Bug 1277424 - Mark failed test cases on OSX and Windows as failures, r=jgilbert
authorpeter chang <pchang@mozilla.com>
Fri, 01 Jul 2016 16:43:49 +0800
changeset 330334 aa42891db6f0f694df25c5b4f6826f4d34d1a75b
parent 330333 496e4bca7a43a81354ab487e5ff925d0c792e32b
child 330335 b61aa3192cffe9bfa9ac22c7fcfcc95385b47ea5
push id9858
push userjlund@mozilla.com
push dateMon, 01 Aug 2016 14:37:10 +0000
treeherdermozilla-aurora@203106ef6cb6 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersjgilbert
bugs1277424
milestone50.0a1
Bug 1277424 - Mark failed test cases on OSX and Windows as failures, r=jgilbert MozReview-Commit-ID: AaBRF4tTg3h
dom/canvas/test/webgl-conf/mochitest-errata.ini
--- a/dom/canvas/test/webgl-conf/mochitest-errata.ini
+++ b/dom/canvas/test/webgl-conf/mochitest-errata.ini
@@ -119,16 +119,123 @@ fail-if = (os == 'linux')
 # Crashes on B2G ICS Emulator, desktop Linux, and Mulet Linux x64.
 skip-if = (os == 'android') || (os == 'b2g') || (os == 'linux')
 
 [generated/test_conformance__misc__object-deletion-behaviour.html]
 fail-if = (os == 'android')
 # void mozilla::gl::GLContext::fDetachShader(GLuint, GLuint): Generated unexpected GL_INVALID_VALUE error. (0x0501)
 skip-if = (os == 'android' && debug)
 
+[generated/test_2_conformance2__textures__misc__tex-mipmap-levels.html]
+fail-if = (os == 'mac')
+skip-if = (os == 'win')
+
+[generated/test_conformance__extensions__oes-vertex-array-object.html]
+# 10.6 crash:
+# PROCESS-CRASH | dom/canvas/test/webgl-conf/generated/test_conformance__extensions__oes-vertex-array-object.html | application crashed [@ gleRunVertexSubmitImmediate + 0xf24]
+skip-if = (os == 'mac' && os_version == '10.6')
+fail-if = (os == 'win') || (os == 'mac')
+
+[generated/test_2_conformance__textures__misc__cube-incomplete-fbo.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__extensions__webgl-compressed-texture-s3tc.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__misc__instanceof-test.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__textures__misc__tex-image-with-invalid-data.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__textures__misc__tex-unpack-params.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__reading__read-pixels-into-pixel-pack-buffer.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__samplers__sampler-drawing-test.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__buffers__buffer-type-restrictions.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__textures__misc__tex-image-and-sub-image-2d-with-array-buffer-view.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__rendering__draw-buffers.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__samplers__samplers.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__textures__misc__tex-image-with-format-and-type.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__attribs__gl-vertexattribpointer.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__reading__read-pixels-test.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__buffers__buffer-copying-restrictions.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__glsl3__forbidden-operators.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__buffers__buffer-data-and-buffer-sub-data.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_conformance__textures__misc__tex-sub-image-2d-bad-args.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__vertex_arrays__vertex-array-object.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__rendering__negative-one-index.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_conformance__extensions__oes-texture-half-float.html]
+fail-if = (os == 'mac') || (os == 'win') || (os == 'android')
+[generated/test_2_conformance__renderbuffers__feedback-loop.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__buffers__buffer-copying-contents.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__reading__read-pixels-pack-parameters.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_conformance__attribs__gl-vertexattribpointer.html]
+fail-if = (os == 'mac') || (os == 'win') || (os == 'android') || (os == 'linux')
+[generated/test_conformance__buffers__buffer-data-and-buffer-sub-data.html]
+fail-if = (os == 'mac') || (os == 'win') || (os == 'android') || (os == 'linux')
+[generated/test_2_conformance2__textures__misc__copy-texture-image.html]
+fail-if = (os == 'win')
+# Assertion: ""GFX: We should have caught all other errors"" in WebGLTextureUpload.cpp#
+skip-if = (os == 'mac')
