settings.gradle
author Bryce Van Dyk <bvandyk@mozilla.com>
Tue, 16 Apr 2019 22:20:10 +0000
changeset 528699 a14a4e0b60ebc2ca635bbc777474cf2fa8cbc62d
parent 525636 b698ba8b6e2454bd18dbe5b03fb98f8f6ff47df6
child 532142 55b7de7850bebd08d85caeb719de711a32f71369
permissions -rw-r--r--
Bug 1544602 - Make media.gmp.insecure.allow an atomic. r=cpearce Since this pref can be accessed from the GMP thread (per the bug), it should be an atomic. See bug 1465852 for the code the added the assertion hit in this bug, as well as further context as to why this should be an atomic. Differential Revision: https://phabricator.services.mozilla.com/D27831

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
if (System.properties['os.name'].toLowerCase().contains('windows')) {
    // gradle is called before parsing config.status, we cannot use PYTHON
    // value.
    if (System.env.MOZILLABUILD) {
        def mozillabuild = System.env.MOZILLABUILD
        if (mozillabuild) {
            commandLine.addAll(0, ["${mozillabuild}/python/python.exe"])
        }
    }
}
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)
proc.waitFor()

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")
}

import groovy.json.JsonSlurper

def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")
}

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// local.properties (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':annotations'
include ':app'
include ':geckoview'
include ':geckoview_example'
include ':omnijar'
include ':thirdparty'

project(':annotations').projectDir = new File("${json.topsrcdir}/mobile/android/annotations")
project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview")
project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// http://forums.gradle.org/gradle/topics/define_extension_properties_from_settings_xml).
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json