author Manuel Rego Casasnovas <>
Thu, 13 Sep 2018 02:59:55 +0000
changeset 492332 16fb60d25c1d5c2375477f97495615b145356189
parent 458788 1c354bfdde04756d61c8a4cf4d2769386ca1e224
child 503396 0ceae9db9ec0be18daa1a279511ad305723185d4
permissions -rw-r--r--
Bug 1490634 [wpt PR 8579] - [css-grid-1] Add tests for percentage tracks inside shrinkwrapped width/height., a=testonly Automatic update from web-platform-testsMerge pull request #8579 from fantasai/indefinite-percentage-tracks [css-grid-1] Add tests for percentage tracks inside shrinkwrapped width/height. -- wpt-commits: 584149f5256d7f8243f715dad07f8529a9ea30ee wpt-pr: 8579

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

#ifndef ChannelMediaDecoder_h_
#define ChannelMediaDecoder_h_

#include "MediaDecoder.h"
#include "MediaResourceCallback.h"
#include "MediaChannelStatistics.h"

class nsIChannel;
class nsIStreamListener;

namespace mozilla {

class BaseMediaResource;

DDLoggedTypeDeclNameAndBase(ChannelMediaDecoder, MediaDecoder);

class ChannelMediaDecoder
  : public MediaDecoder
  , public DecoderDoctorLifeLogger<ChannelMediaDecoder>
  // Used to register with MediaResource to receive notifications which will
  // be forwarded to MediaDecoder.
  class ResourceCallback : public MediaResourceCallback
    // Throttle calls to MediaDecoder::NotifyDataArrived()
    // to be at most once per 500ms.
    static const uint32_t sDelay = 500;

    explicit ResourceCallback(AbstractThread* aMainThread);
    // Start to receive notifications from ResourceCallback.
    void Connect(ChannelMediaDecoder* aDecoder);
    // Called upon shutdown to stop receiving notifications.
    void Disconnect();


    /* MediaResourceCallback functions */
    AbstractThread* AbstractMainThread() const override;
    MediaDecoderOwner* GetMediaOwner() const override;
    void NotifyNetworkError(const MediaResult& aError) override;
    void NotifyDataArrived() override;
    void NotifyDataEnded(nsresult aStatus) override;
    void NotifyPrincipalChanged() override;
    void NotifySuspendedStatusChanged(bool aSuspendedByCache) override;

    static void TimerCallback(nsITimer* aTimer, void* aClosure);

    // The decoder to send notifications. Main-thread only.
    ChannelMediaDecoder* mDecoder = nullptr;
    nsCOMPtr<nsITimer> mTimer;
    bool mTimerArmed = false;
    const RefPtr<AbstractThread> mAbstractMainThread;

  void OnPlaybackEvent(MediaPlaybackEvent&& aEvent) override;
  void DurationChanged() override;
  void MetadataLoaded(UniquePtr<MediaInfo> aInfo,
                      UniquePtr<MetadataTags> aTags,
                      MediaDecoderEventVisibility aEventVisibility) override;
  void NotifyPrincipalChanged() override;

  RefPtr<ResourceCallback> mResourceCallback;
  RefPtr<BaseMediaResource> mResource;

  explicit ChannelMediaDecoder(MediaDecoderInit& aInit);

  nsCString GetDebugInfo() override;


  // Create a decoder for the given aType. Returns null if we were unable
  // to create the decoder, for example because the requested MIME type in
  // the init struct was unsupported.
  static already_AddRefed<ChannelMediaDecoder> Create(
    MediaDecoderInit& aInit,
    DecoderDoctorDiagnostics* aDiagnostics);

  void Shutdown() override;

  bool CanClone();

  // Create a new decoder of the same type as this one.
  already_AddRefed<ChannelMediaDecoder> Clone(MediaDecoderInit& aInit);

  nsresult Load(nsIChannel* aChannel,
                bool aIsPrivateBrowsing,
                nsIStreamListener** aStreamListener);

  void AddSizeOfResources(ResourceSizes* aSizes) override;
  already_AddRefed<nsIPrincipal> GetCurrentPrincipal() override;
  bool IsTransportSeekable() override;
  void SetLoadInBackground(bool aLoadInBackground) override;
  void Suspend() override;
  void Resume() override;

  void DownloadProgressed();

  // Create a new state machine to run this decoder.
  MediaDecoderStateMachine* CreateStateMachine();

  nsresult Load(BaseMediaResource* aOriginal);

  // Called by MediaResource when the download has ended.
  // Called on the main thread only. aStatus is the result from OnStopRequest.
  void NotifyDownloadEnded(nsresult aStatus);

  // Called by the MediaResource to keep track of the number of bytes read
  // from the resource. Called on the main by an event runner dispatched
  // by the MediaResource read functions.
  void NotifyBytesConsumed(int64_t aBytes, int64_t aOffset);

  bool CanPlayThroughImpl() final;

  struct PlaybackRateInfo
    uint32_t mRate; // Estimate of the current playback rate (bytes/second).
    bool mReliable; // True if mRate is a reliable estimate.
  // The actual playback rate computation.
  static PlaybackRateInfo ComputePlaybackRate(
    const MediaChannelStatistics& aStats,
    BaseMediaResource* aResource,
    double aDuration);

  // Something has changed that could affect the computed playback rate,
  // so recompute it.
  static void UpdatePlaybackRate(const PlaybackRateInfo& aInfo,
                                 BaseMediaResource* aResource);

  // Return statistics. This is used for progress events and other things.
  // This can be called from any thread. It's only a snapshot of the
  // current state, since other threads might be changing the state
  // at any time.
  static MediaStatistics GetStatistics(const PlaybackRateInfo& aInfo,
                                       BaseMediaResource* aRes,
                                       int64_t aPlaybackPosition);

  bool ShouldThrottleDownload(const MediaStatistics& aStats);

  // Data needed to estimate playback data rate. The timeline used for
  // this estimate is "decode time" (where the "current time" is the
  // time of the last decoded video frame).
  MediaChannelStatistics mPlaybackStatistics;

  // Current playback position in the stream. This is (approximately)
  // where we're up to playing back the stream. This is not adjusted
  // during decoder seek operations, but it's updated at the end when we
  // start playing back again.
  int64_t mPlaybackPosition = 0;

  bool mCanPlayThrough = false;

  // True if we've been notified that the ChannelMediaResource has
  // a principal.
  bool mInitialChannelPrincipalKnown = false;

} // namespace mozilla

#endif // ChannelMediaDecoder_h_