+[generated/test_2_conformance__glsl__misc__shaders-with-invariance.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__textures__misc__tex-sub-image-2d-bad-args.html]
+fail-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__misc__expando-loss-2.html]
+fail-if = (os == 'mac') || (os == 'win')
+
+
+
+[generated/test_2_conformance2__textures__canvas__tex-2d-srgb8_alpha8-rgba-unsigned_byte.html]
+skip-if = (os == 'mac' && debug)
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__canvas__tex-2d-rgb9_e5-rgb-half_float.html]
+skip-if = (os == 'mac' && debug)
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__reading__read-pixels-from-fbo-test.html]
+skip-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__misc__uninitialized-test-2.html]
+skip-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__textures__image_data__tex-2d-rgba8ui-rgba_integer-unsigned_byte.html]
+# Assertion failure: shouldYFlip || srcStride != dstStride in WebGLTexelConversions.cpp
+skip-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__textures__image_data__tex-3d-rgba8ui-rgba_integer-unsigned_byte.html]
+# Assertion failure: shouldYFlip || srcStride != dstStride in WebGLTexelConversions.cpp
+skip-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance2__state__gl-object-get-calls.html]
+# Hit MOZ_GL_DEBUG_ABORT_ON_ERROR on debug build
+skip-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__misc__bad-arguments-test.html]
+# skip because some result logged after SimpleTest.finish()
+skip-if = (os == 'mac') || (os == 'win')
+[generated/test_conformance__misc__bad-arguments-test.html]
+# skip because some result logged after SimpleTest.finish()
+skip-if = (os == 'mac') || (os == 'win')
+[generated/test_2_conformance__glsl__constructors__glsl-construct-vec-mat-index.html]
+# skip this test because finish() was called multiple times
+skip-if = (os == 'mac') || (os == 'win')
+[generated/test_conformance__glsl__constructors__glsl-construct-vec-mat-index.html]
+# skip this test because finish() was called multiple times
+skip-if = (os == 'mac') || (os == 'win')
+
 ########################################################################
 # "tst-linux{32,64}-spot-NNN" Slaves:
 #   Android 2.3, B2G Emu, Linux, and Mulet.
 # Android: os == 'android'. (Not enough info to separate out 2.3)
 # B2G Emu: os == 'b2g'.
 # Linux: os == 'linux'.
 # Mulet: os == 'b2g' && buildapp == 'mulet'.
 [generated/test_conformance__glsl__bugs__temp-expressions-should-not-crash.html]
@@ -142,16 +249,18 @@ skip-if = (os == 'android') || (os == 'l
 fail-if = (os == 'android') || (os == 'linux')
 [generated/test_conformance__ogles__GL__sin__sin_001_to_006.html]
 fail-if = (os == 'android') || (os == 'linux')
 [generated/test_conformance__reading__read-pixels-test.html]
 # Causes consistent *blues*: "DMError: Remote Device Error: unable to
 # connect to 127.0.0.1 after 5 attempts" on 'Android 2.3 Opt'.
 # Crashes near on B2G ICS Emulator.
 skip-if = (os == 'android') || (os == 'linux')
+fail-if = (os == 'mac') || (os == 'win')
+
 ########################################################################
 ########################################################################
 # Android
 
 [generated/test_conformance__attribs__gl-disabled-vertex-attrib.html]
 fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-float.html]
 fail-if = (os == 'android')
@@ -160,18 +269,16 @@ fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-float-with-canvas.html]
 fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-float-with-image.html]
 fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-float-with-image-data.html]
 fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-float-with-video.html]
 fail-if = (os == 'android')
-[generated/test_conformance__extensions__oes-texture-half-float.html]
-fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-half-float-linear.html]
 fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-half-float-with-canvas.html]
 fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-half-float-with-image.html]
 fail-if = (os == 'android')
 [generated/test_conformance__extensions__oes-texture-half-float-with-image-data.html]
 fail-if = (os == 'android')
@@ -367,21 +474,28 @@ skip-if = (os == 'linux')
 # Intermittent crash on OSX.
 skip-if = (os == 'mac')
 [generated/test_conformance__canvas__viewport-unchanged-upon-resize.html]
 # New OSX r7 machines and 10.10.5 is causing perma failure (bug 1216549)
 skip-if = (os == 'mac')
 [generated/test_conformance__rendering__multisample-corruption.html]
