GetType() != nsGkAtoms::canvasFrame) {
    // We are a wrapped frame for the content (and the wrapper is not the
    // canvas frame, whose size is not meaningful here).
    // Use the container's dimensions, if they have been precomputed.
    // XXX This is a hack! We really should be waiting until the outermost
    // frame is fully reflowed and using the resulting dimensions, even
    // if they're intrinsic.
    // In fact we should be attaching absolute children to the outermost
    // frame and not always sticking them in block frames.

    // First, find the reflow state for the outermost frame for this
    // content.
    const nsHTMLReflowState* aLastRS = &aReflowState;
    const nsHTMLReflowState* lastButOneRS = &aReflowState;
    while (aLastRS->parentReflowState &&
           aLastRS->parentReflowState->frame->GetContent() == frame->GetContent()) {
      lastButOneRS = aLastRS;
      aLastRS = aLastRS->parentReflowState;
    }
    if (aLastRS != &aReflowState) {
      // Scrollbars need to be specifically excluded, if present, because they are outside the
      // padding-edge. We need better APIs for getting the various boxes from a frame.
      nsIScrollableFrame* scrollFrame = do_QueryFrame(aLastRS->frame);
      nsMargin scrollbars(0,0,0,0);
      if (scrollFrame) {
        scrollbars =
          scrollFrame->GetDesiredScrollbarSizes(aLastRS->frame->PresContext(),
                                                aLastRS->rendContext);
        if (!lastButOneRS->mFlags.mAssumingHScrollbar) {
          scrollbars.top = scrollbars.bottom = 0;
        }
        if (!lastButOneRS->mFlags.mAssumingVScrollbar) {
          scrollbars.left = scrollbars.right = 0;
        }
      }
      // We found a reflow state for the outermost wrapping frame, so use
      // its computed metrics if available
      if (aLastRS->ComputedWidth() != NS_UNCONSTRAINEDSIZE) {
        cbSize.width = std::max(0,
          aLastRS->ComputedWidth() + aLastRS->mComputedPadding.LeftRight() - scrollbars.LeftRight());
      }
      if (aLastRS->ComputedHeight() != NS_UNCONSTRAINEDSIZE) {
        cbSize.height = std::max(0,
          aLastRS->ComputedHeight() + aLastRS->mComputedPadding.TopBottom() - scrollbars.TopBottom());
      }
    }
  }

  return cbSize;
}

NS_IMETHODIMP
nsBlockFrame::Reflow(nsPresContext*           aPresContext,
                     nsHTMLReflowMetrics&     aMetrics,
                     const nsHTMLReflowState& aReflowState,
                     nsReflowStatus&          aStatus)
{
  DO_GLOBAL_REFLOW_COUNT("nsBlockFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowState, aMetrics, aStatus);
#ifdef DEBUG
  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": begin reflow availSize=%d,%d computedSize=%d,%d\n",
           aReflowState.availableWidth, aReflowState.availableHeight,
           aReflowState.ComputedWidth(), aReflowState.ComputedHeight());
  }
  AutoNoisyIndenter indent(gNoisy);
  PRTime start = 0; // Initialize these variablies to silence the compiler.
  int32_t ctc = 0;        // We only use these if they are set (gLameReflowMetrics).
  if (gLameReflowMetrics) {
    start = PR_Now();
    ctc = nsLineBox::GetCtorCount();
  }
#endif

  const nsHTMLReflowState *reflowState = &aReflowState;
  nscoord consumedHeight = GetConsumedHeight();
  nscoord effectiveComputedHeight = GetEffectiveComputedHeight(aReflowState,
                                                               consumedHeight);
  Maybe<nsHTMLReflowState> mutableReflowState;
  // If we have non-auto height, we're clipping our kids and we fit,
  // make sure our kids fit too.
  if (aReflowState.availableHeight != NS_UNCONSTRAINEDSIZE &&
      aReflowState.ComputedHeight() != NS_AUTOHEIGHT &&
      ShouldApplyOverflowClipping(this, aReflowState.mStyleDisplay)) {
    nsMargin heightExtras = aReflowState.mComputedBorderPadding;
    if (GetSkipSides() & NS_SIDE_TOP) {
      heightExtras.top = 0;
    } else {
      // Bottom margin never causes us to create continuations, so we
      // don't need to worry about whether it fits in its entirety.
      heightExtras.top += aReflowState.mComputedMargin.top;
    }

    if (effectiveComputedHeight + heightExtras.TopBottom() <=
        aReflowState.availableHeight) {
      mutableReflowState.construct(aReflowState);
      mutableReflowState.ref().availableHeight = NS_UNCONSTRAINEDSIZE;
      reflowState = mutableReflowState.addr();
    }
  }

  // See comment below about oldSize. Use *only* for the
  // abs-pos-containing-block-size-change optimization!
  nsSize oldSize = GetSize();

  // Should we create a float manager?
  nsAutoFloatManager autoFloatManager(const_cast<nsHTMLReflowState&>(*reflowState));

  // XXXldb If we start storing the float manager in the frame rather
  // than keeping it around only during reflow then we should create it
  // only when there are actually floats to manage.  Otherwise things
  // like tables will gain significant bloat.
  bool needFloatManager = nsBlockFrame::BlockNeedsFloatManager(this);
  if (needFloatManager)
    autoFloatManager.CreateFloatManager(aPresContext);

  // OK, some lines may be reflowed. Blow away any saved line cursor
  // because we may invalidate the nondecreasing
  // overflowArea.VisualOverflow().y/yMost invariant, and we may even
  // delete the line with the line cursor.
  ClearLineCursor();

  if (IsFrameTreeTooDeep(*reflowState, aMetrics, aStatus)) {
    return NS_OK;
  }

  bool topMarginRoot, bottomMarginRoot;
  IsMarginRoot(&topMarginRoot, &bottomMarginRoot);

  // Cache the consumed height in the block reflow state so that we don't have
  // to continually recompute it.
  nsBlockReflowState state(*reflowState, aPresContext, this,
                           topMarginRoot, bottomMarginRoot, needFloatManager,
                           consumedHeight);

#ifdef IBMBIDI
  if (GetStateBits() & NS_BLOCK_NEEDS_BIDI_RESOLUTION)
    static_cast<nsBlockFrame*>(FirstContinuation())->ResolveBidi();
#endif // IBMBIDI

  if (RenumberLists(aPresContext)) {
    AddStateBits(NS_FRAME_HAS_DIRTY_CHILDREN);
  }

  nsresult rv = NS_OK;

  // ALWAYS drain overflow. We never want to leave the previnflow's
  // overflow lines hanging around; block reflow depends on the
  // overflow line lists being cleared out between reflow passes.
  DrainOverflowLines();

  // Handle paginated overflow (see nsContainerFrame.h)
  nsOverflowAreas ocBounds;
  nsReflowStatus ocStatus = NS_FRAME_COMPLETE;
  if (GetPrevInFlow()) {
    ReflowOverflowContainerChildren(aPresContext, *reflowState, ocBounds, 0,
                                    ocStatus);
  }

  // Now that we're done cleaning up our overflow container lists, we can
  // give |state| its nsOverflowContinuationTracker.
  nsOverflowContinuationTracker tracker(aPresContext, this, false);
  state.mOverflowTracker = &tracker;

  // Drain & handle pushed floats
  DrainPushedFloats(state);
  nsOverflowAreas fcBounds;
  nsReflowStatus fcStatus = NS_FRAME_COMPLETE;
  ReflowPushedFloats(state, fcBounds, fcStatus);

  // If we're not dirty (which means we'll mark everything dirty later)
  // and our width has changed, mark the lines dirty that we need to
  // mark dirty for a resize reflow.
  if (!(GetStateBits() & NS_FRAME_IS_DIRTY) && reflowState->mFlags.mHResize) {
    PrepareResizeReflow(state);
  }

  LazyMarkLinesDirty();

  mState &= ~NS_FRAME_FIRST_REFLOW;

  // Now reflow...
  rv = ReflowDirtyLines(state);

  // If we have a next-in-flow, and that next-in-flow has pushed floats from
  // this frame from a previous iteration of reflow, then we should not return
  // a status of NS_FRAME_COMPLETE, since we actually have overflow, it's just
  // already been handled.

  // NOTE: This really shouldn't happen, since we _should_ pull back our floats
  // and reflow them, but just in case it does, this is a safety precaution so
  // we don't end up with a placeholder pointing to frames that have already
  // been deleted as part of removing our next-in-flow.
  if (NS_FRAME_IS_COMPLETE(state.mReflowStatus)) {
    nsBlockFrame* nif = static_cast<nsBlockFrame*>(GetNextInFlow());
    while (nif) {
      if (nif->HasPushedFloatsFromPrevContinuation()) {
        NS_MergeReflowStatusInto(&state.mReflowStatus, NS_FRAME_NOT_COMPLETE);
      }

      nif = static_cast<nsBlockFrame*>(nif->GetNextInFlow());
    }
  }

  NS_ASSERTION(NS_SUCCEEDED(rv), "reflow dirty lines failed");
  if (NS_FAILED(rv)) return rv;

  NS_MergeReflowStatusInto(&state.mReflowStatus, ocStatus);
  NS_MergeReflowStatusInto(&state.mReflowStatus, fcStatus);

  // If we end in a BR with clear and affected floats continue,
  // we need to continue, too.
  if (NS_UNCONSTRAINEDSIZE != reflowState->availableHeight &&
      NS_FRAME_IS_COMPLETE(state.mReflowStatus) &&
      state.mFloatManager->ClearContinues(FindTrailingClear())) {
    NS_FRAME_SET_INCOMPLETE(state.mReflowStatus);
  }

  if (!NS_FRAME_IS_FULLY_COMPLETE(state.mReflowStatus)) {
    if (HasOverflowLines() || HasPushedFloats()) {
      state.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
    }

#ifdef DEBUG_kipp
    ListTag(stdout); printf(": block is not fully complete\n");
#endif
  }

  // Place the "marker" (bullet) frame if it is placed next to a block
  // child.
  //
  // According to the CSS2 spec, section 12.6.1, the "marker" box
  // participates in the height calculation of the list-item box's
  // first line box.
  //
  // There are exactly two places a bullet can be placed: near the
  // first or second line. It's only placed on the second line in a
  // rare case: an empty first line followed by a second line that
  // contains a block (example: <LI>\n<P>... ). This is where
  // the second case can happen.
  if (HasOutsideBullet() && !mLines.empty() &&
      (mLines.front()->IsBlock() ||
       (0 == mLines.front()->mBounds.height &&
        mLines.front() != mLines.back() &&
        mLines.begin().next()->IsBlock()))) {
    // Reflow the bullet
    nsHTMLReflowMetrics metrics;
    // XXX Use the entire line when we fix bug 25888.
    nsLayoutUtils::LinePosition position;
    bool havePosition = nsLayoutUtils::GetFirstLinePosition(this, &position);
    nscoord lineTop = havePosition ? position.mTop
                                   : reflowState->mComputedBorderPadding.top;
    nsIFrame* bullet = GetOutsideBullet();
    ReflowBullet(bullet, state, metrics, lineTop);
    NS_ASSERTION(!BulletIsEmpty() || metrics.height == 0,
                 "empty bullet took up space");

    if (havePosition && !BulletIsEmpty()) {
      // We have some lines to align the bullet with.  

      // Doing the alignment using the baseline will also cater for
      // bullets that are placed next to a child block (bug 92896)
    
      // Tall bullets won't look particularly nice here...
      nsRect bbox = bullet->GetRect();
      bbox.y = position.mBaseline - metrics.ascent;
      bullet->SetRect(bbox);
    }
    // Otherwise just leave the bullet where it is, up against our top padding.
  }

  CheckFloats(state);

  // Compute our final size
  nscoord bottomEdgeOfChildren;
  ComputeFinalSize(*reflowState, state, aMetrics, &bottomEdgeOfChildren);
  nsRect areaBounds = nsRect(0, 0, aMetrics.width, aMetrics.height);
  ComputeOverflowAreas(areaBounds, reflowState->mStyleDisplay,
                       bottomEdgeOfChildren, aMetrics.mOverflowAreas);
  // Factor overflow container child bounds into the overflow area
  aMetrics.mOverflowAreas.UnionWith(ocBounds);
  // Factor pushed float child bounds into the overflow area
  aMetrics.mOverflowAreas.UnionWith(fcBounds);

  // Let the absolutely positioned container reflow any absolutely positioned
  // child frames that need to be reflowed, e.g., elements with a percentage
  // based width/height
  // We want to do this under either of two conditions:
  //  1. If we didn't do the incremental reflow above.
  //  2. If our size changed.
  // Even though it's the padding edge that's the containing block, we
  // can use our rect (the border edge) since if the border style
  // changed, the reflow would have been targeted at us so we'd satisfy
  // condition 1.
  // XXX checking oldSize is bogus, there are various reasons we might have
  // reflowed but our size might not have been changed to what we
  // asked for (e.g., we ended up being pushed to a new page)
  // When WillReflowAgainForClearance is true, we will reflow again without
  // resetting the size. Because of this, we must not reflow our abs-pos children
  // in that situation --- what we think is our "new size"
  // will not be our real new size. This also happens to be more efficient.
  if (HasAbsolutelyPositionedChildren()) {
    nsAbsoluteContainingBlock* absoluteContainer = GetAbsoluteContainingBlock();
    bool haveInterrupt = aPresContext->HasPendingInterrupt();
    if (reflowState->WillReflowAgainForClearance() ||
        haveInterrupt) {
      // Make sure that when we reflow again we'll actually reflow all the abs
      // pos frames that might conceivably depend on our size (or all of them,
      // if we're dirty right now and interrupted; in that case we also need
      // to mark them all with NS_FRAME_IS_DIRTY).  Sadly, we can't do much
      // better than that, because we don't really know what our size will be,
      // and it might in fact not change on the followup reflow!
      if (haveInterrupt && (GetStateBits() & NS_FRAME_IS_DIRTY)) {
        absoluteContainer->MarkAllFramesDirty();
      } else {
        absoluteContainer->MarkSizeDependentFramesDirty();
      }
    } else {
      nsSize containingBlockSize =
        CalculateContainingBlockSizeForAbsolutes(*reflowState,
                                                 nsSize(aMetrics.width,
                                                        aMetrics.height));

      // Mark frames that depend on changes we just made to this frame as dirty:
      // Now we can assume that the padding edge hasn't moved.
      // We need to reflow the absolutes if one of them depends on
      // its placeholder position, or the containing block size in a
      // direction in which the containing block size might have
      // changed.
      bool cbWidthChanged = aMetrics.width != oldSize.width;
      bool isRoot = !GetContent()->GetParent();
      // If isRoot and we have auto height, then we are the initial
      // containing block and the containing block height is the
      // viewport height, which can't change during incremental
      // reflow.
      bool cbHeightChanged =
        !(isRoot && NS_UNCONSTRAINEDSIZE == reflowState->ComputedHeight()) &&
        aMetrics.height != oldSize.height;

      nsRect containingBlock(nsPoint(0, 0), containingBlockSize);
      absoluteContainer->Reflow(this, aPresContext, *reflowState,
                                state.mReflowStatus,
                                containingBlock, true,
                                cbWidthChanged, cbHeightChanged,
                                &aMetrics.mOverflowAreas);

      //XXXfr Why isn't this rv (and others in this file) checked/returned?
    }
  }

  FinishAndStoreOverflow(&aMetrics);

  // Clear the float manager pointer in the block reflow state so we
  // don't waste time translating the coordinate system back on a dead
  // float manager.
  if (needFloatManager)
    state.mFloatManager = nullptr;

  aStatus = state.mReflowStatus;

#ifdef DEBUG
  // Between when we drain pushed floats and when we complete reflow,
  // we're allowed to have multiple continuations of the same float on
  // our floats list, since a first-in-flow might get pushed to a later
  // continuation of its containing block.  But it's not permitted
  // outside that time.
  nsLayoutUtils::AssertNoDuplicateContinuations(this, mFloats);

  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": status=%x (%scomplete) metrics=%d,%d carriedMargin=%d",
           aStatus, NS_FRAME_IS_COMPLETE(aStatus) ? "" : "not ",
           aMetrics.width, aMetrics.height,
           aMetrics.mCarriedOutBottomMargin.get());
    if (HasOverflowAreas()) {
      printf(" overflow-vis={%d,%d,%d,%d}",
             aMetrics.VisualOverflow().x,
             aMetrics.VisualOverflow().y,
             aMetrics.VisualOverflow().width,
             aMetrics.VisualOverflow().height);
      printf(" overflow-scr={%d,%d,%d,%d}",
             aMetrics.ScrollableOverflow().x,
             aMetrics.ScrollableOverflow().y,
             aMetrics.ScrollableOverflow().width,
             aMetrics.ScrollableOverflow().height);
    }
    printf("\n");
  }

  if (gLameReflowMetrics) {
    PRTime end = PR_Now();

    int32_t ectc = nsLineBox::GetCtorCount();
    int32_t numLines = mLines.size();
    if (!numLines) numLines = 1;
    PRTime delta, perLineDelta, lines;
    lines = int64_t(numLines);
    delta = end - start;
    perLineDelta = delta / lines;

    ListTag(stdout);
    char buf[400];
    PR_snprintf(buf, sizeof(buf),
                ": %lld elapsed (%lld per line) (%d lines; %d new lines)",
                delta, perLineDelta, numLines, ectc - ctc);
    printf("%s\n", buf);
  }
#endif

  NS_FRAME_SET_TRUNCATION(aStatus, (*reflowState), aMetrics);
  return rv;
}

bool
nsBlockFrame::CheckForCollapsedBottomMarginFromClearanceLine()
{
  line_iterator begin = begin_lines();
  line_iterator line = end_lines();

  while (true) {
    if (begin == line) {
      return false;
    }
    --line;
    if (line->mBounds.height != 0 || !line->CachedIsEmpty()) {
      return false;
    }
    if (line->HasClearance()) {
      return true;
    }
  }
  // not reached
}

void
nsBlockFrame::ComputeFinalSize(const nsHTMLReflowState& aReflowState,
                               nsBlockReflowState&      aState,
                               nsHTMLReflowMetrics&     aMetrics,
                               nscoord*                 aBottomEdgeOfChildren)
{
  const nsMargin& borderPadding = aState.BorderPadding();
#ifdef NOISY_FINAL_SIZE
  ListTag(stdout);
  printf(": mY=%d mIsBottomMarginRoot=%s mPrevBottomMargin=%d bp=%d,%d\n",
         aState.mY, aState.GetFlag(BRS_ISBOTTOMMARGINROOT) ? "yes" : "no",
         aState.mPrevBottomMargin,
         borderPadding.top, borderPadding.bottom);
#endif

  // Compute final width
  aMetrics.width =
    NSCoordSaturatingAdd(NSCoordSaturatingAdd(borderPadding.left,
                                              aReflowState.ComputedWidth()), 
                         borderPadding.right);

  // Return bottom margin information
  // rbs says he hit this assertion occasionally (see bug 86947), so
  // just set the margin to zero and we'll figure out why later
  //NS_ASSERTION(aMetrics.mCarriedOutBottomMargin.IsZero(),
  //             "someone else set the margin");
  nscoord nonCarriedOutVerticalMargin = 0;
  if (!aState.GetFlag(BRS_ISBOTTOMMARGINROOT)) {
    // Apply rule from CSS 2.1 section 8.3.1. If we have some empty
    // line with clearance and a non-zero top margin and all
    // subsequent lines are empty, then we do not allow our children's
    // carried out bottom margin to be carried out of us and collapse
    // with our own bottom margin.
    if (CheckForCollapsedBottomMarginFromClearanceLine()) {
      // Convert the children's carried out margin to something that
      // we will include in our height
      nonCarriedOutVerticalMargin = aState.mPrevBottomMargin.get();
      aState.mPrevBottomMargin.Zero();
    }
    aMetrics.mCarriedOutBottomMargin = aState.mPrevBottomMargin;
  } else {
    aMetrics.mCarriedOutBottomMargin.Zero();
  }

  nscoord bottomEdgeOfChildren = aState.mY + nonCarriedOutVerticalMargin;
  // Shrink wrap our height around our contents.
  if (aState.GetFlag(BRS_ISBOTTOMMARGINROOT) ||
      NS_UNCONSTRAINEDSIZE != aReflowState.ComputedHeight()) {
    // When we are a bottom-margin root make sure that our last
    // childs bottom margin is fully applied. We also do this when
    // we have a computed height, since in that case the carried out
    // margin is not going to be applied anywhere, so we should note it
    // here to be included in the overflow area.
    // Apply the margin only if there's space for it.
    if (bottomEdgeOfChildren < aState.mReflowState.availableHeight)
    {
      // Truncate bottom margin if it doesn't fit to our available height.
      bottomEdgeOfChildren =
        std::min(bottomEdgeOfChildren + aState.mPrevBottomMargin.get(),
               aState.mReflowState.availableHeight);
    }
  }
  if (aState.GetFlag(BRS_FLOAT_MGR)) {
    // Include the float manager's state to properly account for the
    // bottom margin of any floated elements; e.g., inside a table cell.
    nscoord floatHeight =
      aState.ClearFloats(bottomEdgeOfChildren, NS_STYLE_CLEAR_LEFT_AND_RIGHT,
                         nullptr, nsFloatManager::DONT_CLEAR_PUSHED_FLOATS);
    bottomEdgeOfChildren = std::max(bottomEdgeOfChildren, floatHeight);
  }

  if (NS_UNCONSTRAINEDSIZE != aReflowState.ComputedHeight()
      && (mParent->GetType() != nsGkAtoms::columnSetFrame ||
          aReflowState.parentReflowState->availableHeight == NS_UNCONSTRAINEDSIZE)) {
    ComputeFinalHeight(aReflowState, &aState.mReflowStatus,
                       aState.mY + nonCarriedOutVerticalMargin,
                       borderPadding, aMetrics, aState.mConsumedHeight);
    if (!NS_FRAME_IS_COMPLETE(aState.mReflowStatus)) {
      // Use the current height; continuations will take up the rest.
      // Do extend the height to at least consume the available
      // height, otherwise our left/right borders (for example) won't
      // extend all the way to the break.
      aMetrics.height = std::max(aReflowState.availableHeight,
                               aState.mY + nonCarriedOutVerticalMargin);
      // ... but don't take up more height than is available
      nscoord effectiveComputedHeight =
        GetEffectiveComputedHeight(aReflowState, aState.GetConsumedHeight());
      aMetrics.height = std::min(aMetrics.height,
                               borderPadding.top + effectiveComputedHeight);
      // XXX It's pretty wrong that our bottom border still gets drawn on
      // on its own on the last-in-flow, even if we ran out of height
      // here. We need GetSkipSides to check whether we ran out of content
      // height in the current frame, not whether it's last-in-flow.
    }

    // Don't carry out a bottom margin when our height is fixed.
    aMetrics.mCarriedOutBottomMargin.Zero();
  }
  else if (NS_FRAME_IS_COMPLETE(aState.mReflowStatus)) {
    nscoord contentHeight = bottomEdgeOfChildren - borderPadding.top;
    nscoord autoHeight = aReflowState.ApplyMinMaxHeight(contentHeight);
    if (autoHeight != contentHeight) {
      // Our min-height or max-height made our height change.  Don't carry out
      // our kids' bottom margins.
      aMetrics.mCarriedOutBottomMargin.Zero();
    }
    autoHeight += borderPadding.top + borderPadding.bottom;
    aMetrics.height = autoHeight;
  }
  else {
    NS_ASSERTION(aReflowState.availableHeight != NS_UNCONSTRAINEDSIZE,
      "Shouldn't be incomplete if availableHeight is UNCONSTRAINED.");
    aMetrics.height = std::max(aState.mY, aReflowState.availableHeight);
    if (aReflowState.availableHeight == NS_UNCONSTRAINEDSIZE)
      // This should never happen, but it does. See bug 414255
      aMetrics.height = aState.mY;
  }

  if (IS_TRUE_OVERFLOW_CONTAINER(this) &&
      NS_FRAME_IS_NOT_COMPLETE(aState.mReflowStatus)) {
    // Overflow containers can only be overflow complete.
    // Note that auto height overflow containers have no normal children
    NS_ASSERTION(aMetrics.height == 0, "overflow containers must be zero-height");
    NS_FRAME_SET_OVERFLOW_INCOMPLETE(aState.mReflowStatus);
  }

  // Screen out negative heights --- can happen due to integer overflows :-(
  aMetrics.height = std::max(0, aMetrics.height);
  *aBottomEdgeOfChildren = bottomEdgeOfChildren;

#ifdef DEBUG_blocks
  if (CRAZY_WIDTH(aMetrics.width) || CRAZY_HEIGHT(aMetrics.height)) {
    ListTag(stdout);
    printf(": WARNING: desired:%d,%d\n", aMetrics.width, aMetrics.height);
  }
#endif
}

void
nsBlockFrame::ComputeOverflowAreas(const nsRect&         aBounds,
                                   const nsStyleDisplay* aDisplay,
                                   nscoord               aBottomEdgeOfChildren,
                                   nsOverflowAreas&      aOverflowAreas)
{
  // Compute the overflow areas of our children
  // XXX_perf: This can be done incrementally.  It is currently one of
  // the things that makes incremental reflow O(N^2).
  nsOverflowAreas areas(aBounds, aBounds);
  if (!ShouldApplyOverflowClipping(this, aDisplay)) {
    for (line_iterator line = begin_lines(), line_end = end_lines();
         line != line_end;
         ++line) {
      areas.UnionWith(line->GetOverflowAreas());
    }

