Enable the GPU process for Nightly Windows users. (bug 1314133, r=milan)
authorDavid Anderson <danderson@mozilla.com>
Fri, 04 Nov 2016 18:46:58 -0700
changeset 347935 b4ade2b0841c5825968f34752d86ee09507a0a9f
parent 347934 c04f84afb1bd6b3ea372164012735de6c8f2d582
child 347936 28dad79c43336578ff855f70d9f27854a40222f8
push id10298
push userraliiev@mozilla.com
push dateMon, 14 Nov 2016 12:33:03 +0000
treeherdermozilla-aurora@7e29173b1641 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersmilan
bugs1314133
milestone52.0a1
Enable the GPU process for Nightly Windows users. (bug 1314133, r=milan)
modules/libpref/init/all.js
--- a/modules/libpref/init/all.js
+++ b/modules/libpref/init/all.js
@@ -4517,16 +4517,20 @@ pref("network.tcp.keepalive.probe_count"
 #endif
 
 // Whether to disable acceleration for all widgets.
 pref("layers.acceleration.disabled", false);
 // Preference that when switched at runtime will run a series of benchmarks
 // and output the result to stderr.
 pref("layers.bench.enabled", false);
 
+#if defined(XP_WIN) && defined(NIGHTLY_BUILD)
+pref("layers.gpu-process.dev.enabled", true);
+#endif
+
 // Whether to force acceleration on, ignoring blacklists.
 #ifdef ANDROID
 // bug 838603 -- on Android, accidentally blacklisting OpenGL layers
 // means a startup crash for everyone.
 // Temporarily force-enable GL compositing.  This is default-disabled
 // deep within the bowels of the widgetry system.  Remove me when GL
 // compositing isn't default disabled in widget/android.
 pref("layers.acceleration.force-enabled", true);