author David Anderson <>
Wed, 05 Oct 2011 19:52:55 -0700
changeset 111527 8cfeba5239a9e4f20c462d6fb20421b4e4e7c735
parent 111524 cad26d2fb5af799dfe030fd2a8948d617eac2f52
child 111793 df210db11b95aadf4b23fc6ba6a3cfa26e40b820
permissions -rw-r--r--
Merge to eliminate bad head.

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is the Mozilla SVG project.
 * The Initial Developer of the Original Code is IBM Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2006
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 * ***** END LICENSE BLOCK ***** */


#include "nsSVGGraphicElement.h"
#include "nsTArray.h"
#include "gfxPath.h"
#include "gfxMatrix.h"

struct nsSVGMark {
  float x, y, angle;
  nsSVGMark(float aX, float aY, float aAngle) :
    x(aX), y(aY), angle(aAngle) {}

class gfxContext;

typedef nsSVGGraphicElement nsSVGPathGeometryElementBase;

class nsSVGPathGeometryElement : public nsSVGPathGeometryElementBase
  nsSVGPathGeometryElement(already_AddRefed<nsINodeInfo> aNodeInfo);

  virtual bool AttributeDefinesGeometry(const nsIAtom *aName);
  virtual bool IsMarkable();
  virtual void GetMarkPoints(nsTArray<nsSVGMark> *aMarks);
  virtual void ConstructPath(gfxContext *aCtx) = 0;
  virtual already_AddRefed<gfxFlattenedPath> GetFlattenedPath(const gfxMatrix &aMatrix);