    // Factor an outside bullet in; normally the bullet will be factored into
    // the line-box's overflow areas. However, if the line is a block
    // line then it won't; if there are no lines, it won't. So just
    // factor it in anyway (it can't hurt if it was already done).
    // XXXldb Can we just fix GetOverflowArea instead?
    nsIFrame* outsideBullet = GetOutsideBullet();
    if (outsideBullet) {
      areas.UnionAllWith(outsideBullet->GetRect());
    }

    // Factor in the bottom edge of the children.  Child frames will be added
    // to the overflow area as we iterate through the lines, but their margins
    // won't, so we need to account for bottom margins here.
    // REVIEW: For now, we do this for both visual and scrollable area,
    // although when we make scrollable overflow area not be a subset of
    // visual, we can change this.
    NS_FOR_FRAME_OVERFLOW_TYPES(otype) {
      nsRect& o = areas.Overflow(otype);
      o.height = std::max(o.YMost(), aBottomEdgeOfChildren) - o.y;
    }
  }
#ifdef NOISY_COMBINED_AREA
  ListTag(stdout);
  printf(": ca=%d,%d,%d,%d\n", area.x, area.y, area.width, area.height);
#endif

  aOverflowAreas = areas;
}

bool
nsBlockFrame::UpdateOverflow()
{
  // We need to update the overflow areas of lines manually, as they
  // get cached and re-used otherwise. Lines aren't exposed as normal
  // frame children, so calling UnionChildOverflow alone will end up
  // using the old cached values.
  for (line_iterator line = begin_lines(), line_end = end_lines();
       line != line_end;
       ++line) {
    nsOverflowAreas lineAreas;

    int32_t n = line->GetChildCount();
    for (nsIFrame* lineFrame = line->mFirstChild;
         n > 0; lineFrame = lineFrame->GetNextSibling(), --n) {
      ConsiderChildOverflow(lineAreas, lineFrame);
    }

    // Consider the overflow areas of the floats attached to the line as well
    if (line->HasFloats()) {
      for (nsFloatCache* fc = line->GetFirstFloat(); fc; fc = fc->Next()) {
        ConsiderChildOverflow(lineAreas, fc->mFloat);
      }
    }

    line->SetOverflowAreas(lineAreas);
  }

  // Line cursor invariants depend on the overflow areas of the lines, so
  // we must clear the line cursor since those areas may have changed.
  ClearLineCursor();

  return nsBlockFrameSuper::UpdateOverflow();
}

void
nsBlockFrame::LazyMarkLinesDirty()
{
  if (GetStateBits() & NS_BLOCK_LOOK_FOR_DIRTY_FRAMES) {
    for (line_iterator line = begin_lines(), line_end = end_lines();
         line != line_end; ++line) {
      int32_t n = line->GetChildCount();
      for (nsIFrame* lineFrame = line->mFirstChild;
           n > 0; lineFrame = lineFrame->GetNextSibling(), --n) {
        if (NS_SUBTREE_DIRTY(lineFrame)) {
          // NOTE:  MarkLineDirty does more than just marking the line dirty.
          MarkLineDirty(line, &mLines);
          break;
        }
      }
    }
    RemoveStateBits(NS_BLOCK_LOOK_FOR_DIRTY_FRAMES);
  }
}

void
nsBlockFrame::MarkLineDirty(line_iterator aLine, const nsLineList* aLineList)
{
  // Mark aLine dirty
  aLine->MarkDirty();
  aLine->SetInvalidateTextRuns(true);
#ifdef DEBUG
  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": mark line %p dirty\n", static_cast<void*>(aLine.get()));
  }
#endif

  // Mark previous line dirty if it's an inline line so that it can
  // maybe pullup something from the line just affected.
  // XXX We don't need to do this if aPrevLine ends in a break-after...
  if (aLine != aLineList->front() && aLine->IsInline() &&
      aLine.prev()->IsInline()) {
    aLine.prev()->MarkDirty();
    aLine.prev()->SetInvalidateTextRuns(true);
#ifdef DEBUG
    if (gNoisyReflow) {
      IndentBy(stdout, gNoiseIndent);
      ListTag(stdout);
      printf(": mark prev-line %p dirty\n",
             static_cast<void*>(aLine.prev().get()));
    }
#endif
  }
}

/**
 * Test whether lines are certain to be aligned left so that we can make
 * resizing optimizations
 */
static inline bool
IsAlignedLeft(uint8_t aAlignment,
              uint8_t aDirection,
              uint8_t aUnicodeBidi,
              nsIFrame* aFrame)
{
  return aFrame->IsSVGText() ||
         NS_STYLE_TEXT_ALIGN_LEFT == aAlignment ||
         (((NS_STYLE_TEXT_ALIGN_DEFAULT == aAlignment &&
           NS_STYLE_DIRECTION_LTR == aDirection) ||
          (NS_STYLE_TEXT_ALIGN_END == aAlignment &&
           NS_STYLE_DIRECTION_RTL == aDirection)) &&
         !(NS_STYLE_UNICODE_BIDI_PLAINTEXT & aUnicodeBidi));
}

void
nsBlockFrame::PrepareResizeReflow(nsBlockReflowState& aState)
{
  const nsStyleText* styleText = StyleText();
  const nsStyleTextReset* styleTextReset = StyleTextReset();
  // See if we can try and avoid marking all the lines as dirty
  bool tryAndSkipLines =
    // The block must be LTR (bug 806284)
    StyleVisibility()->mDirection == NS_STYLE_DIRECTION_LTR &&
    // The text must be left-aligned.
    IsAlignedLeft(styleText->mTextAlign, 
                  aState.mReflowState.mStyleVisibility->mDirection,
                  styleTextReset->mUnicodeBidi,
                  this) &&
    // The left content-edge must be a constant distance from the left
    // border-edge.
    !StylePadding()->mPadding.GetLeft().HasPercent();

#ifdef DEBUG
  if (gDisableResizeOpt) {
    tryAndSkipLines = false;
  }
  if (gNoisyReflow) {
    if (!tryAndSkipLines) {
      IndentBy(stdout, gNoiseIndent);
      ListTag(stdout);
      printf(": marking all lines dirty: availWidth=%d textAlign=%d\n",
             aState.mReflowState.availableWidth,
             styleText->mTextAlign);
    }
  }
#endif

  if (tryAndSkipLines) {
    nscoord newAvailWidth = aState.mReflowState.mComputedBorderPadding.left +
                            aState.mReflowState.ComputedWidth();
    NS_ASSERTION(NS_UNCONSTRAINEDSIZE != aState.mReflowState.mComputedBorderPadding.left &&
                 NS_UNCONSTRAINEDSIZE != aState.mReflowState.ComputedWidth(),
                 "math on NS_UNCONSTRAINEDSIZE");

#ifdef DEBUG
    if (gNoisyReflow) {
      IndentBy(stdout, gNoiseIndent);
      ListTag(stdout);
      printf(": trying to avoid marking all lines dirty\n");
    }
#endif

    // The last line might not be aligned left even if the rest of the block is
    bool skipLastLine = NS_STYLE_TEXT_ALIGN_AUTO == styleText->mTextAlignLast ||
      IsAlignedLeft(styleText->mTextAlignLast,
                    aState.mReflowState.mStyleVisibility->mDirection,
                    styleTextReset->mUnicodeBidi,
                    this);

    for (line_iterator line = begin_lines(), line_end = end_lines();
         line != line_end;
         ++line)
    {
      // We let child blocks make their own decisions the same
      // way we are here.
      bool isLastLine = line == mLines.back() && !GetNextInFlow();
      if (line->IsBlock() ||
          line->HasFloats() ||
          (!isLastLine && !line->HasBreakAfter()) ||
          ((isLastLine || !line->IsLineWrapped()) && !skipLastLine) ||
          line->ResizeReflowOptimizationDisabled() ||
          line->IsImpactedByFloat() ||
          (line->mBounds.XMost() > newAvailWidth)) {
        line->MarkDirty();
      }

#ifdef REALLY_NOISY_REFLOW
      if (!line->IsBlock()) {
        printf("PrepareResizeReflow thinks line %p is %simpacted by floats\n", 
               line.get(), line->IsImpactedByFloat() ? "" : "not ");
      }
#endif
#ifdef DEBUG
      if (gNoisyReflow && !line->IsDirty()) {
        IndentBy(stdout, gNoiseIndent + 1);
        printf("skipped: line=%p next=%p %s %s%s%s%s breakTypeBefore/After=%d/%d xmost=%d\n",
           static_cast<void*>(line.get()),
           static_cast<void*>((line.next() != end_lines() ? line.next().get() : nullptr)),
           line->IsBlock() ? "block" : "inline",
           line->HasBreakAfter() ? "has-break-after " : "",
           line->HasFloats() ? "has-floats " : "",
           line->IsImpactedByFloat() ? "impacted " : "",
           skipLastLine ? "last-line-left-aligned " : "",
           line->GetBreakTypeBefore(), line->GetBreakTypeAfter(),
           line->mBounds.XMost());
      }
#endif
    }
  }
  else {
    // Mark everything dirty
    for (line_iterator line = begin_lines(), line_end = end_lines();
         line != line_end;
         ++line)
    {
      line->MarkDirty();
    }
  }
}

//----------------------------------------

/**
 * Propagate reflow "damage" from from earlier lines to the current
 * line.  The reflow damage comes from the following sources:
 *  1. The regions of float damage remembered during reflow.
 *  2. The combination of nonzero |aDeltaY| and any impact by a float,
 *     either the previous reflow or now.
 *
 * When entering this function, |aLine| is still at its old position and
 * |aDeltaY| indicates how much it will later be slid (assuming it
 * doesn't get marked dirty and reflowed entirely).
 */
void
nsBlockFrame::PropagateFloatDamage(nsBlockReflowState& aState,
                                   nsLineBox* aLine,
                                   nscoord aDeltaY)
{
  nsFloatManager *floatManager = aState.mReflowState.mFloatManager;
  NS_ASSERTION((aState.mReflowState.parentReflowState &&
                aState.mReflowState.parentReflowState->mFloatManager == floatManager) ||
                aState.mReflowState.mBlockDelta == 0, "Bad block delta passed in");

  // Check to see if there are any floats; if there aren't, there can't
  // be any float damage
  if (!floatManager->HasAnyFloats())
    return;

  // Check the damage region recorded in the float damage.
  if (floatManager->HasFloatDamage()) {
    // Need to check mBounds *and* mCombinedArea to find intersections 
    // with aLine's floats
    nscoord lineYA = aLine->mBounds.y + aDeltaY;
    nscoord lineYB = lineYA + aLine->mBounds.height;
    // Scrollable overflow should be sufficient for things that affect
    // layout.
    nsRect overflow = aLine->GetOverflowArea(eScrollableOverflow);
    nscoord lineYCombinedA = overflow.y + aDeltaY;
    nscoord lineYCombinedB = lineYCombinedA + overflow.height;
    if (floatManager->IntersectsDamage(lineYA, lineYB) ||
        floatManager->IntersectsDamage(lineYCombinedA, lineYCombinedB)) {
      aLine->MarkDirty();
      return;
    }
  }

  // Check if the line is moving relative to the float manager
  if (aDeltaY + aState.mReflowState.mBlockDelta != 0) {
    if (aLine->IsBlock()) {
      // Unconditionally reflow sliding blocks; we only really need to reflow
      // if there's a float impacting this block, but the current float manager
      // makes it difficult to check that.  Therefore, we let the child block
      // decide what it needs to reflow.
      aLine->MarkDirty();
    } else {
      bool wasImpactedByFloat = aLine->IsImpactedByFloat();
      nsFlowAreaRect floatAvailableSpace =
        aState.GetFloatAvailableSpaceForHeight(aLine->mBounds.y + aDeltaY,
                                               aLine->mBounds.height,
                                               nullptr);

#ifdef REALLY_NOISY_REFLOW
    printf("nsBlockFrame::PropagateFloatDamage %p was = %d, is=%d\n", 
           this, wasImpactedByFloat, floatAvailableSpace.mHasFloats);
#endif

      // Mark the line dirty if it was or is affected by a float
      // We actually only really need to reflow if the amount of impact
      // changes, but that's not straightforward to check
      if (wasImpactedByFloat || floatAvailableSpace.mHasFloats) {
        aLine->MarkDirty();
      }
    }
  }
}

static bool LineHasClear(nsLineBox* aLine) {
  return aLine->IsBlock()
    ? (aLine->GetBreakTypeBefore() ||
       (aLine->mFirstChild->GetStateBits() & NS_BLOCK_HAS_CLEAR_CHILDREN) ||
       !nsBlockFrame::BlockCanIntersectFloats(aLine->mFirstChild))
    : aLine->HasFloatBreakAfter();
}


/**
 * Reparent a whole list of floats from aOldParent to this block.  The
 * floats might be taken from aOldParent's overflow list. They will be
 * removed from the list. They end up appended to our mFloats list.
 */
void
nsBlockFrame::ReparentFloats(nsIFrame* aFirstFrame, nsBlockFrame* aOldParent,
                             bool aReparentSiblings) {
  nsFrameList list;
  aOldParent->CollectFloats(aFirstFrame, list, aReparentSiblings);
  if (list.NotEmpty()) {
    for (nsIFrame* f = list.FirstChild(); f; f = f->GetNextSibling()) {
      ReparentFrame(f, aOldParent, this);
    }
    mFloats.AppendFrames(nullptr, list);
  }
}

static void DumpLine(const nsBlockReflowState& aState, nsLineBox* aLine,
                     nscoord aDeltaY, int32_t aDeltaIndent) {
#ifdef DEBUG
  if (nsBlockFrame::gNoisyReflow) {
    nsRect ovis(aLine->GetVisualOverflowArea());
    nsRect oscr(aLine->GetScrollableOverflowArea());
    nsBlockFrame::IndentBy(stdout, nsBlockFrame::gNoiseIndent + aDeltaIndent);
    printf("line=%p mY=%d dirty=%s oldBounds={%d,%d,%d,%d} oldoverflow-vis={%d,%d,%d,%d} oldoverflow-scr={%d,%d,%d,%d} deltaY=%d mPrevBottomMargin=%d childCount=%d\n",
           static_cast<void*>(aLine), aState.mY,
           aLine->IsDirty() ? "yes" : "no",
           aLine->mBounds.x, aLine->mBounds.y,
           aLine->mBounds.width, aLine->mBounds.height,
           ovis.x, ovis.y, ovis.width, ovis.height,
           oscr.x, oscr.y, oscr.width, oscr.height,
           aDeltaY, aState.mPrevBottomMargin.get(), aLine->GetChildCount());
  }
#endif
}

/**
 * Reflow the dirty lines
 */
nsresult
nsBlockFrame::ReflowDirtyLines(nsBlockReflowState& aState)
{
  nsresult rv = NS_OK;
  bool keepGoing = true;
  bool repositionViews = false; // should we really need this?
  bool foundAnyClears = aState.mFloatBreakType != NS_STYLE_CLEAR_NONE;
  bool willReflowAgain = false;

#ifdef DEBUG
  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent);
    ListTag(stdout);
    printf(": reflowing dirty lines");
    printf(" computedWidth=%d\n", aState.mReflowState.ComputedWidth());
  }
  AutoNoisyIndenter indent(gNoisyReflow);
#endif

  bool selfDirty = (GetStateBits() & NS_FRAME_IS_DIRTY) ||
                     (aState.mReflowState.mFlags.mVResize &&
                      (GetStateBits() & NS_FRAME_CONTAINS_RELATIVE_HEIGHT));

  // Reflow our last line if our availableHeight has increased
  // so that we (and our last child) pull up content as necessary
  if (aState.mReflowState.availableHeight != NS_UNCONSTRAINEDSIZE
      && GetNextInFlow() && aState.mReflowState.availableHeight > mRect.height) {
    line_iterator lastLine = end_lines();
    if (lastLine != begin_lines()) {
      --lastLine;
      lastLine->MarkDirty();
    }
  }
    // the amount by which we will slide the current line if it is not
    // dirty
  nscoord deltaY = 0;

    // whether we did NOT reflow the previous line and thus we need to
    // recompute the carried out margin before the line if we want to
    // reflow it or if its previous margin is dirty
  bool needToRecoverState = false;
    // Float continuations were reflowed in ReflowPushedFloats
  bool reflowedFloat = mFloats.NotEmpty() &&
    (mFloats.FirstChild()->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT);
  bool lastLineMovedUp = false;
  // We save up information about BR-clearance here
  uint8_t inlineFloatBreakType = aState.mFloatBreakType;

  line_iterator line = begin_lines(), line_end = end_lines();

  // Reflow the lines that are already ours
  for ( ; line != line_end; ++line, aState.AdvanceToNextLine()) {
    DumpLine(aState, line, deltaY, 0);
#ifdef DEBUG
    AutoNoisyIndenter indent2(gNoisyReflow);
#endif

    if (selfDirty)
      line->MarkDirty();

    // This really sucks, but we have to look inside any blocks that have clear
    // elements inside them.
    // XXX what can we do smarter here?
    if (!line->IsDirty() && line->IsBlock() &&
        (line->mFirstChild->GetStateBits() & NS_BLOCK_HAS_CLEAR_CHILDREN)) {
      line->MarkDirty();
    }

    nsIFrame *replacedBlock = nullptr;
    if (line->IsBlock() &&
        !nsBlockFrame::BlockCanIntersectFloats(line->mFirstChild)) {
      replacedBlock = line->mFirstChild;
    }

    // We have to reflow the line if it's a block whose clearance
    // might have changed, so detect that.
    if (!line->IsDirty() &&
        (line->GetBreakTypeBefore() != NS_STYLE_CLEAR_NONE ||
         replacedBlock)) {
      nscoord curY = aState.mY;
      // See where we would be after applying any clearance due to
      // BRs.
      if (inlineFloatBreakType != NS_STYLE_CLEAR_NONE) {
        curY = aState.ClearFloats(curY, inlineFloatBreakType);
      }

      nscoord newY =
        aState.ClearFloats(curY, line->GetBreakTypeBefore(), replacedBlock);
      
      if (line->HasClearance()) {
        // Reflow the line if it might not have clearance anymore.
        if (newY == curY
            // aState.mY is the clearance point which should be the
            // top border-edge of the block frame. If sliding the
            // block by deltaY isn't going to put it in the predicted
            // position, then we'd better reflow the line.
            || newY != line->mBounds.y + deltaY) {
          line->MarkDirty();
        }
      } else {
        // Reflow the line if the line might have clearance now.
        if (curY != newY) {
          line->MarkDirty();
        }
      }
    }

    // We might have to reflow a line that is after a clearing BR.
    if (inlineFloatBreakType != NS_STYLE_CLEAR_NONE) {
      aState.mY = aState.ClearFloats(aState.mY, inlineFloatBreakType);
      if (aState.mY != line->mBounds.y + deltaY) {
        // SlideLine is not going to put the line where the clearance
        // put it. Reflow the line to be sure.
        line->MarkDirty();
      }
      inlineFloatBreakType = NS_STYLE_CLEAR_NONE;
    }

    bool previousMarginWasDirty = line->IsPreviousMarginDirty();
    if (previousMarginWasDirty) {
      // If the previous margin is dirty, reflow the current line
      line->MarkDirty();
      line->ClearPreviousMarginDirty();
    } else if (line->mBounds.YMost() + deltaY > aState.mBottomEdge) {
      // Lines that aren't dirty but get slid past our height constraint must
      // be reflowed.
      line->MarkDirty();
    }

    // If we have a constrained height (i.e., breaking columns/pages),
    // and the distance to the bottom might have changed, then we need
    // to reflow any line that might have floats in it, both because the
    // breakpoints within those floats may have changed and because we
    // might have to push/pull the floats in their entirety.
    // FIXME: What about a deltaY or height change that forces us to
    // push lines?  Why does that work?
    if (!line->IsDirty() &&
        aState.mReflowState.availableHeight != NS_UNCONSTRAINEDSIZE &&
        (deltaY != 0 || aState.mReflowState.mFlags.mVResize ||
         aState.mReflowState.mFlags.mMustReflowPlaceholders) &&
        (line->IsBlock() || line->HasFloats() || line->HadFloatPushed())) {
      line->MarkDirty();
    }

    if (!line->IsDirty()) {
      // See if there's any reflow damage that requires that we mark the
      // line dirty.
      PropagateFloatDamage(aState, line, deltaY);
    }

    if (needToRecoverState && line->IsDirty()) {
      // We need to reconstruct the bottom margin only if we didn't
      // reflow the previous line and we do need to reflow (or repair
      // the top position of) the next line.
      aState.ReconstructMarginAbove(line);
    }

    bool reflowedPrevLine = !needToRecoverState;
    if (needToRecoverState) {
      needToRecoverState = false;

      // Update aState.mPrevChild as if we had reflowed all of the frames in
      // this line.
      if (line->IsDirty())
        NS_ASSERTION(line->mFirstChild->GetPrevSibling() ==
                     line.prev()->LastChild(), "unexpected line frames");
        aState.mPrevChild = line->mFirstChild->GetPrevSibling();
    }

    // Now repair the line and update |aState.mY| by calling
    // |ReflowLine| or |SlideLine|.
    // If we're going to reflow everything again, then no need to reflow
    // the dirty line ... unless the line has floats, in which case we'd
    // better reflow it now to refresh its float cache, which may contain
    // dangling frame pointers! Ugh! This reflow of the line may be
    // incorrect because we skipped reflowing previous lines (e.g., floats
    // may be placed incorrectly), but that's OK because we'll mark the
    // line dirty below under "if (aState.mReflowState.mDiscoveredClearance..."
    if (line->IsDirty() && (line->HasFloats() || !willReflowAgain)) {
      lastLineMovedUp = true;

      bool maybeReflowingForFirstTime =
        line->mBounds.x == 0 && line->mBounds.y == 0 &&
        line->mBounds.width == 0 && line->mBounds.height == 0;

      // Compute the dirty lines "before" YMost, after factoring in
      // the running deltaY value - the running value is implicit in
      // aState.mY.
      nscoord oldY = line->mBounds.y;
      nscoord oldYMost = line->mBounds.YMost();

      NS_ASSERTION(!willReflowAgain || !line->IsBlock(),
                   "Don't reflow blocks while willReflowAgain is true, reflow of block abs-pos children depends on this");

      // Reflow the dirty line. If it's an incremental reflow, then force
      // it to invalidate the dirty area if necessary
      rv = ReflowLine(aState, line, &keepGoing);
      NS_ENSURE_SUCCESS(rv, rv);

      if (aState.mReflowState.WillReflowAgainForClearance()) {
        line->MarkDirty();
        willReflowAgain = true;
        // Note that once we've entered this state, every line that gets here
        // (e.g. because it has floats) gets marked dirty and reflowed again.
        // in the next pass. This is important, see above.
      }

      if (line->HasFloats()) {
        reflowedFloat = true;
      }

      if (!keepGoing) {
        DumpLine(aState, line, deltaY, -1);
        if (0 == line->GetChildCount()) {
          DeleteLine(aState, line, line_end);
        }
        break;
      }

      // Test to see whether the margin that should be carried out
      // to the next line (NL) might have changed. In ReflowBlockFrame
      // we call nextLine->MarkPreviousMarginDirty if the block's
      // actual carried-out bottom margin changed. So here we only
      // need to worry about the following effects:
      // 1) the line was just created, and it might now be blocking
      // a carried-out bottom margin from previous lines that
      // used to reach NL from reaching NL
      // 2) the line used to be empty, and is now not empty,
      // thus blocking a carried-out bottom margin from previous lines
      // that used to reach NL from reaching NL
      // 3) the line wasn't empty, but now is, so a carried-out
      // bottom margin from previous lines that didn't used to reach NL
      // now does
      // 4) the line might have changed in a way that affects NL's
      // ShouldApplyTopMargin decision. The three things that matter
      // are the line's emptiness, its adjacency to the top of the block,
      // and whether it has clearance (the latter only matters if the block
      // was and is adjacent to the top and empty).
      //
      // If the line is empty now, we can't reliably tell if the line was empty
      // before, so we just assume it was and do nextLine->MarkPreviousMarginDirty.
      // This means the checks in 4) are redundant; if the line is empty now
      // we don't need to check 4), but if the line is not empty now and we're sure
      // it wasn't empty before, any adjacency and clearance changes are irrelevant
      // to the result of nextLine->ShouldApplyTopMargin.
      if (line.next() != end_lines()) {
        bool maybeWasEmpty = oldY == line.next()->mBounds.y;
        bool isEmpty = line->CachedIsEmpty();
        if (maybeReflowingForFirstTime /*1*/ ||
            (isEmpty || maybeWasEmpty) /*2/3/4*/) {
          line.next()->MarkPreviousMarginDirty();
          // since it's marked dirty, nobody will care about |deltaY|
        }
      }

