dom/canvas/WebGL1Context.cpp
author Brian Hackett <bhackett1024@gmail.com>
Wed, 03 Oct 2018 15:03:02 -1000
changeset 495437 00c56e070d3835c77fd0138a5c641d04a72dcb89
parent 478957 a97feb8161b7a4c60a539d83cb702a6e50fab1b1
child 505383 6f3709b3878117466168c40affa7bca0b60cf75b
permissions -rw-r--r--
Bug 1495272 Part 1 - Don't register deferred finalizer in BindingJSObjectCreator until initialization succeeds, r=bz.

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "WebGL1Context.h"

#include "mozilla/dom/WebGLRenderingContextBinding.h"
#include "mozilla/Telemetry.h"
#include "WebGLFormats.h"

namespace mozilla {

/*static*/ WebGL1Context*
WebGL1Context::Create()
{
    return new WebGL1Context();
}

WebGL1Context::WebGL1Context()
    : WebGLContext()
{
}

WebGL1Context::~WebGL1Context()
{
}

UniquePtr<webgl::FormatUsageAuthority>
WebGL1Context::CreateFormatUsage(gl::GLContext* gl) const
{
    return webgl::FormatUsageAuthority::CreateForWebGL1(gl);
}

JSObject*
WebGL1Context::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto)
{
    return dom::WebGLRenderingContext_Binding::Wrap(cx, this, givenProto);
}

} // namespace mozilla