gfx/angle/src/libANGLE/renderer/d3d/ImageD3D.cpp
author Morris Tseng <mtseng@mozilla.com>
Thu, 08 Sep 2016 16:28:30 +0800
changeset 354509 53735145cfbeede7164416318becd8e33dca53c9
parent 326751 9e13da74808144fec94192029afad28905ba982a
child 357034 1bbd4d42302698aba036249dd499790b710ef3c8
permissions -rwxr-xr-x
Bug 1297924 - Update ANGLE to chromium/2845. r=jgilbert MozReview-Commit-ID: 2H0PBFFgmDp

//
// Copyright (c) 2002-2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// Image.h: Implements the rx::Image class, an abstract base class for the
// renderer-specific classes which will define the interface to the underlying
// surfaces or resources.

#include "libANGLE/renderer/d3d/ImageD3D.h"

#include "libANGLE/Framebuffer.h"
#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/renderer/d3d/FramebufferD3D.h"
#include "libANGLE/renderer/d3d/RenderTargetD3D.h"

namespace rx
{

ImageD3D::ImageD3D()
    : mWidth(0),
      mHeight(0),
      mDepth(0),
      mInternalFormat(GL_NONE),
      mRenderable(false),
      mTarget(GL_NONE),
      mDirty(false)
{
}

}  // namespace rx