gfx/layers/d3d10/ContainerLayerD3D10.cpp
ea0cb7ad5364693a48bababa19a8dd163273b2fc
created 2011-08-09 12:38 -0700
pushed 2011-08-19 14:38 +0000
Chris Jones Chris Jones - Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
95be22771436f0acf4f9f710a70386ae9f31bfd3
created 2011-08-09 12:38 -0700
pushed 2011-08-19 14:38 +0000
Chris Jones Chris Jones - Bug 648484, part 1: Fix some warning spam. r=roc
36828a0ab01090ec93801f374df18f2bc37252aa
created 2011-07-15 11:35 -0700
pushed 2011-08-19 14:38 +0000
Chris Jones Chris Jones - Back out bug 648484
c916bf4d7300dc29929c0d8ff03a7b4454efe99e
created 2011-07-13 22:43 -0700
pushed 2011-08-19 14:38 +0000
Chris Jones Chris Jones - Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
f7b376eb263d18be439d5de730e25db3761a30ff
created 2011-07-13 22:43 -0700
pushed 2011-08-19 14:38 +0000
Chris Jones Chris Jones - Bug 648484, part 1: Fix some warning spam. r=roc
8dc9d2686f8de942608d8bad7cdd0e3ce6998f6e
created 2011-07-06 20:27 -0400
pushed 2011-08-19 14:38 +0000
Justin Lebar Justin Lebar - Backing out bug Bug 648484 (csets 9fcd404d97aa through 2bfa7417504d) due to orange.
42345ed5cf953e0ad119af811bd201c3a7779d64
created 2011-07-06 13:29 -0400
pushed 2011-08-19 14:38 +0000
Chris Jones Chris Jones - Bug 648484, part 7: Implement a very basic shadow container layer for D3D10, only enough to support the upcoming WindowLayer. r=Bas
140e6924f2ffb9e807b1bf18811cec7986b84234
created 2011-07-06 13:29 -0400
pushed 2011-08-19 14:38 +0000
Chris Jones Chris Jones - Bug 648484, part 1: Fix some warning spam. r=roc
ed0850a1bbb7a7f8a93f66f253a4a25b76eb28b6
created 2011-05-23 12:27 +1200
pushed 2011-08-19 14:38 +0000
Robert O'Callahan Robert O'Callahan - Bug 654950. Fix scissor rect calculations for descendants of container layers with intermediate surfaces. r=bas
9a1aa415c9a1ba234fb3330c0de5787fceb7dd67
created 2011-03-24 21:57 -0400
pushed 2011-08-19 14:38 +0000
Matt Woodrow Matt Woodrow - Bug 635383 - Fix black rendering on non-square container layers. r=joe,bz
e99895e048147897ed20d0d58c21b99535b9ba32
created 2011-02-25 20:44 +1300
pushed 2011-08-19 14:38 +0000
Matt Woodrow Matt Woodrow - Bug 635383 - Part 2 - Share scissoring code between all accelerated backends. r=joe
1a257991dd13409e81727746e8a8be3ca3f121ec
created 2011-02-04 20:30 -0600
pushed 2011-08-19 14:38 +0000
Bas Schouten Bas Schouten - Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
f66564b1510dbc20e7a88205c9ea834073c44368
created 2011-02-16 16:43 -0600
pushed 2011-08-19 14:38 +0000
Robert O'Callahan Robert O'Callahan - Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
62335c50673bca960c7542aab58f4f0950c01e21
created 2011-02-09 15:48 +0100
pushed 2011-08-19 14:38 +0000
Marco Bonardo Marco Bonardo - Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
9bb82d1b62a807d462d4fcfcc839277df9f63a04
created 2011-02-04 20:30 -0600
pushed 2011-08-19 14:38 +0000
Bas Schouten Bas Schouten - Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
c7f068259a8ae0f6e4e0323e84ca7f52033d1066
created 2011-02-08 18:44 -0600
pushed 2011-08-19 14:38 +0000
Robert O'Callahan Robert O'Callahan - Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
8bb432a920fe2f5ac88dda2ab5e0c310d7dae3fc
created 2011-01-28 06:34 +0100
pushed 2011-08-19 14:38 +0000
Bas Schouten Bas Schouten - Bug 612846 - Part 5: Make ContainerLayerD3D10 support component alpha. r=jrmuizel a=blocking-betan
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created 2011-01-19 20:44 -0800
pushed 2011-08-19 14:38 +0000
Doug Turner Doug Turner - [mq]: Backout of 89c2c85429fb
89c2c85429fb06cc35c7086ff322b19b2a49ffab
created 2011-01-20 15:47 +1300
pushed 2011-08-19 14:38 +0000
Matt Woodrow Matt Woodrow - Bug 612846 - Part 5 - Make ContainerLayerD3D10 support component alpha. r=Bas a=blocking2.0 try: -b do -p win32 -u all -t all
ab173acf8a1f751ba485980e032d4fe18be4b05d
created 2010-11-30 08:02 +0200
pushed 2011-08-19 14:38 +0000
Oleg Romashin Oleg Romashin - Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
557ce7926eba28e6b86b9a8883f106c530ad9601
created 2010-11-30 07:51 +0200
pushed 2011-08-19 14:38 +0000
Oleg Romashin Oleg Romashin - Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. part2 r=roc a=apporval2.0
510e6e2ae3fd9c0b3e0e3d032426a311272f0d2f
created 2010-11-29 09:08 -0800
pushed 2011-08-19 14:38 +0000
Justin Lebar Justin Lebar - Backed out changeset a5ec817740f0. a=orange
a5ec817740f0047309cb284a9b145e240719c81d
created 2010-11-24 11:35 +0200
pushed 2011-08-19 14:38 +0000
Oleg Romashin Oleg Romashin - Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
563dd73da0561004d120c3dd13fabdf6d46f2446
created 2010-11-24 16:19 -0800
pushed 2011-08-19 14:38 +0000
Dave Townsend Dave Townsend - Backing out changeset 8fff1c186b30 from bug 607653 due to reftest failures on OSX. a=bustage
8fff1c186b30d3985d068f84af7cfff6c695efae
created 2010-11-24 11:35 +0200
pushed 2011-08-19 14:38 +0000
Oleg Romashin Oleg Romashin - Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0
133ad6c082881d8f7bcbd0245266c5faaa89f3d6
created 2010-11-16 18:33 -0500
pushed 2011-08-19 14:38 +0000
Tatiana Meshkova Tatiana Meshkova - bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 1: Add mLastChild to all ContainerLayer r=roc a=roc
f35c89eac3923034bc4a373d05b9772c6a05afc0
created 2010-11-08 22:06 +1300
pushed 2011-08-19 14:38 +0000
Robert O'Callahan Robert O'Callahan - Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
c7d04e4989c21d73640c550d2144e9e507010ecd
created 2010-10-01 00:53 +0200
pushed 2011-08-19 14:38 +0000
Bas Schouten Bas Schouten - Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
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