dom/canvas/WebGLShaderValidator.cpp
c236dfe7dc98c387219d7cb45d0693560db708fd
created 2017-08-17 11:13 +0200
pushed 2017-08-17 11:56 +0000
Sylvestre Ledru Sylvestre Ledru - indent all (with js specific coding style) draft
f556effe234eccdc333e0ea55fea59017b1c7f06
created 2017-05-24 15:20 +0800
pushed 2017-08-07 07:59 +0000
Chih-Yi Leu Chih-Yi Leu - Bug 1371190 - Part1: Modify gecko to be compatible to newer ANGLE draft
5e1aec769707e9367ffec52425d53280411e2c57
created 2017-07-27 10:43 +0200
pushed 2017-07-30 13:08 +0000
Sylvestre Ledru Sylvestre Ledru - foo loop stuff draft
0a606f7eb6a46539d0569a489e9c30a6583646d9
created 2017-07-27 15:49 +0800
pushed 2017-07-28 08:32 +0000
Chung-Sheng Fu Chung-Sheng Fu - Bug 1217290 - Refine WebGLContext members draft
7fb0d4b5752453fd8df70a11c4992c51d3d38d99
created 2017-07-19 13:35 -0700
pushed 2017-07-19 20:40 +0000
Jeff Gilbert Jeff Gilbert - Bug 1382358 - Allow unusual/spurious glsl versions in non-DEBUG builds. - r=kvark draft
6c1bac2e6a8300842e8438d29921064beab6cbca
created 2017-06-26 08:39 -0700
pushed 2017-06-26 15:45 +0000
Daosheng Mu Daosheng Mu - Bug 1368284 - Add SH_ADD_AND_TRUE_TO_LOOP_CONDITION shader compile work around for Intel drivers on MacOSX; r?jgilbert draft
8681285c3816d5ba854d66846801b342fdfdc668
created 2017-06-22 18:54 -0700
pushed 2017-06-24 03:42 +0000
Jeff Gilbert Jeff Gilbert - Bug 1375721 - Use SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS on Intel+OGL. r=daoshengmu
2f10d697c307a09a286faa1f11831644c40f778d
created 2017-06-23 12:56 +0200
pushed 2017-06-23 12:00 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Backed out changeset dfdccf4dc6a1 (Bug 1368284) to fix bustage a=me
2277b567b242d8fe1c4f7335834a1d1fbc9f079f
created 2017-06-23 12:18 +0200
pushed 2017-06-23 12:00 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Bug 1365879 - Revert merge conflict resolution to fix bustage a=me
1466b62da7b2512669c6bc1a3a826fd4171e41a5
created 2017-06-23 11:28 +0200
pushed 2017-06-23 12:00 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - merge mozilla-inbound to mozilla-central a=merge
b10184ab7dcd8cef626a80512e1dbb2ebe2e00c7
created 2017-06-22 18:54 -0700
pushed 2017-06-23 01:54 +0000
Jeff Gilbert Jeff Gilbert - Bug 1375721 - Use SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS on Intel+OGL. - r=daoshengmu draft
b6573d3dc1badcc431877b8dbd00be948ddc5aa3
created 2017-06-20 12:00 +0800
pushed 2017-06-21 02:10 +0000
Daosheng Mu Daosheng Mu - Bug 1368284 - Add SH_ADD_AND_TRUE_TO_LOOP_CONDITION shader compile work around for Intel drivers on MacOSX; r?jgilbert draft
9c001aacec7812bb1371d160a182e78edc319347
created 2017-06-20 12:00 +0800
pushed 2017-06-20 04:04 +0000
Daosheng Mu Daosheng Mu - Bug 1368284 - Add SH_ADD_AND_TRUE_TO_LOOP_CONDITION shader compile work around for Intel drivers on MacOSX; r?jgilbert draft
d44797c3417c152a83963c958c32d69e0985407f
created 2017-05-24 15:20 +0800
pushed 2017-06-14 02:30 +0000
Chih-Yi Leu Chih-Yi Leu - Bug 1371190 - Part2: Modify gecko to be compatible to newer ANGLE draft
a121615e0c8ce14395623eb50811b2d75a8fdad3
created 2017-03-20 11:27 +0800
