aclocal.m4
author Jamie Nicol <jnicol@mozilla.com>
Thu, 07 Mar 2019 14:02:50 +0000
changeset 520757 cb745568d893c43e5ca7cb7dcda7d4c8464bd62b
parent 510972 129e9f6b6295da4ed2a2e7bfb73f1c75200ad9ef
child 538194 f0f958b29d69ceaa0faa34955e98c63ecd94af7b
permissions -rw-r--r--
Bug 1528820 - Work around Adreno bug when blitting to texture array. r=kvark There is a bug on Adreno GPUs where glBlitFramebuffers always writes to the 0th layer of a texture array, regardless of which layer is actually attached to the draw framebuffer. With picture caching enabled on webrender, the cached pictures were all being drawn to the 0th layer of the picture cache texture array, leaving the other layers blank. This was resulting in the wrong content being drawn on one tile of the screen, and the rest being black. This works around this by blitting to an intermediate renderbuffer, then using glCopyTexSubImage3D to copy from the renderbuffer to the correct texture layer. Differential Revision: https://phabricator.services.mozilla.com/D22305

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dnl Local autoconf macros used with mozilla
dnl The contents of this file are under the Public Domain.
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builtin(include, build/autoconf/hotfixes.m4)dnl
builtin(include, build/autoconf/hooks.m4)dnl
builtin(include, build/autoconf/config.status.m4)dnl
builtin(include, build/autoconf/toolchain.m4)dnl
builtin(include, build/autoconf/nspr.m4)dnl
builtin(include, build/autoconf/nspr-build.m4)dnl
builtin(include, build/autoconf/nss.m4)dnl
builtin(include, build/autoconf/pkg.m4)dnl
builtin(include, build/autoconf/codeset.m4)dnl
builtin(include, build/autoconf/altoptions.m4)dnl
builtin(include, build/autoconf/mozprog.m4)dnl
builtin(include, build/autoconf/mozheader.m4)dnl
builtin(include, build/autoconf/frameptr.m4)dnl
builtin(include, build/autoconf/compiler-opts.m4)dnl
builtin(include, build/autoconf/expandlibs.m4)dnl
builtin(include, build/autoconf/arch.m4)dnl
builtin(include, build/autoconf/android.m4)dnl
builtin(include, build/autoconf/zlib.m4)dnl
builtin(include, build/autoconf/icu.m4)dnl
builtin(include, build/autoconf/clang-plugin.m4)dnl
builtin(include, build/autoconf/alloc.m4)dnl
builtin(include, build/autoconf/ios.m4)dnl
builtin(include, build/autoconf/sanitize.m4)dnl

MOZ_PROG_CHECKMSYS()

# Read the user's .mozconfig script.  We can't do this in
# configure.in: autoconf puts the argument parsing code above anything
# expanded from configure.in, and we need to get the configure options
# from .mozconfig in place before that argument parsing code.
MOZ_READ_MOZCONFIG(.)