author J. Ryan Stinnett <>
Wed, 17 Feb 2016 20:55:57 -0600
changeset 322808 267ab6361fa18937288c482612d996c7bf074d3f
parent 303476 684e5160767d3be6eabd10e810869889657df421
child 338930 53a8889c2af3b3970b28bfc4052f91839476852a
permissions -rw-r--r--
Bug 1238160 - Rename nsILoadContext::GetIsInBrowserElement. r=smaug,mayhemer This change renames nsILoadContext::GetIsInBrowserElement to GetIsInIsolatedMozBrowserElement. Other methods that pass these values around also have name changes. Tokens such as "isInBrowserElement" have previously been serialized into cache keys, used as DB column names, stored in app registries, etc. No changes are made to any serialization formats. Only runtime method and variable names are updated. No behavior changes are made in this patch, so some renamed methods may have nonsensical implementations. These are corrected in subsequent patches focused on behavior. MozReview-Commit-ID: CUttXANQjSv

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et tw=80 : */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

#ifndef mozilla_net_WebSocketChannel_h
#define mozilla_net_WebSocketChannel_h

#include "nsISupports.h"
#include "nsIInterfaceRequestor.h"
#include "nsIStreamListener.h"
#include "nsIAsyncInputStream.h"
#include "nsIAsyncOutputStream.h"
#include "nsITimer.h"
#include "nsIDNSListener.h"
#include "nsIObserver.h"
#include "nsIProtocolProxyCallback.h"
#include "nsIChannelEventSink.h"
#include "nsIHttpChannelInternal.h"
#include "nsIStringStream.h"
#include "BaseWebSocketChannel.h"

#include "nsINetworkInterface.h"
#include "nsProxyRelease.h"

#include "nsCOMPtr.h"
#include "nsString.h"
#include "nsDeque.h"
#include "mozilla/Atomics.h"

class nsIAsyncVerifyRedirectCallback;
class nsIDashboardEventNotifier;
class nsIEventTarget;
class nsIHttpChannel;
class nsIRandomGenerator;
class nsISocketTransport;
class nsIURI;

namespace mozilla {
namespace net {

class OutboundMessage;
class OutboundEnqueuer;
class nsWSAdmissionManager;
class PMCECompression;
class CallOnMessageAvailable;
class CallOnStop;
class CallOnServerClose;
class CallAcknowledge;
class WebSocketEventService;

// Used to enforce "1 connecting websocket per host" rule, and reconnect delays
enum wsConnectingState {
  NOT_CONNECTING = 0,     // Not yet (or no longer) trying to open connection
  CONNECTING_QUEUED,      // Waiting for other ws to same host to finish opening
  CONNECTING_DELAYED,     // Delayed by "reconnect after failure" algorithm
  CONNECTING_IN_PROGRESS  // Started connection: waiting for result

class WebSocketChannel : public BaseWebSocketChannel,
                         public nsIHttpUpgradeListener,
                         public nsIStreamListener,
                         public nsIInputStreamCallback,
                         public nsIOutputStreamCallback,
                         public nsITimerCallback,
                         public nsIDNSListener,
                         public nsIObserver,
                         public nsIProtocolProxyCallback,
                         public nsIInterfaceRequestor,
                         public nsIChannelEventSink
  friend class WebSocketFrame;


  // nsIWebSocketChannel methods BaseWebSocketChannel didn't implement for us
  NS_IMETHOD AsyncOpen(nsIURI *aURI,
                       const nsACString &aOrigin,
                       uint64_t aWindowID,
                       nsIWebSocketListener *aListener,
                       nsISupports *aContext) override;
  NS_IMETHOD Close(uint16_t aCode, const nsACString & aReason) override;
  NS_IMETHOD SendMsg(const nsACString &aMsg) override;
  NS_IMETHOD SendBinaryMsg(const nsACString &aMsg) override;
  NS_IMETHOD SendBinaryStream(nsIInputStream *aStream, uint32_t length) override;
  NS_IMETHOD GetSecurityInfo(nsISupports **aSecurityInfo) override;

  static void Shutdown();
  bool IsOnTargetThread();