pushed 2017-04-05 05:16 +0000
Chih-Yi Leu Chih-Yi Leu - Bug 1347866 - Part5: Remove SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX in WebGLShaderValidator.cpp which is not supported in newer ANGLE r?jgilbert draft
d9845db6a4388fa74bf9eacefbfdd7a8ce6f7bba
created 2017-03-10 21:23 -0800
pushed 2017-03-14 21:46 +0000
Jeff Gilbert Jeff Gilbert - Bug 1347005 - Reuse ANGLE compilers and simplify shader validation - r=lenzak draft
05d9746016f47666c00390aacc9f9d62c8ffffb4
created 2017-02-24 17:04 +0100
pushed 2017-02-25 15:06 +0000
Sylvestre Ledru Sylvestre Ledru - Move to 99 chars instead of 80 draft
cbb8fdf1daf98a15f7d57f6b08d273bdf96aa1a0
created 2017-02-24 09:55 +0100
pushed 2017-02-25 15:06 +0000
Sylvestre Ledru Sylvestre Ledru - indent all but js/ draft
579d276dfdb156ddda8682234d9f2e739692aa96
created 2017-02-01 17:58 -0800
pushed 2017-02-02 02:02 +0000
Jeff Gilbert Jeff Gilbert - Bug 1288540 - Strip invariance qualifiers on OSX Compat profiles. - r=daoshengmu draft
cf51a1fcf40a862e294e86e28a919b2803646733
created 2016-12-30 18:52 -0800
pushed 2016-12-31 02:53 +0000
Jeff Gilbert Jeff Gilbert - Bug 1295001 - Check interface blocks during validation. - r=kvark draft
d22e092064f9891b5f9fbf7347b38c77657f514f
created 2016-12-23 13:29 -0800
pushed 2016-12-23 21:29 +0000
Jeff Gilbert Jeff Gilbert - Bug 1325699 - Fix uniform block handling. - r=daoshengmu draft
7cc690a7ab9841fd09b97d5bb7f0360b7e3556f6
created 2016-12-21 16:37 -0800
pushed 2016-12-22 00:41 +0000
Jeff Gilbert Jeff Gilbert - Bug 1325238 - Use ShCompileOptions type instead of int. - r=daoshengmu draft
57c5a60badc7073ec99c09b1e6468fde23a87b15
created 2016-10-25 19:29 -0400
pushed 2016-10-28 07:20 +0000
Ethan Lin Ethan Lin - Bug 1303443 - Update ANGLE to chromium/2862. r=jgilbert
d065b4a4e420caa7850fa6b3c32b8b5850cd731d
created 2016-09-08 16:28 +0800
pushed 2016-09-08 13:20 +0000
Morris Tseng Morris Tseng - Bug 1297924 - Update shader validator due to interface change. r=jgilbert
a495d31313af6abff1b9f1f4b5b1f083feb55fad
created 2016-09-07 16:44 +0800
pushed 2016-09-07 12:47 +0000
Iris Hsiao Iris Hsiao - Backed out changeset 1c9f6480b0e4 (bug 1297924)
94930261738ebfd2c087c616a1fa71fa83464764
created 2016-08-30 12:00 +0800
pushed 2016-08-30 04:05 +0000
Morris Tseng Morris Tseng - Bug 1297924 - Update shader validator due to interface change. r=jgilbert draft
c2516f2847e7d9e2d5f03a00ec8ca10648373049
created 2016-07-25 17:28 -0700
pushed 2016-07-26 02:06 +0000
Jeff Gilbert Jeff Gilbert - Bug 1288638 - Unconditionally SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX. - r=mtseng draft
93ed13dc40a67ff4f7d901287d854d55ebd46eb0
created 2016-07-21 01:15 -0700
pushed 2016-07-22 07:07 +0000
Jeff Gilbert Jeff Gilbert - Bug 1288638 - Update shader validator usage. - r=mtseng draft
b5bb0ea5c5c89315744395a6b8d1b88a735cc7eb
created 2016-07-17 23:11 -0700
pushed 2016-07-19 07:32 +0000
Jeff Gilbert Jeff Gilbert - Bug 1136455 - Validate built-in varyings for invariance. - r=mtseng
5ceca97f85de7af0a12d5c49a0ee2101c041211c
created 2016-07-18 20:19 +0800
pushed 2016-07-18 15:41 +0000
JerryShih JerryShih - Bug 1241042 - remove the original implementation. r=jgilbert
