layout/forms/nsHTMLButtonControlFrame.cpp
author Daniel Holbert <dholbert@cs.stanford.edu>
Fri, 27 Oct 2017 10:33:53 -0700
changeset 439545 905239391e05483e8fb221378dd2092c5a0df8b7
parent 439009 a6907856e177523925fb83ab1cc4f8e6e09c49de
child 441000 a6461f80307cbf84e54a948e6a08f7e6655857a1
permissions -rw-r--r--
Bug 1412346 part 5: (automated patch) Switch a bunch of C++ files in layout to use our standard mode lines. r=jfkthame This patch was generated automatically by the "modeline.py" script, available here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py For every file that is modified in this patch, the changes are as follows: (1) The patch changes the file to use the exact C++ mode lines from the Mozilla coding style guide, available here: https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line (2) The patch deletes any blank lines between the mode line & the MPL boilerplate comment. (3) If the file previously had the mode lines and MPL boilerplate in a single contiguous C++ comment, then the patch splits them into separate C++ comments, to match the boilerplate in the coding style. MozReview-Commit-ID: EuRsDue63tK

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsHTMLButtonControlFrame.h"

#include "nsContainerFrame.h"
#include "nsIFormControlFrame.h"
#include "nsPresContext.h"
#include "nsGkAtoms.h"
#include "nsButtonFrameRenderer.h"
#include "nsCSSAnonBoxes.h"
#include "nsCheckboxRadioFrame.h"
#include "nsNameSpaceManager.h"
#include "nsDisplayList.h"
#include <algorithm>

using namespace mozilla;

nsContainerFrame*
NS_NewHTMLButtonControlFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
{
  return new (aPresShell) nsHTMLButtonControlFrame(aContext);
}

NS_IMPL_FRAMEARENA_HELPERS(nsHTMLButtonControlFrame)

nsHTMLButtonControlFrame::nsHTMLButtonControlFrame(nsStyleContext* aContext,
                                                   nsIFrame::ClassID aID)
  : nsContainerFrame(aContext, aID)
{
}

nsHTMLButtonControlFrame::~nsHTMLButtonControlFrame()
{
}

void
nsHTMLButtonControlFrame::DestroyFrom(nsIFrame* aDestructRoot)
{
  nsCheckboxRadioFrame::RegUnRegAccessKey(static_cast<nsIFrame*>(this), false);
  nsContainerFrame::DestroyFrom(aDestructRoot);
}

void
nsHTMLButtonControlFrame::Init(nsIContent*       aContent,
                               nsContainerFrame* aParent,
                               nsIFrame*         aPrevInFlow)
{
  nsContainerFrame::Init(aContent, aParent, aPrevInFlow);
  mRenderer.SetFrame(this, PresContext());
}

NS_QUERYFRAME_HEAD(nsHTMLButtonControlFrame)
  NS_QUERYFRAME_ENTRY(nsIFormControlFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsContainerFrame)

#ifdef ACCESSIBILITY
a11y::AccType
nsHTMLButtonControlFrame::AccessibleType()
{
  return a11y::eHTMLButtonType;
}
#endif

void
nsHTMLButtonControlFrame::SetFocus(bool aOn, bool aRepaint)
{
}

nsresult
nsHTMLButtonControlFrame::HandleEvent(nsPresContext* aPresContext,
                                      WidgetGUIEvent* aEvent,
                                      nsEventStatus* aEventStatus)
{
  // if disabled do nothing
  if (mRenderer.isDisabled()) {
    return NS_OK;
  }

  // mouse clicks are handled by content
  // we don't want our children to get any events. So just pass it to frame.
  return nsFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
}

bool
nsHTMLButtonControlFrame::ShouldClipPaintingToBorderBox()
{
  return IsInput() || StyleDisplay()->mOverflowX != NS_STYLE_OVERFLOW_VISIBLE;
}

void
nsHTMLButtonControlFrame::BuildDisplayList(nsDisplayListBuilder*   aBuilder,
                                           const nsDisplayListSet& aLists)
{
  // Clip to our border area for event hit testing.
  Maybe<DisplayListClipState::AutoSaveRestore> eventClipState;
  const bool isForEventDelivery = aBuilder->IsForEventDelivery();
  if (isForEventDelivery) {
    eventClipState.emplace(aBuilder);
    nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
    nscoord radii[8];
    bool hasRadii = GetBorderRadii(radii);
    eventClipState->ClipContainingBlockDescendants(rect, hasRadii ? radii : nullptr);
  }

  nsDisplayList onTop(aBuilder);
  if (IsVisibleForPainting(aBuilder)) {
    mRenderer.DisplayButton(aBuilder, aLists.BorderBackground(), &onTop);
  }

  nsDisplayListCollection set(aBuilder);

