media/webrtc/trunk/webrtc/rtc_base/callback.h.pump
author Dan Minor <dminor@mozilla.com>
Fri, 20 Jul 2018 14:20:57 -0400
changeset 500663 f40ca921b74b4387d281548d2cd60bbb67e0611c
parent 253832 media/webrtc/trunk/webrtc/base/callback.h.pump@f5a4769477bf7880c88ab688ef4d7f94d8219369
permissions -rw-r--r--
Bug 1376873 - Update webrtc to release 64; r=ng

/*
 *  Copyright 2012 The WebRTC Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

// To generate callback.h from callback.h.pump, execute:
// ../third_party/googletest/src/googletest/scripts/pump.py callback.h.pump

// Callbacks are callable object containers. They can hold a function pointer
// or a function object and behave like a value type. Internally, data is
// reference-counted, making copies and pass-by-value inexpensive.
//
// Callbacks are typed using template arguments.  The format is:
//   CallbackN<ReturnType, ParamType1, ..., ParamTypeN>
// where N is the number of arguments supplied to the callable object.
// Callbacks are invoked using operator(), just like a function or a function
// object. Default-constructed callbacks are "empty," and executing an empty
// callback does nothing. A callback can be made empty by assigning it from
// a default-constructed callback.
//
// Callbacks are similar in purpose to std::function (which isn't available on
// all platforms we support) and a lightweight alternative to sigslots. Since
// they effectively hide the type of the object they call, they're useful in
// breaking dependencies between objects that need to interact with one another.
// Notably, they can hold the results of Bind(), std::bind*, etc, without needing
// to know the resulting object type of those calls.
//
// Sigslots, on the other hand, provide a fuller feature set, such as multiple
// subscriptions to a signal, optional thread-safety, and lifetime tracking of
// slots. When these features are needed, choose sigslots.
//
// Example:
//   int sqr(int x) { return x * x; }
//   struct AddK {
//     int k;
//     int operator()(int x) const { return x + k; }
//   } add_k = {5};
//
//   Callback1<int, int> my_callback;
//   cout << my_callback.empty() << endl;  // true
//
//   my_callback = Callback1<int, int>(&sqr);
//   cout << my_callback.empty() << endl;  // false
//   cout << my_callback(3) << endl;  // 9
//
//   my_callback = Callback1<int, int>(add_k);
//   cout << my_callback(10) << endl;  // 15
//
//   my_callback = Callback1<int, int>();
//   cout << my_callback.empty() << endl;  // true

#ifndef RTC_BASE_CALLBACK_H_
#define RTC_BASE_CALLBACK_H_

#include "rtc_base/refcount.h"
#include "rtc_base/refcountedobject.h"
#include "rtc_base/scoped_ref_ptr.h"

namespace rtc {

$var n = 5
$range i 0..n
$for i [[
$range j 1..i

template <class R$for j [[,
          class P$j]]>
class Callback$i {
 public:
  // Default copy operations are appropriate for this class.
  Callback$i() {}
  template <class T> Callback$i(const T& functor)
      : helper_(new RefCountedObject< HelperImpl<T> >(functor)) {}
  R operator()($for j , [[P$j p$j]]) {
    if (empty())
      return R();
    return helper_->Run($for j , [[p$j]]);
  }
  bool empty() const { return !helper_; }

 private:
  struct Helper : RefCountInterface {
    virtual ~Helper() {}
    virtual R Run($for j , [[P$j p$j]]) = 0;
  };
  template <class T> struct HelperImpl : Helper {
    explicit HelperImpl(const T& functor) : functor_(functor) {}
    virtual R Run($for j , [[P$j p$j]]) {
      return functor_($for j , [[p$j]]);
    }
    T functor_;
  };
  scoped_refptr<Helper> helper_;
};

]]
}  // namespace rtc

#endif  // RTC_BASE_CALLBACK_H_