author Brian Birtles <>
Fri, 27 Mar 2015 15:56:45 +0900
changeset 264936 bd35c507997e26e65ebb9cffd656fc8ec3c72224
parent 226506 fe99aeb6ae653c3ac35a9c923e039e03e1c16014
permissions -rw-r--r--
Bug 1109390 part 12 - Update IsPaused to handle pause-pending players as well; r=jwatt IsPaused is used in nsAnimationManager to detect if a newly created animation should be paused. It is also used inside AnimationPlayer::IsRunning which is used to determine what animations to send to the compositor (we don't send paused animations to the compositor). In all these cases we want to treat paused animations and pause-pending animations alike. This patch updates IsPaused to include also pause-pending animations. At the same time it renames IsPaused to IsPausedOrPausing to reflect the change in behavior. This patch also adjusts a few nearby one-line functions to put the opening brace on a new line since apparently this is what the coding style says to do.

# Pymake needs Windows-style paths. Use cmd.exe to hack around this.
mk_export_correct_style() {
  mk_add_options "export $1=$(cmd.exe //c echo %$1%)"