typo fix in a comment: s/glock/block/ CLOSED TREE a=sdwilsh|sheriff
authorDaniel Holbert <dholbert@cs.stanford.edu>
Thu, 12 Feb 2009 15:10:59 -0800
changeset 24968 ecac68597c75e867aae46fd7cdd1b834273db94b
parent 24967 8b21f0cb39ceecaf50c805d3d3af049a962ef1fd
child 24969 b0d84b409d1b3224c4a06395b623f23ce46c78c4
push idunknown
push userunknown
push dateunknown
reviewerssdwilsh
milestone1.9.2a1pre
typo fix in a comment: s/glock/block/ CLOSED TREE a=sdwilsh|sheriff
layout/tables/nsTableRowFrame.cpp
--- a/layout/tables/nsTableRowFrame.cpp
+++ b/layout/tables/nsTableRowFrame.cpp
@@ -919,17 +919,17 @@ nsTableRowFrame::ReflowChildren(nsPresCo
         desiredSize.height = cellDesiredSize.height;
         if (cellFrame->GetStateBits() & NS_FRAME_OUTSIDE_CHILDREN)
           desiredSize.mOverflowArea = cellFrame->GetOverflowRect();
         else
           desiredSize.mOverflowArea.SetRect(0, 0, cellDesiredSize.width,
                                             cellDesiredSize.height);
         
         // if we are in a floated table, our position is not yet established, so we cannot reposition our views
-        // the containing glock will do this for us after positioning the table
+        // the containing block will do this for us after positioning the table
         if (!aTableFrame.GetStyleDisplay()->IsFloating()) {
           // Because we may have moved the frame we need to make sure any views are
           // positioned properly. We have to do this, because any one of our parent
           // frames could have moved and we have no way of knowing...
           nsTableFrame::RePositionViews(kidFrame);
         }
       }