dom/public/nsDOMScriptObjectHolder.h
author Jim Chen <chenn@email.uc.edu>
Wed, 11 Feb 2009 05:56:51 +0900
changeset 24836 4db1cd62b2c34764b251a74b649f5e6eeb6d5628
parent 15594 6d88fe34dc34e109048efe8be0a438c4c351f0a0
permissions -rw-r--r--
Bug 88831 Support new IME API "Text Services Framework" from Office XP and Windows XP (relanding)

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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 * for the specific language governing rights and limitations under the
 * License.
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 * The Original Code is mozilla.org code.
 *
 * The Initial Developer of the Original Code is
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 * Portions created by the Initial Developer are Copyright (C) 2005
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 * Contributor(s):
 *      Mark Hammond <mhammond@skippinet.com.au>
 *
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#ifndef nsDOMScriptObjectHolder_h__
#define nsDOMScriptObjectHolder_h__

#include "nsIScriptContext.h"
#include "nsIDOMScriptObjectFactory.h"

// A thin class used to help with script object memory management.  No virtual
// functions and a fully inline implementation should keep the cost down.
// [Note that a fully inline implementation is necessary for use by other
// languages, which do not link against the layout component module]
class NS_STACK_CLASS nsScriptObjectHolder {
public:
  // A constructor that will cause a reference to |ctx| to be stored in
  // the object.  Only use for short-lived object holders.
  nsScriptObjectHolder(nsIScriptContext *ctx, void *aObject = nsnull) :
      mObject(aObject), mContext(ctx) {
    NS_ASSERTION(ctx, "Must provide a valid context");
  }

  // copy constructor
  nsScriptObjectHolder(const nsScriptObjectHolder& other) :
      mObject(other.mObject),
      mContext(other.mContext)
  {
    // New hold the script object and new reference on the script context.
    if (mObject)
      mContext->HoldScriptObject(mObject);
  }

  ~nsScriptObjectHolder() {
    if (mObject)
      mContext->DropScriptObject(mObject);
  }

  // misc operators
  nsScriptObjectHolder &operator=(const nsScriptObjectHolder &other) {
    set(other);
    return *this;
  }
  PRBool operator!() const {
    return !mObject;
  }
  operator void *() const {
    return mObject;
  }

  // Drop the script object - but *not* the nsIScriptContext.
  nsresult drop() {
    nsresult rv = NS_OK;
    if (mObject) {
      rv = mContext->DropScriptObject(mObject);
      mObject = nsnull;
    }
    return rv;
  }
  nsresult set(void *object) {
    NS_ASSERTION(getScriptTypeID() != nsIProgrammingLanguage::UNKNOWN,
                 "Must know the language!");
    nsresult rv = drop();
    if (NS_FAILED(rv))
      return rv;
    if (object) {
      rv = mContext->HoldScriptObject(object);
      // don't store the pointer if we failed to lock it.
      if (NS_SUCCEEDED(rv)) {
        mObject = object;
      }
    }
    return rv;
  }
  nsresult set(const nsScriptObjectHolder &other) {
    NS_ASSERTION(getScriptTypeID() == other.getScriptTypeID(),
                 "Must have identical languages!");
    nsresult rv = drop();
    if (NS_FAILED(rv))
      return rv;
    return set(other.mObject);
  }
  // Get the language ID.
  PRUint32 getScriptTypeID() const {
    return mContext->GetScriptTypeID();
  }
protected:
  void *mObject;
  nsCOMPtr<nsIScriptContext> mContext;
};

#endif // nsDOMScriptObjectHolder_h__