Bug 1438647 - dom/vr/test/reftest/change_size.html fails on windows 10 new hardware, adjust fuzzy-if. r=gbrown
authorJoel Maher <jmaher@mozilla.com>
Fri, 23 Feb 2018 11:20:21 -0500
changeset 759069 987db5ada99fa976966bacde58c409a96bcf42e5
parent 759068 038690d5805c7e28941e19fcf0ec319c235f6268
child 759070 343991da562a3988a1688c792e60fc35502fb3ac
push id100272
push userrwood@mozilla.com
push dateFri, 23 Feb 2018 18:27:33 +0000
reviewersgbrown
bugs1438647
milestone60.0a1
Bug 1438647 - dom/vr/test/reftest/change_size.html fails on windows 10 new hardware, adjust fuzzy-if. r=gbrown
dom/vr/test/reftest/reftest.list
--- a/dom/vr/test/reftest/reftest.list
+++ b/dom/vr/test/reftest/reftest.list
@@ -2,9 +2,9 @@
 # Please confirm there is no other VR display connected. Otherwise, VRPuppetDisplay can't be attached.
 default-preferences pref(dom.vr.puppet.enabled,true) pref(dom.vr.test.enabled,true) pref(dom.vr.require-gesture,false) pref(dom.vr.puppet.submitframe,1) pref(dom.vr.display.rafMaxDuration,200) pref(dom.vr.display.enumerate.interval,0) pref(dom.vr.controller.enumerate.interval,0)
 
 # VR SubmitFrame is only implemented for D3D11.1 and MacOSX now.
 # Our Windows 7 test machines don't support D3D11.1, so we run these tests on Windows 8+ only.
 skip-if((!winWidget&&release_or_beta)||Android||gtkWidget||!layersGPUAccelerated||/^Windows\x20NT\x206\.1/.test(http.oscpu)) == draw_rect.html wrapper.html?draw_rect.png
 # On MacOSX platform, getting different color interpolation result.
 # For lower resolution Mac hardware, we need to adjust it to fuzzy-if(cocoaWidget,1,1200).
-fuzzy-if(cocoaWidget,1,600) skip-if((!winWidget&&release_or_beta)||Android||gtkWidget||!layersGPUAccelerated||/^Windows\x20NT\x206\.1/.test(http.oscpu)) == change_size.html wrapper.html?change_size.png
+fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu)||cocoaWidget,1,600) skip-if((!winWidget&&release_or_beta)||Android||gtkWidget||!layersGPUAccelerated||/^Windows\x20NT\x206\.1/.test(http.oscpu)) == change_size.html wrapper.html?change_size.png