settings.gradle
author L10n Bumper Bot <release+l10nbumper@mozilla.com>
Mon, 14 Jan 2019 05:00:14 -0800
changeset 506681 ac40678709f6f3af82e30819cea10260b6e497fc
parent 471392 d8c9882a3b3ca27904d6169567829e79c458e567
child 525636 b698ba8b6e2454bd18dbe5b03fb98f8f6ff47df6
permissions -rw-r--r--
no bug - Bumping Fennec l10n changesets r=release a=l10n-bump DONTBUILD en-CA -> 1df3b5370c30 es-CL -> ff997f81eae6 es-MX -> 7d161fdf265c eu -> 506f20acd46d hi-IN -> 504d2fde3fc7 hu -> 6477fd6ddf64 mai -> d524e539eefb nn-NO -> 656adee29da6 sq -> f7c2ccfb7710 ta -> 047b3e205cca ur -> 03708a03f1b8 zh-CN -> b9c275f71f13 zh-TW -> f2b2ea4cd960

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)
proc.waitFor()

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")
}

import groovy.json.JsonSlurper

def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")
}

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// local.properties (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':annotations'
include ':app'
include ':geckoview'
include ':geckoview_example'
include ':omnijar'
include ':thirdparty'

project(':annotations').projectDir = new File("${json.topsrcdir}/mobile/android/annotations")
project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview")
project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// http://forums.gradle.org/gradle/topics/define_extension_properties_from_settings_xml).
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json