js/src/jit/arm/MoveEmitter-arm.h
author Tooru Fujisawa <arai_a@mac.com>
Sat, 01 Dec 2018 04:52:05 +0900
changeset 505471 66eb1f485c1a3ea81372758bc92292c9428b17cd
parent 505464 e4712449ba4303cef134ba0b3f1bea13fbd50c4a
permissions -rw-r--r--
Bug 1511393 - Use c-basic-offset: 2 in Emacs mode line for C/C++ code. r=nbp

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * vim: set ts=8 sts=2 et sw=2 tw=80:
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef jit_arm_MoveEmitter_arm_h
#define jit_arm_MoveEmitter_arm_h

#include "jit/MacroAssembler.h"
#include "jit/MoveResolver.h"

namespace js {
namespace jit {

class MoveEmitterARM {
  uint32_t inCycle_;
  MacroAssembler& masm;

  // Original stack push value.
  uint32_t pushedAtStart_;

  // These store stack offsets to spill locations, snapshotting
  // codegen->framePushed_ at the time they were allocated. They are -1 if no
  // stack space has been allocated for that particular spill.
  int32_t pushedAtCycle_;
  int32_t pushedAtSpill_;

  // These are registers that are available for temporary use. They may be
  // assigned InvalidReg. If no corresponding spill space has been assigned,
  // then these registers do not need to be spilled.
  Register spilledReg_;
  FloatRegister spilledFloatReg_;

  void assertDone();
  Register tempReg();
  FloatRegister tempFloatReg();
  Address cycleSlot(uint32_t slot, uint32_t subslot) const;
  Address spillSlot() const;
  Address toAddress(const MoveOperand& operand) const;

  void emitMove(const MoveOperand& from, const MoveOperand& to);
  void emitFloat32Move(const MoveOperand& from, const MoveOperand& to);
  void emitDoubleMove(const MoveOperand& from, const MoveOperand& to);
  void breakCycle(const MoveOperand& from, const MoveOperand& to,
                  MoveOp::Type type, uint32_t slot);
  void completeCycle(const MoveOperand& from, const MoveOperand& to,
                     MoveOp::Type type, uint32_t slot);
  void emit(const MoveOp& move);

 public:
  explicit MoveEmitterARM(MacroAssembler& masm);
  ~MoveEmitterARM();
  void emit(const MoveResolver& moves);
  void finish();

  void setScratchRegister(Register reg) {}
};

typedef MoveEmitterARM MoveEmitter;

}  // namespace jit
}  // namespace js

#endif /* jit_arm_MoveEmitter_arm_h */