Backout bugs 586754, 574189, 584611 due to orange. a=backout
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#include "nsScreenBeOS.h"
#include <Screen.h>
nsScreenBeOS :: nsScreenBeOS ( )
{
// nothing else to do. I guess we could cache a bunch of information
// here, but we want to ask the device at runtime in case anything
// has changed.
}
nsScreenBeOS :: ~nsScreenBeOS()
{
// nothing to see here.
}
// addref, release, QI
NS_IMPL_ISUPPORTS1(nsScreenBeOS, nsIScreen)
NS_IMETHODIMP
nsScreenBeOS :: GetRect(PRInt32 *outLeft, PRInt32 *outTop, PRInt32 *outWidth, PRInt32 *outHeight)
{
BScreen screen;
*outTop = 0;
*outLeft = 0;
*outWidth = PRInt32(screen.Frame().Width()+1);
*outHeight = PRInt32(screen.Frame().Height()+1);
return NS_OK;
} // GetRect
NS_IMETHODIMP
nsScreenBeOS :: GetAvailRect(PRInt32 *outLeft, PRInt32 *outTop, PRInt32 *outWidth, PRInt32 *outHeight)
{
BScreen screen;
*outTop = 0;
*outLeft = 0;
*outWidth = PRInt32(screen.Frame().Width()+1);
*outHeight = PRInt32(screen.Frame().Height()+1);
return NS_OK;
} // GetAvailRect
NS_IMETHODIMP
nsScreenBeOS :: GetPixelDepth(PRInt32 *aPixelDepth)
{
BScreen screen;
color_space depth;
PRInt32 pixelDepth;
depth = screen.ColorSpace();
switch(depth)
{
case B_CMAP8:
pixelDepth = 8;
break;
case B_RGB32:
pixelDepth = 32;
break;
case B_RGB15:
pixelDepth = 15;
break;
case B_RGB16:
pixelDepth = 16;
break;
default:
NS_NOTREACHED("FIXME: Please add this screen depth to the code nsScreenBeOS.cpp");
pixelDepth = 32;
break;
}
*aPixelDepth = pixelDepth;
return NS_OK;
} // GetPixelDepth
NS_IMETHODIMP
nsScreenBeOS :: GetColorDepth(PRInt32 *aColorDepth)
{
return GetPixelDepth ( aColorDepth );
} // GetColorDepth