js/src/gc/Cell.h
author Jon Coppeard <jcoppeard@mozilla.com>
Thu, 02 Nov 2017 11:34:22 +0000
changeset 440608 1d72b8f7f10aa5add2209b9a3b61b9f3ba1e2d55
parent 440415 d9768f777cf5111c1c67bddddd81cc069cf25802
child 445479 163e415d22df1847d49320a83bacbf166adef7cb
permissions -rw-r--r--
Bug 1413635 - Give AllocKind enum a uint8_t base r=sfink

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * vim: set ts=8 sts=4 et sw=4 tw=99:
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef gc_Cell_h
#define gc_Cell_h

#include "gc/GCEnum.h"
#include "gc/Heap.h"
#include "js/GCAnnotations.h"

namespace JS {

namespace shadow {
struct Zone;
} /* namespace shadow */

enum class TraceKind;
struct Zone;
} /* namespace JS */

namespace js {

class GenericPrinter;

extern bool
RuntimeFromActiveCooperatingThreadIsHeapMajorCollecting(JS::shadow::Zone* shadowZone);

#ifdef DEBUG

// Barriers can't be triggered during backend Ion compilation, which may run on
// a helper thread.
extern bool
CurrentThreadIsIonCompiling();
#endif

extern void
TraceManuallyBarrieredGenericPointerEdge(JSTracer* trc, gc::Cell** thingp, const char* name);

namespace gc {

class Arena;
enum class AllocKind : uint8_t;
struct Chunk;
class TenuredCell;

// A GC cell is the base class for all GC things.
struct Cell
{
  public:
    MOZ_ALWAYS_INLINE bool isTenured() const { return !IsInsideNursery(this); }
    MOZ_ALWAYS_INLINE const TenuredCell& asTenured() const;
    MOZ_ALWAYS_INLINE TenuredCell& asTenured();

    MOZ_ALWAYS_INLINE bool isMarkedAny() const;
    MOZ_ALWAYS_INLINE bool isMarkedBlack() const;
    MOZ_ALWAYS_INLINE bool isMarkedGray() const;

    inline JSRuntime* runtimeFromActiveCooperatingThread() const;

    // Note: Unrestricted access to the runtime of a GC thing from an arbitrary
    // thread can easily lead to races. Use this method very carefully.
    inline JSRuntime* runtimeFromAnyThread() const;

    // May be overridden by GC thing kinds that have a compartment pointer.
    inline JSCompartment* maybeCompartment() const { return nullptr; }

    // The StoreBuffer used to record incoming pointers from the tenured heap.
    // This will return nullptr for a tenured cell.
    inline StoreBuffer* storeBuffer() const;

    inline JS::TraceKind getTraceKind() const;

    static MOZ_ALWAYS_INLINE bool needWriteBarrierPre(JS::Zone* zone);

#ifdef DEBUG
    inline bool isAligned() const;
    void dump(GenericPrinter& out) const;
    void dump() const;
#endif

  protected:
    uintptr_t address() const;
    inline Chunk* chunk() const;
} JS_HAZ_GC_THING;

// A GC TenuredCell gets behaviors that are valid for things in the Tenured
// heap, such as access to the arena and mark bits.
class TenuredCell : public Cell
{
  public:
    // Construct a TenuredCell from a void*, making various sanity assertions.
    static MOZ_ALWAYS_INLINE TenuredCell* fromPointer(void* ptr);
    static MOZ_ALWAYS_INLINE const TenuredCell* fromPointer(const void* ptr);

    // Mark bit management.
    MOZ_ALWAYS_INLINE bool isMarkedAny() const;
    MOZ_ALWAYS_INLINE bool isMarkedBlack() const;
    MOZ_ALWAYS_INLINE bool isMarkedGray() const;

    // The return value indicates if the cell went from unmarked to marked.
    MOZ_ALWAYS_INLINE bool markIfUnmarked(MarkColor color = MarkColor::Black) const;
    MOZ_ALWAYS_INLINE void markBlack() const;
    MOZ_ALWAYS_INLINE void copyMarkBitsFrom(const TenuredCell* src);

    // Access to the arena.
    inline Arena* arena() const;
    inline AllocKind getAllocKind() const;
    inline JS::TraceKind getTraceKind() const;
    inline JS::Zone* zone() const;
    inline JS::Zone* zoneFromAnyThread() const;
    inline bool isInsideZone(JS::Zone* zone) const;

