gfx/layers/Makefile.in
author Chris Jones <jones.chris.g@gmail.com>
Fri, 03 Sep 2010 15:10:46 -0500
changeset 54083 8321155e8dad2fb39353be91023c23f85600f215
parent 54077 2e7de8c7da34571cee3f94ea6c1dd7b0334c6fbd
child 54102 fdb0145ee11701331295c7e115a8e15b21bb6f8f
permissions -rw-r--r--
Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc

#
# ***** BEGIN LICENSE BLOCK *****
# Version: MPL 1.1/GPL 2.0/LGPL 2.1
#
# The contents of this file are subject to the Mozilla Public License Version
# 1.1 (the "License"); you may not use this file except in compliance with
# the License. You may obtain a copy of the License at
# http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS IS" basis,
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
# for the specific language governing rights and limitations under the
# License.
#
# The Original Code is Mozilla Corporation code.
#
# The Initial Developer of the Original Code is Mozilla Foundation.
# Portions created by the Initial Developer are Copyright (C) 2009
# the Initial Developer. All Rights Reserved.
#
# Contributor(s):
#   Robert O'Callahan <robert@ocallahan.org>
#
# Alternatively, the contents of this file may be used under the terms of
# either of the GNU General Public License Version 2 or later (the "GPL"),
# or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
# in which case the provisions of the GPL or the LGPL are applicable instead
# of those above. If you wish to allow use of your version of this file only
# under the terms of either the GPL or the LGPL, and not to allow others to
# use your version of this file under the terms of the MPL, indicate your
# decision by deleting the provisions above and replace them with the notice
# and other provisions required by the GPL or the LGPL. If you do not delete
# the provisions above, a recipient may use your version of this file under
# the terms of any one of the MPL, the GPL or the LGPL.
#
# ***** END LICENSE BLOCK *****

DEPTH       = ../..
topsrcdir   = @top_srcdir@
srcdir      = @srcdir@
VPATH       = \
  $(srcdir) \
  $(srcdir)/basic \
  $(srcdir)/opengl \
  $(srcdir)/d3d9 \
  $(NULL)

include $(DEPTH)/config/autoconf.mk

ifdef MOZ_IPC
VPATH       += $(srcdir)/ipc
endif

MODULE         = thebes
LIBRARY_NAME   = layers
LIBXUL_LIBRARY = 1
FORCE_STATIC_LIB = 1

DEFINES += -DIMPL_THEBES
ifdef MOZ_DEBUG
DEFINES += -DD3D_DEBUG_INFO
endif

EXPORTS = \
        BasicLayers.h \
        ImageLayers.h \
        Layers.h \
        LayerManagerOGL.h \
        LayerManagerOGLProgram.h \
        $(NULL)

CPPSRCS = \
	Layers.cpp \
        BasicImages.cpp \
        BasicLayers.cpp \
        ThebesLayerBuffer.cpp \
        CanvasLayerOGL.cpp \
        ColorLayerOGL.cpp \
        ContainerLayerOGL.cpp \
        ImageLayerOGL.cpp \
        LayerManagerOGL.cpp \
        ThebesLayerOGL.cpp \
        $(NULL)

ifeq ($(MOZ_WIDGET_TOOLKIT),windows)
ifdef MOZ_ENABLE_D3D9_LAYER
EXPORTS += \
        LayerManagerD3D9.h \
        DeviceManagerD3D9.h \
        $(NULL)

CPPSRCS += \
        LayerManagerD3D9.cpp \
        ThebesLayerD3D9.cpp \
        ContainerLayerD3D9.cpp \
        ImageLayerD3D9.cpp \
        ColorLayerD3D9.cpp \
        CanvasLayerD3D9.cpp \
        DeviceManagerD3D9.cpp \
        Nv3DVUtils.cpp \
        $(NULL)
endif
endif

ifdef MOZ_IPC #{
EXPORTS_NAMESPACES = IPC mozilla/layers
EXPORTS_IPC = ShadowLayerUtils.h
EXPORTS_mozilla/layers =\
        ShadowLayers.h \
        ShadowLayersChild.h \
        ShadowLayersParent.h \
        $(NULL)

CPPSRCS += \
        ShadowLayers.cpp \
        ShadowLayerChild.cpp \
        ShadowLayersChild.cpp \
        ShadowLayerParent.cpp \
        ShadowLayersParent.cpp \
        $(NULL)
endif #}

# Enable GLES2.0 under maemo
ifdef MOZ_X11
ifdef MOZ_PLATFORM_MAEMO
DEFINES += -DUSE_GLES2
endif
endif

include $(topsrcdir)/config/rules.mk

ifdef MOZ_IPC
include $(topsrcdir)/ipc/chromium/chromium-config.mk
endif

CXXFLAGS += $(MOZ_CAIRO_CFLAGS)

LayerManagerOGLShaders.h: LayerManagerOGLShaders.txt genshaders.py $(GLOBAL_DEPS)
	$(PYTHON) $(srcdir)/opengl/genshaders.py $< $@

LayerManagerOGL.$(OBJ_SUFFIX): LayerManagerOGLShaders.h

GARBAGE += LayerManagerOGLShaders.h