dom/canvas/WebGLObjectModel.cpp
author Nick Alexander <nalexander@mozilla.com>
Tue, 18 Nov 2014 17:28:47 -0600
changeset 226083 6a35dcdb17d6e080d1349d0aabe16cd41d1cf517
parent 217828 1c197ac16fbcddd61f6f8713ca4ef92df1e4487f
child 242125 10a7d6c3fa977bcc39c82ee01b94b5f7ce2fe46f
permissions -rw-r--r--
Bug 1086693 - Part 2: Generate and build Android SDK JNI wrappers. r=gps, a=lsblakk

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "WebGLObjectModel.h"
#include "WebGLContext.h"

using namespace mozilla;

WebGLContextBoundObject::WebGLContextBoundObject(WebGLContext *context) {
    mContext = context;
    mContextGeneration = context->Generation();
}
bool
WebGLContextBoundObject::IsCompatibleWithContext(WebGLContext *other) {
    return mContext == other &&
        mContextGeneration == other->Generation();
}