author Chris Jones <>
Fri, 03 Sep 2010 15:10:46 -0500
changeset 54083 8321155e8dad2fb39353be91023c23f85600f215
parent 49072 0ebbc02a5c8726cb61224758767200a9d8c21db4
child 54888 a518f8ffb81337a3121cbbe6609c32b7ca70b461
permissions -rw-r--r--
Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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 *   Bas Schouten <>
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#include "Layers.h"
#include "LayerManagerOGL.h"
#include "gfxImageSurface.h"
#include "GLContext.h"

namespace mozilla {
namespace layers {

class ThebesLayerBufferOGL;

class ThebesLayerOGL : public ThebesLayer, 
                       public LayerOGL
  typedef ThebesLayerBufferOGL Buffer;

  ThebesLayerOGL(LayerManagerOGL *aManager);
  virtual ~ThebesLayerOGL();

  /** Layer implementation */
  void SetVisibleRegion(const nsIntRegion& aRegion);

  /** ThebesLayer implementation */
  void InvalidateRegion(const nsIntRegion& aRegion);

  /** LayerOGL implementation */
  void Destroy();
  Layer* GetLayer();
  virtual PRBool IsEmpty();
  virtual void RenderLayer(int aPreviousFrameBuffer,
                           const nsIntPoint& aOffset);

  PRBool CreateSurface();

  nsRefPtr<Buffer> mBuffer;

} /* layers */
} /* mozilla */