      // If the line was just reflowed for the first time, then its
      // old mBounds cannot be trusted so this deltaY computation is
      // bogus. But that's OK because we just did
      // MarkPreviousMarginDirty on the next line which will force it
      // to be reflowed, so this computation of deltaY will not be
      // used.
      deltaY = line->mBounds.YMost() - oldYMost;

      // Now do an interrupt check. We want to do this only in the case when we
      // actually reflow the line, so that if we get back in here we'll get
      // further on the reflow before interrupting.
      aState.mPresContext->CheckForInterrupt(this);
    } else {
      aState.mOverflowTracker->Skip(line->mFirstChild, aState.mReflowStatus);
        // Nop except for blocks (we don't create overflow container
        // continuations for any inlines atm), so only checking mFirstChild
        // is enough

      lastLineMovedUp = deltaY < 0;

      if (deltaY != 0)
        SlideLine(aState, line, deltaY);
      else
        repositionViews = true;

      NS_ASSERTION(!line->IsDirty() || !line->HasFloats(),
                   "Possibly stale float cache here!");
      if (willReflowAgain && line->IsBlock()) {
        // If we're going to reflow everything again, and this line is a block,
        // then there is no need to recover float state. The line may contain
        // other lines with floats, but in that case RecoverStateFrom would only
        // add floats to the float manager. We don't need to do that because
        // everything's going to get reflowed again "for real". Calling
        // RecoverStateFrom in this situation could be lethal because the
        // block's descendant lines may have float caches containing dangling
        // frame pointers. Ugh!
        // If this line is inline, then we need to recover its state now
        // to make sure that we don't forget to move its floats by deltaY.
      } else {
        // XXX EVIL O(N^2) EVIL
        aState.RecoverStateFrom(line, deltaY);
      }

      // Keep mY up to date in case we're propagating reflow damage
      // and also because our final height may depend on it. If the
      // line is inlines, then only update mY if the line is not
      // empty, because that's what PlaceLine does. (Empty blocks may
      // want to update mY, e.g. if they have clearance.)
      if (line->IsBlock() || !line->CachedIsEmpty()) {
        aState.mY = line->mBounds.YMost();
      }

      needToRecoverState = true;

      if (reflowedPrevLine && !line->IsBlock() &&
          aState.mPresContext->HasPendingInterrupt()) {
        // Need to make sure to pull overflows from any prev-in-flows
        for (nsIFrame* inlineKid = line->mFirstChild; inlineKid;
             inlineKid = inlineKid->GetFirstPrincipalChild()) {
          inlineKid->PullOverflowsFromPrevInFlow();
        }
      }
    }

    // Record if we need to clear floats before reflowing the next
    // line. Note that inlineFloatBreakType will be handled and
    // cleared before the next line is processed, so there is no
    // need to combine break types here.
    if (line->HasFloatBreakAfter()) {
      inlineFloatBreakType = line->GetBreakTypeAfter();
    }

    if (LineHasClear(line.get())) {
      foundAnyClears = true;
    }

    DumpLine(aState, line, deltaY, -1);

    if (aState.mPresContext->HasPendingInterrupt()) {
      willReflowAgain = true;
      // Another option here might be to leave |line| clean if
      // !HasPendingInterrupt() before the CheckForInterrupt() call, since in
      // that case the line really did reflow as it should have.  Not sure
      // whether that would be safe, so doing this for now instead.  Also not
      // sure whether we really want to mark all lines dirty after an
      // interrupt, but until we get better at propagating float damage we
      // really do need to do it this way; see comments inside MarkLineDirty.
      MarkLineDirtyForInterrupt(line);
    }
  }

  // Handle BR-clearance from the last line of the block
  if (inlineFloatBreakType != NS_STYLE_CLEAR_NONE) {
    aState.mY = aState.ClearFloats(aState.mY, inlineFloatBreakType);
  }

  if (needToRecoverState) {
    // Is this expensive?
    aState.ReconstructMarginAbove(line);

    // Update aState.mPrevChild as if we had reflowed all of the frames in
    // the last line.
    NS_ASSERTION(line == line_end || line->mFirstChild->GetPrevSibling() ==
                 line.prev()->LastChild(), "unexpected line frames");
    aState.mPrevChild =
      line == line_end ? mFrames.LastChild() : line->mFirstChild->GetPrevSibling();
  }

  // Should we really have to do this?
  if (repositionViews)
    nsContainerFrame::PlaceFrameView(this);

  // We can skip trying to pull up the next line if our height is constrained
  // (so we can report being incomplete) and there is no next in flow or we
  // were told not to or we know it will be futile, i.e.,
  // -- the next in flow is not changing
  // -- and we cannot have added more space for its first line to be
  // pulled up into,
  // -- it's an incremental reflow of a descendant
  // -- and we didn't reflow any floats (so the available space
  // didn't change)
  // -- my chain of next-in-flows either has no first line, or its first
  // line isn't dirty.
  bool heightConstrained =
    aState.mReflowState.availableHeight != NS_UNCONSTRAINEDSIZE;
  bool skipPull = willReflowAgain && heightConstrained;
  if (!skipPull && heightConstrained && aState.mNextInFlow &&
      (aState.mReflowState.mFlags.mNextInFlowUntouched &&
       !lastLineMovedUp && 
       !(GetStateBits() & NS_FRAME_IS_DIRTY) &&
       !reflowedFloat)) {
    // We'll place lineIter at the last line of this block, so that 
    // nsBlockInFlowLineIterator::Next() will take us to the first
    // line of my next-in-flow-chain.  (But first, check that I 
    // have any lines -- if I don't, just bail out of this
    // optimization.) 
    line_iterator lineIter = this->end_lines();
    if (lineIter != this->begin_lines()) {
      lineIter--; // I have lines; step back from dummy iterator to last line.
      nsBlockInFlowLineIterator bifLineIter(this, lineIter);

      // Check for next-in-flow-chain's first line.
      // (First, see if there is such a line, and second, see if it's clean)
      if (!bifLineIter.Next() ||                
          !bifLineIter.GetLine()->IsDirty()) {
        skipPull=true;
      }
    }
  }

  if (skipPull && aState.mNextInFlow) {
    NS_ASSERTION(heightConstrained, "Height should be constrained here\n");
    if (IS_TRUE_OVERFLOW_CONTAINER(aState.mNextInFlow))
      NS_FRAME_SET_OVERFLOW_INCOMPLETE(aState.mReflowStatus);
    else
      NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
  }
  
  if (!skipPull && aState.mNextInFlow) {
    // Pull data from a next-in-flow if there's still room for more
    // content here.
    while (keepGoing && aState.mNextInFlow) {
      // Grab first line from our next-in-flow
      nsBlockFrame* nextInFlow = aState.mNextInFlow;
      nsLineBox* pulledLine;
      nsFrameList pulledFrames;
      if (!nextInFlow->mLines.empty()) {
        RemoveFirstLine(nextInFlow->mLines, nextInFlow->mFrames,
                        &pulledLine, &pulledFrames);
      } else {
        // Grab an overflow line if there are any
        FrameLines* overflowLines = nextInFlow->GetOverflowLines();
        if (!overflowLines) {
          aState.mNextInFlow =
            static_cast<nsBlockFrame*>(nextInFlow->GetNextInFlow());
          continue;
        }
        bool last =
          RemoveFirstLine(overflowLines->mLines, overflowLines->mFrames,
                          &pulledLine, &pulledFrames);
        if (last) {
          nextInFlow->DestroyOverflowLines();
        }
      }

      if (pulledFrames.IsEmpty()) {
        // The line is empty. Try the next one.
        NS_ASSERTION(pulledLine->GetChildCount() == 0 &&
                     !pulledLine->mFirstChild, "bad empty line");
        nextInFlow->FreeLineBox(pulledLine);
        continue;
      }

      if (pulledLine == nextInFlow->GetLineCursor()) {
        nextInFlow->ClearLineCursor();
      }
      ReparentFrames(pulledFrames, nextInFlow, this);

      NS_ASSERTION(pulledFrames.LastChild() == pulledLine->LastChild(),
                   "Unexpected last frame");
      NS_ASSERTION(aState.mPrevChild || mLines.empty(), "should have a prevchild here");
      NS_ASSERTION(aState.mPrevChild == mFrames.LastChild(),
                   "Incorrect aState.mPrevChild before inserting line at end");

      // Shift pulledLine's frames into our mFrames list.
      mFrames.AppendFrames(nullptr, pulledFrames);

      // Add line to our line list, and set its last child as our new prev-child
      line = mLines.before_insert(end_lines(), pulledLine);
      aState.mPrevChild = mFrames.LastChild();

      // Reparent floats whose placeholders are in the line.
      ReparentFloats(pulledLine->mFirstChild, nextInFlow, true);

      DumpLine(aState, pulledLine, deltaY, 0);
#ifdef DEBUG
      AutoNoisyIndenter indent2(gNoisyReflow);
#endif

      if (aState.mPresContext->HasPendingInterrupt()) {
        MarkLineDirtyForInterrupt(line);
      } else {
        // Now reflow it and any lines that it makes during it's reflow
        // (we have to loop here because reflowing the line may cause a new
        // line to be created; see SplitLine's callers for examples of
        // when this happens).
        while (line != end_lines()) {
          rv = ReflowLine(aState, line, &keepGoing);
          NS_ENSURE_SUCCESS(rv, rv);

          if (aState.mReflowState.WillReflowAgainForClearance()) {
            line->MarkDirty();
            keepGoing = false;
            NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
            break;
          }

          DumpLine(aState, line, deltaY, -1);
          if (!keepGoing) {
            if (0 == line->GetChildCount()) {
              DeleteLine(aState, line, line_end);
            }
            break;
          }

          if (LineHasClear(line.get())) {
            foundAnyClears = true;
          }

          if (aState.mPresContext->CheckForInterrupt(this)) {
            MarkLineDirtyForInterrupt(line);
            break;
          }

          // If this is an inline frame then its time to stop
          ++line;
          aState.AdvanceToNextLine();
        }
      }
    }

    if (NS_FRAME_IS_NOT_COMPLETE(aState.mReflowStatus)) {
      aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
    } //XXXfr shouldn't set this flag when nextinflow has no lines
  }

  // Handle an odd-ball case: a list-item with no lines
  if (HasOutsideBullet() && mLines.empty()) {
    nsHTMLReflowMetrics metrics;
    nsIFrame* bullet = GetOutsideBullet();
    ReflowBullet(bullet, aState, metrics,
                 aState.mReflowState.mComputedBorderPadding.top);
    NS_ASSERTION(!BulletIsEmpty() || metrics.height == 0,
                 "empty bullet took up space");

    if (!BulletIsEmpty()) {
      // There are no lines so we have to fake up some y motion so that
      // we end up with *some* height.

      if (metrics.ascent == nsHTMLReflowMetrics::ASK_FOR_BASELINE &&
          !nsLayoutUtils::GetFirstLineBaseline(bullet, &metrics.ascent)) {
        metrics.ascent = metrics.height;
      }

      nsRefPtr<nsFontMetrics> fm;
      nsLayoutUtils::GetFontMetricsForFrame(this, getter_AddRefs(fm),
        nsLayoutUtils::FontSizeInflationFor(this));
      aState.mReflowState.rendContext->SetFont(fm); // FIXME: needed?

      nscoord minAscent =
        nsLayoutUtils::GetCenteredFontBaseline(fm, aState.mMinLineHeight);
      nscoord minDescent = aState.mMinLineHeight - minAscent;

      aState.mY += std::max(minAscent, metrics.ascent) +
                   std::max(minDescent, metrics.height - metrics.ascent);

      nscoord offset = minAscent - metrics.ascent;
      if (offset > 0) {
        bullet->SetRect(bullet->GetRect() + nsPoint(0, offset));
      }
    }
  }

  if (foundAnyClears) {
    AddStateBits(NS_BLOCK_HAS_CLEAR_CHILDREN);
  } else {
    RemoveStateBits(NS_BLOCK_HAS_CLEAR_CHILDREN);
  }

#ifdef DEBUG
  VerifyLines(true);
  VerifyOverflowSituation();
  if (gNoisyReflow) {
    IndentBy(stdout, gNoiseIndent - 1);
    ListTag(stdout);
    printf(": done reflowing dirty lines (status=%x)\n",
           aState.mReflowStatus);
  }
#endif

  return rv;
}

static void MarkAllDescendantLinesDirty(nsBlockFrame* aBlock)
{
  nsLineList::iterator line = aBlock->begin_lines();
  nsLineList::iterator endLine = aBlock->end_lines();
  while (line != endLine) {
    if (line->IsBlock()) {
      nsIFrame* f = line->mFirstChild;
      nsBlockFrame* bf = nsLayoutUtils::GetAsBlock(f);
      if (bf) {
        MarkAllDescendantLinesDirty(bf);
      }
    }
    line->MarkDirty();
    ++line;
  }
}

void
nsBlockFrame::MarkLineDirtyForInterrupt(nsLineBox* aLine)
{
  aLine->MarkDirty();

  // Just checking NS_FRAME_IS_DIRTY is ok, because we've already
  // marked the lines that need to be marked dirty based on our
  // vertical resize stuff.  So we'll definitely reflow all those kids;
  // the only question is how they should behave.
  if (GetStateBits() & NS_FRAME_IS_DIRTY) {
    // Mark all our child frames dirty so we make sure to reflow them
    // later.
    int32_t n = aLine->GetChildCount();
    for (nsIFrame* f = aLine->mFirstChild; n > 0;
         f = f->GetNextSibling(), --n) {
      f->AddStateBits(NS_FRAME_IS_DIRTY);
    }
    // And mark all the floats whose reflows we might be skipping dirty too.
    if (aLine->HasFloats()) {
      for (nsFloatCache* fc = aLine->GetFirstFloat(); fc; fc = fc->Next()) {
        fc->mFloat->AddStateBits(NS_FRAME_IS_DIRTY);
      }
    }
  } else {
    // Dirty all the descendant lines of block kids to handle float damage,
    // since our nsFloatManager will go away by the next time we're reflowing.
    // XXXbz Can we do something more like what PropagateFloatDamage does?
    // Would need to sort out the exact business with mBlockDelta for that....
    // This marks way too much dirty.  If we ever make this better, revisit
    // which lines we mark dirty in the interrupt case in ReflowDirtyLines.
    nsBlockFrame* bf = nsLayoutUtils::GetAsBlock(aLine->mFirstChild);
    if (bf) {
      MarkAllDescendantLinesDirty(bf);
    }
  }
}

void
nsBlockFrame::DeleteLine(nsBlockReflowState& aState,
                         nsLineList::iterator aLine,
                         nsLineList::iterator aLineEnd)
{
  NS_PRECONDITION(0 == aLine->GetChildCount(), "can't delete !empty line");
  if (0 == aLine->GetChildCount()) {
    NS_ASSERTION(aState.mCurrentLine == aLine,
                 "using function more generally than designed, "
                 "but perhaps OK now");
    nsLineBox* line = aLine;
    aLine = mLines.erase(aLine);
    FreeLineBox(line);
    // Mark the previous margin of the next line dirty since we need to
    // recompute its top position.
    if (aLine != aLineEnd)
      aLine->MarkPreviousMarginDirty();
  }
}

/**
 * Reflow a line. The line will either contain a single block frame
 * or contain 1 or more inline frames. aKeepReflowGoing indicates
 * whether or not the caller should continue to reflow more lines.
 */
nsresult
nsBlockFrame::ReflowLine(nsBlockReflowState& aState,
                         line_iterator aLine,
                         bool* aKeepReflowGoing)
{
  nsresult rv = NS_OK;

  NS_ABORT_IF_FALSE(aLine->GetChildCount(), "reflowing empty line");

  // Setup the line-layout for the new line
  aState.mCurrentLine = aLine;
  aLine->ClearDirty();
  aLine->InvalidateCachedIsEmpty();
  aLine->ClearHadFloatPushed();

  // Now that we know what kind of line we have, reflow it
  if (aLine->IsBlock()) {
    rv = ReflowBlockFrame(aState, aLine, aKeepReflowGoing);
  } else {
    aLine->SetLineWrapped(false);
    rv = ReflowInlineFrames(aState, aLine, aKeepReflowGoing);
  }

  return rv;
}

nsIFrame*
nsBlockFrame::PullFrame(nsBlockReflowState& aState,
                        line_iterator       aLine)
{
  // First check our remaining lines.
  if (end_lines() != aLine.next()) {
    return PullFrameFrom(aLine, this, aLine.next());
  }

  NS_ASSERTION(!GetOverflowLines(),
    "Our overflow lines should have been removed at the start of reflow");

  // Try each next-in-flow.
  nsBlockFrame* nextInFlow = aState.mNextInFlow;
  while (nextInFlow) {
    if (nextInFlow->mLines.empty()) {
      nextInFlow->DrainSelfOverflowList();
    }
    if (!nextInFlow->mLines.empty()) {
      return PullFrameFrom(aLine, nextInFlow, nextInFlow->mLines.begin());
    }
    nextInFlow = static_cast<nsBlockFrame*>(nextInFlow->GetNextInFlow());
    aState.mNextInFlow = nextInFlow;
  }

  return nullptr;
}

nsIFrame*
nsBlockFrame::PullFrameFrom(nsLineBox*           aLine,
                            nsBlockFrame*        aFromContainer,
                            nsLineList::iterator aFromLine)
{
  nsLineBox* fromLine = aFromLine;
  NS_ABORT_IF_FALSE(fromLine, "bad line to pull from");
  NS_ABORT_IF_FALSE(fromLine->GetChildCount(), "empty line");
  NS_ABORT_IF_FALSE(aLine->GetChildCount(), "empty line");

  NS_ASSERTION(fromLine->IsBlock() == fromLine->mFirstChild->IsBlockOutside(),
               "Disagreement about whether it's a block or not");

  if (fromLine->IsBlock()) {
    // If our line is not empty and the child in aFromLine is a block
    // then we cannot pull up the frame into this line. In this case
    // we stop pulling.
    return nullptr;
  }
  // Take frame from fromLine
  nsIFrame* frame = fromLine->mFirstChild;
  nsIFrame* newFirstChild = frame->GetNextSibling();

  if (aFromContainer != this) {
    // The frame is being pulled from a next-in-flow; therefore we
    // need to add it to our sibling list.
    MOZ_ASSERT(aLine == mLines.back());
    MOZ_ASSERT(aFromLine == aFromContainer->mLines.begin(),
               "should only pull from first line");
    aFromContainer->mFrames.RemoveFrame(frame);

    // When pushing and pulling frames we need to check for whether any
    // views need to be reparented.
    ReparentFrame(frame, aFromContainer, this);
    mFrames.AppendFrame(nullptr, frame);

    // The frame might have (or contain) floats that need to be brought
    // over too. (pass 'false' since there are no siblings to check)
    ReparentFloats(frame, aFromContainer, false);
  } else {
    MOZ_ASSERT(aLine == aFromLine.prev());
  }

  aLine->NoteFrameAdded(frame);
  fromLine->NoteFrameRemoved(frame);

  if (fromLine->GetChildCount() > 0) {
    // Mark line dirty now that we pulled a child
    fromLine->MarkDirty();
    fromLine->mFirstChild = newFirstChild;
  } else {
    // Free up the fromLine now that it's empty.
    // Its bounds might need to be redrawn, though.
    if (aFromLine.next() != aFromContainer->mLines.end()) {
      aFromLine.next()->MarkPreviousMarginDirty();
    }
    aFromContainer->mLines.erase(aFromLine);
    // aFromLine is now invalid
    aFromContainer->FreeLineBox(fromLine);
  }

#ifdef DEBUG
  VerifyLines(true);
  VerifyOverflowSituation();
#endif

  return frame;
}

void
nsBlockFrame::SlideLine(nsBlockReflowState& aState,
                        nsLineBox* aLine, nscoord aDY)
{
  NS_PRECONDITION(aDY != 0, "why slide a line nowhere?");

  // Adjust line state
  aLine->SlideBy(aDY);

  // Adjust the frames in the line
  nsIFrame* kid = aLine->mFirstChild;
  if (!kid) {
    return;
  }

  if (aLine->IsBlock()) {
    if (aDY) {
      kid->MovePositionBy(nsPoint(0, aDY));
    }

    // Make sure the frame's view and any child views are updated
    nsContainerFrame::PlaceFrameView(kid);
  }
  else {
    // Adjust the Y coordinate of the frames in the line.
    // Note: we need to re-position views even if aDY is 0, because
    // one of our parent frames may have moved and so the view's position
    // relative to its parent may have changed
    int32_t n = aLine->GetChildCount();
    while (--n >= 0) {
      if (aDY) {
        kid->MovePositionBy(nsPoint(0, aDY));
      }
      // Make sure the frame's view and any child views are updated
      nsContainerFrame::PlaceFrameView(kid);
      kid = kid->GetNextSibling();
    }
  }
}

NS_IMETHODIMP 
nsBlockFrame::AttributeChanged(int32_t         aNameSpaceID,
                               nsIAtom*        aAttribute,
                               int32_t         aModType)
{
  nsresult rv = nsBlockFrameSuper::AttributeChanged(aNameSpaceID,
                                                    aAttribute, aModType);

  if (NS_FAILED(rv)) {
    return rv;
  }
  if (nsGkAtoms::start == aAttribute ||
      (nsGkAtoms::reversed == aAttribute && mContent->IsHTML(nsGkAtoms::ol))) {
    nsPresContext* presContext = PresContext();

    // XXX Not sure if this is necessary anymore
    if (RenumberLists(presContext)) {
      presContext->PresShell()->
        FrameNeedsReflow(this, nsIPresShell::eStyleChange,
                         NS_FRAME_HAS_DIRTY_CHILDREN);
    }
  }
  else if (nsGkAtoms::value == aAttribute) {
    const nsStyleDisplay* styleDisplay = StyleDisplay();
    if (NS_STYLE_DISPLAY_LIST_ITEM == styleDisplay->mDisplay) {
      // Search for the closest ancestor that's a block frame. We
      // make the assumption that all related list items share a
      // common block parent.
      // XXXldb I think that's a bad assumption.
      nsBlockFrame* blockParent = nsLayoutUtils::FindNearestBlockAncestor(this);

      // Tell the enclosing block frame to renumber list items within
      // itself
      if (nullptr != blockParent) {
        nsPresContext* presContext = PresContext();
        // XXX Not sure if this is necessary anymore
        if (blockParent->RenumberLists(presContext)) {
          presContext->PresShell()->
            FrameNeedsReflow(blockParent, nsIPresShell::eStyleChange,
                             NS_FRAME_HAS_DIRTY_CHILDREN);
        }
      }
    }
  }

  return rv;
}

static inline bool
IsNonAutoNonZeroHeight(const nsStyleCoord& aCoord)
{
  if (aCoord.GetUnit() == eStyleUnit_Auto)
    return false;
  if (aCoord.IsCoordPercentCalcUnit()) {
    // If we evaluate the length/percent/calc at a percentage basis of
    // both nscoord_MAX and 0, and it's zero both ways, then it's a zero
    // length, percent, or combination thereof.  Test > 0 so we clamp
    // negative calc() results to 0.
    return nsRuleNode::ComputeCoordPercentCalc(aCoord, nscoord_MAX) > 0 ||
           nsRuleNode::ComputeCoordPercentCalc(aCoord, 0) > 0;
  }
  NS_ABORT_IF_FALSE(false, "unexpected unit for height or min-height");
  return true;
}

/* virtual */ bool
nsBlockFrame::IsSelfEmpty()
{
  // Blocks which are margin-roots (including inline-blocks) cannot be treated
  // as empty for margin-collapsing and other purposes. They're more like
  // replaced elements.
  if (GetStateBits() & NS_BLOCK_MARGIN_ROOT)
    return false;

  const nsStylePosition* position = StylePosition();

  if (IsNonAutoNonZeroHeight(position->mMinHeight) ||
      IsNonAutoNonZeroHeight(position->mHeight))
    return false;

  const nsStyleBorder* border = StyleBorder();
  const nsStylePadding* padding = StylePadding();
  if (border->GetComputedBorderWidth(NS_SIDE_TOP) != 0 ||
      border->GetComputedBorderWidth(NS_SIDE_BOTTOM) != 0 ||
      !nsLayoutUtils::IsPaddingZero(padding->mPadding.GetTop()) ||
      !nsLayoutUtils::IsPaddingZero(padding->mPadding.GetBottom())) {
    return false;
  }

  if (HasOutsideBullet() && !BulletIsEmpty()) {
    return false;
  }

  return true;
}

bool
nsBlockFrame::CachedIsEmpty()
{
  if (!IsSelfEmpty()) {
    return false;
  }

  for (line_iterator line = begin_lines(), line_end = end_lines();
       line != line_end;
       ++line)
  {
    if (!line->CachedIsEmpty())
      return false;
  }

  return true;
}

bool
nsBlockFrame::IsEmpty()
{
  if (!IsSelfEmpty()) {
    return false;
  }

  for (line_iterator line = begin_lines(), line_end = end_lines();
       line != line_end;
       ++line)
  {
    if (!line->IsEmpty())
      return false;
  }

  return true;
}

bool
nsBlockFrame::ShouldApplyTopMargin(nsBlockReflowState& aState,
                                   nsLineBox* aLine)
{
  if (aState.GetFlag(BRS_APPLYTOPMARGIN)) {
    // Apply short-circuit check to avoid searching the line list
    return true;
  }

  if (!aState.IsAdjacentWithTop()) {
    // If we aren't at the top Y coordinate then something of non-zero
    // height must have been placed. Therefore the childs top-margin
    // applies.
    aState.SetFlag(BRS_APPLYTOPMARGIN, true);
    return true;
  }

