gfx/layers/ipc/ShadowLayerUtilsMac.cpp
author Bas Schouten <bschouten@mozilla.com>
Thu, 13 Dec 2018 15:59:22 +0100
changeset 509994 4c1fade7ceeb6407592d43ad0276c4b8090c3e7a
parent 505383 6f3709b3878117466168c40affa7bca0b60cf75b
child 519771 5b5e6a9942777d6faee07db57fd6b14d465b3ab3
permissions -rw-r--r--
Bug 1501442 - Part 1: Add CompositionPayload type and allow submitting it as part of a transaction. r=mstange

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/gfx/Point.h"
#include "mozilla/layers/PLayerTransaction.h"
#include "mozilla/layers/ShadowLayers.h"
#include "mozilla/layers/LayerManagerComposite.h"
#include "mozilla/layers/CompositorTypes.h"

#include "gfx2DGlue.h"
#include "gfxPlatform.h"

using namespace mozilla::gl;

namespace mozilla {
namespace layers {

/*static*/ void ShadowLayerForwarder::PlatformSyncBeforeUpdate() {}

/*static*/ void LayerManagerComposite::PlatformSyncBeforeReplyUpdate() {}

/*static*/ bool LayerManagerComposite::SupportsDirectTexturing() {
  return false;
}

}  // namespace layers
}  // namespace mozilla