author Gregory Szorc <>
Wed, 28 Jan 2015 13:37:00 -0800
changeset 120190 df767e45028f7981d7d62626401ab5290b021fd2
parent 72228 4ede291d2e4c9dff7e75c2062db29e62f8e81984
child 97496 f0ca5eb320c41133f51dc51a5e188551c217e80d
permissions -rw-r--r--
Close old release branch GECKO130_2012052216_RELBRANCH

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is Mozilla Corporation code.
 * The Initial Developer of the Original Code is Mozilla Foundation.
 * Portions created by the Initial Developer are Copyright (C) 2011
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 *   Bas Schouten <>
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 * ***** END LICENSE BLOCK ***** */


#include "2D.h"
#include "HelpersD2D.h"
#include <vector>

namespace mozilla {
namespace gfx {

class SourceSurfaceD2D : public SourceSurface

  virtual SurfaceType GetType() const { return SURFACE_D2D1_BITMAP; }
  virtual IntSize GetSize() const;
  virtual SurfaceFormat GetFormat() const;
  virtual TemporaryRef<DataSourceSurface> GetDataSurface();

  ID2D1Bitmap *GetBitmap() { return mBitmap; }

  bool InitFromData(unsigned char *aData,
                    const IntSize &aSize,
                    int32_t aStride,
                    SurfaceFormat aFormat,
                    ID2D1RenderTarget *aRT);
  bool InitFromTexture(ID3D10Texture2D *aTexture,
                       SurfaceFormat aFormat,
                       ID2D1RenderTarget *aRT);

  friend class DrawTargetD2D;

  RefPtr<ID2D1Bitmap> mBitmap;
  std::vector<unsigned char> mRawData;
  SurfaceFormat mFormat;
  IntSize mSize;