    MOZ_ALWAYS_INLINE JS::shadow::Zone* shadowZone() const {
        return JS::shadow::Zone::asShadowZone(zone());
    }
    MOZ_ALWAYS_INLINE JS::shadow::Zone* shadowZoneFromAnyThread() const {
        return JS::shadow::Zone::asShadowZone(zoneFromAnyThread());
    }

    static MOZ_ALWAYS_INLINE void readBarrier(TenuredCell* thing);
    static MOZ_ALWAYS_INLINE void writeBarrierPre(TenuredCell* thing);

    static void MOZ_ALWAYS_INLINE writeBarrierPost(void* cellp, TenuredCell* prior,
                                                   TenuredCell* next);

    // Default implementation for kinds that don't require fixup.
    void fixupAfterMovingGC() {}

#ifdef DEBUG
    inline bool isAligned() const;
#endif
};

MOZ_ALWAYS_INLINE const TenuredCell&
Cell::asTenured() const
{
    MOZ_ASSERT(isTenured());
    return *static_cast<const TenuredCell*>(this);
}

MOZ_ALWAYS_INLINE TenuredCell&
Cell::asTenured()
{
    MOZ_ASSERT(isTenured());
    return *static_cast<TenuredCell*>(this);
}

MOZ_ALWAYS_INLINE bool
Cell::isMarkedAny() const
{
    return !isTenured() || asTenured().isMarkedAny();
}

MOZ_ALWAYS_INLINE bool
Cell::isMarkedBlack() const
{
    return !isTenured() || asTenured().isMarkedBlack();
}

MOZ_ALWAYS_INLINE bool
Cell::isMarkedGray() const
{
    return isTenured() && asTenured().isMarkedGray();
}

inline JSRuntime*
Cell::runtimeFromActiveCooperatingThread() const
{
    JSRuntime* rt = chunk()->trailer.runtime;
    MOZ_ASSERT(CurrentThreadCanAccessRuntime(rt));
    return rt;
}

inline JSRuntime*
Cell::runtimeFromAnyThread() const
{
    return chunk()->trailer.runtime;
}

inline uintptr_t
Cell::address() const
{
    uintptr_t addr = uintptr_t(this);
    MOZ_ASSERT(addr % CellAlignBytes == 0);
    MOZ_ASSERT(Chunk::withinValidRange(addr));
    return addr;
}

Chunk*
Cell::chunk() const
{
    uintptr_t addr = uintptr_t(this);
    MOZ_ASSERT(addr % CellAlignBytes == 0);
    addr &= ~ChunkMask;
    return reinterpret_cast<Chunk*>(addr);
}

inline StoreBuffer*
Cell::storeBuffer() const
{
    return chunk()->trailer.storeBuffer;
}

inline JS::TraceKind
Cell::getTraceKind() const
{
    return isTenured() ? asTenured().getTraceKind() : JS::TraceKind::Object;
}

/* static */ MOZ_ALWAYS_INLINE bool
Cell::needWriteBarrierPre(JS::Zone* zone) {
    return JS::shadow::Zone::asShadowZone(zone)->needsIncrementalBarrier();
}

/* static */ MOZ_ALWAYS_INLINE TenuredCell*
TenuredCell::fromPointer(void* ptr)
{
    MOZ_ASSERT(static_cast<TenuredCell*>(ptr)->isTenured());
    return static_cast<TenuredCell*>(ptr);
}

/* static */ MOZ_ALWAYS_INLINE const TenuredCell*
TenuredCell::fromPointer(const void* ptr)
{
    MOZ_ASSERT(static_cast<const TenuredCell*>(ptr)->isTenured());
    return static_cast<const TenuredCell*>(ptr);
}

bool
TenuredCell::isMarkedAny() const
{
    MOZ_ASSERT(arena()->allocated());
    return chunk()->bitmap.isMarkedAny(this);
}

bool
TenuredCell::isMarkedBlack() const
{
    MOZ_ASSERT(arena()->allocated());
    return chunk()->bitmap.isMarkedBlack(this);
}

bool
TenuredCell::isMarkedGray() const
{
    MOZ_ASSERT(arena()->allocated());
    return chunk()->bitmap.isMarkedGray(this);
}

bool
TenuredCell::markIfUnmarked(MarkColor color /* = Black */) const
{
    return chunk()->bitmap.markIfUnmarked(this, color);
}

void
TenuredCell::markBlack() const
{
    chunk()->bitmap.markBlack(this);
}

void
TenuredCell::copyMarkBitsFrom(const TenuredCell* src)
{
    ChunkBitmap& bitmap = chunk()->bitmap;
    bitmap.copyMarkBit(this, src, ColorBit::BlackBit);
    bitmap.copyMarkBit(this, src, ColorBit::GrayOrBlackBit);
}

inline Arena*
TenuredCell::arena() const
{
    MOZ_ASSERT(isTenured());
    uintptr_t addr = address();
    addr &= ~ArenaMask;
    return reinterpret_cast<Arena*>(addr);
}

