Backout bugs 586754, 574189, 584611 due to orange. a=backout
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Sergei Dolgov <sergei_d@fi.tartu.ee>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* ***** END LICENSE BLOCK ***** */
#ifndef TOOLKIT_H
#define TOOLKIT_H
#include "nsIToolkit.h"
#include <OS.h>
struct MethodInfo;
/**
* Wrapper around the thread running the message pump.
* The toolkit abstraction is necessary because the message pump must
* execute within the same thread that created the widget under Win32.
*/
class nsToolkit : public nsIToolkit
{
public:
NS_DECL_ISUPPORTS
nsToolkit();
NS_IMETHOD Init(PRThread *aThread);
bool CallMethod(MethodInfo *info);
bool CallMethodAsync(MethodInfo *info);
// Return whether the current thread is the application's Gui thread.
PRBool IsGuiThread(void) { return (PRBool)(mGuiThread == PR_GetCurrentThread());}
PRThread* GetGuiThread(void) { return mGuiThread; }
void Kill();
private:
virtual ~nsToolkit();
void CreateUIThread(void);
protected:
// Thread Id of the "main" Gui thread.
PRThread *mGuiThread;
static void RunPump(void* arg);
void GetInterface();
bool cached;
bool localthread;
port_id eventport;
};
#endif // TOOLKIT_H