dom/canvas/WebGLExtensionTextureFloat.cpp
author Nick Alexander <nalexander@mozilla.com>
Tue, 18 Nov 2014 17:28:47 -0600
changeset 226083 6a35dcdb17d6e080d1349d0aabe16cd41d1cf517
parent 217828 1c197ac16fbcddd61f6f8713ca4ef92df1e4487f
child 242125 10a7d6c3fa977bcc39c82ee01b94b5f7ce2fe46f
permissions -rw-r--r--
Bug 1086693 - Part 2: Generate and build Android SDK JNI wrappers. r=gps, a=lsblakk

/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "WebGLContext.h"
#include "WebGLExtensions.h"
#include "mozilla/dom/WebGLRenderingContextBinding.h"

using namespace mozilla;

WebGLExtensionTextureFloat::WebGLExtensionTextureFloat(WebGLContext* context)
    : WebGLExtensionBase(context)
{
}

WebGLExtensionTextureFloat::~WebGLExtensionTextureFloat()
{
}

IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionTextureFloat)