author Robert Longson <>
Sat, 26 Feb 2011 10:21:11 +0000
changeset 64140 23f36fd8b36eba90591688691e4973187f505326
parent 62244 78ca7c8ec7bd0c5d782dd2be6a35d2a56ecea9a4
child 67658 f6cb911d37da7a7968164be18da41cc64734a2b6
permissions -rw-r--r--
Bug 635511 - Improve performance getting parent SVG elements r=jwatt

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is the Mozilla SVG project.
 * The Initial Developer of the Original Code is
 * Crocodile Clips Ltd..
 * Portions created by the Initial Developer are Copyright (C) 2001
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 *   Alex Fritze <> (original author)
 *   Jonathan Watt <>
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 * ***** END LICENSE BLOCK ***** */


#include "nsSVGStylableElement.h"
#include "nsIDOMSVGSVGElement.h"
#include "nsIDOMSVGFitToViewBox.h"
#include "nsIDOMSVGLocatable.h"
#include "nsIDOMSVGZoomAndPan.h"
#include "nsIDOMSVGMatrix.h"
#include "nsIDOMSVGPoint.h"
#include "nsSVGLength2.h"
#include "nsSVGEnum.h"
#include "nsSVGViewBox.h"
#include "SVGAnimatedPreserveAspectRatio.h"
#include "mozilla/dom/FromParser.h"

#ifdef MOZ_SMIL
class nsSMILTimeContainer;
#endif // MOZ_SMIL

typedef nsSVGStylableElement nsSVGSVGElementBase;

class nsSVGSVGElement;

class nsSVGTranslatePoint {
  nsSVGTranslatePoint(float aX, float aY) :
    mX(aX), mY(aY) {}

  void SetX(float aX)
    { mX = aX; }
  void SetY(float aY)
    { mY = aY; }
  float GetX() const
    { return mX; }
  float GetY() const
    { return mY; }

  nsresult ToDOMVal(nsSVGSVGElement *aElement, nsIDOMSVGPoint **aResult);


  struct DOMVal : public nsIDOMSVGPoint {

    DOMVal(nsSVGTranslatePoint* aVal, nsSVGSVGElement *aElement)
      : mVal(aVal), mElement(aElement) {}

    NS_IMETHOD GetX(float *aValue)
      { *aValue = mVal->GetX(); return NS_OK; }
    NS_IMETHOD GetY(float *aValue)
      { *aValue = mVal->GetY(); return NS_OK; }

    NS_IMETHOD SetX(float aValue);
    NS_IMETHOD SetY(float aValue);

    NS_IMETHOD MatrixTransform(nsIDOMSVGMatrix *matrix,
                               nsIDOMSVGPoint **_retval);

    nsSVGTranslatePoint *mVal; // kept alive because it belongs to mElement
    nsRefPtr<nsSVGSVGElement> mElement;

  float mX;
  float mY;

class svgFloatSize {
  svgFloatSize(float aWidth, float aHeight)
    : width(aWidth)
    , height(aHeight)
  PRBool operator!=(const svgFloatSize& rhs) {
    return width != rhs.width || height != rhs.height;
  float width;
  float height;

class nsSVGSVGElement : public nsSVGSVGElementBase,
                        public nsIDOMSVGSVGElement,
                        public nsIDOMSVGFitToViewBox,
                        public nsIDOMSVGLocatable,
                        public nsIDOMSVGZoomAndPan
  friend class nsSVGOuterSVGFrame;
  friend class nsSVGInnerSVGFrame;
  friend class nsSVGImageFrame;

  friend nsresult NS_NewSVGSVGElement(nsIContent **aResult,
                                      already_AddRefed<nsINodeInfo> aNodeInfo,
                                      mozilla::dom::FromParser aFromParser);
  nsSVGSVGElement(already_AddRefed<nsINodeInfo> aNodeInfo,
                  mozilla::dom::FromParser aFromParser);
  typedef mozilla::SVGAnimatedPreserveAspectRatio SVGAnimatedPreserveAspectRatio;
  typedef mozilla::SVGPreserveAspectRatio SVGPreserveAspectRatio;

  // interfaces:
#ifdef MOZ_SMIL
#endif // MOZ_SMIL
  // xxx I wish we could use virtual inheritance

   * For use by zoom controls to allow currentScale, currentTranslate.x and
   * currentTranslate.y to be set by a single operation that dispatches a
   * single SVGZoom event (instead of one SVGZoom and two SVGScroll events).
  NS_IMETHOD SetCurrentScaleTranslate(float s, float x, float y);

   * For use by pan controls to allow currentTranslate.x and currentTranslate.y
   * to be set by a single operation that dispatches a single SVGScroll event
   * (instead of two).
  NS_IMETHOD SetCurrentTranslate(float x, float y);

   * Retrieve the value of currentScale and currentTranslate.
  const nsSVGTranslatePoint& GetCurrentTranslate() { return mCurrentTranslate; }
  float GetCurrentScale() { return mCurrentScale; }

   * Retrieve the value of currentScale, currentTranslate.x or
   * currentTranslate.y prior to the last change made to any one of them.
  const nsSVGTranslatePoint& GetPreviousTranslate() { return mPreviousTranslate; }
  float GetPreviousScale() { return mPreviousScale; }

#ifdef MOZ_SMIL
  nsSMILTimeContainer* GetTimedDocumentRoot();
#endif // MOZ_SMIL

  // nsIContent interface
  NS_IMETHOD_(PRBool) IsAttributeMapped(const nsIAtom* aAttribute) const;
#ifdef MOZ_SMIL
  virtual nsresult PreHandleEvent(nsEventChainPreVisitor& aVisitor);
#endif // MOZ_SMIL

  // nsSVGElement specializations:
  virtual gfxMatrix PrependLocalTransformTo(const gfxMatrix &aMatrix);
  virtual void DidChangeLength(PRUint8 aAttrEnum, PRBool aDoSetAttr);
  virtual void DidChangeEnum(PRUint8 aAttrEnum, PRBool aDoSetAttr);
  virtual void DidChangeViewBox(PRBool aDoSetAttr);
  virtual void DidChangePreserveAspectRatio(PRBool aDoSetAttr);

  virtual void DidAnimateViewBox();
  virtual void DidAnimatePreserveAspectRatio();
  // nsSVGSVGElement methods:
  float GetLength(PRUint8 mCtxType);

  // public helpers:
  gfxMatrix GetViewBoxTransform();
  PRBool    HasValidViewbox() const { return mViewBox.IsValid(); }

  // This services any pending notifications for the transform on on this root
  // <svg> node needing to be recalculated.  (Only applicable in
  // SVG-as-an-image documents.)
  virtual void FlushImageTransformInvalidation();

  virtual nsresult Clone(nsINodeInfo *aNodeInfo, nsINode **aResult) const;

  svgFloatSize GetViewportSize() const {
    return svgFloatSize(mViewportWidth, mViewportHeight);

  void SetViewportSize(const svgFloatSize& aSize) {
    mViewportWidth  = aSize.width;
    mViewportHeight = aSize.height;

  virtual nsXPCClassInfo* GetClassInfo();

  // XXXdholbert HACK to call static method
  // nsSVGEffects::RemoveAllRenderingObservers() on myself, on behalf
  // of imagelib in non-libxul builds.
  virtual void RemoveAllRenderingObservers();
#endif // !MOZ_LIBXUL

  // Methods for <image> elements to override my "PreserveAspectRatio" value.
  // These are private so that only our friends (nsSVGImageFrame in
  // particular) have access.
  void SetImageOverridePreserveAspectRatio(const SVGPreserveAspectRatio& aPAR);
  void ClearImageOverridePreserveAspectRatio();
  const SVGPreserveAspectRatio* GetImageOverridePreserveAspectRatio();

  // Returns PR_TRUE if we should synthesize a viewBox for ourselves (that is,
  // if we're the outermost <svg> in an image document, and we're not currently
  // being painted by an <svg:image> element). This method also assumes that we
  // lack a valid viewBox attribute.
  PRBool ShouldSynthesizeViewBox();

  // nsSVGElement overrides
  PRBool IsEventName(nsIAtom* aName);

#ifdef MOZ_SMIL
  virtual nsresult BindToTree(nsIDocument* aDocument, nsIContent* aParent,
                              nsIContent* aBindingParent,
                              PRBool aCompileEventHandlers);
  virtual void UnbindFromTree(PRBool aDeep, PRBool aNullParent);
#endif // MOZ_SMIL

  // implementation helpers:

  PRBool IsRoot() {
    NS_ASSERTION((IsInDoc() && !GetParent()) ==
                 (GetOwnerDoc() && (GetOwnerDoc()->GetRootElement() == this)),
                 "Can't determine if we're root");
    return IsInDoc() && !GetParent();

   * Returns true if this is an SVG <svg> element that is the child of
   * another non-foreignObject SVG element.
  PRBool IsInner() {
    const mozilla::dom::Element *parent = nsSVGUtils::GetParentElement(this);
    return parent && parent->GetNameSpaceID() == kNameSpaceID_SVG &&
           parent->Tag() != nsGkAtoms::foreignObject;

#ifdef MOZ_SMIL
   * While binding to the tree we need to determine if we will be the outermost
   * <svg> element _before_ the children are bound (as they want to know what
   * timed document root to register with) and therefore _before_ our parent is
   * set (both actions are performed by nsGenericElement::BindToTree) so we
   * can't use GetOwnerSVGElement() as it relies on GetParent(). This code is
   * basically a simplified version of GetOwnerSVGElement that uses the parent
   * parameters passed in instead.
  PRBool WillBeOutermostSVG(nsIContent* aParent,
                            nsIContent* aBindingParent) const;
#endif // MOZ_SMIL

  // invalidate viewbox -> viewport xform & inform frames
  void InvalidateTransformNotifyFrame();

  // Returns PR_TRUE if we have at least one of the following:
  // - a (valid or invalid) value for the preserveAspectRatio attribute
  // - a SMIL-animated value for the preserveAspectRatio attribute
  PRBool HasPreserveAspectRatio();

  virtual LengthAttributesInfo GetLengthInfo();

  enum { X, Y, WIDTH, HEIGHT };
  nsSVGLength2 mLengthAttributes[4];
  static LengthInfo sLengthInfo[4];

  virtual EnumAttributesInfo GetEnumInfo();

  enum { ZOOMANDPAN };
  nsSVGEnum mEnumAttributes[1];
  static nsSVGEnumMapping sZoomAndPanMap[];
  static EnumInfo sEnumInfo[1];

  virtual nsSVGViewBox *GetViewBox();
  virtual SVGAnimatedPreserveAspectRatio *GetPreserveAspectRatio();

  nsSVGViewBox                   mViewBox;
  SVGAnimatedPreserveAspectRatio mPreserveAspectRatio;

  nsSVGSVGElement               *mCoordCtx;

  // The size of the rectangular SVG viewport into which we render. This is
  // not (necessarily) the same as the content area. See:
  // XXXjwatt Currently only used for outer <svg>, but maybe we could use -1 to
  // flag this as an inner <svg> to save the overhead of GetCtx calls?
  // XXXjwatt our frame should probably reset these when it's destroyed.
  float mViewportWidth, mViewportHeight;

#ifdef MOZ_SMIL
  // The time container for animations within this SVG document fragment. Set
  // for all outermost <svg> elements (not nested <svg> elements).
  nsAutoPtr<nsSMILTimeContainer> mTimedDocumentRoot;
#endif // MOZ_SMIL

  // zoom and pan
  // IMPORTANT: see the comment in RecordCurrentScaleTranslate before writing
  // code to change any of these!
  nsSVGTranslatePoint               mCurrentTranslate;
  float                             mCurrentScale;
  nsSVGTranslatePoint               mPreviousTranslate;
  float                             mPreviousScale;
  PRInt32                           mRedrawSuspendCount;

#ifdef MOZ_SMIL
  // For outermost <svg> elements created from parsing, animation is started by
  // the onload event in accordance with the SVG spec, but for <svg> elements
  // created by script or promoted from inner <svg> to outermost <svg> we need
  // to manually kick off animation when they are bound to the tree.
  PRPackedBool                      mStartAnimationOnBindToTree;
#endif // MOZ_SMIL
  PRPackedBool                      mImageNeedsTransformInvalidation;
  PRPackedBool                      mIsPaintingSVGImageElement;