 # application crashed [@ gldAttachDrawable + 0x9e0]. Also crash on Android.
 skip-if = (os == 'mac') || (os == 'android')
-
-[generated/test_conformance__extensions__oes-vertex-array-object.html]
-# 10.6 crash:
-# PROCESS-CRASH | dom/canvas/test/webgl-conf/generated/test_conformance__extensions__oes-vertex-array-object.html | application crashed [@ gleRunVertexSubmitImmediate + 0xf24]
-skip-if = (os == 'mac' && os_version == '10.6')
+[generated/test_2_conformance2__textures__misc__compressed-tex-image.html]
+# Assertion: ""GFX: We should have caught all other errors"" in WebGLTextureUpload.cpp
+skip-if = (os == 'mac')
+[generated/test_2_conformance2__textures__misc__tex-storage-compressed-formats.html]
+# Assertion: ""GFX: We should have caught all other errors"" in WebGLTextureUpload.cpp
+skip-if = (os == 'mac')
+[generated/test_2_conformance2__textures__misc__texture-npot.html]
+# Assertion: ""GFX: We should have caught all other errors"" in WebGLTextureUpload.cpp
+skip-if = (os == 'mac')
+[generated/test_2_conformance__textures__misc__copy-tex-image-2d-formats.html]
+# Assertion: ""GFX: We should have caught all other errors"" in WebGLTextureUpload.cpp
+skip-if = (os == 'mac')
 
 ####################
 # 10.6
 [generated/test_conformance__glsl__constructors__glsl-construct-mat3.html]
 fail-if = (os == 'mac' && os_version == '10.6')
 [generated/test_conformance__glsl__constructors__glsl-construct-mat4.html]
 fail-if = (os == 'mac' && os_version == '10.6')
 [generated/test_conformance__glsl__matrices__glsl-mat4-to-mat3.html]
@@ -399,24 +513,307 @@ fail-if = (os == 'mac' && os_version == 
 # 10.8
 [generated/test_conformance__glsl__functions__glsl-function-smoothstep-gentype.html]
 fail-if = (os == 'mac' && os_version == '10.8')
 [generated/test_conformance__glsl__variables__gl-pointcoord.html]
 fail-if = (os == 'mac' && os_version == '10.8')
 [generated/test_conformance__limits__gl-max-texture-dimensions.html]
 fail-if = (os == 'mac' && os_version == '10.8')
 
+####################
+# failure on OSX
+[generated/test_2_conformance2__textures__video__tex-2d-srgb8_alpha8-rgba-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance__textures__video__tex-2d-rgb-rgb-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__video__tex-2d-rgba4-rgba-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance__rendering__point-with-gl-pointcoord-in-fragment-shader.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__video__tex-2d-srgb8-rgb-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__video__tex-2d-rgba8-rgba-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance__glsl__variables__gl-pointcoord.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__video__tex-2d-rgb5_a1-rgba-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_conformance__textures__misc__cube-incomplete-fbo.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__video__tex-2d-rgb8-rgb-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__state__gl-get-calls.html]
+fail-if = (os == 'mac')
+[generated/test_conformance__extensions__angle-instanced-arrays.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance__rendering__point-size.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__video__tex-2d-rgb565-rgb-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance__textures__video__tex-2d-rgba-rgba-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__canvas__tex-2d-rg8ui-rg_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__canvas__tex-2d-rgb8ui-rgb_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__canvas__tex-2d-rgba8ui-rgba_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__image_data__tex-2d-r8ui-red_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__image_data__tex-2d-rg8ui-rg_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__image_data__tex-2d-rgb8ui-rgb_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__webgl_canvas__tex-2d-r8ui-red_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__webgl_canvas__tex-2d-rg8ui-rg_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__webgl_canvas__tex-2d-rgb8ui-rgb_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+[generated/test_2_conformance2__textures__webgl_canvas__tex-2d-rgba8ui-rgba_integer-unsigned_byte.html]
+fail-if = (os == 'mac')
+
+
+[generated/test_2_conformance2__textures__canvas__tex-2d-r8ui-red_integer-unsigned_byte.html]
+# Assertion failure on debug
+skip-if = (os == 'mac')
+[generated/test_2_conformance2__extensions__ext-color-buffer-float.html]
+fail-if = (os == 'mac')
+skip-if = (os == 'mac' && debug)
+[generated/test_2_conformance__limits__gl-line-width.html]
+skip-if = (os == 'mac')
+[generated/test_2_conformance2__textures__canvas__tex-2d-rgba16f-rgba-float.html]
+skip-if = (os == 'mac' && debug)
+[generated/test_2_conformance__misc__type-conversion-test.html]
+skip-if = (os == 'mac' && debug)
+[generated/test_2_conformance2__textures__misc__gl-get-tex-parameter.html]
+# Hit MOZ_GL_DEBUG_ABORT_ON_ERROR on debug build
+skip-if = (os == 'mac')
+[generated/test_2_conformance__state__gl-get-calls.html]
+# Hit MOZ_GL_DEBUG_ABORT_ON_ERROR on debug build
+fail-if = (os == 'mac')
+skip-if = (os == 'mac' && debug)
+
+
+
 ########################################################################
 ########################################################################
 # Win
 [generated/test_2_conformance__ogles__GL__built_in_varying_array_out_of_bounds__built_in_varying_array_out_of_bounds_001_to_001.html]
 # time out crash
 skip-if = (os == 'win')
 [generated/test_conformance__ogles__GL__built_in_varying_array_out_of_bounds__built_in_varying_array_out_of_bounds_001_to_001.html]
 # time out crash
 skip-if = (os == 'win')
 [generated/test_2_conformance2__glsl3__vector-dynamic-indexing.html]
 skip-if = (os == 'win')
 [generated/test_conformance__glsl__misc__large-loop-compile.html]
 fail-if = (os == 'win' && os_version == '5.1')
 [generated/test_conformance__uniforms__uniform-values-per-program.html]