ad52707263579bd7f3cb4a896a04f3a5aef44779
created 2016-07-18 20:19 +0800
pushed 2016-07-18 15:41 +0000
JerryShih JerryShih - Bug 1241042 - save frag translated varying names into LinkedProgramInfo. r=jgilbert
3b513116f83951f19f70a1ff816733190043a1ad
created 2016-07-17 23:11 -0700
pushed 2016-07-18 06:14 +0000
Jeff Gilbert Jeff Gilbert - Bug 1136455 - Validate built-in varyings for invariance. - r=mtseng draft
cf8e28c80cfb189bd3cd7e5bc5fcf9ae0395aecb
created 2016-06-02 15:27 -0400
pushed 2016-06-02 19:26 +0000
eyim eyim - Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code draft
b29d2b9892b9b7120d619a60cbb9b41a48bdfaea
created 2016-05-24 02:41 +0200
pushed 2016-05-25 14:32 +0000
JerryShih JerryShih - Bug 1178871 - work around that Mac drivers for shader struct scopes. r=jgilbert
c5a53b4755381106a4d1b4dda9d57c3345bd79a3
created 2016-03-23 08:18 +0100
pushed 2016-03-24 15:47 +0000
Brad Kotsopoulos Brad Kotsopoulos - Bug 1244611 - "Using named uniform buffer objects in the fragment shader fails". r=jgilbert
9e13da74808144fec94192029afad28905ba982a
created 2016-03-15 17:26 -0700
pushed 2016-03-16 02:22 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1251375. Update to ANGLE/2653
8dcacd3fa6617952e01c42e162425a1205e59163
created 2016-03-15 17:14 -0700
pushed 2016-03-16 02:22 +0000
Wes Kocher Wes Kocher - Backed out changeset 857617eac45b (bug 1251375) for breaking test_EXT_disjoint_timer_query.html on Windows mochitest-gl tests
857617eac45b8177a074a2e55968ba7deeb23609
created 2016-03-15 12:02 -0700
pushed 2016-03-15 19:47 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1251375. Update to ANGLE/2653
74282731c3d1dfcdbe182b7ba0919f408df2bf33
created 2016-03-14 02:48 -0400
pushed 2016-03-15 01:01 +0000
Ethan Lin Ethan Lin - Bug 1241042 - Get correct frag varying from angle validator. r=jmuizelaar
301dc955251397607077f490f3a8af488df3110b
created 2016-02-05 16:42 -0800
pushed 2016-02-06 11:54 +0000
Jeff Gilbert Jeff Gilbert - Bug 1233626 - Default MaxDrawingBuffers to 1 unless ext/webgl2. - r=jrmuizel
bbebe315674d062de94514ea8484993da5a16315
created 2016-01-24 22:21 +0100
pushed 2016-02-01 14:48 +0000
Brad Kotsopoulos Brad Kotsopoulos - Bug 1242330 - "Four extensions were promoted to core in WebGL 2 and should no longer be available as extensions." r=jgilbert r=jmuizelaar
bdbe8785dbf538b402bc0f0ba70c257c666994b4
created 2015-10-23 21:35 -0700
pushed 2016-01-25 13:03 +0000
Andrew Comminos Andrew Comminos - Bug 1203135 - Terminate linking if maximum vertex attribute count is exceeded on Mesa. r=jgilbert, a=ritu
5900cd9ccb59b222a03f14c7673edaf7d5afbd9a
created 2015-12-16 16:14 -0500
pushed 2016-01-19 18:38 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1232462. Only ask for a higher version of GLSL when using WebGL2. r=jgilbert a=sylvestre
90eff805d2810e9d9ea88f6869335b0500b1a536
created 2015-10-23 21:35 -0700
pushed 2015-12-23 18:14 +0000
Andrew Comminos Andrew Comminos - Bug 1203135 - Terminate linking if maximum vertex attribute count is exceeded on Mesa. r=jgilbert, a=ritu
9fda66262ca8a8f2008bc8847ff33efc50a23974
