author Nick Alexander <nalexander@mozilla.com>
Thu, 10 Dec 2015 10:51:42 -0500
changeset 310200 9bf656e590828c353452477c1553a98b0385eb53
parent 214730 692a0f99d09db45f9dda2e9d1a4378e1b79facf3
child 397834 57f989c1010f40a2b99ee89d61bd1621c633ab4a
permissions -rw-r--r--
Bug 1231667 - Set Android SDK directory in topsrcdir Gradle configuration. r=me f=mcomella

/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsISupports.idl"
#include "nsIScreen.idl"

[scriptable, uuid(e8a96e60-6b61-4a14-bacc-53891604b502)]
interface nsIScreenManager : nsISupports
    // Returns the screen that contains the rectangle. If the rect overlaps
    // multiple screens, it picks the screen with the greatest area of intersection.
    // The coordinates are in pixels (not twips) and in screen coordinates.
  nsIScreen screenForRect ( in long left, in long top, in long width, in long height ) ;

    // Returns the screen corresponding to the id. If no such screen exists,
    // this will throw NS_ERROR_FAILURE. The id is a unique numeric value
    // assigned to each screen, and is an attribute available on the nsIScreen
    // interface.
  nsIScreen screenForId ( in unsigned long id ) ;

    // The screen with the menubar/taskbar. This shouldn't be needed very
    // often.
  readonly attribute nsIScreen primaryScreen;

    // Holds the number of screens that are available
  readonly attribute unsigned long numberOfScreens;

    // The default DPI scaling factor of the screen environment (number of
    // screen pixels corresponding to 1 CSS px, at the default zoom level).
    // This is currently fixed at 1.0 on most platforms, but varies on Windows
    // if the "logical DPI" scaling option in the Display control panel is set
    // to a value other than 100% (e.g. 125% or 150% are increasingly common
    // defaults on laptops with high-dpi screens). See bug 851520.
    // NOTE that on OS X, this does -not- reflect the "backing scale factor"
    // used to support Retina displays, which is a per-display property,
    // not a system-wide scaling factor. The default ratio of CSS pixels to
    // Cocoa points remains 1:1, even on a Retina screen where one Cocoa point
    // corresponds to two device pixels. (This is exposed via other APIs:
    // see window.devicePixelRatio).
    // NOTE also that on Linux, this does -not- currently reflect changes
    // to the system-wide (X11 or Gtk2) DPI value, as Firefox does not yet
    // honor these settings. See bug 798362 and bug 712898.
  readonly attribute float systemDefaultScale;

    // Returns the nsIScreen instance for the given native widget pointer;
    // the pointer is specific to the particular widget implementation,
    // and is generally of the same type that NS_NATIVE_WINDOW is.
  [noscript] nsIScreen screenForNativeWidget ( in voidPtr nativeWidget );

%{ C++