  // Determine if this line is "essentially" the first line
  line_iterator line = begin_lines();
  if (aState.GetFlag(BRS_HAVELINEADJACENTTOTOP)) {
    line = aState.mLineAdjacentToTop;
  }
  while (line != aLine) {
    if (!line->CachedIsEmpty() || line->HasClearance()) {
      // A line which precedes aLine is non-empty, or has clearance,
      // so therefore the top margin applies.
      aState.SetFlag(BRS_APPLYTOPMARGIN, true);
      return true;
    }
    // No need to apply the top margin if the line has floats.  We
    // should collapse anyway (bug 44419)
    ++line;
    aState.SetFlag(BRS_HAVELINEADJACENTTOTOP, true);
    aState.mLineAdjacentToTop = line;
  }

  // The line being reflowed is "essentially" the first line in the
  // block. Therefore its top-margin will be collapsed by the
  // generational collapsing logic with its parent (us).
  return false;
}

nsresult
nsBlockFrame::ReflowBlockFrame(nsBlockReflowState& aState,
                               line_iterator aLine,
                               bool* aKeepReflowGoing)
{
  NS_PRECONDITION(*aKeepReflowGoing, "bad caller");

  nsresult rv = NS_OK;

  nsIFrame* frame = aLine->mFirstChild;
  if (!frame) {
    NS_ASSERTION(false, "program error - unexpected empty line"); 
    return NS_ERROR_NULL_POINTER; 
  }

  // Prepare the block reflow engine
  const nsStyleDisplay* display = frame->StyleDisplay();
  nsBlockReflowContext brc(aState.mPresContext, aState.mReflowState);

  uint8_t breakType = display->mBreakType;
  if (NS_STYLE_CLEAR_NONE != aState.mFloatBreakType) {
    breakType = nsLayoutUtils::CombineBreakType(breakType,
                                                aState.mFloatBreakType);
    aState.mFloatBreakType = NS_STYLE_CLEAR_NONE;
  }

  // Clear past floats before the block if the clear style is not none
  aLine->SetBreakTypeBefore(breakType);

  // See if we should apply the top margin. If the block frame being
  // reflowed is a continuation (non-null prev-in-flow) then we don't
  // apply its top margin because it's not significant. Otherwise, dig
  // deeper.
  bool applyTopMargin =
    !frame->GetPrevInFlow() && ShouldApplyTopMargin(aState, aLine);

  if (applyTopMargin) {
    // The HasClearance setting is only valid if ShouldApplyTopMargin
    // returned false (in which case the top-margin-root set our
    // clearance flag). Otherwise clear it now. We'll set it later on
    // ourselves if necessary.
    aLine->ClearHasClearance();
  }
  bool treatWithClearance = aLine->HasClearance();

  bool mightClearFloats = breakType != NS_STYLE_CLEAR_NONE;
  nsIFrame *replacedBlock = nullptr;
  if (!nsBlockFrame::BlockCanIntersectFloats(frame)) {
    mightClearFloats = true;
    replacedBlock = frame;
  }

  // If our top margin was counted as part of some parents top-margin
  // collapse and we are being speculatively reflowed assuming this
  // frame DID NOT need clearance, then we need to check that
  // assumption.
  if (!treatWithClearance && !applyTopMargin && mightClearFloats &&
      aState.mReflowState.mDiscoveredClearance) {
    nscoord curY = aState.mY + aState.mPrevBottomMargin.get();
    nscoord clearY = aState.ClearFloats(curY, breakType, replacedBlock);
    if (clearY != curY) {
      // Looks like that assumption was invalid, we do need
      // clearance. Tell our ancestor so it can reflow again. It is
      // responsible for actually setting our clearance flag before
      // the next reflow.
      treatWithClearance = true;
      // Only record the first frame that requires clearance
      if (!*aState.mReflowState.mDiscoveredClearance) {
        *aState.mReflowState.mDiscoveredClearance = frame;
      }
      aState.mPrevChild = frame;
      // Exactly what we do now is flexible since we'll definitely be
      // reflowed.
      return NS_OK;
    }
  }
  if (treatWithClearance) {
    applyTopMargin = true;
  }

  nsIFrame* clearanceFrame = nullptr;
  nscoord startingY = aState.mY;
  nsCollapsingMargin incomingMargin = aState.mPrevBottomMargin;
  nscoord clearance;
  // Save the original position of the frame so that we can reposition
  // its view as needed.
  nsPoint originalPosition = frame->GetPosition();
  while (true) {
    clearance = 0;
    nscoord topMargin = 0;
    bool mayNeedRetry = false;
    bool clearedFloats = false;
    if (applyTopMargin) {
      // Precompute the blocks top margin value so that we can get the
      // correct available space (there might be a float that's
      // already been placed below the aState.mPrevBottomMargin

      // Setup a reflowState to get the style computed margin-top
      // value. We'll use a reason of `resize' so that we don't fudge
      // any incremental reflow state.
      
      // The availSpace here is irrelevant to our needs - all we want
      // out if this setup is the margin-top value which doesn't depend
      // on the childs available space.
      // XXX building a complete nsHTMLReflowState just to get the margin-top
      // seems like a waste. And we do this for almost every block!
      nsSize availSpace(aState.mContentArea.width, NS_UNCONSTRAINEDSIZE);
      nsHTMLReflowState reflowState(aState.mPresContext, aState.mReflowState,
                                    frame, availSpace);
      
      if (treatWithClearance) {
        aState.mY += aState.mPrevBottomMargin.get();
        aState.mPrevBottomMargin.Zero();
      }
      
      // Now compute the collapsed margin-top value into aState.mPrevBottomMargin, assuming
      // that all child margins collapse down to clearanceFrame.
      nsBlockReflowContext::ComputeCollapsedTopMargin(reflowState,
                                                      &aState.mPrevBottomMargin, clearanceFrame, &mayNeedRetry);
      
      // XXX optimization; we could check the collapsing children to see if they are sure
      // to require clearance, and so avoid retrying them
      
      if (clearanceFrame) {
        // Don't allow retries on the second pass. The clearance decisions for the
        // blocks whose top-margins collapse with ours are now fixed.
        mayNeedRetry = false;
      }
      
      if (!treatWithClearance && !clearanceFrame && mightClearFloats) {
        // We don't know if we need clearance and this is the first,
        // optimistic pass.  So determine whether *this block* needs
        // clearance. Note that we do not allow the decision for whether
        // this block has clearance to change on the second pass; that
        // decision is only allowed to be made under the optimistic
        // first pass.
        nscoord curY = aState.mY + aState.mPrevBottomMargin.get();
        nscoord clearY = aState.ClearFloats(curY, breakType, replacedBlock);
        if (clearY != curY) {
          // Looks like we need clearance and we didn't know about it already. So
          // recompute collapsed margin
          treatWithClearance = true;
          // Remember this decision, needed for incremental reflow
          aLine->SetHasClearance();
          
          // Apply incoming margins
          aState.mY += aState.mPrevBottomMargin.get();
          aState.mPrevBottomMargin.Zero();
          
          // Compute the collapsed margin again, ignoring the incoming margin this time
          mayNeedRetry = false;
          nsBlockReflowContext::ComputeCollapsedTopMargin(reflowState,
                                                          &aState.mPrevBottomMargin, clearanceFrame, &mayNeedRetry);
        }
      }
      
      // Temporarily advance the running Y value so that the
      // GetAvailableSpace method will return the right available
      // space. This undone as soon as the horizontal margins are
      // computed.
      topMargin = aState.mPrevBottomMargin.get();
      
      if (treatWithClearance) {
        nscoord currentY = aState.mY;
        // advance mY to the clear position.
        aState.mY = aState.ClearFloats(aState.mY, breakType, replacedBlock);

        clearedFloats = aState.mY != currentY;

        // Compute clearance. It's the amount we need to add to the top
        // border-edge of the frame, after applying collapsed margins
        // from the frame and its children, to get it to line up with
        // the bottom of the floats. The former is currentY + topMargin,
        // the latter is the current aState.mY.
        // Note that negative clearance is possible
        clearance = aState.mY - (currentY + topMargin);
        
        // Add clearance to our top margin while we compute available
        // space for the frame
        topMargin += clearance;
        
        // Note that aState.mY should stay where it is: at the top
        // border-edge of the frame
      } else {
        // Advance aState.mY to the top border-edge of the frame.
        aState.mY += topMargin;
      }
    }
    
    // Here aState.mY is the top border-edge of the block.
    // Compute the available space for the block
    nsFlowAreaRect floatAvailableSpace = aState.GetFloatAvailableSpace();
#ifdef REALLY_NOISY_REFLOW
    printf("setting line %p isImpacted to %s\n",
           aLine.get(), floatAvailableSpace.mHasFloats?"true":"false");
#endif
    aLine->SetLineIsImpactedByFloat(floatAvailableSpace.mHasFloats);
    nsRect availSpace;
    aState.ComputeBlockAvailSpace(frame, display, floatAvailableSpace,
                                  replacedBlock != nullptr, availSpace);

    // The check for
    //   (!aState.mReflowState.mFlags.mIsTopOfPage || clearedFloats)
    // is to some degree out of paranoia:  if we reliably eat up top
    // margins at the top of the page as we ought to, it wouldn't be
    // needed.
    if ((!aState.mReflowState.mFlags.mIsTopOfPage || clearedFloats) &&
        availSpace.height < 0) {
      // We know already that this child block won't fit on this
      // page/column due to the top margin or the clearance.  So we need
      // to get out of here now.  (If we don't, most blocks will handle
      // things fine, and report break-before, but zero-height blocks
      // won't, and will thus make their parent overly-large and force
      // *it* to be pushed in its entirety.)
      // Doing this means that we also don't need to worry about the
      // |availSpace.height += topMargin| below interacting with pushed
      // floats (which force nscoord_MAX clearance) to cause a
      // constrained height to turn into an unconstrained one.
      aState.mY = startingY;
      aState.mPrevBottomMargin = incomingMargin;
      *aKeepReflowGoing = false;
      if (ShouldAvoidBreakInside(aState.mReflowState)) {
        aState.mReflowStatus = NS_INLINE_LINE_BREAK_BEFORE();
      } else {
        PushLines(aState, aLine.prev());
        NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
      }
      return NS_OK;
    }

    // Now put the Y coordinate back to the top of the top-margin +
    // clearance, and flow the block.
    aState.mY -= topMargin;
    availSpace.y -= topMargin;
    if (NS_UNCONSTRAINEDSIZE != availSpace.height) {
      availSpace.height += topMargin;
    }
    
    // Reflow the block into the available space
    // construct the html reflow state for the block. ReflowBlock 
    // will initialize it
    nsHTMLReflowState blockHtmlRS(aState.mPresContext, aState.mReflowState, frame, 
                                  availSpace.Size());
    blockHtmlRS.mFlags.mHasClearance = aLine->HasClearance();
    
    nsFloatManager::SavedState floatManagerState;
    if (mayNeedRetry) {
      blockHtmlRS.mDiscoveredClearance = &clearanceFrame;
      aState.mFloatManager->PushState(&floatManagerState);
    } else if (!applyTopMargin) {
      blockHtmlRS.mDiscoveredClearance = aState.mReflowState.mDiscoveredClearance;
    }
    
    nsReflowStatus frameReflowStatus = NS_FRAME_COMPLETE;
    rv = brc.ReflowBlock(availSpace, applyTopMargin, aState.mPrevBottomMargin,
                         clearance, aState.IsAdjacentWithTop(),
                         aLine.get(), blockHtmlRS, frameReflowStatus, aState);

    NS_ENSURE_SUCCESS(rv, rv);
    
    if (mayNeedRetry && clearanceFrame) {
      aState.mFloatManager->PopState(&floatManagerState);
      aState.mY = startingY;
      aState.mPrevBottomMargin = incomingMargin;
      continue;
    }

    aState.mPrevChild = frame;

    if (blockHtmlRS.WillReflowAgainForClearance()) {
      // If an ancestor of ours is going to reflow for clearance, we
      // need to avoid calling PlaceBlock, because it unsets dirty bits
      // on the child block (both itself, and through its call to
      // nsFrame::DidReflow), and those dirty bits imply dirtiness for
      // all of the child block, including the lines it didn't reflow.
      NS_ASSERTION(originalPosition == frame->GetPosition(),
                   "we need to call PositionChildViews");
      return NS_OK;
    }

#if defined(REFLOW_STATUS_COVERAGE)
    RecordReflowStatus(true, frameReflowStatus);
#endif
    
    if (NS_INLINE_IS_BREAK_BEFORE(frameReflowStatus)) {
      // None of the child block fits.
      *aKeepReflowGoing = false;
      if (ShouldAvoidBreakInside(aState.mReflowState)) {
        aState.mReflowStatus = NS_INLINE_LINE_BREAK_BEFORE();
      } else {
        PushLines(aState, aLine.prev());
        NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
      }
    }
    else {
      // Note: line-break-after a block is a nop
      
      // Try to place the child block.
      // Don't force the block to fit if we have positive clearance, because
      // pushing it to the next page would give it more room.
      // Don't force the block to fit if it's impacted by a float. If it is,
      // then pushing it to the next page would give it more room. Note that
      // isImpacted doesn't include impact from the block's own floats.
      bool forceFit = aState.IsAdjacentWithTop() && clearance <= 0 &&
        !floatAvailableSpace.mHasFloats;
      nsCollapsingMargin collapsedBottomMargin;
      nsOverflowAreas overflowAreas;
      *aKeepReflowGoing = brc.PlaceBlock(blockHtmlRS, forceFit, aLine.get(),
                                         collapsedBottomMargin,
                                         aLine->mBounds, overflowAreas,
                                         frameReflowStatus);
      if (!NS_FRAME_IS_FULLY_COMPLETE(frameReflowStatus) &&
          ShouldAvoidBreakInside(aState.mReflowState)) {
        *aKeepReflowGoing = false;
      }

      if (aLine->SetCarriedOutBottomMargin(collapsedBottomMargin)) {
        line_iterator nextLine = aLine;
        ++nextLine;
        if (nextLine != end_lines()) {
          nextLine->MarkPreviousMarginDirty();
        }
      }

      aLine->SetOverflowAreas(overflowAreas);
      if (*aKeepReflowGoing) {
        // Some of the child block fit
        
        // Advance to new Y position
        nscoord newY = aLine->mBounds.YMost();
        aState.mY = newY;
        
        // Continue the block frame now if it didn't completely fit in
        // the available space.
        if (!NS_FRAME_IS_FULLY_COMPLETE(frameReflowStatus)) {
          bool madeContinuation =
            CreateContinuationFor(aState, nullptr, frame);
          
          nsIFrame* nextFrame = frame->GetNextInFlow();
          NS_ASSERTION(nextFrame, "We're supposed to have a next-in-flow by now");
          
          if (NS_FRAME_IS_NOT_COMPLETE(frameReflowStatus)) {
            // If nextFrame used to be an overflow container, make it a normal block
            if (!madeContinuation &&
                (NS_FRAME_IS_OVERFLOW_CONTAINER & nextFrame->GetStateBits())) {
              nsOverflowContinuationTracker::AutoFinish fini(aState.mOverflowTracker, frame);
              nsContainerFrame* parent =
                static_cast<nsContainerFrame*>(nextFrame->GetParent());
              rv = parent->StealFrame(aState.mPresContext, nextFrame);
              NS_ENSURE_SUCCESS(rv, rv);
              if (parent != this)
                ReparentFrame(nextFrame, parent, this);
              mFrames.InsertFrame(nullptr, frame, nextFrame);
              madeContinuation = true; // needs to be added to mLines
              nextFrame->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
              frameReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
            }

            // Push continuation to a new line, but only if we actually made one.
            if (madeContinuation) {
              nsLineBox* line = NewLineBox(nextFrame, true);
              mLines.after_insert(aLine, line);
            }

            PushLines(aState, aLine);
            NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);

            // If we need to reflow the continuation of the block child,
            // then we'd better reflow our continuation
            if (frameReflowStatus & NS_FRAME_REFLOW_NEXTINFLOW) {
              aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
              // We also need to make that continuation's line dirty so
              // it gets reflowed when we reflow our next in flow. The
              // nif's line must always be either a line of the nif's
              // parent block (only if we didn't make a continuation) or
              // else one of our own overflow lines. In the latter case
              // the line is already marked dirty, so just handle the
              // first case.
              if (!madeContinuation) {
                nsBlockFrame* nifBlock =
                  nsLayoutUtils::GetAsBlock(nextFrame->GetParent());
                NS_ASSERTION(nifBlock,
                             "A block's child's next in flow's parent must be a block!");
                for (line_iterator line = nifBlock->begin_lines(),
                     line_end = nifBlock->end_lines(); line != line_end; ++line) {
                  if (line->Contains(nextFrame)) {
                    line->MarkDirty();
                    break;
                  }
                }
              }
            }
            *aKeepReflowGoing = false;
            
            // The bottom margin for a block is only applied on the last
            // flow block. Since we just continued the child block frame,
            // we know that line->mFirstChild is not the last flow block
            // therefore zero out the running margin value.
#ifdef NOISY_VERTICAL_MARGINS
            ListTag(stdout);
            printf(": reflow incomplete, frame=");
            nsFrame::ListTag(stdout, frame);
            printf(" prevBottomMargin=%d, setting to zero\n",
                   aState.mPrevBottomMargin);
#endif
            aState.mPrevBottomMargin.Zero();
          }
          else { // frame is complete but its overflow is not complete
            // Disconnect the next-in-flow and put it in our overflow tracker
            if (!madeContinuation &&
                !(NS_FRAME_IS_OVERFLOW_CONTAINER & nextFrame->GetStateBits())) {
              // It already exists, but as a normal next-in-flow, so we need
              // to dig it out of the child lists.
              nsContainerFrame* parent = static_cast<nsContainerFrame*>
                                           (nextFrame->GetParent());
              rv = parent->StealFrame(aState.mPresContext, nextFrame);
              NS_ENSURE_SUCCESS(rv, rv);
            }
            else if (madeContinuation) {
              mFrames.RemoveFrame(nextFrame);
            }

            // Put it in our overflow list
            aState.mOverflowTracker->Insert(nextFrame, frameReflowStatus);
            NS_MergeReflowStatusInto(&aState.mReflowStatus, frameReflowStatus);

#ifdef NOISY_VERTICAL_MARGINS
            ListTag(stdout);
            printf(": reflow complete but overflow incomplete for ");
            nsFrame::ListTag(stdout, frame);
            printf(" prevBottomMargin=%d collapsedBottomMargin=%d\n",
                   aState.mPrevBottomMargin, collapsedBottomMargin.get());
#endif
            aState.mPrevBottomMargin = collapsedBottomMargin;
          }
        }
        else { // frame is fully complete
#ifdef NOISY_VERTICAL_MARGINS
          ListTag(stdout);
          printf(": reflow complete for ");
          nsFrame::ListTag(stdout, frame);
          printf(" prevBottomMargin=%d collapsedBottomMargin=%d\n",
                 aState.mPrevBottomMargin, collapsedBottomMargin.get());
#endif
          aState.mPrevBottomMargin = collapsedBottomMargin;
        }
#ifdef NOISY_VERTICAL_MARGINS
        ListTag(stdout);
        printf(": frame=");
        nsFrame::ListTag(stdout, frame);
        printf(" carriedOutBottomMargin=%d collapsedBottomMargin=%d => %d\n",
               brc.GetCarriedOutBottomMargin(), collapsedBottomMargin.get(),
               aState.mPrevBottomMargin);
#endif
      } else {
        if ((aLine == mLines.front() && !GetPrevInFlow()) ||
            ShouldAvoidBreakInside(aState.mReflowState)) {
          // If it's our very first line *or* we're not at the top of the page
          // and we have page-break-inside:avoid, then we need to be pushed to
          // our parent's next-in-flow.
          aState.mReflowStatus = NS_INLINE_LINE_BREAK_BEFORE();
        } else {
          // Push the line that didn't fit and any lines that follow it
          // to our next-in-flow.
          PushLines(aState, aLine.prev());
          NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
        }
      }
    }
    break; // out of the reflow retry loop
  }

  // Now that we've got its final position all figured out, position any child
  // views it may have.  Note that the case when frame has a view got handled
  // by FinishReflowChild, but that function didn't have the coordinates needed
  // to correctly decide whether to reposition child views.
  if (originalPosition != frame->GetPosition() && !frame->HasView()) {
    nsContainerFrame::PositionChildViews(frame);
  }
  
#ifdef DEBUG
  VerifyLines(true);
#endif
  return rv;
}

nsresult
nsBlockFrame::ReflowInlineFrames(nsBlockReflowState& aState,
                                 line_iterator aLine,
                                 bool* aKeepReflowGoing)
{
  nsresult rv = NS_OK;
  *aKeepReflowGoing = true;

  aLine->SetLineIsImpactedByFloat(false);

  // Setup initial coordinate system for reflowing the inline frames
  // into. Apply a previous block frame's bottom margin first.
  if (ShouldApplyTopMargin(aState, aLine)) {
    aState.mY += aState.mPrevBottomMargin.get();
  }
  nsFlowAreaRect floatAvailableSpace = aState.GetFloatAvailableSpace();

  LineReflowStatus lineReflowStatus;
  do {
    nscoord availableSpaceHeight = 0;
    do {
      bool allowPullUp = true;
      nsIContent* forceBreakInContent = nullptr;
      int32_t forceBreakOffset = -1;
      gfxBreakPriority forceBreakPriority = eNoBreak;
      do {
        nsFloatManager::SavedState floatManagerState;
        aState.mReflowState.mFloatManager->PushState(&floatManagerState);

        // Once upon a time we allocated the first 30 nsLineLayout objects
        // on the stack, and then we switched to the heap.  At that time
        // these objects were large (1100 bytes on a 32 bit system).
        // Then the nsLineLayout object was shrunk to 156 bytes by
        // removing some internal buffers.  Given that it is so much
        // smaller, the complexity of 2 different ways of allocating
        // no longer makes sense.  Now we always allocate on the stack.
        nsLineLayout lineLayout(aState.mPresContext,
                                aState.mReflowState.mFloatManager,
                                &aState.mReflowState, &aLine);
        lineLayout.Init(&aState, aState.mMinLineHeight, aState.mLineNumber);
        if (forceBreakInContent) {
          lineLayout.ForceBreakAtPosition(forceBreakInContent, forceBreakOffset);
        }
        rv = DoReflowInlineFrames(aState, lineLayout, aLine,
                                  floatAvailableSpace, availableSpaceHeight,
                                  &floatManagerState, aKeepReflowGoing,
                                  &lineReflowStatus, allowPullUp);
        lineLayout.EndLineReflow();

        if (NS_FAILED(rv)) {
          return rv;
        }

        if (LINE_REFLOW_REDO_NO_PULL == lineReflowStatus ||
            LINE_REFLOW_REDO_MORE_FLOATS == lineReflowStatus ||
            LINE_REFLOW_REDO_NEXT_BAND == lineReflowStatus) {
          if (lineLayout.NeedsBackup()) {
            NS_ASSERTION(!forceBreakInContent, "Backing up twice; this should never be necessary");
            // If there is no saved break position, then this will set
            // set forceBreakInContent to null and we won't back up, which is
            // correct.
            forceBreakInContent = lineLayout.GetLastOptionalBreakPosition(&forceBreakOffset, &forceBreakPriority);
          } else {
            forceBreakInContent = nullptr;
          }
          // restore the float manager state
          aState.mReflowState.mFloatManager->PopState(&floatManagerState);
          // Clear out float lists
          aState.mCurrentLineFloats.DeleteAll();
          aState.mBelowCurrentLineFloats.DeleteAll();
        }

        // Don't allow pullup on a subsequent LINE_REFLOW_REDO_NO_PULL pass
        allowPullUp = false;
      } while (LINE_REFLOW_REDO_NO_PULL == lineReflowStatus);
    } while (LINE_REFLOW_REDO_MORE_FLOATS == lineReflowStatus);
  } while (LINE_REFLOW_REDO_NEXT_BAND == lineReflowStatus);

  return rv;
}

void
nsBlockFrame::PushTruncatedLine(nsBlockReflowState& aState,
                                line_iterator       aLine,
                                bool*               aKeepReflowGoing)
{
  PushLines(aState, aLine.prev());
  *aKeepReflowGoing = false;
  NS_FRAME_SET_INCOMPLETE(aState.mReflowStatus);
}