 # Crashes on D3D11 debug.
 skip-if = (os == 'win' && os_version != '5.1')
+[generated/test_2_conformance2__glsl3__uniform-location-length-limits.html]
+# time out crash
+skip-if = (os == 'win' && debug)
+[generated/test_conformance__textures__misc__tex-image-and-sub-image-2d-with-array-buffer-view.html]
+# time out crash
+skip-if = (os == 'win' && debug)
+[generated/test_conformance__textures__misc__texture-upload-size.html]
+# application crashed [@ mozilla::WebGLTexture::TexSubImage]
+skip-if = (os == 'win' && debug)
+fail-if =(os == 'win')
+[generated/test_conformance__extensions__webgl-compressed-texture-size-limit.html]
+# skip this because the result is not always pass
+skip-if = (os == 'win')
+[generated/test_2_conformance2__glsl3__loops-with-side-effects.html]
+# application crashed [@ nvoglv32.dll + 0x999512]
+skip-if = (os == 'win')
+[generated/test_2_conformance2__attribs__gl-vertex-attrib-i-render.html]
+# timed out crash
+skip-if = (os == 'win')
+[generated/test_2_conformance__canvas__canvas-test.html]
+# this test is not always passed every time on opt and debug build
+skip-if = (os == 'win')
+
+####################
+# failure on Windows
+[generated/test_conformance__rendering__point-specific-shader-variables.html]
+fail-if = (os == 'win')
+[generated/test_2_conformance2__textures__webgl_canvas__tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance__glsl__constructors__glsl-construct-ivec2.html]
+fail-if = (os == 'win')
+[generated/test_2_conformance2__textures__image__tex-2d-rgba8-rgba-unsigned_byte.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance__glsl__constructors__glsl-construct-bvec4.html]
+fail-if = (os == 'win')
+[generated/test_2_conformance2__textures__image_data__tex-2d-rgb565-rgb-unsigned_byte.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__image_data__tex-2d-rgb8-rgb-unsigned_byte.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__image_data__tex-2d-rgb565-rgb-unsigned_short_5_6_5.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__canvas__tex-2d-rgb16f-rgb-half_float.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__image__tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__canvas__tex-2d-r11f_g11f_b10f-rgb-unsigned_int_10f_11f_11f_rev.html]
+fail-if = (os == 'win')
+[generated/test_2_conformance2__glsl3__short-circuiting-in-loop-condition.html]
+fail-if = (os == 'win')
+[generated/test_2_conformance2__textures__image__tex-2d-rgb565-rgb-unsigned_short_5_6_5.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__webgl_canvas__tex-2d-rgb16f-rgb-half_float.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance__canvas__rapid-resizing.html]
+fail-if = (os == 'win')
+[generated/test_2_conformance__canvas__to-data-url-test.html]
+fail-if = (os == 'win')
+[generated/test_2_conformance2__textures__svg_image__tex-2d-rgb5_a1-rgba-unsigned_short_5_5_5_1.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance__attribs__gl-bindAttribLocation-aliasing.html]
+fail-if = (os == 'win')
+[generated/test_2_conformance2__textures__image_data__tex-2d-r11f_g11f_b10f-rgb-half_float.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__image__tex-2d-rg8-rg-unsigned_byte.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__image_data__tex-2d-rg8-rg-unsigned_byte.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__webgl_canvas__tex-2d-rgba4-rgba-unsigned_byte.html]
+fail-if = (os == 'win' && !debug)
+[generated/test_2_conformance2__textures__image__tex-2d-rgb9_e5-rgb-half_float.html]
+fail-if = (os == 'win' && !debug)
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