created 2015-12-16 16:14 -0500
pushed 2015-12-17 08:02 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1232462. Only ask for a higher version of GLSL when using WebGL2. r=jgilbert
99cb8381f77673d54ea1cce651ffbb042668fb54
created 2015-12-10 09:58 -0500
pushed 2015-12-17 08:02 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1231657. Don't allow linking different versions shaders. r=jgilbert
b5d2cb6958d591f1e548a89499829d6a45a72404
created 2015-10-23 21:35 -0700
pushed 2015-12-04 22:49 +0000
Andrew Comminos Andrew Comminos - Bug 1203135 - Terminate linking if maximum vertex attribute count is exceeded on Mesa. r=jgilbert, a=ritu
ebadedcd40109681a4ce6748edab19313c9db363
created 2015-11-27 15:54 -0500
pushed 2015-12-03 23:07 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert
8042563db419d9566f28aede0cfcbef8be61707d
created 2015-12-02 12:41 -0500
pushed 2015-12-02 21:44 +0000
Jeff Muizelaar Jeff Muizelaar - Revert "Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert"
cb6196bdba35102ff645918e1139199a4def84c2
created 2015-11-27 15:54 -0500
pushed 2015-12-02 16:15 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert
1a9e8f76def84adb9edbf1a2f9a5d6fe4ce90062
created 2015-11-27 15:37 +0800
pushed 2015-11-27 07:38 +0000
Morris Tseng Morris Tseng - Shader validate draft
8021382da9722db0ad97ebd93698b69a74f0d9b0
created 2015-10-23 21:35 -0700
pushed 2015-11-25 12:35 +0000
Andrew Comminos Andrew Comminos - Bug 1203135 - Terminate linking if maximum vertex attribute count is exceeded on Mesa. r=jgilbert
7d1c223f397cdbcf494a4ef7ff7e56a5100b14c2
created 2015-11-24 20:15 -0800
pushed 2015-11-25 12:35 +0000
Jeff Gilbert Jeff Gilbert - Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
e82fd82346cb17e9cf78724df0546c66cc8804fd
created 2015-11-23 21:55 -0800
pushed 2015-11-25 01:11 +0000
Phil Ringnalda Phil Ringnalda - Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures
2f614bcd940570cc63a6b36eade04549a531af6f
created 2015-11-23 19:27 -0800
pushed 2015-11-25 01:11 +0000
Jeff Gilbert Jeff Gilbert - Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
5e3e0fe5e172ee904385ef141c32da65befb6fc1
created 2015-11-13 22:27 -0500
pushed 2015-11-16 02:58 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1218939. Fixup GetTransformFeedbackVarying. r=jgilbert
6cbee6147340dc6168033b1b4178c32a4e2de03b
created 2015-11-13 22:27 -0500
pushed 2015-11-16 02:58 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1215296. Map uniforms from blocks. r=jgilbert
13c39f24d52fe6fc26eefecdebf19226ecb729a8
created 2015-11-03 11:02 -0500
pushed 2015-11-05 14:10 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1218559. Implement FindUniformBlockByMappedName. r=jgilbert
6c14623c763ea5b0f52e4f2d7dfd178147491854
created 2015-11-03 11:02 -0500
pushed 2015-11-05 14:10 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1218944. Transform feedback linking should use varyings intead of attribs. r=jgilbert
3c2089b24cefd2dc571507b3ef586b2fcb0b59a1
created 2015-10-13 14:40 -0400
pushed 2015-10-15 15:02 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
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