#ifdef DEBUG
static const char* LineReflowStatusNames[] = {
  "LINE_REFLOW_OK", "LINE_REFLOW_STOP", "LINE_REFLOW_REDO_NO_PULL",
  "LINE_REFLOW_REDO_MORE_FLOATS",
  "LINE_REFLOW_REDO_NEXT_BAND", "LINE_REFLOW_TRUNCATED"
};
#endif

nsresult
nsBlockFrame::DoReflowInlineFrames(nsBlockReflowState& aState,
                                   nsLineLayout& aLineLayout,
                                   line_iterator aLine,
                                   nsFlowAreaRect& aFloatAvailableSpace,
                                   nscoord& aAvailableSpaceHeight,
                                   nsFloatManager::SavedState*
                                     aFloatStateBeforeLine,
                                   bool* aKeepReflowGoing,
                                   LineReflowStatus* aLineReflowStatus,
                                   bool aAllowPullUp)
{
  // Forget all of the floats on the line
  aLine->FreeFloats(aState.mFloatCacheFreeList);
  aState.mFloatOverflowAreas.Clear();

  // We need to set this flag on the line if any of our reflow passes
  // are impacted by floats.
  if (aFloatAvailableSpace.mHasFloats)
    aLine->SetLineIsImpactedByFloat(true);
#ifdef REALLY_NOISY_REFLOW
  printf("nsBlockFrame::DoReflowInlineFrames %p impacted = %d\n",
         this, aFloatAvailableSpace.mHasFloats);
#endif

  nscoord x = aFloatAvailableSpace.mRect.x;
  nscoord availWidth = aFloatAvailableSpace.mRect.width;
  nscoord availHeight;
  if (aState.GetFlag(BRS_UNCONSTRAINEDHEIGHT)) {
    availHeight = NS_UNCONSTRAINEDSIZE;
  }
  else {
    /* XXX get the height right! */
    availHeight = aFloatAvailableSpace.mRect.height;
  }

  // Make sure to enable resize optimization before we call BeginLineReflow
  // because it might get disabled there
  aLine->EnableResizeReflowOptimization();

  // For unicode-bidi: plaintext, we need to get the direction of the line from
  // the resolved paragraph level of the first frame on the line, not the block
  // frame, because the block frame could be split by hard line breaks into
  // multiple paragraphs with different base direction
  uint8_t direction =
    (StyleTextReset()->mUnicodeBidi & NS_STYLE_UNICODE_BIDI_PLAINTEXT) ?
      nsBidiPresUtils::GetFrameBaseLevel(aLine->mFirstChild) & 1 :
      StyleVisibility()->mDirection;

  aLineLayout.BeginLineReflow(x, aState.mY,
                              availWidth, availHeight,
                              aFloatAvailableSpace.mHasFloats,
                              false, /*XXX isTopOfPage*/
                              direction);

  aState.SetFlag(BRS_LINE_LAYOUT_EMPTY, false);

  // XXX Unfortunately we need to know this before reflowing the first
  // inline frame in the line. FIX ME.
  if ((0 == aLineLayout.GetLineNumber()) &&
      (NS_BLOCK_HAS_FIRST_LETTER_CHILD & mState) &&
      (NS_BLOCK_HAS_FIRST_LETTER_STYLE & mState)) {
    aLineLayout.SetFirstLetterStyleOK(true);
  }
  NS_ASSERTION(!((NS_BLOCK_HAS_FIRST_LETTER_CHILD & mState) &&
                 GetPrevContinuation()),
               "first letter child bit should only be on first continuation");

  // Reflow the frames that are already on the line first
  nsresult rv = NS_OK;
  LineReflowStatus lineReflowStatus = LINE_REFLOW_OK;
  int32_t i;
  nsIFrame* frame = aLine->mFirstChild;

  if (aFloatAvailableSpace.mHasFloats) {
    // There is a soft break opportunity at the start of the line, because
    // we can always move this line down below float(s).
    if (aLineLayout.NotifyOptionalBreakPosition(frame->GetContent(), 0, true, eNormalBreak)) {
      lineReflowStatus = LINE_REFLOW_REDO_NEXT_BAND;
    }
  }

  // need to repeatedly call GetChildCount here, because the child
  // count can change during the loop!
  for (i = 0; LINE_REFLOW_OK == lineReflowStatus && i < aLine->GetChildCount();
       i++, frame = frame->GetNextSibling()) {
    rv = ReflowInlineFrame(aState, aLineLayout, aLine, frame,
                           &lineReflowStatus);
    NS_ENSURE_SUCCESS(rv, rv);
    if (LINE_REFLOW_OK != lineReflowStatus) {
      // It is possible that one or more of next lines are empty
      // (because of DeleteNextInFlowChild). If so, delete them now
      // in case we are finished.
      ++aLine;
      while ((aLine != end_lines()) && (0 == aLine->GetChildCount())) {
        // XXX Is this still necessary now that DeleteNextInFlowChild
        // uses DoRemoveFrame?
        nsLineBox *toremove = aLine;
        aLine = mLines.erase(aLine);
        NS_ASSERTION(nullptr == toremove->mFirstChild, "bad empty line");
        FreeLineBox(toremove);
      }
      --aLine;

      NS_ASSERTION(lineReflowStatus != LINE_REFLOW_TRUNCATED,
                   "ReflowInlineFrame should never determine that a line "
                   "needs to go to the next page/column");
    }
  }

  // Don't pull up new frames into lines with continuation placeholders
  if (aAllowPullUp) {
    // Pull frames and reflow them until we can't
    while (LINE_REFLOW_OK == lineReflowStatus) {
      frame = PullFrame(aState, aLine);
      if (!frame) {
        break;
      }

      while (LINE_REFLOW_OK == lineReflowStatus) {
        int32_t oldCount = aLine->GetChildCount();
        rv = ReflowInlineFrame(aState, aLineLayout, aLine, frame,
                               &lineReflowStatus);
        NS_ENSURE_SUCCESS(rv, rv);
        if (aLine->GetChildCount() != oldCount) {
          // We just created a continuation for aFrame AND its going
          // to end up on this line (e.g. :first-letter
          // situation). Therefore we have to loop here before trying
          // to pull another frame.
          frame = frame->GetNextSibling();
        }
        else {
          break;
        }
      }
    }
  }

  aState.SetFlag(BRS_LINE_LAYOUT_EMPTY, aLineLayout.LineIsEmpty());

  // We only need to backup if the line isn't going to be reflowed again anyway
  bool needsBackup = aLineLayout.NeedsBackup() &&
    (lineReflowStatus == LINE_REFLOW_STOP || lineReflowStatus == LINE_REFLOW_OK);
  if (needsBackup && aLineLayout.HaveForcedBreakPosition()) {
  	NS_WARNING("We shouldn't be backing up more than once! "
               "Someone must have set a break opportunity beyond the available width, "
               "even though there were better break opportunities before it");
    needsBackup = false;
  }
  if (needsBackup) {
    // We need to try backing up to before a text run
    int32_t offset;
    gfxBreakPriority breakPriority;
    nsIContent* breakContent = aLineLayout.GetLastOptionalBreakPosition(&offset, &breakPriority);
    // XXX It's possible, in fact not unusual, for the break opportunity to already
    // be the end of the line. We should detect that and optimize to not
    // re-do the line.
    if (breakContent) {
      // We can back up!
      lineReflowStatus = LINE_REFLOW_REDO_NO_PULL;
    }
  } else {
    // In case we reflow this line again, remember that we don't
    // need to force any breaking
    aLineLayout.ClearOptionalBreakPosition();
  }

  if (LINE_REFLOW_REDO_NEXT_BAND == lineReflowStatus) {
    // This happens only when we have a line that is impacted by
    // floats and the first element in the line doesn't fit with
    // the floats.
    //
    // What we do is to advance past the first float we find and
    // then reflow the line all over again.
    NS_ASSERTION(NS_UNCONSTRAINEDSIZE != aFloatAvailableSpace.mRect.height,
                 "unconstrained height on totally empty line");

    // See the analogous code for blocks in nsBlockReflowState::ClearFloats.
    if (aFloatAvailableSpace.mRect.height > 0) {
      NS_ASSERTION(aFloatAvailableSpace.mHasFloats,
                   "redo line on totally empty line with non-empty band...");
      // We should never hit this case if we've placed floats on the
      // line; if we have, then the GetFloatAvailableSpace call is wrong
      // and needs to happen after the caller pops the space manager
      // state.
      aState.mFloatManager->AssertStateMatches(aFloatStateBeforeLine);
      aState.mY += aFloatAvailableSpace.mRect.height;
      aFloatAvailableSpace = aState.GetFloatAvailableSpace();
    } else {
      NS_ASSERTION(NS_UNCONSTRAINEDSIZE != aState.mReflowState.availableHeight,
                   "We shouldn't be running out of height here");
      if (NS_UNCONSTRAINEDSIZE == aState.mReflowState.availableHeight) {
        // just move it down a bit to try to get out of this mess
        aState.mY += 1;
        // We should never hit this case if we've placed floats on the
        // line; if we have, then the GetFloatAvailableSpace call is wrong
        // and needs to happen after the caller pops the space manager
        // state.
        aState.mFloatManager->AssertStateMatches(aFloatStateBeforeLine);
        aFloatAvailableSpace = aState.GetFloatAvailableSpace();
      } else {
        // There's nowhere to retry placing the line, so we want to push
        // it to the next page/column where its contents can fit not
        // next to a float.
        lineReflowStatus = LINE_REFLOW_TRUNCATED;
        PushTruncatedLine(aState, aLine, aKeepReflowGoing);
      }
    }

    // XXX: a small optimization can be done here when paginating:
    // if the new Y coordinate is past the end of the block then
    // push the line and return now instead of later on after we are
    // past the float.
  }
  else if (LINE_REFLOW_TRUNCATED != lineReflowStatus &&
           LINE_REFLOW_REDO_NO_PULL != lineReflowStatus) {
    // If we are propagating out a break-before status then there is
    // no point in placing the line.
    if (!NS_INLINE_IS_BREAK_BEFORE(aState.mReflowStatus)) {
      if (!PlaceLine(aState, aLineLayout, aLine, aFloatStateBeforeLine,
                     aFloatAvailableSpace.mRect, aAvailableSpaceHeight,
                     aKeepReflowGoing)) {
        lineReflowStatus = LINE_REFLOW_REDO_MORE_FLOATS;
        // PlaceLine already called GetAvailableSpaceForHeight for us.
      }
    }
  }
#ifdef DEBUG
  if (gNoisyReflow) {
    printf("Line reflow status = %s\n", LineReflowStatusNames[lineReflowStatus]);
  }
#endif

  if (aLineLayout.GetDirtyNextLine()) {
    // aLine may have been pushed to the overflow lines.
    FrameLines* overflowLines = GetOverflowLines();
    // We can't just compare iterators front() to aLine here, since they may be in
    // different lists.
    bool pushedToOverflowLines = overflowLines &&
      overflowLines->mLines.front() == aLine.get();
    if (pushedToOverflowLines) {
      // aLine is stale, it's associated with the main line list but it should
      // be associated with the overflow line list now
      aLine = overflowLines->mLines.begin();
    }
    nsBlockInFlowLineIterator iter(this, aLine, pushedToOverflowLines);
    if (iter.Next() && iter.GetLine()->IsInline()) {
      iter.GetLine()->MarkDirty();
      if (iter.GetContainer() != this) {
        aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
      }
    }
  }

  *aLineReflowStatus = lineReflowStatus;

  return rv;
}

/**
 * Reflow an inline frame. The reflow status is mapped from the frames
 * reflow status to the lines reflow status (not to our reflow status).
 * The line reflow status is simple: true means keep placing frames
 * on the line; false means don't (the line is done). If the line
 * has some sort of breaking affect then aLine's break-type will be set
 * to something other than NS_STYLE_CLEAR_NONE.
 */
nsresult
nsBlockFrame::ReflowInlineFrame(nsBlockReflowState& aState,
                                nsLineLayout& aLineLayout,
                                line_iterator aLine,
                                nsIFrame* aFrame,
                                LineReflowStatus* aLineReflowStatus)
{
  NS_ENSURE_ARG_POINTER(aFrame);
  
  *aLineReflowStatus = LINE_REFLOW_OK;

#ifdef NOISY_FIRST_LETTER
  ListTag(stdout);
  printf(": reflowing ");
  nsFrame::ListTag(stdout, aFrame);
  printf(" reflowingFirstLetter=%s\n",
         aLineLayout.GetFirstLetterStyleOK() ? "on" : "off");
#endif

  // Reflow the inline frame
  nsReflowStatus frameReflowStatus;
  bool           pushedFrame;
  nsresult rv = aLineLayout.ReflowFrame(aFrame, frameReflowStatus,
                                        nullptr, pushedFrame);
  NS_ENSURE_SUCCESS(rv, rv);

  if (frameReflowStatus & NS_FRAME_REFLOW_NEXTINFLOW) {
    aLineLayout.SetDirtyNextLine();
  }

  NS_ENSURE_SUCCESS(rv, rv);
#ifdef REALLY_NOISY_REFLOW_CHILD
  nsFrame::ListTag(stdout, aFrame);
  printf(": status=%x\n", frameReflowStatus);
#endif

#if defined(REFLOW_STATUS_COVERAGE)
  RecordReflowStatus(false, frameReflowStatus);
#endif

  // Send post-reflow notification
  aState.mPrevChild = aFrame;

   /* XXX
      This is where we need to add logic to handle some odd behavior.
      For one thing, we should usually place at least one thing next
      to a left float, even when that float takes up all the width on a line.
      see bug 22496
   */

  // Process the child frames reflow status. There are 5 cases:
  // complete, not-complete, break-before, break-after-complete,
  // break-after-not-complete. There are two situations: we are a
  // block or we are an inline. This makes a total of 10 cases
  // (fortunately, there is some overlap).
  aLine->SetBreakTypeAfter(NS_STYLE_CLEAR_NONE);
  if (NS_INLINE_IS_BREAK(frameReflowStatus) || 
      (NS_STYLE_CLEAR_NONE != aState.mFloatBreakType)) {
    // Always abort the line reflow (because a line break is the
    // minimal amount of break we do).
    *aLineReflowStatus = LINE_REFLOW_STOP;

    // XXX what should aLine's break-type be set to in all these cases?
    uint8_t breakType = NS_INLINE_GET_BREAK_TYPE(frameReflowStatus);
    NS_ASSERTION((NS_STYLE_CLEAR_NONE != breakType) || 
                 (NS_STYLE_CLEAR_NONE != aState.mFloatBreakType), "bad break type");
    NS_ASSERTION(NS_STYLE_CLEAR_LAST_VALUE >= breakType, "invalid break type");

    if (NS_INLINE_IS_BREAK_BEFORE(frameReflowStatus)) {
      // Break-before cases.
      if (aFrame == aLine->mFirstChild) {
        // If we break before the first frame on the line then we must
        // be trying to place content where there's no room (e.g. on a
        // line with wide floats). Inform the caller to reflow the
        // line after skipping past a float.
        *aLineReflowStatus = LINE_REFLOW_REDO_NEXT_BAND;
      }
      else {
        // It's not the first child on this line so go ahead and split
        // the line. We will see the frame again on the next-line.
        SplitLine(aState, aLineLayout, aLine, aFrame, aLineReflowStatus);

        // If we're splitting the line because the frame didn't fit and it
        // was pushed, then mark the line as having word wrapped. We need to
        // know that if we're shrink wrapping our width
        if (pushedFrame) {
          aLine->SetLineWrapped(true);
        }
      }
    }
    else {
      // If a float split and its prev-in-flow was followed by a <BR>, then combine 
      // the <BR>'s break type with the inline's break type (the inline will be the very 
      // next frame after the split float).
      if (NS_STYLE_CLEAR_NONE != aState.mFloatBreakType) {
        breakType = nsLayoutUtils::CombineBreakType(breakType,
                                                    aState.mFloatBreakType);
        aState.mFloatBreakType = NS_STYLE_CLEAR_NONE;
      }
      // Break-after cases
      if (breakType == NS_STYLE_CLEAR_LINE) {
        if (!aLineLayout.GetLineEndsInBR()) {
          breakType = NS_STYLE_CLEAR_NONE;
        }
      }
      aLine->SetBreakTypeAfter(breakType);
      if (NS_FRAME_IS_COMPLETE(frameReflowStatus)) {
        // Split line, but after the frame just reflowed
        SplitLine(aState, aLineLayout, aLine, aFrame->GetNextSibling(), aLineReflowStatus);

        if (NS_INLINE_IS_BREAK_AFTER(frameReflowStatus) &&
            !aLineLayout.GetLineEndsInBR()) {
          aLineLayout.SetDirtyNextLine();
        }
      }
    }
  }

  if (!NS_FRAME_IS_FULLY_COMPLETE(frameReflowStatus)) {
    // Create a continuation for the incomplete frame. Note that the
    // frame may already have a continuation.
    CreateContinuationFor(aState, aLine, aFrame);

    // Remember that the line has wrapped
    if (!aLineLayout.GetLineEndsInBR()) {
      aLine->SetLineWrapped(true);
    }
    
    // If we just ended a first-letter frame or reflowed a placeholder then 
    // don't split the line and don't stop the line reflow...
    // But if we are going to stop anyways we'd better split the line.
    if ((!(frameReflowStatus & NS_INLINE_BREAK_FIRST_LETTER_COMPLETE) && 
         nsGkAtoms::placeholderFrame != aFrame->GetType()) ||
        *aLineReflowStatus == LINE_REFLOW_STOP) {
      // Split line after the current frame
      *aLineReflowStatus = LINE_REFLOW_STOP;
      SplitLine(aState, aLineLayout, aLine, aFrame->GetNextSibling(), aLineReflowStatus);
    }
  }

  return NS_OK;
}

bool
nsBlockFrame::CreateContinuationFor(nsBlockReflowState& aState,
                                    nsLineBox*          aLine,
                                    nsIFrame*           aFrame)
{
  nsIFrame* newFrame = nullptr;

  if (!aFrame->GetNextInFlow()) {
    newFrame = aState.mPresContext->PresShell()->FrameConstructor()->
      CreateContinuingFrame(aState.mPresContext, aFrame, this);

    mFrames.InsertFrame(nullptr, aFrame, newFrame);

    if (aLine) {
      aLine->NoteFrameAdded(newFrame);
    }
  }
#ifdef DEBUG
  VerifyLines(false);
#endif
  return !!newFrame;
}

nsresult
nsBlockFrame::SplitFloat(nsBlockReflowState& aState,
                         nsIFrame*           aFloat,
                         nsReflowStatus      aFloatStatus)
{
  nsIFrame* nextInFlow = aFloat->GetNextInFlow();
  if (nextInFlow) {
    nsContainerFrame *oldParent =
      static_cast<nsContainerFrame*>(nextInFlow->GetParent());
    DebugOnly<nsresult> rv = oldParent->StealFrame(aState.mPresContext, nextInFlow);
    NS_ASSERTION(NS_SUCCEEDED(rv), "StealFrame failed");
    if (oldParent != this) {
      ReparentFrame(nextInFlow, oldParent, this);
    }
  } else {
    nextInFlow = aState.mPresContext->PresShell()->FrameConstructor()->
      CreateContinuingFrame(aState.mPresContext, aFloat, this);
  }
  if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aFloatStatus))
    aFloat->GetNextInFlow()->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);

  // The containing block is now overflow-incomplete.
  NS_FRAME_SET_OVERFLOW_INCOMPLETE(aState.mReflowStatus);

  if (aFloat->StyleDisplay()->mFloats == NS_STYLE_FLOAT_LEFT) {
    aState.mFloatManager->SetSplitLeftFloatAcrossBreak();
  } else {
    NS_ABORT_IF_FALSE(aFloat->StyleDisplay()->mFloats ==
                        NS_STYLE_FLOAT_RIGHT, "unexpected float side");
    aState.mFloatManager->SetSplitRightFloatAcrossBreak();
  }

  aState.AppendPushedFloat(nextInFlow);
  return NS_OK;
}

static nsFloatCache*
GetLastFloat(nsLineBox* aLine)
{
  nsFloatCache* fc = aLine->GetFirstFloat();
  while (fc && fc->Next()) {
    fc = fc->Next();
  }
  return fc;
}

static bool
CheckPlaceholderInLine(nsIFrame* aBlock, nsLineBox* aLine, nsFloatCache* aFC)
{
  if (!aFC)
    return true;
  NS_ASSERTION(!aFC->mFloat->GetPrevContinuation(),
               "float in a line should never be a continuation");
  NS_ASSERTION(!(aFC->mFloat->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT),
               "float in a line should never be a pushed float");
  nsIFrame* ph = aBlock->PresContext()->FrameManager()->
                   GetPlaceholderFrameFor(aFC->mFloat->FirstInFlow());
  for (nsIFrame* f = ph; f; f = f->GetParent()) {
    if (f->GetParent() == aBlock)
      return aLine->Contains(f);
  }
  NS_ASSERTION(false, "aBlock is not an ancestor of aFrame!");
  return true;
}

void
nsBlockFrame::SplitLine(nsBlockReflowState& aState,
                        nsLineLayout& aLineLayout,
                        line_iterator aLine,
                        nsIFrame* aFrame,
                        LineReflowStatus* aLineReflowStatus)
{
  NS_ABORT_IF_FALSE(aLine->IsInline(), "illegal SplitLine on block line");

  int32_t pushCount = aLine->GetChildCount() - aLineLayout.GetCurrentSpanCount();
  NS_ABORT_IF_FALSE(pushCount >= 0, "bad push count"); 

#ifdef DEBUG
  if (gNoisyReflow) {
    nsFrame::IndentBy(stdout, gNoiseIndent);
    printf("split line: from line=%p pushCount=%d aFrame=",
           static_cast<void*>(aLine.get()), pushCount);
    if (aFrame) {
      nsFrame::ListTag(stdout, aFrame);
    }
    else {
      printf("(null)");
    }
    printf("\n");
    if (gReallyNoisyReflow) {
      aLine->List(stdout, gNoiseIndent+1);
    }
  }
#endif

  if (0 != pushCount) {
    NS_ABORT_IF_FALSE(aLine->GetChildCount() > pushCount, "bad push");
    NS_ABORT_IF_FALSE(nullptr != aFrame, "whoops");
#ifdef DEBUG
    {
      nsIFrame *f = aFrame;
      int32_t count = pushCount;
      while (f && count > 0) {
        f = f->GetNextSibling();
        --count;
      }
      NS_ASSERTION(count == 0, "Not enough frames to push");
    }
#endif

    // Put frames being split out into their own line
    nsLineBox* newLine = NewLineBox(aLine, aFrame, pushCount);
    mLines.after_insert(aLine, newLine);
#ifdef DEBUG
    if (gReallyNoisyReflow) {
      newLine->List(stdout, gNoiseIndent+1);
    }
#endif

    // Let line layout know that some frames are no longer part of its
    // state.
    aLineLayout.SplitLineTo(aLine->GetChildCount());

    // If floats have been placed whose placeholders have been pushed to the new
    // line, we need to reflow the old line again. We don't want to look at the
    // frames in the new line, because as a large paragraph is laid out the 
    // we'd get O(N^2) performance. So instead we just check that the last
    // float and the last below-current-line float are still in aLine.
    if (!CheckPlaceholderInLine(this, aLine, GetLastFloat(aLine)) ||
        !CheckPlaceholderInLine(this, aLine, aState.mBelowCurrentLineFloats.Tail())) {
      *aLineReflowStatus = LINE_REFLOW_REDO_NO_PULL;
    }

#ifdef DEBUG
    VerifyLines(true);
#endif
  }
}

bool
nsBlockFrame::IsLastLine(nsBlockReflowState& aState,
                         line_iterator aLine)
{
  while (++aLine != end_lines()) {
    // There is another line
    if (0 != aLine->GetChildCount()) {
      // If the next line is a block line then this line is the last in a
      // group of inline lines.
      return aLine->IsBlock();
    }
    // The next line is empty, try the next one
  }

  // XXX Not sure about this part
  // Try our next-in-flows lines to answer the question
  nsBlockFrame* nextInFlow = (nsBlockFrame*) GetNextInFlow();
  while (nullptr != nextInFlow) {
    for (line_iterator line = nextInFlow->begin_lines(),
                   line_end = nextInFlow->end_lines();
         line != line_end;
         ++line)
    {
      if (0 != line->GetChildCount())
        return line->IsBlock();
    }
    nextInFlow = (nsBlockFrame*) nextInFlow->GetNextInFlow();
  }

  // This is the last line - so don't allow justification
  return true;
}

bool
nsBlockFrame::PlaceLine(nsBlockReflowState& aState,
                        nsLineLayout&       aLineLayout,
                        line_iterator       aLine,
                        nsFloatManager::SavedState *aFloatStateBeforeLine,
                        nsRect&             aFloatAvailableSpace,
                        nscoord&            aAvailableSpaceHeight,
                        bool*             aKeepReflowGoing)
{
  // Trim extra white-space from the line before placing the frames
  aLineLayout.TrimTrailingWhiteSpace();