  // Off main thread URI access.
  void GetEffectiveURL(nsAString& aEffectiveURL) const override;
  bool IsEncrypted() const override;

  const static uint32_t kControlFrameMask   = 0x8;

  // First byte of the header
  const static uint8_t kFinalFragBit        = 0x80;
  const static uint8_t kRsvBitsMask         = 0x70;
  const static uint8_t kRsv1Bit             = 0x40;
  const static uint8_t kRsv2Bit             = 0x20;
  const static uint8_t kRsv3Bit             = 0x10;
  const static uint8_t kOpcodeBitsMask      = 0x0F;

  // Second byte of the header
  const static uint8_t kMaskBit             = 0x80;
  const static uint8_t kPayloadLengthBitsMask = 0x7F;

  virtual ~WebSocketChannel();

  friend class OutboundEnqueuer;
  friend class nsWSAdmissionManager;
  friend class FailDelayManager;
  friend class CallOnMessageAvailable;
  friend class CallOnStop;
  friend class CallOnServerClose;
  friend class CallAcknowledge;

  // Common send code for binary + text msgs
  nsresult SendMsgCommon(const nsACString *aMsg, bool isBinary,
                         uint32_t length, nsIInputStream *aStream = nullptr);

  void EnqueueOutgoingMessage(nsDeque &aQueue, OutboundMessage *aMsg);

  void PrimeNewOutgoingMessage();
  void DeleteCurrentOutGoingMessage();
  void GeneratePong(uint8_t *payload, uint32_t len);
  void GeneratePing();

  nsresult OnNetworkChanged();
  nsresult StartPinging();

  void     BeginOpen(bool aCalledFromAdmissionManager);
  void     BeginOpenInternal();
  nsresult HandleExtensions();
  nsresult SetupRequest();
  nsresult ApplyForAdmission();
  nsresult DoAdmissionDNS();
  nsresult StartWebsocketData();
  uint16_t ResultToCloseCode(nsresult resultCode);
  void     ReportConnectionTelemetry();

  void StopSession(nsresult reason);
  void AbortSession(nsresult reason);
  void ReleaseSession();
  void CleanupConnection();
  void IncrementSessionCount();
  void DecrementSessionCount();

  void EnsureHdrOut(uint32_t size);

  static void ApplyMask(uint32_t mask, uint8_t *data, uint64_t len);

  bool     IsPersistentFramePtr();
  nsresult ProcessInput(uint8_t *buffer, uint32_t count);
  bool UpdateReadBuffer(uint8_t *buffer, uint32_t count,
                        uint32_t accumulatedFragments,
                        uint32_t *available);

  inline void ResetPingTimer()
    mPingOutstanding = 0;
    if (mPingTimer) {
      if (!mPingInterval) {
        // The timer was created by forced ping and regular pinging is disabled,
        // so cancel and null out mPingTimer.
        mPingTimer = nullptr;
      } else {

  nsCOMPtr<nsIEventTarget>                 mSocketThread;
  nsCOMPtr<nsIHttpChannelInternal>         mChannel;
  nsCOMPtr<nsIHttpChannel>                 mHttpChannel;
  nsCOMPtr<nsICancelable>                  mCancelable;
  nsCOMPtr<nsIAsyncVerifyRedirectCallback> mRedirectCallback;
  nsCOMPtr<nsIRandomGenerator>             mRandomGenerator;

  nsCString                       mHashedSecret;

  // Used as key for connection managment: Initially set to hostname from URI,
  // then to IP address (unless we're leaving DNS resolution to a proxy server)
  nsCString                       mAddress;
  int32_t                         mPort;          // WS server port

  // Used for off main thread access to the URI string.
  nsCString                       mHost;
  nsString                        mEffectiveURL;

  nsCOMPtr<nsISocketTransport>    mTransport;
  nsCOMPtr<nsIAsyncInputStream>   mSocketIn;
  nsCOMPtr<nsIAsyncOutputStream>  mSocketOut;

  nsCOMPtr<nsITimer>              mCloseTimer;
  uint32_t                        mCloseTimeout;  /* milliseconds */

  nsCOMPtr<nsITimer>              mOpenTimer;
  uint32_t                        mOpenTimeout;  /* milliseconds */
  wsConnectingState               mConnecting;   /* 0 if not connecting */
  nsCOMPtr<nsITimer>              mReconnectDelayTimer;

  nsCOMPtr<nsITimer>              mPingTimer;

  nsCOMPtr<nsITimer>              mLingeringCloseTimer;
  const static int32_t            kLingeringCloseTimeout =   1000;
  const static int32_t            kLingeringCloseThreshold = 50;

