author Nathan Froyd <>
Tue, 12 Mar 2019 00:21:20 +0000
changeset 521812 c64bfaad8a2f0098be09b646fd4ce4b582f12056
parent 505383 6f3709b3878117466168c40affa7bca0b60cf75b
child 527951 884f5dc55873c9345ee945cd6d5427e8ab398071
permissions -rw-r--r--
Bug 1451104 - part 2 - force clang to always pick up its local GCC headers and libraries; r=glandium We want our clang bootstrap to use the GCC headers we're building with, not whatever sysroot it happens to find on the server we're building on. The -gcc-toolchain argument we specify when building clang will also be picked up by llvm-config, so we need to strip it out when building the plugin. Otherwise, we will get peculiar failures about not being able to find C++ header files. Depends on D22879 Differential Revision:

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */


#include "mozilla/gfx/MacIOSurface.h"
#include "mozilla/layers/TextureHostOGL.h"
#include "RenderTextureHostOGL.h"

namespace mozilla {

namespace layers {
class SurfaceDescriptorMacIOSurface;

namespace wr {

class RenderMacIOSurfaceTextureHostOGL final : public RenderTextureHostOGL {
  explicit RenderMacIOSurfaceTextureHostOGL(MacIOSurface* aSurface);

  wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL,
                           wr::ImageRendering aRendering) override;
  void Unlock() override;

  virtual gfx::IntSize GetSize(uint8_t aChannelIndex) const override;
  virtual GLuint GetGLHandle(uint8_t aChannelIndex) const override;

  virtual ~RenderMacIOSurfaceTextureHostOGL();
  void DeleteTextureHandle();

  RefPtr<MacIOSurface> mSurface;
  RefPtr<gl::GLContext> mGL;
  GLuint mTextureHandles[3];

}  // namespace wr
}  // namespace mozilla