  // Vertically align the frames on this line.
  //
  // According to the CSS2 spec, section 12.6.1, the "marker" box
  // participates in the height calculation of the list-item box's
  // first line box.
  //
  // There are exactly two places a bullet can be placed: near the
  // first or second line. It's only placed on the second line in a
  // rare case: when the first line is empty.
  bool addedBullet = false;
  if (HasOutsideBullet() &&
      ((aLine == mLines.front() &&
        (!aLineLayout.IsZeroHeight() || (aLine == mLines.back()))) ||
       (mLines.front() != mLines.back() &&
        0 == mLines.front()->mBounds.height &&
        aLine == mLines.begin().next()))) {
    nsHTMLReflowMetrics metrics;
    nsIFrame* bullet = GetOutsideBullet();
    ReflowBullet(bullet, aState, metrics, aState.mY);
    NS_ASSERTION(!BulletIsEmpty() || metrics.height == 0,
                 "empty bullet took up space");
    aLineLayout.AddBulletFrame(bullet, metrics);
    addedBullet = true;
  }
  aLineLayout.VerticalAlignLine();

  // We want to compare to the available space that we would have had in
  // the line's height *before* we placed any floats in the line itself.
  // Floats that are in the line are handled during line reflow (and may
  // result in floats being pushed to below the line or (I HOPE???) in a
  // reflow with a forced break position).
  nsRect oldFloatAvailableSpace(aFloatAvailableSpace);
  // As we redo for floats, we can't reduce the amount of height we're
  // checking.
  aAvailableSpaceHeight = std::max(aAvailableSpaceHeight, aLine->mBounds.height);
  aFloatAvailableSpace = 
    aState.GetFloatAvailableSpaceForHeight(aLine->mBounds.y,
                                           aAvailableSpaceHeight,
                                           aFloatStateBeforeLine).mRect;
  NS_ASSERTION(aFloatAvailableSpace.y == oldFloatAvailableSpace.y, "yikes");
  // Restore the height to the position of the next band.
  aFloatAvailableSpace.height = oldFloatAvailableSpace.height;
  // If the available space between the floats is smaller now that we
  // know the height, return false (and cause another pass with
  // LINE_REFLOW_REDO_MORE_FLOATS).
  if (AvailableSpaceShrunk(oldFloatAvailableSpace, aFloatAvailableSpace)) {
    return false;
  }

#ifdef DEBUG
  {
    static nscoord lastHeight = 0;
    if (CRAZY_HEIGHT(aLine->mBounds.y)) {
      lastHeight = aLine->mBounds.y;
      if (abs(aLine->mBounds.y - lastHeight) > CRAZY_H/10) {
        nsFrame::ListTag(stdout);
        printf(": line=%p y=%d line.bounds.height=%d\n",
               static_cast<void*>(aLine.get()),
               aLine->mBounds.y, aLine->mBounds.height);
      }
    }
    else {
      lastHeight = 0;
    }
  }
#endif

  // Only block frames horizontally align their children because
  // inline frames "shrink-wrap" around their children (therefore
  // there is no extra horizontal space).
  const nsStyleText* styleText = StyleText();

  /**
   * text-align-last defaults to the same value as text-align when
   * text-align-last is set to auto (except when text-align is set to justify),
   * so in that case we don't need to set isLastLine.
   *
   * In other words, isLastLine really means isLastLineAndWeCare.
   */
  bool isLastLine =
    !IsSVGText() &&
    ((NS_STYLE_TEXT_ALIGN_AUTO != styleText->mTextAlignLast ||
      NS_STYLE_TEXT_ALIGN_JUSTIFY == styleText->mTextAlign) &&
     (aLineLayout.GetLineEndsInBR() ||
      IsLastLine(aState, aLine)));
  aLineLayout.HorizontalAlignFrames(aLine->mBounds, isLastLine);
  // XXX: not only bidi: right alignment can be broken after
  // RelativePositionFrames!!!
  // XXXldb Is something here considering relatively positioned frames at
  // other than their original positions?
#ifdef IBMBIDI
  // XXXldb Why don't we do this earlier?
  if (aState.mPresContext->BidiEnabled()) {
    if (!aState.mPresContext->IsVisualMode() ||
        StyleVisibility()->mDirection == NS_STYLE_DIRECTION_RTL) {
      nsBidiPresUtils::ReorderFrames(aLine->mFirstChild, aLine->GetChildCount());
    } // not visual mode
  } // bidi enabled
#endif // IBMBIDI

  // From here on, pfd->mBounds rectangles are incorrect because bidi
  // might have moved frames around!
  nsOverflowAreas overflowAreas;
  aLineLayout.RelativePositionFrames(overflowAreas);
  aLine->SetOverflowAreas(overflowAreas);
  if (addedBullet) {
    aLineLayout.RemoveBulletFrame(GetOutsideBullet());
  }

  // Inline lines do not have margins themselves; however they are
  // impacted by prior block margins. If this line ends up having some
  // height then we zero out the previous bottom margin value that was
  // already applied to the line's starting Y coordinate. Otherwise we
  // leave it be so that the previous blocks bottom margin can be
  // collapsed with a block that follows.
  nscoord newY;

  if (!aLine->CachedIsEmpty()) {
    // This line has some height. Therefore the application of the
    // previous-bottom-margin should stick.
    aState.mPrevBottomMargin.Zero();
    newY = aLine->mBounds.YMost();
  }
  else {
    // Don't let the previous-bottom-margin value affect the newY
    // coordinate (it was applied in ReflowInlineFrames speculatively)
    // since the line is empty.
    // We already called |ShouldApplyTopMargin|, and if we applied it
    // then BRS_APPLYTOPMARGIN is set.
    nscoord dy = aState.GetFlag(BRS_APPLYTOPMARGIN)
                   ? -aState.mPrevBottomMargin.get() : 0;
    newY = aState.mY + dy;
  }

  if (!NS_FRAME_IS_FULLY_COMPLETE(aState.mReflowStatus) &&
      ShouldAvoidBreakInside(aState.mReflowState)) {
    aLine->AppendFloats(aState.mCurrentLineFloats);
    aState.mReflowStatus = NS_INLINE_LINE_BREAK_BEFORE();
    return true;
  }

  // See if the line fit (our first line always does).
  if (mLines.front() != aLine &&
      newY > aState.mBottomEdge &&
      aState.mBottomEdge != NS_UNCONSTRAINEDSIZE) {
    NS_ASSERTION(aState.mCurrentLine == aLine, "oops");
    if (ShouldAvoidBreakInside(aState.mReflowState)) {
      // All our content doesn't fit, start on the next page.
      aState.mReflowStatus = NS_INLINE_LINE_BREAK_BEFORE();
    } else {
      // Push aLine and all of its children and anything else that
      // follows to our next-in-flow.
      PushTruncatedLine(aState, aLine, aKeepReflowGoing);
    }
    return true;
  }

  aState.mY = newY;
  
  // Add the already placed current-line floats to the line
  aLine->AppendFloats(aState.mCurrentLineFloats);

  // Any below current line floats to place?
  if (aState.mBelowCurrentLineFloats.NotEmpty()) {
    // Reflow the below-current-line floats, which places on the line's
    // float list.
    aState.PlaceBelowCurrentLineFloats(aState.mBelowCurrentLineFloats, aLine);
    aLine->AppendFloats(aState.mBelowCurrentLineFloats);
  }

  // When a line has floats, factor them into the combined-area
  // computations.
  if (aLine->HasFloats()) {
    // Combine the float combined area (stored in aState) and the
    // value computed by the line layout code.
    nsOverflowAreas lineOverflowAreas;
    NS_FOR_FRAME_OVERFLOW_TYPES(otype) {
      nsRect &o = lineOverflowAreas.Overflow(otype);
      o = aLine->GetOverflowArea(otype);
#ifdef NOISY_COMBINED_AREA
      ListTag(stdout);
      printf(": overflow %d lineCA=%d,%d,%d,%d floatCA=%d,%d,%d,%d\n",
             otype,
             o.x, o.y, o.width, o.height,
             aState.mFloatOverflowAreas.Overflow(otype).x,
             aState.mFloatOverflowAreas.Overflow(otype).y,
             aState.mFloatOverflowAreas.Overflow(otype).width,
             aState.mFloatOverflowAreas.Overflow(otype).height);
#endif
      o.UnionRect(aState.mFloatOverflowAreas.Overflow(otype), o);

#ifdef NOISY_COMBINED_AREA
      printf("  ==> final lineCA=%d,%d,%d,%d\n",
             o.x, o.y, o.width, o.height);
#endif
    }
    aLine->SetOverflowAreas(lineOverflowAreas);
  }

  // Apply break-after clearing if necessary
  // This must stay in sync with |ReflowDirtyLines|.
  if (aLine->HasFloatBreakAfter()) {
    aState.mY = aState.ClearFloats(aState.mY, aLine->GetBreakTypeAfter());
  }
  return true;
}

void
nsBlockFrame::PushLines(nsBlockReflowState&  aState,
                        nsLineList::iterator aLineBefore)
{
  // NOTE: aLineBefore is always a normal line, not an overflow line.
  // The following expression will assert otherwise.
  DebugOnly<bool> check = aLineBefore == mLines.begin();

  nsLineList::iterator overBegin(aLineBefore.next());

  // PushTruncatedPlaceholderLine sometimes pushes the first line.  Ugh.
  bool firstLine = overBegin == begin_lines();

  if (overBegin != end_lines()) {
    // Remove floats in the lines from mFloats
    nsFrameList floats;
    CollectFloats(overBegin->mFirstChild, floats, true);

    if (floats.NotEmpty()) {
      // Push the floats onto the front of the overflow out-of-flows list
      nsAutoOOFFrameList oofs(this);
      oofs.mList.InsertFrames(nullptr, nullptr, floats);
    }

    // overflow lines can already exist in some cases, in particular,
    // when shrinkwrapping and we discover that the shrinkwap causes
    // the height of some child block to grow which creates additional
    // overflowing content. In such cases we must prepend the new
    // overflow to the existing overflow.
    FrameLines* overflowLines = RemoveOverflowLines();
    if (!overflowLines) {
      // XXXldb use presshell arena!
      overflowLines = new FrameLines();
    }
    if (overflowLines) {
      nsIFrame* lineBeforeLastFrame;
      if (firstLine) {
        lineBeforeLastFrame = nullptr; // removes all frames
      } else {
        nsIFrame* f = overBegin->mFirstChild;
        lineBeforeLastFrame = f ? f->GetPrevSibling() : mFrames.LastChild();
        NS_ASSERTION(!f || lineBeforeLastFrame == aLineBefore->LastChild(),
                     "unexpected line frames");
      }
      nsFrameList pushedFrames = mFrames.RemoveFramesAfter(lineBeforeLastFrame);
      overflowLines->mFrames.InsertFrames(nullptr, nullptr, pushedFrames);

      overflowLines->mLines.splice(overflowLines->mLines.begin(), mLines,
                                    overBegin, end_lines());
      NS_ASSERTION(!overflowLines->mLines.empty(), "should not be empty");
      // this takes ownership but it won't delete it immediately so we
      // can keep using it.
      SetOverflowLines(overflowLines);
  
      // Mark all the overflow lines dirty so that they get reflowed when
      // they are pulled up by our next-in-flow.

      // XXXldb Can this get called O(N) times making the whole thing O(N^2)?
      for (line_iterator line = overflowLines->mLines.begin(),
             line_end = overflowLines->mLines.end();
           line != line_end;
           ++line)
      {
        line->MarkDirty();
        line->MarkPreviousMarginDirty();
        line->mBounds.SetRect(0, 0, 0, 0);
        if (line->HasFloats()) {
          line->FreeFloats(aState.mFloatCacheFreeList);
        }
      }
    }
  }

#ifdef DEBUG
  VerifyOverflowSituation();
#endif
}

// The overflowLines property is stored as a pointer to a line list,
// which must be deleted.  However, the following functions all maintain
// the invariant that the property is never set if the list is empty.

bool
nsBlockFrame::DrainOverflowLines()
{
#ifdef DEBUG
  VerifyOverflowSituation();
#endif

  // Steal the prev-in-flow's overflow lines and prepend them.
  bool didFindOverflow = false;
  nsBlockFrame* prevBlock = static_cast<nsBlockFrame*>(GetPrevInFlow());
  if (prevBlock) {
    prevBlock->ClearLineCursor();
    FrameLines* overflowLines = prevBlock->RemoveOverflowLines();
    if (overflowLines) {
      // Make all the frames on the overflow line list mine.
      ReparentFrames(overflowLines->mFrames, prevBlock, this);

      // Make the overflow out-of-flow frames mine too.
      nsAutoOOFFrameList oofs(prevBlock);
      if (oofs.mList.NotEmpty()) {
        ReparentFrames(oofs.mList, prevBlock, this);
        mFloats.InsertFrames(nullptr, nullptr, oofs.mList);
      }

      if (!mLines.empty()) {
        // Remember to recompute the margins on the first line. This will
        // also recompute the correct deltaY if necessary.
        mLines.front()->MarkPreviousMarginDirty();
      }
      // The overflow lines have already been marked dirty and their previous
      // margins marked dirty also.
      
      // Prepend the overflow frames/lines to our principal list.
      mFrames.InsertFrames(nullptr, nullptr, overflowLines->mFrames);
      mLines.splice(mLines.begin(), overflowLines->mLines);
      NS_ASSERTION(overflowLines->mLines.empty(), "splice should empty list");
      delete overflowLines;
      didFindOverflow = true;
    }
  }

  // Now append our own overflow lines.
  return DrainSelfOverflowList() || didFindOverflow;
}

bool
nsBlockFrame::DrainSelfOverflowList()
{
  nsAutoPtr<FrameLines> ourOverflowLines(RemoveOverflowLines());
  if (!ourOverflowLines) {
    return false;
  }

  // No need to reparent frames in our own overflow lines/oofs, because they're
  // already ours. But we should put overflow floats back in mFloats.
  nsAutoOOFFrameList oofs(this);
  if (oofs.mList.NotEmpty()) {
    // The overflow floats go after our regular floats.
    mFloats.AppendFrames(nullptr, oofs.mList);
  }

  if (!ourOverflowLines->mLines.empty()) {
    mFrames.AppendFrames(nullptr, ourOverflowLines->mFrames);
    mLines.splice(mLines.end(), ourOverflowLines->mLines);
  }
  return true;
}

/**
 * Pushed floats are floats whose placeholders are in a previous
 * continuation.  They might themselves be next-continuations of a float
 * that partially fit in an earlier continuation, or they might be the
 * first continuation of a float that couldn't be placed at all.
 *
 * Pushed floats live permanently at the beginning of a block's float
 * list, where they must live *before* any floats whose placeholders are
 * in that block.
 *
 * Temporarily, during reflow, they also live on the pushed floats list,
 * which only holds them between (a) when one continuation pushes them to
 * its pushed floats list because they don't fit and (b) when the next
 * continuation pulls them onto the beginning of its float list.
 *
 * DrainPushedFloats sets up pushed floats the way we need them at the
 * start of reflow; they are then reflowed by ReflowPushedFloats (which
 * might push some of them on).  Floats with placeholders in this block
 * are reflowed by (nsBlockReflowState/nsLineLayout)::AddFloat, which
 * also maintains these invariants.
 */
void
nsBlockFrame::DrainPushedFloats(nsBlockReflowState& aState)
{
#ifdef DEBUG
  // Between when we drain pushed floats and when we complete reflow,
  // we're allowed to have multiple continuations of the same float on
  // our floats list, since a first-in-flow might get pushed to a later
  // continuation of its containing block.  But it's not permitted
  // outside that time.
  nsLayoutUtils::AssertNoDuplicateContinuations(this, mFloats);
#endif

  // If we're getting reflowed multiple times without our
  // next-continuation being reflowed, we might need to pull back floats
  // that we just put in the list to be pushed to our next-in-flow.
  // We don't want to pull back any next-in-flows of floats on our own
  // float list, and we only need to pull back first-in-flows whose
  // placeholders were in earlier blocks (since first-in-flows whose
  // placeholders are in this block will get pulled appropriately by
  // AddFloat, and will then be more likely to be in the correct order).
  // FIXME: What if there's a continuation in our pushed floats list
  // whose prev-in-flow is in a previous continuation of this block
  // rather than this block?  Might we need to pull it back so we don't
  // report ourselves complete?
  // FIXME: Maybe we should just pull all of them back?
  nsPresContext* presContext = PresContext();
  nsFrameList* ourPushedFloats = GetPushedFloats();
  if (ourPushedFloats) {
    // When we pull back floats, we want to put them with the pushed
    // floats, which must live at the start of our float list, but we
    // want them at the end of those pushed floats.
    // FIXME: This isn't quite right!  What if they're all pushed floats?
    nsIFrame *insertionPrevSibling = nullptr; /* beginning of list */
    for (nsIFrame* f = mFloats.FirstChild();
         f && (f->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT);
         f = f->GetNextSibling()) {
      insertionPrevSibling = f;
    }

    for (nsIFrame *f = ourPushedFloats->LastChild(), *next; f; f = next) {
      next = f->GetPrevSibling();

      if (f->GetPrevContinuation()) {
        // FIXME
      } else {
        nsPlaceholderFrame *placeholder =
          presContext->FrameManager()->GetPlaceholderFrameFor(f);
        nsIFrame *floatOriginalParent = presContext->PresShell()->
          FrameConstructor()->GetFloatContainingBlock(placeholder);
        if (floatOriginalParent != this) {
          // This is a first continuation that was pushed from one of our
          // previous continuations.  Take it out of the pushed floats
          // list and put it in our floats list, before any of our
          // floats, but after other pushed floats.
          ourPushedFloats->RemoveFrame(f);
          mFloats.InsertFrame(nullptr, insertionPrevSibling, f);
        }
      }
    }

    if (ourPushedFloats->IsEmpty()) {
      RemovePushedFloats()->Delete(presContext->PresShell());
    }
  }

  // After our prev-in-flow has completed reflow, it may have a pushed
  // floats list, containing floats that we need to own.  Take these.
  nsBlockFrame* prevBlock = static_cast<nsBlockFrame*>(GetPrevInFlow());
  if (prevBlock) {
    AutoFrameListPtr list(presContext, prevBlock->RemovePushedFloats());
    if (list && list->NotEmpty()) {
      mFloats.InsertFrames(this, nullptr, *list);
    }
  }
}

nsBlockFrame::FrameLines*
nsBlockFrame::GetOverflowLines() const
{
  if (!HasOverflowLines()) {
    return nullptr;
  }
  FrameLines* prop =
    static_cast<FrameLines*>(Properties().Get(OverflowLinesProperty()));
  NS_ASSERTION(prop && !prop->mLines.empty() &&
               prop->mLines.front()->GetChildCount() == 0 ? prop->mFrames.IsEmpty() :
                 prop->mLines.front()->mFirstChild == prop->mFrames.FirstChild(),
               "value should always be stored and non-empty when state set");
  return prop;
}

nsBlockFrame::FrameLines*
nsBlockFrame::RemoveOverflowLines()
{
  if (!HasOverflowLines()) {
    return nullptr;
  }
  FrameLines* prop =
    static_cast<FrameLines*>(Properties().Remove(OverflowLinesProperty()));
  NS_ASSERTION(prop && !prop->mLines.empty() &&
               prop->mLines.front()->GetChildCount() == 0 ? prop->mFrames.IsEmpty() :
                 prop->mLines.front()->mFirstChild == prop->mFrames.FirstChild(),
               "value should always be stored and non-empty when state set");
  RemoveStateBits(NS_BLOCK_HAS_OVERFLOW_LINES);
  return prop;
}

void
nsBlockFrame::DestroyOverflowLines()
{
  NS_ASSERTION(HasOverflowLines(), "huh?");
  FrameLines* prop =
    static_cast<FrameLines*>(Properties().Remove(OverflowLinesProperty()));
  NS_ASSERTION(prop && prop->mLines.empty(),
               "value should always be stored but empty when destroying");
  RemoveStateBits(NS_BLOCK_HAS_OVERFLOW_LINES);
  delete prop;
}

// This takes ownership of aOverflowLines.
// XXX We should allocate overflowLines from presShell arena!
void
nsBlockFrame::SetOverflowLines(FrameLines* aOverflowLines)
{
  NS_ASSERTION(aOverflowLines, "null lines");
  NS_ASSERTION(!aOverflowLines->mLines.empty(), "empty lines");
  NS_ASSERTION(aOverflowLines->mLines.front()->mFirstChild ==
               aOverflowLines->mFrames.FirstChild(),
               "invalid overflow lines / frames");
  NS_ASSERTION(!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_LINES),
               "Overwriting existing overflow lines");

  FrameProperties props = Properties();
  // Verify that we won't overwrite an existing overflow list
  NS_ASSERTION(!props.Get(OverflowLinesProperty()), "existing overflow list");
  props.Set(OverflowLinesProperty(), aOverflowLines);
  AddStateBits(NS_BLOCK_HAS_OVERFLOW_LINES);
}

nsFrameList*
nsBlockFrame::GetOverflowOutOfFlows() const
{
  if (!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS)) {
    return nullptr;
  }
  nsFrameList* result =
    GetPropTableFrames(PresContext(), OverflowOutOfFlowsProperty());
  NS_ASSERTION(result, "value should always be non-empty when state set");
  return result;
}

// This takes ownership of the frames
void
nsBlockFrame::SetOverflowOutOfFlows(const nsFrameList& aList,
                                    nsFrameList* aPropValue)
{
  NS_PRECONDITION(!!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS) ==
                  !!aPropValue, "state does not match value");

  if (aList.IsEmpty()) {
    if (!(GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS)) {
      return;
    }
    nsPresContext* pc = PresContext();
    nsFrameList* list = RemovePropTableFrames(pc, OverflowOutOfFlowsProperty());
    NS_ASSERTION(aPropValue == list, "prop value mismatch");
    list->Clear();
    list->Delete(pc->PresShell());
    RemoveStateBits(NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS);
  }
  else if (GetStateBits() & NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS) {
    NS_ASSERTION(aPropValue == GetPropTableFrames(PresContext(),
                                 OverflowOutOfFlowsProperty()),
                 "prop value mismatch");
    *aPropValue = aList;
  }
  else {
    nsPresContext* pc = PresContext();
    SetPropTableFrames(pc, new (pc->PresShell()) nsFrameList(aList),
                       OverflowOutOfFlowsProperty());
    AddStateBits(NS_BLOCK_HAS_OVERFLOW_OUT_OF_FLOWS);
  }
}

nsBulletFrame*
nsBlockFrame::GetInsideBullet() const
{
  if (!HasInsideBullet()) {
    return nullptr;
  }
  NS_ASSERTION(!HasOutsideBullet(), "invalid bullet state");
  nsBulletFrame* frame =
    static_cast<nsBulletFrame*>(Properties().Get(InsideBulletProperty()));
  NS_ASSERTION(frame && frame->GetType() == nsGkAtoms::bulletFrame,
               "bogus inside bullet frame");
  return frame;
}

nsBulletFrame*
nsBlockFrame::GetOutsideBullet() const
{
  nsFrameList* list = GetOutsideBulletList();
  return list ? static_cast<nsBulletFrame*>(list->FirstChild())
              : nullptr;
}

nsFrameList*
nsBlockFrame::GetOutsideBulletList() const
{
  if (!HasOutsideBullet()) {
    return nullptr;
  }
  NS_ASSERTION(!HasInsideBullet(), "invalid bullet state");
  nsFrameList* list =
    static_cast<nsFrameList*>(Properties().Get(OutsideBulletProperty()));
  NS_ASSERTION(list && list->GetLength() == 1 &&
               list->FirstChild()->GetType() == nsGkAtoms::bulletFrame,
               "bogus outside bullet list");
  return list;
}

nsFrameList*
nsBlockFrame::GetPushedFloats() const
{
  if (!HasPushedFloats()) {
    return nullptr;
  }
  nsFrameList* result =
    static_cast<nsFrameList*>(Properties().Get(PushedFloatProperty()));
  NS_ASSERTION(result, "value should always be non-empty when state set");
  return result;
}

nsFrameList*
nsBlockFrame::EnsurePushedFloats()
{
  nsFrameList *result = GetPushedFloats();
  if (result)
    return result;

  result = new (PresContext()->PresShell()) nsFrameList;
  Properties().Set(PushedFloatProperty(), result);
  AddStateBits(NS_BLOCK_HAS_PUSHED_FLOATS);

  return result;
}

nsFrameList*
nsBlockFrame::RemovePushedFloats()
{
  if (!HasPushedFloats()) {
    return nullptr;
  }
  nsFrameList *result =
    static_cast<nsFrameList*>(Properties().Remove(PushedFloatProperty()));
  RemoveStateBits(NS_BLOCK_HAS_PUSHED_FLOATS);
  NS_ASSERTION(result, "value should always be non-empty when state set");
  return result;
}

//////////////////////////////////////////////////////////////////////
// Frame list manipulation routines

