author George Wright <>
Mon, 28 Jul 2014 15:06:12 -0400
changeset 220765 883cd6be06d294600562435ebea87d2804bca957
parent 193135 dfba3a2480bc41639c0c4e8ef0f90e9925661b18
permissions -rw-r--r--
[PATCH 08/15] Bug 1017113 - Update Skia to 2014-07-28 r=upstream

 * Copyright 2006 The Android Open Source Project
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.

#ifndef SkEmbossMaskFilter_DEFINED
#define SkEmbossMaskFilter_DEFINED

#include "SkMaskFilter.h"

/** \class SkEmbossMaskFilter

    This mask filter creates a 3D emboss look, by specifying a light and blur amount.
class SK_API SkEmbossMaskFilter : public SkMaskFilter {
    struct Light {
        SkScalar    fDirection[3];  // x,y,z
        uint16_t    fPad;
        uint8_t     fAmbient;
        uint8_t     fSpecular;      // exponent, 4.4 right now

    static SkEmbossMaskFilter* Create(SkScalar blurSigma, const Light& light);

    // overrides from SkMaskFilter
    //  This method is not exported to java.
    virtual SkMask::Format getFormat() const SK_OVERRIDE;
    //  This method is not exported to java.
    virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
                            SkIPoint* margin) const SK_OVERRIDE;


    SkEmbossMaskFilter(SkScalar blurSigma, const Light& light);
    explicit SkEmbossMaskFilter(SkReadBuffer&);
    virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;

    Light       fLight;
    SkScalar    fBlurSigma;

    typedef SkMaskFilter INHERITED;