  // Do not allow the child subtree to receive events.
  if (!isForEventDelivery || aBuilder->HitTestIsForVisibility()) {
    DisplayListClipState::AutoSaveRestore clipState(aBuilder);

    if (ShouldClipPaintingToBorderBox()) {
      nsMargin border = StyleBorder()->GetComputedBorder();
      nsRect rect(aBuilder->ToReferenceFrame(this), GetSize());
      rect.Deflate(border);
      nscoord radii[8];
      bool hasRadii = GetPaddingBoxBorderRadii(radii);
      clipState.ClipContainingBlockDescendants(rect, hasRadii ? radii : nullptr);
    }

    BuildDisplayListForChild(aBuilder, mFrames.FirstChild(), set,
                             DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT);
    // That should put the display items in set.Content()
  }

  // Put the foreground outline and focus rects on top of the children
  set.Content()->AppendToTop(&onTop);
  set.MoveTo(aLists);

  DisplayOutline(aBuilder, aLists);

  // to draw border when selected in editor
  DisplaySelectionOverlay(aBuilder, aLists.Content());
}

nscoord
nsHTMLButtonControlFrame::GetMinISize(gfxContext* aRenderingContext)
{
  nscoord result;
  DISPLAY_MIN_WIDTH(this, result);

  nsIFrame* kid = mFrames.FirstChild();
  result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
                                                kid,
                                                nsLayoutUtils::MIN_ISIZE);

  return result;
}

nscoord
nsHTMLButtonControlFrame::GetPrefISize(gfxContext* aRenderingContext)
{
  nscoord result;
  DISPLAY_PREF_WIDTH(this, result);

  nsIFrame* kid = mFrames.FirstChild();
  result = nsLayoutUtils::IntrinsicForContainer(aRenderingContext,
                                                kid,
                                                nsLayoutUtils::PREF_ISIZE);

  return result;
}

void
nsHTMLButtonControlFrame::Reflow(nsPresContext* aPresContext,
                                 ReflowOutput& aDesiredSize,
                                 const ReflowInput& aReflowInput,
                                 nsReflowStatus& aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsHTMLButtonControlFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
  MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");

  if (mState & NS_FRAME_FIRST_REFLOW) {
    nsCheckboxRadioFrame::RegUnRegAccessKey(static_cast<nsIFrame*>(this), true);
  }

  // Reflow the child
  nsIFrame* firstKid = mFrames.FirstChild();

  MOZ_ASSERT(firstKid, "Button should have a child frame for its contents");
  MOZ_ASSERT(!firstKid->GetNextSibling(),
             "Button should have exactly one child frame");
  MOZ_ASSERT(firstKid->StyleContext()->GetPseudo() ==
             nsCSSAnonBoxes::buttonContent,
             "Button's child frame has unexpected pseudo type!");

  // XXXbz Eventually we may want to check-and-bail if
  // !aReflowInput.ShouldReflowAllKids() &&
  // !NS_SUBTREE_DIRTY(firstKid).
  // We'd need to cache our ascent for that, of course.

  // Reflow the contents of the button.
  // (This populates our aDesiredSize, too.)
  ReflowButtonContents(aPresContext, aDesiredSize,
                       aReflowInput, firstKid);

  if (!ShouldClipPaintingToBorderBox()) {
    ConsiderChildOverflow(aDesiredSize.mOverflowAreas, firstKid);
  }
  // else, we ignore child overflow -- anything that overflows beyond our
  // own border-box will get clipped when painting.

  FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize,
                                 aReflowInput, aStatus);

  // We're always complete and we don't support overflow containers
  // so we shouldn't have a next-in-flow ever.
  aStatus.Reset();
  MOZ_ASSERT(!GetNextInFlow());

  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}

void
nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext,
                                               ReflowOutput& aButtonDesiredSize,
                                               const ReflowInput& aButtonReflowInput,
                                               nsIFrame* aFirstKid)
{
  WritingMode wm = GetWritingMode();
  LogicalSize availSize = aButtonReflowInput.ComputedSize(wm);
  availSize.BSize(wm) = NS_INTRINSICSIZE;

  // shorthand for a value we need to use in a bunch of places
  const LogicalMargin& clbp = aButtonReflowInput.ComputedLogicalBorderPadding();

  LogicalPoint childPos(wm);
  childPos.I(wm) = clbp.IStart(wm);
  availSize.ISize(wm) = std::max(availSize.ISize(wm), 0);

  ReflowInput contentsReflowInput(aPresContext, aButtonReflowInput,
                                  aFirstKid, availSize);

  nsReflowStatus contentsReflowStatus;
  ReflowOutput contentsDesiredSize(aButtonReflowInput);
  childPos.B(wm) = 0; // This will be set properly later, after reflowing the
                      // child to determine its size.

  // We just pass a dummy containerSize here, as the child will be
  // repositioned later by FinishReflowChild.
  nsSize dummyContainerSize;
  ReflowChild(aFirstKid, aPresContext,
              contentsDesiredSize, contentsReflowInput,
              wm, childPos, dummyContainerSize, 0, contentsReflowStatus);
  MOZ_ASSERT(contentsReflowStatus.IsComplete(),
             "We gave button-contents frame unconstrained available height, "
             "so it should be complete");

  // Compute the button's content-box size:
  LogicalSize buttonContentBox(wm);
  if (aButtonReflowInput.ComputedBSize() != NS_INTRINSICSIZE) {
    // Button has a fixed block-size -- that's its content-box bSize.
    buttonContentBox.BSize(wm) = aButtonReflowInput.ComputedBSize();
  } else {
    // Button is intrinsically sized -- it should shrinkwrap the
    // button-contents' bSize:
    buttonContentBox.BSize(wm) = contentsDesiredSize.BSize(wm);

    // Make sure we obey min/max-bSize in the case when we're doing intrinsic
    // sizing (we get it for free when we have a non-intrinsic
    // aButtonReflowInput.ComputedBSize()).  Note that we do this before
    // adjusting for borderpadding, since mComputedMaxBSize and
    // mComputedMinBSize are content bSizes.
    buttonContentBox.BSize(wm) =
      NS_CSS_MINMAX(buttonContentBox.BSize(wm),
                    aButtonReflowInput.ComputedMinBSize(),
                    aButtonReflowInput.ComputedMaxBSize());
  }
  if (aButtonReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
    buttonContentBox.ISize(wm) = aButtonReflowInput.ComputedISize();
  } else {
    buttonContentBox.ISize(wm) = contentsDesiredSize.ISize(wm);
    buttonContentBox.ISize(wm) =
      NS_CSS_MINMAX(buttonContentBox.ISize(wm),
                    aButtonReflowInput.ComputedMinISize(),
                    aButtonReflowInput.ComputedMaxISize());
  }

  // Center child in the block-direction in the button
  // (technically, inside of the button's focus-padding area)
  nscoord extraSpace = buttonContentBox.BSize(wm) -
                       contentsDesiredSize.BSize(wm);

  childPos.B(wm) = std::max(0, extraSpace / 2);

  // Adjust childPos.B() to be in terms of the button's frame-rect:
  childPos.B(wm) += clbp.BStart(wm);

  nsSize containerSize =
    (buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm);

  // Place the child
  FinishReflowChild(aFirstKid, aPresContext,
                    contentsDesiredSize, &contentsReflowInput,
                    wm, childPos, containerSize, 0);

  // Make sure we have a useful 'ascent' value for the child
  if (contentsDesiredSize.BlockStartAscent() ==
      ReflowOutput::ASK_FOR_BASELINE) {
    WritingMode wm = aButtonReflowInput.GetWritingMode();
    contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm));
  }

  // OK, we're done with the child frame.
  // Use what we learned to populate the button frame's reflow metrics.
  //  * Button's height & width are content-box size + border-box contribution:
  aButtonDesiredSize.SetSize(wm,
    LogicalSize(wm, aButtonReflowInput.ComputedISize() + clbp.IStartEnd(wm),
                    buttonContentBox.BSize(wm) + clbp.BStartEnd(wm)));