NS_IMETHODIMP
nsBlockFrame::AppendFrames(ChildListID  aListID,
                           nsFrameList& aFrameList)
{
  if (aFrameList.IsEmpty()) {
    return NS_OK;
  }
  if (aListID != kPrincipalList) {
    if (kAbsoluteList == aListID) {
      return nsContainerFrame::AppendFrames(aListID, aFrameList);
    }
    else if (kFloatList == aListID) {
      mFloats.AppendFrames(nullptr, aFrameList);
      return NS_OK;
    }
    else {
      NS_ERROR("unexpected child list");
      return NS_ERROR_INVALID_ARG;
    }
  }

  // Find the proper last-child for where the append should go
  nsIFrame* lastKid = mFrames.LastChild();
  NS_ASSERTION((mLines.empty() ? nullptr : mLines.back()->LastChild()) ==
               lastKid, "out-of-sync mLines / mFrames");

  // Add frames after the last child
#ifdef NOISY_REFLOW_REASON
  ListTag(stdout);
  printf(": append ");
  nsFrame::ListTag(stdout, aFrameList);
  if (lastKid) {
    printf(" after ");
    nsFrame::ListTag(stdout, lastKid);
  }
  printf("\n");
#endif

  AddFrames(aFrameList, lastKid);
  PresContext()->PresShell()->
    FrameNeedsReflow(this, nsIPresShell::eTreeChange,
                     NS_FRAME_HAS_DIRTY_CHILDREN); // XXX sufficient?
  return NS_OK;
}

NS_IMETHODIMP
nsBlockFrame::InsertFrames(ChildListID aListID,
                           nsIFrame* aPrevFrame,
                           nsFrameList& aFrameList)
{
  NS_ASSERTION(!aPrevFrame || aPrevFrame->GetParent() == this,
               "inserting after sibling frame with different parent");

  if (aListID != kPrincipalList) {
    if (kAbsoluteList == aListID) {
      return nsContainerFrame::InsertFrames(aListID, aPrevFrame, aFrameList);
    }
    else if (kFloatList == aListID) {
      mFloats.InsertFrames(this, aPrevFrame, aFrameList);
      return NS_OK;
    }
#ifdef IBMBIDI
    else if (kNoReflowPrincipalList == aListID) {}
#endif // IBMBIDI
    else {
      NS_ERROR("unexpected child list");
      return NS_ERROR_INVALID_ARG;
    }
  }

#ifdef NOISY_REFLOW_REASON
  ListTag(stdout);
  printf(": insert ");
  nsFrame::ListTag(stdout, aFrameList);
  if (aPrevFrame) {
    printf(" after ");
    nsFrame::ListTag(stdout, aPrevFrame);
  }
  printf("\n");
#endif

  AddFrames(aFrameList, aPrevFrame);

#ifdef IBMBIDI
  if (aListID != kNoReflowPrincipalList)
#endif // IBMBIDI
    PresContext()->PresShell()->
      FrameNeedsReflow(this, nsIPresShell::eTreeChange,
                       NS_FRAME_HAS_DIRTY_CHILDREN); // XXX sufficient?
  return NS_OK;
}

static bool
ShouldPutNextSiblingOnNewLine(nsIFrame* aLastFrame)
{
  nsIAtom* type = aLastFrame->GetType();
  if (type == nsGkAtoms::brFrame) {
    return true;
  }
  // XXX the IS_DIRTY check is a wallpaper for bug 822910.
  if (type == nsGkAtoms::textFrame &&
      !(aLastFrame->GetStateBits() & NS_FRAME_IS_DIRTY)) {
    return aLastFrame->HasTerminalNewline() &&
      aLastFrame->StyleText()->NewlineIsSignificant();
  }
  return false;
}

void
nsBlockFrame::AddFrames(nsFrameList& aFrameList, nsIFrame* aPrevSibling)
{
  // Clear our line cursor, since our lines may change.
  ClearLineCursor();

  if (aFrameList.IsEmpty()) {
    return;
  }

  // If we're inserting at the beginning of our list and we have an
  // inside bullet, insert after that bullet.
  if (!aPrevSibling && HasInsideBullet()) {
    aPrevSibling = GetInsideBullet();
  }
  
  // Attempt to find the line that contains the previous sibling
  FrameLines* overflowLines;
  nsLineList* lineList = &mLines;
  nsLineList::iterator prevSibLine = lineList->end();
  int32_t prevSiblingIndex = -1;
  if (aPrevSibling) {
    // XXX_perf This is technically O(N^2) in some cases, but by using
    // RFind instead of Find, we make it O(N) in the most common case,
    // which is appending content.

    // Find the line that contains the previous sibling
    if (!nsLineBox::RFindLineContaining(aPrevSibling, lineList->begin(),
                                        prevSibLine, mFrames.LastChild(),
                                        &prevSiblingIndex)) {
      // Not in mLines - try overflow lines.
      overflowLines = GetOverflowLines();
      lineList = overflowLines ? &overflowLines->mLines : nullptr;
      if (overflowLines) {
        prevSibLine = overflowLines->mLines.end();
        prevSiblingIndex = -1;
        if (!nsLineBox::RFindLineContaining(aPrevSibling, lineList->begin(),
                                            prevSibLine,
                                            overflowLines->mFrames.LastChild(),
                                            &prevSiblingIndex)) {
          lineList = nullptr;
        }
      }
      if (!lineList) {
        // Note: defensive code! RFindLineContaining must not return
        // false in this case, so if it does...
        NS_NOTREACHED("prev sibling not in line list");
        lineList = &mLines;
        aPrevSibling = nullptr;
        prevSibLine = lineList->end();
      }
    }
  }

  // Find the frame following aPrevSibling so that we can join up the
  // two lists of frames.
  if (aPrevSibling) {
    // Split line containing aPrevSibling in two if the insertion
    // point is somewhere in the middle of the line.
    int32_t rem = prevSibLine->GetChildCount() - prevSiblingIndex - 1;
    if (rem) {
      // Split the line in two where the frame(s) are being inserted.
      nsLineBox* line = NewLineBox(prevSibLine, aPrevSibling->GetNextSibling(), rem);
      lineList->after_insert(prevSibLine, line);
      // Mark prevSibLine dirty and as needing textrun invalidation, since
      // we may be breaking up text in the line. Its previous line may also
      // need to be invalidated because it may be able to pull some text up.
      MarkLineDirty(prevSibLine, lineList);
      // The new line will also need its textruns recomputed because of the
      // frame changes.
      line->MarkDirty();
      line->SetInvalidateTextRuns(true);
    }
  }
  else if (! lineList->empty()) {
    lineList->front()->MarkDirty();
    lineList->front()->SetInvalidateTextRuns(true);
  }
  nsFrameList& frames = lineList == &mLines ? mFrames : overflowLines->mFrames;
  const nsFrameList::Slice& newFrames =
    frames.InsertFrames(nullptr, aPrevSibling, aFrameList);

  // Walk through the new frames being added and update the line data
  // structures to fit.
  for (nsFrameList::Enumerator e(newFrames); !e.AtEnd(); e.Next()) {
    nsIFrame* newFrame = e.get();
    NS_ASSERTION(!aPrevSibling || aPrevSibling->GetNextSibling() == newFrame,
                 "Unexpected aPrevSibling");
    NS_ASSERTION(newFrame->GetType() != nsGkAtoms::placeholderFrame ||
                 (!newFrame->IsAbsolutelyPositioned() &&
                  !newFrame->IsFloating()),
                 "Placeholders should not float or be positioned");

    bool isBlock = newFrame->IsBlockOutside();

    // If the frame is a block frame, or if there is no previous line or if the
    // previous line is a block line we need to make a new line.  We also make
    // a new line, as an optimization, in the two cases we know we'll need it:
    // if the previous line ended with a <br>, or if it has significant whitespace
    // and ended in a newline.
    if (isBlock || prevSibLine == lineList->end() || prevSibLine->IsBlock() ||
        (aPrevSibling && ShouldPutNextSiblingOnNewLine(aPrevSibling))) {
      // Create a new line for the frame and add its line to the line
      // list.
      nsLineBox* line = NewLineBox(newFrame, isBlock);
      if (prevSibLine != lineList->end()) {
        // Append new line after prevSibLine
        lineList->after_insert(prevSibLine, line);
        ++prevSibLine;
      }
      else {
        // New line is going before the other lines
        lineList->push_front(line);
        prevSibLine = lineList->begin();
      }
    }
    else {
      prevSibLine->NoteFrameAdded(newFrame);
      // We're adding inline content to prevSibLine, so we need to mark it
      // dirty, ensure its textruns are recomputed, and possibly do the same
      // to its previous line since that line may be able to pull content up.
      MarkLineDirty(prevSibLine, lineList);
    }

    aPrevSibling = newFrame;
  }

#ifdef DEBUG
  MOZ_ASSERT(aFrameList.IsEmpty());
  VerifyLines(true);
#endif
}

void
nsBlockFrame::RemoveFloatFromFloatCache(nsIFrame* aFloat)
{
  // Find which line contains the float, so we can update
  // the float cache.
  line_iterator line = begin_lines(), line_end = end_lines();
  for ( ; line != line_end; ++line) {
    if (line->IsInline() && line->RemoveFloat(aFloat)) {
      break;
    }
  }
}

void
nsBlockFrame::RemoveFloat(nsIFrame* aFloat)
{
#ifdef DEBUG
  // Floats live in mFloats, or in the PushedFloat or OverflowOutOfFlows
  // frame list properties.
  if (!mFloats.ContainsFrame(aFloat)) {
    MOZ_ASSERT((GetOverflowOutOfFlows() &&
                GetOverflowOutOfFlows()->ContainsFrame(aFloat)) ||
               (GetPushedFloats() &&
                GetPushedFloats()->ContainsFrame(aFloat)),
               "aFloat is not our child or on an unexpected frame list");
  }
#endif

  if (mFloats.StartRemoveFrame(aFloat)) {
    return;
  }

  nsFrameList* list = GetPushedFloats();
  if (list && list->ContinueRemoveFrame(aFloat)) {
#if 0
    // XXXmats not yet - need to investigate nsBlockReflowState::mPushedFloats
    // first so we don't leave it pointing to a deleted list.
    if (list->IsEmpty()) {
      delete RemovePushedFloats();
    }
#endif
    return;
  }

  {
    nsAutoOOFFrameList oofs(this);
    if (oofs.mList.ContinueRemoveFrame(aFloat)) {
      return;
    }
  }
}

static void MarkSameFloatManagerLinesDirty(nsBlockFrame* aBlock)
{
  nsBlockFrame* blockWithFloatMgr = aBlock;
  while (!(blockWithFloatMgr->GetStateBits() & NS_BLOCK_FLOAT_MGR)) {
    nsBlockFrame* bf = nsLayoutUtils::GetAsBlock(blockWithFloatMgr->GetParent());
    if (!bf) {
      break;
    }
    blockWithFloatMgr = bf;
  }
    
  // Mark every line at and below the line where the float was
  // dirty, and mark their lines dirty too. We could probably do
  // something more efficient --- e.g., just dirty the lines that intersect
  // the float vertically.
  MarkAllDescendantLinesDirty(blockWithFloatMgr);
}

/**
 * Returns true if aFrame is a block that has one or more float children.
 */
static bool BlockHasAnyFloats(nsIFrame* aFrame)
{
  nsBlockFrame* block = nsLayoutUtils::GetAsBlock(aFrame);
  if (!block)
    return false;
  if (block->GetFirstChild(nsIFrame::kFloatList))
    return true;
    
  nsLineList::iterator line = block->begin_lines();
  nsLineList::iterator endLine = block->end_lines();
  while (line != endLine) {
    if (line->IsBlock() && BlockHasAnyFloats(line->mFirstChild))
      return true;
    ++line;
  }
  return false;
}

NS_IMETHODIMP
nsBlockFrame::RemoveFrame(ChildListID aListID,
                          nsIFrame* aOldFrame)
{
  nsresult rv = NS_OK;

#ifdef NOISY_REFLOW_REASON
  ListTag(stdout);
  printf(": remove ");
  nsFrame::ListTag(stdout, aOldFrame);
  printf("\n");
#endif

  if (aListID == kPrincipalList) {
    bool hasFloats = BlockHasAnyFloats(aOldFrame);
    rv = DoRemoveFrame(aOldFrame, REMOVE_FIXED_CONTINUATIONS);
    if (hasFloats) {
      MarkSameFloatManagerLinesDirty(this);
    }
  }
  else if (kAbsoluteList == aListID) {
    nsContainerFrame::RemoveFrame(aListID, aOldFrame);
    return NS_OK;
  }
  else if (kFloatList == aListID) {
    // Make sure to mark affected lines dirty for the float frame
    // we are removing; this way is a bit messy, but so is the rest of the code.
    // See bug 390762.
    NS_ASSERTION(!aOldFrame->GetPrevContinuation(),
                 "RemoveFrame should not be called on pushed floats.");
    for (nsIFrame* f = aOldFrame;
         f && !(f->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER);
         f = f->GetNextContinuation()) {
      MarkSameFloatManagerLinesDirty(static_cast<nsBlockFrame*>(f->GetParent()));
    }
    DoRemoveOutOfFlowFrame(aOldFrame);
  }
#ifdef IBMBIDI
  else if (kNoReflowPrincipalList == aListID) {
    // Skip the call to |FrameNeedsReflow| below by returning now.
    return DoRemoveFrame(aOldFrame, REMOVE_FIXED_CONTINUATIONS);
  }
#endif // IBMBIDI
  else {
    NS_ERROR("unexpected child list");
    rv = NS_ERROR_INVALID_ARG;
  }

  if (NS_SUCCEEDED(rv)) {
    PresContext()->PresShell()->
      FrameNeedsReflow(this, nsIPresShell::eTreeChange,
                       NS_FRAME_HAS_DIRTY_CHILDREN); // XXX sufficient?
  }
  return rv;
}

void
nsBlockFrame::DoRemoveOutOfFlowFrame(nsIFrame* aFrame)
{
  // The containing block is always the parent of aFrame.
  nsBlockFrame* block = (nsBlockFrame*)aFrame->GetParent();

  // Remove aFrame from the appropriate list.
  if (aFrame->IsAbsolutelyPositioned()) {
    // This also deletes the next-in-flows
    block->GetAbsoluteContainingBlock()->RemoveFrame(block,
                                                     kAbsoluteList,
                                                     aFrame);
  }
  else {
    // First remove aFrame's next-in-flows.
    nsIFrame* nif = aFrame->GetNextInFlow();
    if (nif) {
      static_cast<nsContainerFrame*>(nif->GetParent())
        ->DeleteNextInFlowChild(aFrame->PresContext(), nif, false);
    }
    // Now remove aFrame from its child list and Destroy it.
    block->RemoveFloatFromFloatCache(aFrame);
    block->RemoveFloat(aFrame);
    aFrame->Destroy();
  }
}

/**
 * This helps us iterate over the list of all normal + overflow lines
 */
void
nsBlockFrame::TryAllLines(nsLineList::iterator* aIterator,
                          nsLineList::iterator* aStartIterator,
                          nsLineList::iterator* aEndIterator,
                          bool* aInOverflowLines,
                          FrameLines** aOverflowLines)
{
  if (*aIterator == *aEndIterator) {
    if (!*aInOverflowLines) {
      // Try the overflow lines
      *aInOverflowLines = true;
      FrameLines* lines = GetOverflowLines();
      if (lines) {
        *aStartIterator = lines->mLines.begin();
        *aIterator = *aStartIterator;
        *aEndIterator = lines->mLines.end();
        *aOverflowLines = lines;
      }
    }
  }
}

nsBlockInFlowLineIterator::nsBlockInFlowLineIterator(nsBlockFrame* aFrame,
    line_iterator aLine)
  : mFrame(aFrame), mLine(aLine), mLineList(&aFrame->mLines)
{
  // This will assert if aLine isn't in mLines of aFrame:
  DebugOnly<bool> check = aLine == mFrame->begin_lines();
}

nsBlockInFlowLineIterator::nsBlockInFlowLineIterator(nsBlockFrame* aFrame,
    line_iterator aLine, bool aInOverflow)
  : mFrame(aFrame), mLine(aLine),
    mLineList(aInOverflow ? &aFrame->GetOverflowLines()->mLines
                          : &aFrame->mLines)
{
}

nsBlockInFlowLineIterator::nsBlockInFlowLineIterator(nsBlockFrame* aFrame,
    bool* aFoundValidLine)
  : mFrame(aFrame), mLineList(&aFrame->mLines)
{
  mLine = aFrame->begin_lines();
  *aFoundValidLine = FindValidLine();
}

static nsIFrame*
FindChildContaining(nsBlockFrame* aFrame, nsIFrame* aFindFrame)
{
  NS_ASSERTION(aFrame, "must have frame");
  nsIFrame* child;
  while (true) {
    nsIFrame* block = aFrame;
    do {
      child = nsLayoutUtils::FindChildContainingDescendant(block, aFindFrame);
      if (child)
        break;
      block = block->GetNextContinuation();
    } while (block);
    if (!child)
      return nullptr;
    if (!(child->GetStateBits() & NS_FRAME_OUT_OF_FLOW))
      break;
    aFindFrame = aFrame->PresContext()->FrameManager()->GetPlaceholderFrameFor(child);
  }

  return child;
}

nsBlockInFlowLineIterator::nsBlockInFlowLineIterator(nsBlockFrame* aFrame,
    nsIFrame* aFindFrame, bool* aFoundValidLine)
  : mFrame(aFrame), mLineList(&aFrame->mLines)
{
  *aFoundValidLine = false;

  nsIFrame* child = FindChildContaining(aFrame, aFindFrame);
  if (!child)
    return;

  // Try to use the cursor if it exists, otherwise fall back to the first line
  nsLineBox* cursor = aFrame->GetLineCursor();
  if (!cursor) {
    line_iterator iter = aFrame->begin_lines();
    if (iter != aFrame->end_lines()) {
      cursor = iter;
    }
  }

  if (cursor) {
    // Perform a simultaneous forward and reverse search starting from the
    // line cursor.
    nsBlockFrame::line_iterator line = aFrame->line(cursor);
    nsBlockFrame::reverse_line_iterator rline = aFrame->rline(cursor);
    nsBlockFrame::line_iterator line_end = aFrame->end_lines();
    nsBlockFrame::reverse_line_iterator rline_end = aFrame->rend_lines();
    // rline is positioned on the line containing 'cursor', so it's not
    // rline_end. So we can safely increment it (i.e. move it to one line
    // earlier) to start searching there.
    ++rline;
    while (line != line_end || rline != rline_end) {
      if (line != line_end) {
        if (line->Contains(child)) {
          *aFoundValidLine = true;
          mLine = line;
          return;
        }
        ++line;
      }
      if (rline != rline_end) {
        if (rline->Contains(child)) {
          *aFoundValidLine = true;
          mLine = rline;
          return;
        }
        ++rline;
      }
    }
    // Didn't find the line
  }

  // If we reach here, it means that we have not been able to find the
  // desired frame in our in-flow lines.  So we should start looking at
  // our overflow lines. In order to do that, we set mLine to the end
  // iterator so that FindValidLine starts to look at overflow lines,
  // if any.

  mLine = aFrame->end_lines();

  if (!FindValidLine())
    return;

  do {
    if (mLine->Contains(child)) {
      *aFoundValidLine = true;
      return;
    }
  } while (Next());
}

nsBlockFrame::line_iterator
nsBlockInFlowLineIterator::End()
{
  return mLineList->end();
}

bool
nsBlockInFlowLineIterator::IsLastLineInList()
{
  line_iterator end = End();
  return mLine != end && mLine.next() == end;
}

bool
nsBlockInFlowLineIterator::Next()
{
  ++mLine;
  return FindValidLine();
}

bool
nsBlockInFlowLineIterator::Prev()
{
  line_iterator begin = mLineList->begin();
  if (mLine != begin) {
    --mLine;
    return true;
  }
  bool currentlyInOverflowLines = GetInOverflow();
  while (true) {
    if (currentlyInOverflowLines) {
      mLineList = &mFrame->mLines;
      mLine = mLineList->end();
      if (mLine != mLineList->begin()) {
        --mLine;
        return true;
      }
    } else {
      mFrame = static_cast<nsBlockFrame*>(mFrame->GetPrevInFlow());
      if (!mFrame)
        return false;
      nsBlockFrame::FrameLines* overflowLines = mFrame->GetOverflowLines();
      if (overflowLines) {
        mLineList = &overflowLines->mLines;
        mLine = mLineList->end();
        NS_ASSERTION(mLine != mLineList->begin(), "empty overflow line list?");
        --mLine;
        return true;
      }
    }
    currentlyInOverflowLines = !currentlyInOverflowLines;
  }
}

bool
nsBlockInFlowLineIterator::FindValidLine()
{
  line_iterator end = mLineList->end();
  if (mLine != end)
    return true;
  bool currentlyInOverflowLines = GetInOverflow();
  while (true) {
    if (currentlyInOverflowLines) {
      mFrame = static_cast<nsBlockFrame*>(mFrame->GetNextInFlow());
      if (!mFrame)
        return false;
      mLineList = &mFrame->mLines;
      mLine = mLineList->begin();
      if (mLine != mLineList->end())
        return true;
    } else {
      nsBlockFrame::FrameLines* overflowLines = mFrame->GetOverflowLines();
      if (overflowLines) {
        mLineList = &overflowLines->mLines;
        mLine = mLineList->begin();
        NS_ASSERTION(mLine != mLineList->end(), "empty overflow line list?");
        return true;
      }
    }
    currentlyInOverflowLines = !currentlyInOverflowLines;
  }
}

static nsresult RemoveBlockChild(nsIFrame* aFrame,
                                 bool      aRemoveOnlyFluidContinuations)
{
  if (!aFrame)
    return NS_OK;

  nsBlockFrame* nextBlock = nsLayoutUtils::GetAsBlock(aFrame->GetParent());
  NS_ASSERTION(nextBlock,
               "Our child's continuation's parent is not a block?");
  return nextBlock->DoRemoveFrame(aFrame,
      (aRemoveOnlyFluidContinuations ? 0 : nsBlockFrame::REMOVE_FIXED_CONTINUATIONS));
}

// This function removes aDeletedFrame and all its continuations.  It
// is optimized for deleting a whole series of frames. The easy
// implementation would invoke itself recursively on
// aDeletedFrame->GetNextContinuation, then locate the line containing
// aDeletedFrame and remove aDeletedFrame from that line. But here we
// start by locating aDeletedFrame and then scanning from that point
// on looking for continuations.
nsresult
nsBlockFrame::DoRemoveFrame(nsIFrame* aDeletedFrame, uint32_t aFlags)
{
  // Clear our line cursor, since our lines may change.
  ClearLineCursor();

  nsPresContext* presContext = PresContext();
  if (aDeletedFrame->GetStateBits() &
      (NS_FRAME_OUT_OF_FLOW | NS_FRAME_IS_OVERFLOW_CONTAINER)) {
    if (!aDeletedFrame->GetPrevInFlow()) {
      NS_ASSERTION(aDeletedFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW,
                   "Expected out-of-flow frame");
      DoRemoveOutOfFlowFrame(aDeletedFrame);
    }
    else {
      nsContainerFrame::DeleteNextInFlowChild(presContext, aDeletedFrame,
                                              (aFlags & FRAMES_ARE_EMPTY) != 0);
    }
    return NS_OK;
  }

  // Find the line that contains deletedFrame
  nsLineList::iterator line_start = mLines.begin(),
                       line_end = mLines.end();
  nsLineList::iterator line = line_start;
  FrameLines* overflowLines = nullptr;
  bool searchingOverflowList = false;
  // Make sure we look in the overflow lines even if the normal line
  // list is empty
  TryAllLines(&line, &line_start, &line_end, &searchingOverflowList,
              &overflowLines);
  while (line != line_end) {
    if (line->Contains(aDeletedFrame)) {
      break;
    }
    ++line;
    TryAllLines(&line, &line_start, &line_end, &searchingOverflowList,
                &overflowLines);
  }

  if (line == line_end) {
    NS_ERROR("can't find deleted frame in lines");
    return NS_ERROR_FAILURE;
  }
  
  if (!(aFlags & FRAMES_ARE_EMPTY)) {
    if (line != line_start) {
      line.prev()->MarkDirty();
      line.prev()->SetInvalidateTextRuns(true);
    }
    else if (searchingOverflowList && !mLines.empty()) {
      mLines.back()->MarkDirty();
      mLines.back()->SetInvalidateTextRuns(true);
    }
  }

  while (line != line_end && aDeletedFrame) {
    NS_ASSERTION(this == aDeletedFrame->GetParent(), "messed up delete code");
    NS_ASSERTION(line->Contains(aDeletedFrame), "frame not in line");

    if (!(aFlags & FRAMES_ARE_EMPTY)) {
      line->MarkDirty();
      line->SetInvalidateTextRuns(true);
    }

