Changes pushed with changeset c4248bd6b7c3
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ChangesetPatch author — Commit message
ryanvm@gmail.com
Mon Apr 13 18:28:30 2015 +0000
428734cf3a67Jeff Muizelaar — Bug 1153381 - Add a D3D11 ANGLE blacklist. r=mstange, a=sledru
1edabd405ab8David Major — Bug 1151506 - Block long hex name DLLs due to startup crashes. r=bsmedberg, a=lizzard
729003f39455Jan de Mooij — Bug 1147216 - Part 2: Use the right line number for strict eval. r=luke, a=lizzard
2deec68d84bbJan de Mooij — Bug 1147216 - Part 1: Give JSOP_LINENO a 4-byte instead of 2-byte operand. r=luke, a=lizzard
07cb25ccc7daAndrew McCreight — Bug 1144649 - Make CCGraph::AddNodeToMap fallible again. r=smaug, a=sledru
15230953af6eGeoff Brown — Bug 1151219 - Robocop page load refinements. r=margaret, a=test-only
65ab6d27be5aAaron Klotz — Bug 1152890 - Add missing state transition to nsNPAPIPluginStreamListener. r=jimm, a=lizzard
77b9d633dfb9Markus Stange — Bug 1151145 - Add a reftest. r=jrmuizel, a=lizzard
969ad710b89eMarkus Stange — Bug 1151145 - Add assertions to detect unbalanced calls to CGContextSaveGState / CGContextRestoreGState. r=jrmuizel, a=lizzard
c4248bd6b7c3Markus Stange — Bug 1151145 - Make sure we don't call CGContextSaveGState without calling CGContextRestoreGState in DrawTargetCG::StrokeRect. r=jrmuizel, a=lizzard