author David Anderson <>
Wed, 05 Oct 2011 19:52:55 -0700
changeset 111527 8cfeba5239a9e4f20c462d6fb20421b4e4e7c735
parent 79248 079071eed1d16582ef9fea3ef13077107b501b64
parent 111524 cad26d2fb5af799dfe030fd2a8948d617eac2f52
child 111709 f159717b4e7d3ff94b59e7c7e1ba920c578118a8
permissions -rw-r--r--
Merge to eliminate bad head.

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is Mozilla code.
 * The Initial Developer of the Original Code is the Mozilla Corporation.
 * Portions created by the Initial Developer are Copyright (C) 2007
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 *  Chris Double <>
 *  Chris Pearce <>
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 * ***** END LICENSE BLOCK ***** */
#if !defined(nsWebMReader_h_)
#define nsWebMReader_h_

#include "nsDeque.h"
#include "nsBuiltinDecoderReader.h"
#include "nsWebMBufferedParser.h"
#include "nsAutoRef.h"
#include "nestegg/nestegg.h"
#include "vpx/vpx_decoder.h"
#include "vpx/vp8dx.h"
#include "tremor/ivorbiscodec.h"
#include "vorbis/codec.h"

class nsMediaDecoder;

// Holds a nestegg_packet, and its file offset. This is needed so we
// know the offset in the file we've played up to, in order to calculate
// whether it's likely we can play through to the end without needing
// to stop to buffer, given the current download rate.
class NesteggPacketHolder {
  NesteggPacketHolder(nestegg_packet* aPacket, PRInt64 aOffset)
    : mPacket(aPacket), mOffset(aOffset)
  ~NesteggPacketHolder() {
  nestegg_packet* mPacket;
  // Offset in bytes. This is the offset of the end of the Block
  // which contains the packet.
  PRInt64 mOffset;
  // Copy constructor and assignment operator not implemented. Don't use them!
  NesteggPacketHolder(const NesteggPacketHolder &aOther);
  NesteggPacketHolder& operator= (NesteggPacketHolder const& aOther);

// Thread and type safe wrapper around nsDeque.
class PacketQueueDeallocator : public nsDequeFunctor {
  virtual void* operator() (void* anObject) {
    delete static_cast<NesteggPacketHolder*>(anObject);
    return nsnull;

// Typesafe queue for holding nestegg packets. It has
// ownership of the items in the queue and will free them
// when destroyed.
class PacketQueue : private nsDeque {
     : nsDeque(new PacketQueueDeallocator())
  ~PacketQueue() {

  inline PRInt32 GetSize() { 
    return nsDeque::GetSize();
  inline void Push(NesteggPacketHolder* aItem) {
    NS_ASSERTION(aItem, "NULL pushed to PacketQueue");
  inline void PushFront(NesteggPacketHolder* aItem) {
    NS_ASSERTION(aItem, "NULL pushed to PacketQueue");

  inline NesteggPacketHolder* PopFront() {
    return static_cast<NesteggPacketHolder*>(nsDeque::PopFront());
  void Reset() {
    while (GetSize() > 0) {
      delete PopFront();

class nsWebMReader : public nsBuiltinDecoderReader
  nsWebMReader(nsBuiltinDecoder* aDecoder);

  virtual nsresult Init(nsBuiltinDecoderReader* aCloneDonor);
  virtual nsresult ResetDecode();
  virtual bool DecodeAudioData();

  // If the Theora granulepos has not been captured, it may read several packets
  // until one with a granulepos has been captured, to ensure that all packets
  // read have valid time info.  
  virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
                                  PRInt64 aTimeThreshold);

  virtual bool HasAudio()
    NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
    return mHasAudio;

  virtual bool HasVideo()
    NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
    return mHasVideo;

  virtual nsresult ReadMetadata(nsVideoInfo* aInfo);
  virtual nsresult Seek(PRInt64 aTime, PRInt64 aStartTime, PRInt64 aEndTime, PRInt64 aCurrentTime);
  virtual nsresult GetBuffered(nsTimeRanges* aBuffered, PRInt64 aStartTime);
  virtual void NotifyDataArrived(const char* aBuffer, PRUint32 aLength, PRUint32 aOffset);

  // Value passed to NextPacket to determine if we are reading a video or an
  // audio packet.
  enum TrackType {
    VIDEO = 0,
    AUDIO = 1

  // Read a packet from the nestegg file. Returns NULL if all packets for
  // the particular track have been read. Pass VIDEO or AUDIO to indicate the
  // type of the packet we want to read.
  nsReturnRef<NesteggPacketHolder> NextPacket(TrackType aTrackType);

  // Returns an initialized ogg packet with data obtained from the WebM container.
  ogg_packet InitOggPacket(unsigned char* aData,
                           size_t aLength,
                           bool aBOS,
                           bool aEOS,
                           PRInt64 aGranulepos);

  // Decode a nestegg packet of audio data. Push the audio data on the
  // audio queue. Returns true when there's more audio to decode,
  // false if the audio is finished, end of file has been reached,
  // or an un-recoverable read error has occured. The reader's monitor
  // must be held during this call. This function will free the packet
  // so the caller must not use the packet after calling.
  bool DecodeAudioPacket(nestegg_packet* aPacket, PRInt64 aOffset);

  // Release context and set to null. Called when an error occurs during
  // reading metadata or destruction of the reader itself.
  void Cleanup();

  // libnestegg context for webm container. Access on state machine thread
  // or decoder thread only.
  nestegg* mContext;

  // VP8 decoder state
  vpx_codec_ctx_t  mVP8;

  // Vorbis decoder state
  vorbis_info mVorbisInfo;
  vorbis_comment mVorbisComment;
  vorbis_dsp_state mVorbisDsp;
  vorbis_block mVorbisBlock;
  PRUint32 mPacketCount;
  PRUint32 mChannels;

  // Queue of video and audio packets that have been read but not decoded. These
  // must only be accessed from the state machine thread.
  PacketQueue mVideoPackets;
  PacketQueue mAudioPackets;

  // Index of video and audio track to play
  PRUint32 mVideoTrack;
  PRUint32 mAudioTrack;

  // Time in microseconds of the start of the first audio frame we've decoded.
  PRInt64 mAudioStartUsec;

  // Number of audio frames we've decoded since decoding began at mAudioStartMs.
  PRUint64 mAudioFrames;

  // Parser state and computed offset-time mappings.  Shared by multiple
  // readers when decoder has been cloned.  Main thread only.
  nsRefPtr<nsWebMBufferedState> mBufferedState;

  // Size of the frame initially present in the stream. The picture region
  // is defined as a ratio relative to this.
  nsIntSize mInitialFrame;

  // Picture region, as relative to the initial frame size.
  nsIntRect mPicture;

  // Booleans to indicate if we have audio and/or video data
  bool mHasVideo;
  bool mHasAudio;