    // If the frame being deleted is the last one on the line then
    // optimize away the line->Contains(next-in-flow) call below.
    bool isLastFrameOnLine = 1 == line->GetChildCount();
    if (!isLastFrameOnLine) {
      line_iterator next = line.next();
      nsIFrame* lastFrame = next != line_end ?
        next->mFirstChild->GetPrevSibling() :
        (searchingOverflowList ? overflowLines->mFrames.LastChild() : 
                                 mFrames.LastChild());
      NS_ASSERTION(next == line_end || lastFrame == line->LastChild(),
                   "unexpected line frames");
      isLastFrameOnLine = lastFrame == aDeletedFrame;
    }

    // Remove aDeletedFrame from the line
    if (line->mFirstChild == aDeletedFrame) {
      // We should be setting this to null if aDeletedFrame
      // is the only frame on the line. HOWEVER in that case
      // we will be removing the line anyway, see below.
      line->mFirstChild = aDeletedFrame->GetNextSibling();
    }

    // Hmm, this won't do anything if we're removing a frame in the first
    // overflow line... Hopefully doesn't matter
    --line;
    if (line != line_end && !line->IsBlock()) {
      // Since we just removed a frame that follows some inline
      // frames, we need to reflow the previous line.
      line->MarkDirty();
    }
    ++line;

    // Take aDeletedFrame out of the sibling list. Note that
    // prevSibling will only be nullptr when we are deleting the very
    // first frame in the main or overflow list.
    if (searchingOverflowList) {
      overflowLines->mFrames.RemoveFrame(aDeletedFrame);
    } else {
      mFrames.RemoveFrame(aDeletedFrame);
    }

    // Update the child count of the line to be accurate
    line->NoteFrameRemoved(aDeletedFrame);

    // Destroy frame; capture its next continuation first in case we need
    // to destroy that too.
    nsIFrame* deletedNextContinuation = (aFlags & REMOVE_FIXED_CONTINUATIONS) ?
        aDeletedFrame->GetNextContinuation() : aDeletedFrame->GetNextInFlow();
#ifdef NOISY_REMOVE_FRAME
    printf("DoRemoveFrame: %s line=%p frame=",
           searchingOverflowList?"overflow":"normal", line.get());
    nsFrame::ListTag(stdout, aDeletedFrame);
    printf(" prevSibling=%p deletedNextContinuation=%p\n",
           aDeletedFrame->GetPrevSibling(), deletedNextContinuation);
#endif

    // If next-in-flow is an overflow container, must remove it first.
    if (deletedNextContinuation &&
        deletedNextContinuation->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
      static_cast<nsContainerFrame*>(deletedNextContinuation->GetParent())
        ->DeleteNextInFlowChild(presContext, deletedNextContinuation, false);
      deletedNextContinuation = nullptr;
    }

    aDeletedFrame->Destroy();
    aDeletedFrame = deletedNextContinuation;

    bool haveAdvancedToNextLine = false;
    // If line is empty, remove it now.
    if (0 == line->GetChildCount()) {
#ifdef NOISY_REMOVE_FRAME
        printf("DoRemoveFrame: %s line=%p became empty so it will be removed\n",
               searchingOverflowList?"overflow":"normal", line.get());
#endif
      nsLineBox *cur = line;
      if (!searchingOverflowList) {
        line = mLines.erase(line);
        // Invalidate the space taken up by the line.
        // XXX We need to do this if we're removing a frame as a result of
        // a call to RemoveFrame(), but we may not need to do this in all
        // cases...
#ifdef NOISY_BLOCK_INVALIDATE
        nsRect visOverflow(cur->GetVisualOverflowArea());
        printf("%p invalidate 10 (%d, %d, %d, %d)\n",
               this, visOverflow.x, visOverflow.y,
               visOverflow.width, visOverflow.height);
#endif
      } else {
        line = overflowLines->mLines.erase(line);
        if (overflowLines->mLines.empty()) {
          DestroyOverflowLines();
          overflowLines = nullptr;
          // We just invalidated our iterators.  Since we were in
          // the overflow lines list, which is now empty, set them
          // so we're at the end of the regular line list.
          line_start = mLines.begin();
          line_end = mLines.end();
          line = line_end;
        }
      }
      FreeLineBox(cur);

      // If we're removing a line, ReflowDirtyLines isn't going to
      // know that it needs to slide lines unless something is marked
      // dirty.  So mark the previous margin of the next line dirty if
      // there is one.
      if (line != line_end) {
        line->MarkPreviousMarginDirty();
      }
      haveAdvancedToNextLine = true;
    } else {
      // Make the line that just lost a frame dirty, and advance to
      // the next line.
      if (!deletedNextContinuation || isLastFrameOnLine ||
          !line->Contains(deletedNextContinuation)) {
        line->MarkDirty();
        ++line;
        haveAdvancedToNextLine = true;
      }
    }

    if (deletedNextContinuation) {
      // See if we should keep looking in the current flow's line list.
      if (deletedNextContinuation->GetParent() != this) {
        // The deceased frames continuation is not a child of the
        // current block. So break out of the loop so that we advance
        // to the next parent.
        //
        // If we have a continuation in a different block then all bets are
        // off regarding whether we are deleting frames without actual content,
        // so don't propagate FRAMES_ARE_EMPTY any further.
        aFlags &= ~FRAMES_ARE_EMPTY;
        break;
      }

      // If we advanced to the next line then check if we should switch to the
      // overflow line list.
      if (haveAdvancedToNextLine) {
        if (line != line_end && !searchingOverflowList &&
            !line->Contains(deletedNextContinuation)) {
          // We have advanced to the next *normal* line but the next-in-flow
          // is not there - force a switch to the overflow line list.
          line = line_end;
        }

        TryAllLines(&line, &line_start, &line_end, &searchingOverflowList,
                    &overflowLines);
#ifdef NOISY_REMOVE_FRAME
        printf("DoRemoveFrame: now on %s line=%p\n",
               searchingOverflowList?"overflow":"normal", line.get());
#endif
      }
    }
  }

  if (!(aFlags & FRAMES_ARE_EMPTY) && line.next() != line_end) {
    line.next()->MarkDirty();
    line.next()->SetInvalidateTextRuns(true);
  }

#ifdef DEBUG
  VerifyLines(true);
  VerifyOverflowSituation();
#endif

  // Advance to next flow block if the frame has more continuations
  return RemoveBlockChild(aDeletedFrame, !(aFlags & REMOVE_FIXED_CONTINUATIONS));
}

static bool
FindBlockLineFor(nsIFrame*             aChild,
                 nsLineList::iterator  aBegin,
                 nsLineList::iterator  aEnd,
                 nsLineList::iterator* aResult)
{
  MOZ_ASSERT(aChild->IsBlockOutside());
  for (nsLineList::iterator line = aBegin; line != aEnd; ++line) {
    MOZ_ASSERT(line->GetChildCount() > 0);
    if (line->IsBlock() && line->mFirstChild == aChild) {
      MOZ_ASSERT(line->GetChildCount() == 1);
      *aResult = line;
      return true;
    }
  }
  return false;
}

static bool
FindInlineLineFor(nsIFrame*             aChild,
                  const nsFrameList&    aFrameList,
                  nsLineList::iterator  aBegin,
                  nsLineList::iterator  aEnd,
                  nsLineList::iterator* aResult)
{
  MOZ_ASSERT(!aChild->IsBlockOutside());
  for (nsLineList::iterator line = aBegin; line != aEnd; ++line) {
    MOZ_ASSERT(line->GetChildCount() > 0);
    if (!line->IsBlock()) {
      // Optimize by comparing the line's last child first.
      nsLineList::iterator next = line.next();
      if (aChild == (next == aEnd ? aFrameList.LastChild()
                                  : next->mFirstChild->GetPrevSibling()) ||
          line->Contains(aChild)) {
        *aResult = line;
        return true;
      }
    }
  }
  return false;
}

static bool
FindLineFor(nsIFrame*             aChild,
            const nsFrameList&    aFrameList,
            nsLineList::iterator  aBegin,
            nsLineList::iterator  aEnd,
            nsLineList::iterator* aResult)
{
  return aChild->IsBlockOutside() ?
    FindBlockLineFor(aChild, aBegin, aEnd, aResult) :
    FindInlineLineFor(aChild, aFrameList, aBegin, aEnd, aResult);
}

nsresult
nsBlockFrame::StealFrame(nsPresContext* aPresContext,
                         nsIFrame*      aChild,
                         bool           aForceNormal)
{
  MOZ_ASSERT(aChild->GetParent() == this);

  if ((aChild->GetStateBits() & NS_FRAME_OUT_OF_FLOW) &&
      aChild->IsFloating()) {
    RemoveFloat(aChild);
    return NS_OK;
  }

  if ((aChild->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)
      && !aForceNormal) {
    return nsContainerFrame::StealFrame(aPresContext, aChild);
  }

  MOZ_ASSERT(!(aChild->GetStateBits() & NS_FRAME_OUT_OF_FLOW));

  nsLineList::iterator line;
  if (FindLineFor(aChild, mFrames, mLines.begin(), mLines.end(), &line)) {
    RemoveFrameFromLine(aChild, line, mFrames, mLines);
  } else {
    FrameLines* overflowLines = GetOverflowLines();
    DebugOnly<bool> found;
    found = FindLineFor(aChild, overflowLines->mFrames,
                        overflowLines->mLines.begin(),
                        overflowLines->mLines.end(), &line);
    MOZ_ASSERT(found);
    RemoveFrameFromLine(aChild, line, overflowLines->mFrames,
                        overflowLines->mLines);
    if (overflowLines->mLines.empty()) {
      DestroyOverflowLines();
    }
  }

  return NS_OK;
}

void
nsBlockFrame::RemoveFrameFromLine(nsIFrame* aChild, nsLineList::iterator aLine,
                                  nsFrameList& aFrameList, nsLineList& aLineList)
{
  aFrameList.RemoveFrame(aChild);
  if (aChild == aLine->mFirstChild) {
    aLine->mFirstChild = aChild->GetNextSibling();
  }
  aLine->NoteFrameRemoved(aChild);
  if (aLine->GetChildCount() > 0) {
    aLine->MarkDirty();
  } else {
    // The line became empty - destroy it.
    nsLineBox* lineBox = aLine;
    aLine = aLineList.erase(aLine);
    if (aLine != aLineList.end()) {
      aLine->MarkPreviousMarginDirty();
    }
    FreeLineBox(lineBox);
  }
}

void
nsBlockFrame::DeleteNextInFlowChild(nsPresContext* aPresContext,
                                    nsIFrame*      aNextInFlow,
                                    bool           aDeletingEmptyFrames)
{
  NS_PRECONDITION(aNextInFlow->GetPrevInFlow(), "bad next-in-flow");

  if (aNextInFlow->GetStateBits() &
      (NS_FRAME_OUT_OF_FLOW | NS_FRAME_IS_OVERFLOW_CONTAINER)) {
    nsContainerFrame::DeleteNextInFlowChild(aPresContext,
        aNextInFlow, aDeletingEmptyFrames);
  }
  else {
#ifdef DEBUG
    if (aDeletingEmptyFrames) {
      nsLayoutUtils::AssertTreeOnlyEmptyNextInFlows(aNextInFlow);
    }
#endif
    DoRemoveFrame(aNextInFlow,
        aDeletingEmptyFrames ? FRAMES_ARE_EMPTY : 0);
  }
}

////////////////////////////////////////////////////////////////////////
// Float support

nsRect
nsBlockFrame::AdjustFloatAvailableSpace(nsBlockReflowState& aState,
                                        const nsRect& aFloatAvailableSpace,
                                        nsIFrame* aFloatFrame)
{
  // Compute the available width. By default, assume the width of the
  // containing block.
  nscoord availWidth;
  const nsStyleDisplay* floatDisplay = aFloatFrame->StyleDisplay();

  if (NS_STYLE_DISPLAY_TABLE != floatDisplay->mDisplay ||
      eCompatibility_NavQuirks != aState.mPresContext->CompatibilityMode() ) {
    availWidth = aState.mContentArea.width;
  }
  else {
    // This quirk matches the one in nsBlockReflowState::FlowAndPlaceFloat
    // give tables only the available space
    // if they can shrink we may not be constrained to place
    // them in the next line
    availWidth = aFloatAvailableSpace.width;
  }

  nscoord availHeight = NS_UNCONSTRAINEDSIZE == aState.mContentArea.height
                        ? NS_UNCONSTRAINEDSIZE
                        : std::max(0, aState.mContentArea.YMost() - aState.mY);

#ifdef DISABLE_FLOAT_BREAKING_IN_COLUMNS
  if (availHeight != NS_UNCONSTRAINEDSIZE &&
      nsLayoutUtils::GetClosestFrameOfType(this, nsGkAtoms::columnSetFrame)) {
    // Tell the float it has unrestricted height, so it won't break.
    // If the float doesn't actually fit in the column it will fail to be
    // placed, and either move to the top of the next column or just
    // overflow.
    availHeight = NS_UNCONSTRAINEDSIZE;
  }
#endif

  return nsRect(aState.mContentArea.x,
                aState.mContentArea.y,
                availWidth, availHeight);
}

nscoord
nsBlockFrame::ComputeFloatWidth(nsBlockReflowState& aState,
                                const nsRect&       aFloatAvailableSpace,
                                nsIFrame*           aFloat)
{
  NS_PRECONDITION(aFloat->GetStateBits() & NS_FRAME_OUT_OF_FLOW,
                  "aFloat must be an out-of-flow frame");
  // Reflow the float.
  nsRect availSpace = AdjustFloatAvailableSpace(aState, aFloatAvailableSpace,
                                                aFloat);

  nsHTMLReflowState floatRS(aState.mPresContext, aState.mReflowState, aFloat, 
                            availSpace.Size());
  return floatRS.ComputedWidth() + floatRS.mComputedBorderPadding.LeftRight() +
    floatRS.mComputedMargin.LeftRight();
}

nsresult
nsBlockFrame::ReflowFloat(nsBlockReflowState& aState,
                          const nsRect&       aAdjustedAvailableSpace,
                          nsIFrame*           aFloat,
                          nsMargin&           aFloatMargin,
                          nsMargin&           aFloatOffsets,
                          bool                aFloatPushedDown,
                          nsReflowStatus&     aReflowStatus)
{
  NS_PRECONDITION(aFloat->GetStateBits() & NS_FRAME_OUT_OF_FLOW,
                  "aFloat must be an out-of-flow frame");
  // Reflow the float.
  aReflowStatus = NS_FRAME_COMPLETE;

#ifdef NOISY_FLOAT
  printf("Reflow Float %p in parent %p, availSpace(%d,%d,%d,%d)\n",
          aFloat, this, 
          aFloatAvailableSpace.x, aFloatAvailableSpace.y, 
          aFloatAvailableSpace.width, aFloatAvailableSpace.height
  );
#endif

  nsHTMLReflowState floatRS(aState.mPresContext, aState.mReflowState, aFloat,
                            nsSize(aAdjustedAvailableSpace.width,
                                   aAdjustedAvailableSpace.height));

  // Normally the mIsTopOfPage state is copied from the parent reflow
  // state.  However, when reflowing a float, if we've placed other
  // floats that force this float *down* or *narrower*, we should unset
  // the mIsTopOfPage state.
  // FIXME: This is somewhat redundant with the |isAdjacentWithTop|
  // variable below, which has the exact same effect.  Perhaps it should
  // be merged into that, except that the test for narrowing here is not
  // about adjacency with the top, so it seems misleading.
  if (floatRS.mFlags.mIsTopOfPage &&
      (aFloatPushedDown ||
       aAdjustedAvailableSpace.width != aState.mContentArea.width)) {
    floatRS.mFlags.mIsTopOfPage = false;
  }

  // Setup a block reflow context to reflow the float.
  nsBlockReflowContext brc(aState.mPresContext, aState.mReflowState);

  // Reflow the float
  bool isAdjacentWithTop = aState.IsAdjacentWithTop();

  nsIFrame* clearanceFrame = nullptr;
  nsresult rv;
  do {
    nsCollapsingMargin margin;
    bool mayNeedRetry = false;
    floatRS.mDiscoveredClearance = nullptr;
    // Only first in flow gets a top margin.
    if (!aFloat->GetPrevInFlow()) {
      nsBlockReflowContext::ComputeCollapsedTopMargin(floatRS, &margin,
                                                      clearanceFrame, &mayNeedRetry);

      if (mayNeedRetry && !clearanceFrame) {
        floatRS.mDiscoveredClearance = &clearanceFrame;
        // We don't need to push the float manager state because the the block has its own
        // float manager that will be destroyed and recreated
      }
    }

    rv = brc.ReflowBlock(aAdjustedAvailableSpace, true, margin,
                         0, isAdjacentWithTop,
                         nullptr, floatRS,
                         aReflowStatus, aState);
  } while (NS_SUCCEEDED(rv) && clearanceFrame);

  if (!NS_FRAME_IS_FULLY_COMPLETE(aReflowStatus) &&
      ShouldAvoidBreakInside(floatRS)) {
    aReflowStatus = NS_INLINE_LINE_BREAK_BEFORE();
  } else if (NS_FRAME_IS_NOT_COMPLETE(aReflowStatus) &&
             (NS_UNCONSTRAINEDSIZE == aAdjustedAvailableSpace.height)) {
    // An incomplete reflow status means we should split the float 
    // if the height is constrained (bug 145305). 
    aReflowStatus = NS_FRAME_COMPLETE;
  }

  if (aReflowStatus & NS_FRAME_REFLOW_NEXTINFLOW) {
    aState.mReflowStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
  }

  if (aFloat->GetType() == nsGkAtoms::letterFrame) {
    // We never split floating first letters; an incomplete state for
    // such frames simply means that there is more content to be
    // reflowed on the line.
    if (NS_FRAME_IS_NOT_COMPLETE(aReflowStatus)) 
      aReflowStatus = NS_FRAME_COMPLETE;
  }

  if (NS_FAILED(rv)) {
    return rv;
  }

  // Capture the margin and offsets information for the caller
  aFloatMargin = floatRS.mComputedMargin; // float margins don't collapse
  aFloatOffsets = floatRS.mComputedOffsets;

  const nsHTMLReflowMetrics& metrics = brc.GetMetrics();

  // Set the rect, make sure the view is properly sized and positioned,
  // and tell the frame we're done reflowing it
  // XXXldb This seems like the wrong place to be doing this -- shouldn't
  // we be doing this in nsBlockReflowState::FlowAndPlaceFloat after
  // we've positioned the float, and shouldn't we be doing the equivalent
  // of |PlaceFrameView| here?
  aFloat->SetSize(nsSize(metrics.width, metrics.height));
  if (aFloat->HasView()) {
    nsContainerFrame::SyncFrameViewAfterReflow(aState.mPresContext, aFloat,
                                               aFloat->GetView(),
                                               metrics.VisualOverflow(),
                                               NS_FRAME_NO_MOVE_VIEW);
  }
  // Pass floatRS so the frame hierarchy can be used (redoFloatRS has the same hierarchy)  
  aFloat->DidReflow(aState.mPresContext, &floatRS,
                    nsDidReflowStatus::FINISHED);

#ifdef NOISY_FLOAT
  printf("end ReflowFloat %p, sized to %d,%d\n",
         aFloat, metrics.width, metrics.height);
#endif

  return NS_OK;
}

uint8_t
nsBlockFrame::FindTrailingClear()
{
  // find the break type of the last line
  for (nsIFrame* b = this; b; b = b->GetPrevInFlow()) {
    nsBlockFrame* block = static_cast<nsBlockFrame*>(b);
    line_iterator endLine = block->end_lines();
    if (endLine != block->begin_lines()) {
      --endLine;
      return endLine->GetBreakTypeAfter();
    }
  }
  return NS_STYLE_CLEAR_NONE;
}

void
nsBlockFrame::ReflowPushedFloats(nsBlockReflowState& aState,
                                 nsOverflowAreas&    aOverflowAreas,
                                 nsReflowStatus&     aStatus)
{
  // Pushed floats live at the start of our float list; see comment
  // above nsBlockFrame::DrainPushedFloats.
  for (nsIFrame* f = mFloats.FirstChild(), *next;
       f && (f->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT);
       f = next) {
    // save next sibling now, since reflowing could push the entire
    // float, changing its siblings
    next = f->GetNextSibling();

    // When we push a first-continuation float in a non-initial reflow,
    // it's possible that we end up with two continuations with the same
    // parent.  This happens if, on the previous reflow of the block or
    // a previous reflow of the line containing the block, the float was
    // split between continuations A and B of the parent, but on the
    // current reflow, none of the float can fit in A.
    //
    // When this happens, we might even have the two continuations
    // out-of-order due to the management of the pushed floats.  In
    // particular, if the float's placeholder was in a pushed line that
    // we reflowed before it was pushed, and we split the float during
    // that reflow, we might have the continuation of the float before
    // the float itself.  (In the general case, however, it's correct
    // for floats in the pushed floats list to come before floats
    // anchored in pushed lines; however, in this case it's wrong.  We
    // should probably find a way to fix it somehow, since it leads to
    // incorrect layout in some cases.)
    //
    // When we have these out-of-order continuations, we might hit the
    // next-continuation before the previous-continuation.  When that
    // happens, just push it.  When we reflow the next continuation,
    // we'll either pull all of its content back and destroy it (by
    // calling DeleteNextInFlowChild), or nsBlockFrame::SplitFloat will
    // pull it out of its current position and push it again (and
    // potentially repeat this cycle for the next continuation, although
    // hopefully then they'll be in the right order).
    //
    // We should also need this code for the in-order case if the first
    // continuation of a float gets moved across more than one
    // continuation of the containing block.  In this case we'd manage
    // to push the second continuation without this check, but not the
    // third and later.
    nsIFrame *prevContinuation = f->GetPrevContinuation();
    if (prevContinuation && prevContinuation->GetParent() == f->GetParent()) {
      mFloats.RemoveFrame(f);
      aState.AppendPushedFloat(f);
      continue;
    }

    // Always call FlowAndPlaceFloat; we might need to place this float
    // if didn't belong to this block the last time it was reflowed.
    aState.FlowAndPlaceFloat(f);

    ConsiderChildOverflow(aOverflowAreas, f);
  }

  // If there are continued floats, then we may need to continue BR clearance
  if (0 != aState.ClearFloats(0, NS_STYLE_CLEAR_LEFT_AND_RIGHT)) {
    aState.mFloatBreakType = static_cast<nsBlockFrame*>(GetPrevInFlow())
                               ->FindTrailingClear();
  }
}

void
nsBlockFrame::RecoverFloats(nsFloatManager& aFloatManager)
{
  // Recover our own floats
  nsIFrame* stop = nullptr; // Stop before we reach pushed floats that
                           // belong to our next-in-flow
  for (nsIFrame* f = mFloats.FirstChild(); f && f != stop; f = f->GetNextSibling()) {
    nsRect region = nsFloatManager::GetRegionFor(f);
    aFloatManager.AddFloat(f, region);
    if (!stop && f->GetNextInFlow())
      stop = f->GetNextInFlow();
  }

  // Recurse into our overflow container children
  for (nsIFrame* oc = GetFirstChild(kOverflowContainersList);
       oc; oc = oc->GetNextSibling()) {
    RecoverFloatsFor(oc, aFloatManager);
  }

  // Recurse into our normal children
  for (nsBlockFrame::line_iterator line = begin_lines(); line != end_lines(); ++line) {
    if (line->IsBlock()) {
      RecoverFloatsFor(line->mFirstChild, aFloatManager);
    }
  }
}

void
nsBlockFrame::RecoverFloatsFor(nsIFrame*       aFrame,
                               nsFloatManager& aFloatManager)
{
  NS_PRECONDITION(aFrame, "null frame");
  // Only blocks have floats
  nsBlockFrame* block = nsLayoutUtils::GetAsBlock(aFrame);
  // Don't recover any state inside a block that has its own space manager
  // (we don't currently have any blocks like this, though, thanks to our
  // use of extra frames for 'overflow')
  if (block && !nsBlockFrame::BlockNeedsFloatManager(block)) {
    // If the element is relatively positioned, then adjust x and y
    // accordingly so that we consider relatively positioned frames
    // at their original position.
    nsPoint pos = block->GetNormalPosition();
    aFloatManager.Translate(pos.x, pos.y);
    block->RecoverFloats(aFloatManager);
    aFloatManager.Translate(-pos.x, -pos.y);
  }
}

//////////////////////////////////////////////////////////////////////
// Painting, event handling

#ifdef DEBUG
static void ComputeVisualOverflowArea(nsLineList& aLines,
                                      nscoord aWidth, nscoord aHeight,
                                      nsRect& aResult)
{
  nscoord xa = 0, ya = 0, xb = aWidth, yb = aHeight;
  for (nsLineList::iterator line = aLines.begin(), line_end = aLines.end();
       line != line_end;
       ++line) {
    // Compute min and max x/y values for the reflowed frame's
    // combined areas
    nsRect visOverflow(line->GetVisualOverflowArea());
    nscoord x = visOverflow.x;
    nscoord y = visOverflow.y;
    nscoord xmost = x + visOverflow.width;
    nscoord ymost = y + visOverflow.height;
    if (x < xa) {
      xa = x;
    }
    if (xmost > xb) {
      xb = xmost;
    }
    if (y < ya) {
      ya = y;
    }