dom/webgpu/Queue.h
author Tooru Fujisawa <arai_a@mac.com>
Sat, 01 Dec 2018 04:52:05 +0900
changeset 505471 66eb1f485c1a3ea81372758bc92292c9428b17cd
parent 505383 6f3709b3878117466168c40affa7bca0b60cf75b
child 557160 1ca9b7056c58303f35da14504be8ada9d38ec9aa
permissions -rw-r--r--
Bug 1511393 - Use c-basic-offset: 2 in Emacs mode line for C/C++ code. r=nbp

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef WEBGPU_Queue_H_
#define WEBGPU_Queue_H_

#include "nsWrapperCache.h"
#include "ObjectModel.h"

namespace mozilla {
namespace dom {
template <typename T>
class Sequence;
}  // namespace dom

namespace webgpu {

class CommandBuffer;
class Device;
class Fence;

class Queue final : public ChildOf<Device> {
 public:
  WEBGPU_DECL_GOOP(Queue)

 private:
  Queue() = delete;
  virtual ~Queue();

 public:
  void Submit(const dom::Sequence<OwningNonNull<CommandBuffer>>& buffers) const;
  already_AddRefed<Fence> InsertFence() const;
};

}  // namespace webgpu
}  // namespace mozilla

#endif  // WEBGPU_Queue_H_