  RefPtr<WebSocketEventService>   mService;

  int32_t                         mMaxConcurrentConnections;

  uint64_t                        mInnerWindowID;

  // following members are accessed only on the main thread
  uint32_t                        mGotUpgradeOK              : 1;
  uint32_t                        mRecvdHttpUpgradeTransport : 1;
  uint32_t                        mAutoFollowRedirects       : 1;
  uint32_t                        mAllowPMCE                 : 1;
  uint32_t                                                   : 0;

  // following members are accessed only on the socket thread
  uint32_t                        mPingOutstanding           : 1;
  uint32_t                        mReleaseOnTransmit         : 1;
  uint32_t                                                   : 0;

  Atomic<bool>                    mDataStarted;
  Atomic<bool>                    mRequestedClose;
  Atomic<bool>                    mClientClosed;
  Atomic<bool>                    mServerClosed;
  Atomic<bool>                    mStopped;
  Atomic<bool>                    mCalledOnStop;
  Atomic<bool>                    mTCPClosed;
  Atomic<bool>                    mOpenedHttpChannel;
  Atomic<bool>                    mIncrementedSessionCount;
  Atomic<bool>                    mDecrementedSessionCount;

  int32_t                         mMaxMessageSize;
  nsresult                        mStopOnClose;
  uint16_t                        mServerCloseCode;
  nsCString                       mServerCloseReason;
  uint16_t                        mScriptCloseCode;
  nsCString                       mScriptCloseReason;

  // These are for the read buffers
  const static uint32_t kIncomingBufferInitialSize = 16 * 1024;
  // We're ok with keeping a buffer this size or smaller around for the life of
  // the websocket.  If a particular message needs bigger than this we'll
  // increase the buffer temporarily, then drop back down to this size.
  const static uint32_t kIncomingBufferStableSize = 128 * 1024;

  uint8_t                        *mFramePtr;
  uint8_t                        *mBuffer;
  uint8_t                         mFragmentOpcode;
  uint32_t                        mFragmentAccumulator;
  uint32_t                        mBuffered;
  uint32_t                        mBufferSize;

  // These are for the send buffers
  const static int32_t kCopyBreak = 1000;

  OutboundMessage                *mCurrentOut;
  uint32_t                        mCurrentOutSent;
  nsDeque                         mOutgoingMessages;
  nsDeque                         mOutgoingPingMessages;
  nsDeque                         mOutgoingPongMessages;
  uint32_t                        mHdrOutToSend;
  uint8_t                        *mHdrOut;
  uint8_t                         mOutHeader[kCopyBreak + 16];
  nsAutoPtr<PMCECompression>      mPMCECompressor;
  uint32_t                        mDynamicOutputSize;
  uint8_t                        *mDynamicOutput;
  bool                            mPrivateBrowsing;

  nsCOMPtr<nsIDashboardEventNotifier> mConnectionLogService;

// These members are used for network per-app metering (bug 855949)
// Currently, they are only available on gonk.
  Atomic<uint64_t, Relaxed>       mCountRecv;
  Atomic<uint64_t, Relaxed>       mCountSent;
  uint32_t                        mAppId;
  bool                            mIsInIsolatedMozBrowser;
  nsMainThreadPtrHandle<nsINetworkInfo> mActiveNetworkInfo;
  nsresult                        SaveNetworkStats(bool);
  void                            CountRecvBytes(uint64_t recvBytes)
    mCountRecv += recvBytes;
  void                            CountSentBytes(uint64_t sentBytes)
    mCountSent += sentBytes;

class WebSocketSSLChannel : public WebSocketChannel
    WebSocketSSLChannel() { BaseWebSocketChannel::mEncrypted = true; }
    virtual ~WebSocketSSLChannel() {}

} // namespace net
} // namespace mozilla

#endif // mozilla_net_WebSocketChannel_h