  //  * Button's ascent is its child's ascent, plus the child's block-offset
  // within our frame... unless it's orthogonal, in which case we'll use the
  // contents inline-size as an approximation for now.
  // XXX is there a better strategy? should we include border-padding?
  if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) {
    aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm));
  } else {
    aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() +
                                           childPos.B(wm));
  }

  aButtonDesiredSize.SetOverflowAreasToDesiredBounds();
}

bool
nsHTMLButtonControlFrame::GetVerticalAlignBaseline(mozilla::WritingMode aWM,
                                                   nscoord* aBaseline) const
{
  nsIFrame* inner = mFrames.FirstChild();
  if (MOZ_UNLIKELY(inner->GetWritingMode().IsOrthogonalTo(aWM))) {
    return false;
  }
  if (!inner->GetVerticalAlignBaseline(aWM, aBaseline)) {
    // <input type=color> has an empty block frame as inner frame
    *aBaseline = inner->
      SynthesizeBaselineBOffsetFromBorderBox(aWM, BaselineSharingGroup::eFirst);
  }
  nscoord innerBStart = inner->BStart(aWM, GetSize());
  *aBaseline += innerBStart;
  return true;
}

bool
nsHTMLButtonControlFrame::GetNaturalBaselineBOffset(mozilla::WritingMode aWM,
                                         BaselineSharingGroup aBaselineGroup,
                                         nscoord* aBaseline) const
{
  nsIFrame* inner = mFrames.FirstChild();
  if (MOZ_UNLIKELY(inner->GetWritingMode().IsOrthogonalTo(aWM))) {
    return false;
  }
  if (!inner->GetNaturalBaselineBOffset(aWM, aBaselineGroup, aBaseline)) {
    // <input type=color> has an empty block frame as inner frame
    *aBaseline = inner->
      SynthesizeBaselineBOffsetFromBorderBox(aWM, aBaselineGroup);
  }
  nscoord innerBStart = inner->BStart(aWM, GetSize());
  if (aBaselineGroup == BaselineSharingGroup::eFirst) {
    *aBaseline += innerBStart;
  } else {
    *aBaseline += BSize(aWM) - (innerBStart + inner->BSize(aWM));
  }
  return true;
}

nsresult nsHTMLButtonControlFrame::SetFormProperty(nsAtom* aName, const nsAString& aValue)
{
  if (nsGkAtoms::value == aName) {
    return mContent->SetAttr(kNameSpaceID_None, nsGkAtoms::value,
                             aValue, true);
  }
  return NS_OK;
}

nsStyleContext*
nsHTMLButtonControlFrame::GetAdditionalStyleContext(int32_t aIndex) const
{
  return mRenderer.GetStyleContext(aIndex);
}

void
nsHTMLButtonControlFrame::SetAdditionalStyleContext(int32_t aIndex,
                                                    nsStyleContext* aStyleContext)
{
  mRenderer.SetStyleContext(aIndex, aStyleContext);
}

void
nsHTMLButtonControlFrame::AppendDirectlyOwnedAnonBoxes(nsTArray<OwnedAnonBox>& aResult)
{
  MOZ_ASSERT(mFrames.FirstChild(), "Must have our button-content anon box");
  MOZ_ASSERT(!mFrames.FirstChild()->GetNextSibling(),
             "Must only have our button-content anon box");
  aResult.AppendElement(OwnedAnonBox(mFrames.FirstChild()));
}

#ifdef DEBUG
void
nsHTMLButtonControlFrame::AppendFrames(ChildListID     aListID,
                                       nsFrameList&    aFrameList)
{
  MOZ_CRASH("unsupported operation");
}

void
nsHTMLButtonControlFrame::InsertFrames(ChildListID     aListID,
                                       nsIFrame*       aPrevFrame,
                                       nsFrameList&    aFrameList)
{
  MOZ_CRASH("unsupported operation");
}

void
nsHTMLButtonControlFrame::RemoveFrame(ChildListID     aListID,
                                      nsIFrame*       aOldFrame)
{
  MOZ_CRASH("unsupported operation");
}
#endif