Bug 1110922 - Add logs to debug test_played.html timeouts. r=cpearce
--- a/dom/media/test/test_played.html
+++ b/dom/media/test/test_played.html
@@ -10,16 +10,17 @@
<body>
<pre id='test'>
<script class="testbody" type='application/javascript;version=1.8'>
//longer timeout for sometimes B2G emulator runs very slowly
if (SpecialPowers.Services.appinfo.name == "B2G") {
SimpleTest.requestLongerTimeout(3);
}
+SimpleTest.requestCompleteLog();
let manager = new MediaTestManager;
function finish_test(element) {
removeNodeAndSource(element);
manager.finished(element.token);
}
// Check that a file has been played in its entirety.
@@ -74,16 +75,17 @@ var tests = [
},
// Play the first half of the file, seek back, while
// continuing to play. We shall have only one range.
{
setup : function (element) {
let onTimeUpdate = function() {
if (element.currentTime > element.duration / 2) {
+ info(element.token + ": currentTime=" + element.currentTime + ", duration=" + element.duration);
element.removeEventListener("timeupdate", onTimeUpdate, false);
element.pause();
var oldEndRange = element.played.end(0);
element.currentTime = element.duration / 4;
is(element.played.end(0), oldEndRange,
element.token + ": When seeking back, |played| should not be changed");
element.play();
}
@@ -97,16 +99,17 @@ var tests = [
// Play and seek to have two ranges, and check that, as well a
// boundaries.
{
setup : function (element) {
let seekTarget = 0;
let onTimeUpdate = function() {
if (element.currentTime > element.duration / 2) {
+ info(element.token + ": currentTime=" + element.currentTime + ", duration=" + element.duration);
element.removeEventListener("timeupdate", onTimeUpdate, false);
element.pause();
// Remember seek target for later comparison since duration may change
// during playback.
seekTarget = element.currentTime = element.duration / 10;
element.currentTime = seekTarget;
element.play();
}
@@ -218,16 +221,29 @@ function createTestArray() {
function startTest(test, token) {
var elemType = getMajorMimeType(test.type);
var element = document.createElement(elemType);
element.src = test.src;
element.token = token;
element.preload = "metadata";
test.setup(element);
manager.started(token);
+
+ // Log events for debugging.
+ var events = ["suspend", "play", "canplay", "canplaythrough", "loadstart", "loadedmetadata",
+ "loadeddata", "playing", "ended", "error", "stalled", "emptied", "abort",
+ "waiting", "pause"];
+ function logEvent(e) {
+ var v = e.target;
+ info(v.token + ": got " + e.type);
+ }
+ events.forEach(function(e) {
+ element.addEventListener(e, logEvent, false);
+ });
+
}
manager.runTests(createTestArray(), startTest);
</script>
</pre>
</body>