dom/system/b2g/AudioManager.cpp
author Gregory Szorc <gps@mozilla.com>
Wed, 28 Jan 2015 13:37:00 -0800
branchMOBILE130_2012050817_RELBRANCH
changeset 120184 c9527b7c0b9a28a3f1209c9488fb16965ed051cd
parent 90492 412a15dd2d38fc57774095fbf73230d6ee0219ec
permissions -rw-r--r--
Close old release branch MOBILE130_2012050817_RELBRANCH

/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is B2G Audio Manager.
 *
 * The Initial Developer of the Original Code is
 * the Mozilla Foundation.
 * Portions created by the Initial Developer are Copyright (C) 2011
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Philipp von Weitershausen <philipp@weitershausen.de>
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

#include "AudioManager.h"
#include <media/AudioSystem.h>

using namespace mozilla::dom::telephony;
using namespace android;

NS_IMPL_ISUPPORTS1(AudioManager, nsIAudioManager)

NS_IMETHODIMP
AudioManager::GetMicrophoneMuted(bool* aMicrophoneMuted)
{
  if (AudioSystem::isMicrophoneMuted(aMicrophoneMuted)) {
    return NS_ERROR_FAILURE;
  }
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::SetMicrophoneMuted(bool aMicrophoneMuted)
{
  if (AudioSystem::muteMicrophone(aMicrophoneMuted)) {
    return NS_ERROR_FAILURE;
  }
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::GetMasterVolume(float* aMasterVolume)
{
  if (AudioSystem::getMasterVolume(aMasterVolume)) {
    return NS_ERROR_FAILURE;
  }
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::SetMasterVolume(float aMasterVolume)
{
  if (AudioSystem::setMasterVolume(aMasterVolume)) {
    return NS_ERROR_FAILURE;
  }
  // For now, just set the voice volume at the same level
  if (AudioSystem::setVoiceVolume(aMasterVolume)) {
    return NS_ERROR_FAILURE;
  }
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::GetMasterMuted(bool* aMasterMuted)
{
  if (AudioSystem::getMasterMute(aMasterMuted)) {
    return NS_ERROR_FAILURE;
  }
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::SetMasterMuted(bool aMasterMuted)
{
  if (AudioSystem::setMasterMute(aMasterMuted)) {
    return NS_ERROR_FAILURE;
  }
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::GetPhoneState(PRInt32* aState)
{
  *aState = mPhoneState;
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::SetPhoneState(PRInt32 aState)
{
  if (AudioSystem::setPhoneState(aState)) {
    return NS_ERROR_FAILURE;
  }
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::SetForceForUse(PRInt32 aUsage, PRInt32 aForce)
{
  if (AudioSystem::setForceUse((AudioSystem::force_use)aUsage,
                               (AudioSystem::forced_config)aForce)) {
    return NS_ERROR_FAILURE;
  }
  return NS_OK;
}

NS_IMETHODIMP
AudioManager::GetForceForUse(PRInt32 aUsage, PRInt32* aForce) {
  *aForce = AudioSystem::getForceUse((AudioSystem::force_use)aUsage);
  return NS_OK;
}