author Jeremy Chen <>
Wed, 13 Sep 2017 17:39:07 +0800
changeset 431697 9044841344c9af963ed30293d8c5ecea0ee23845
parent 351496 54cf74de41dfa8dfd04fcdf01616609e7f7e2704
permissions -rw-r--r--
Bug 1394284 - add fallback discrete procedure for transform animation. r=boris,hiro According to the spec, if one of the matrices for transform interpolation is non-invertible, the used animation function must fall-back to a discrete animation. However, in the current implementation, we always use an identity matrix as a fallback for the non-invertible matrix. Decompose2DMatrix and Decompose3DMatrix both return a boolean, but we just never use it. So, in this patch, we use the returned boolean from the matrix decomposition as a condition, and do the fallback discrete procedure for the non-invertible matrices case. MozReview-Commit-ID: E7i1a1MJOXN

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