author Chris Jones <>
Mon, 19 Nov 2012 09:58:38 -0800
changeset 113713 cf8750abee06cde395c659f8ecd8ae019d7512e3
parent 103264 21c3069ddc4a9d294de06151a7d3486577b1429a
child 131048 abaf789d8030afc528c0e7f636b8689fba0aa981
permissions -rw-r--r--
Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc This is a rollup of the following patches part 0: Add a dynamic cast to ColorLayer* part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees part 2: Let widgets expose Composer2Ds, if they have them part 3: Expose a layers ogl "friend" API that Composer2D will consume part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)

/* List of defines generated by configure. Included with preprocessor flag,
 * -include, to avoid long list of -D defines on the compile command-line.
 * Do not edit.



/* The c99 defining the limit macros (UINT32_MAX for example), says:
 * C++ implementations should define these macros only when __STDC_LIMIT_MACROS
 * is defined before <stdint.h> is included. */

/* Force-include hunspell_alloc_hooks.h for hunspell, so that we don't need to
 * modify it directly.
 * HUNSPELL_STATIC is defined in extensions/spellcheck/hunspell/src/,
 * unless --enable-system-hunspell is defined.
#if defined(HUNSPELL_STATIC)
#include "hunspell_alloc_hooks.h"

#endif /* _MOZILLA_CONFIG_H_ */