AllocKind
TenuredCell::getAllocKind() const
{
    return arena()->getAllocKind();
}

JS::TraceKind
TenuredCell::getTraceKind() const
{
    return MapAllocToTraceKind(getAllocKind());
}

JS::Zone*
TenuredCell::zone() const
{
    JS::Zone* zone = arena()->zone;
    MOZ_ASSERT(CurrentThreadCanAccessZone(zone));
    return zone;
}

JS::Zone*
TenuredCell::zoneFromAnyThread() const
{
    return arena()->zone;
}

bool
TenuredCell::isInsideZone(JS::Zone* zone) const
{
    return zone == arena()->zone;
}

/* static */ MOZ_ALWAYS_INLINE void
TenuredCell::readBarrier(TenuredCell* thing)
{
    MOZ_ASSERT(!CurrentThreadIsIonCompiling());
    MOZ_ASSERT(thing);
    MOZ_ASSERT(CurrentThreadCanAccessZone(thing->zoneFromAnyThread()));

    // It would be good if barriers were never triggered during collection, but
    // at the moment this can happen e.g. when rekeying tables containing
    // read-barriered GC things after a moving GC.
    //
    // TODO: Fix this and assert we're not collecting if we're on the active
    // thread.

    JS::shadow::Zone* shadowZone = thing->shadowZoneFromAnyThread();
    if (shadowZone->needsIncrementalBarrier()) {
        // Barriers are only enabled on the active thread and are disabled while collecting.
        MOZ_ASSERT(!RuntimeFromActiveCooperatingThreadIsHeapMajorCollecting(shadowZone));
        Cell* tmp = thing;
        TraceManuallyBarrieredGenericPointerEdge(shadowZone->barrierTracer(), &tmp, "read barrier");
        MOZ_ASSERT(tmp == thing);
    }

    if (thing->isMarkedGray()) {
        // There shouldn't be anything marked grey unless we're on the active thread.
        MOZ_ASSERT(CurrentThreadCanAccessRuntime(thing->runtimeFromAnyThread()));
        if (!RuntimeFromActiveCooperatingThreadIsHeapMajorCollecting(shadowZone))
            JS::UnmarkGrayGCThingRecursively(JS::GCCellPtr(thing, thing->getTraceKind()));
    }
}

void
AssertSafeToSkipBarrier(TenuredCell* thing);

/* static */ MOZ_ALWAYS_INLINE void
TenuredCell::writeBarrierPre(TenuredCell* thing)
{
    MOZ_ASSERT(!CurrentThreadIsIonCompiling());
    if (!thing)
        return;

#ifdef JS_GC_ZEAL
    // When verifying pre barriers we need to switch on all barriers, even
    // those on the Atoms Zone. Normally, we never enter a parse task when
    // collecting in the atoms zone, so will filter out atoms below.
    // Unfortuantely, If we try that when verifying pre-barriers, we'd never be
    // able to handle off thread parse tasks at all as we switch on the verifier any
    // time we're not doing GC. This would cause us to deadlock, as off thread parsing
    // is meant to resume after GC work completes. Instead we filter out any
    // off thread barriers that reach us and assert that they would normally not be
    // possible.
    if (!CurrentThreadCanAccessRuntime(thing->runtimeFromAnyThread())) {
        AssertSafeToSkipBarrier(thing);
        return;
    }
#endif

    JS::shadow::Zone* shadowZone = thing->shadowZoneFromAnyThread();
    if (shadowZone->needsIncrementalBarrier()) {
        MOZ_ASSERT(!RuntimeFromActiveCooperatingThreadIsHeapMajorCollecting(shadowZone));
        Cell* tmp = thing;
        TraceManuallyBarrieredGenericPointerEdge(shadowZone->barrierTracer(), &tmp, "pre barrier");
        MOZ_ASSERT(tmp == thing);
    }
}

static MOZ_ALWAYS_INLINE void
AssertValidToSkipBarrier(TenuredCell* thing)
{
    MOZ_ASSERT(!IsInsideNursery(thing));
    MOZ_ASSERT_IF(thing, MapAllocToTraceKind(thing->getAllocKind()) != JS::TraceKind::Object);
}

/* static */ MOZ_ALWAYS_INLINE void
TenuredCell::writeBarrierPost(void* cellp, TenuredCell* prior, TenuredCell* next)
{
    AssertValidToSkipBarrier(next);
}

#ifdef DEBUG
bool
Cell::isAligned() const
{
    if (!isTenured())
        return true;
    return asTenured().isAligned();
}

bool
TenuredCell::isAligned() const
{
    return Arena::isAligned(address(), arena()->getThingSize());
}

#endif

} /* namespace gc */
} /* namespace js */

#endif /* gc_Cell_h */