author Andrew McCreight <>
Sun, 03 May 2015 15:32:37 -0400
changeset 261130 bd079aadd3feeee3f9b9f73c5e0bc4bd6a870722
parent 257999 720d0e4030454d43299ab3c23fc97467fdaa3176
child 266120 23e8df452487eb978654e17ee785039d58a19d9b
permissions -rw-r--r--
Bug 1152551, part 2 - Fix mode lines in dom/. r=jst

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

/* Utilities for managing the script settings object stack defined in webapps */

#ifndef mozilla_dom_ScriptSettings_h
#define mozilla_dom_ScriptSettings_h

#include "MainThreadUtils.h"
#include "nsIGlobalObject.h"
#include "nsIPrincipal.h"

#include "mozilla/Maybe.h"

#include "jsapi.h"

class nsPIDOMWindow;
class nsGlobalWindow;
class nsIScriptContext;
class nsIDocument;
class nsIDocShell;

namespace mozilla {
namespace dom {

// For internal use only - use AutoJSAPI instead.
namespace danger {

 * Fundamental cx pushing class. All other cx pushing classes are implemented
 * in terms of this class.
class MOZ_STACK_CLASS AutoCxPusher
  explicit AutoCxPusher(JSContext *aCx, bool aAllowNull = false);

  nsIScriptContext* GetScriptContext() { return mScx; }

  // Returns true if this AutoCxPusher performed the push that is currently at
  // the top of the cx stack.
  bool IsStackTop() const;

  mozilla::Maybe<JSAutoRequest> mAutoRequest;
  nsCOMPtr<nsIScriptContext> mScx;
  uint32_t mStackDepthAfterPush;
#ifdef DEBUG
  JSContext* mPushedContext;
  unsigned mCompartmentDepthOnEntry;

} /* namespace danger */

 * System-wide setup/teardown routines. Init and Destroy should be invoked
 * once each, at startup and shutdown (respectively).
void InitScriptSettings();
void DestroyScriptSettings();
bool ScriptSettingsInitialized();

 * Static helpers in ScriptSettings which track the number of listeners
 * of Javascript RunToCompletion events.  These should be used by the code in
 * nsDocShell::SetRecordProfileTimelineMarkers to indicate to script
 * settings that script run-to-completion needs to be monitored.
void UseEntryScriptProfiling();
void UnuseEntryScriptProfiling();

// To implement a web-compatible browser, it is often necessary to obtain the
// global object that is "associated" with the currently-running code. This
// process is made more complicated by the fact that, historically, different
// algorithms have operated with different definitions of the "associated"
// global.
// HTML5 formalizes this into two concepts: the "incumbent global" and the
// "entry global". The incumbent global corresponds to the global of the
// current script being executed, whereas the entry global corresponds to the
// global of the script where the current JS execution began.
// There is also a potentially-distinct third global that is determined by the
// current compartment. This roughly corresponds with the notion of Realms in
// ECMAScript.
// Suppose some event triggers an event listener in window |A|, which invokes a
// scripted function in window |B|, which invokes the |window.location.href|
// setter in window |C|. The entry global would be |A|, the incumbent global
// would be |B|, and the current compartment would be that of |C|.
// In general, it's best to use to use the most-closely-associated global
// unless the spec says to do otherwise. In 95% of the cases, the global of
// the current compartment (GetCurrentGlobal()) is the right thing. For
// example, WebIDL constructors (new C.XMLHttpRequest()) are initialized with
// the global of the current compartment (i.e. |C|).
// The incumbent global is very similar, but differs in a few edge cases. For
// example, if window |B| does |C.location.href = "..."|, the incumbent global
// used for the navigation algorithm is B, because no script from |C| was ever run.
// The entry global is used for various things like computing base URIs, mostly
// for historical reasons.
// Note that all of these functions return bonafide global objects. This means
// that, for Windows, they always return the inner.

// Returns the global associated with the top-most Candidate Entry Point on
// the Script Settings Stack. See the HTML spec. This may be null.
nsIGlobalObject* GetEntryGlobal();

// If the entry global is a window, returns its extant document. Otherwise,
// returns null.
nsIDocument* GetEntryDocument();

// Returns the global associated with the top-most entry of the the Script
// Settings Stack. See the HTML spec. This may be null.
nsIGlobalObject* GetIncumbentGlobal();

// Returns the global associated with the current compartment. This may be null.
nsIGlobalObject* GetCurrentGlobal();

// JS-implemented WebIDL presents an interesting situation with respect to the
// subject principal. A regular C++-implemented API can simply examine the
// compartment of the most-recently-executed script, and use that to infer the
// responsible party. However, JS-implemented APIs are run with system
// principal, and thus clobber the subject principal of the script that
// invoked the API. So we have to do some extra work to keep track of this
// information.
// We therefore implement the following behavior:
// * Each Script Settings Object has an optional WebIDL Caller Principal field.
//   This defaults to null.
// * When we push an Entry Point in preparation to run a JS-implemented WebIDL
//   callback, we grab the subject principal at the time of invocation, and
//   store that as the WebIDL Caller Principal.
// * When non-null, callers can query this principal from script via an API on
//   Components.utils.
nsIPrincipal* GetWebIDLCallerPrincipal();

// This may be used by callers that know that their incumbent global is non-
// null (i.e. they know there have been no System Caller pushes since the
// inner-most script execution).
inline JSObject& IncumbentJSGlobal()
  return *GetIncumbentGlobal()->GetGlobalJSObject();

class ScriptSettingsStack;
class ScriptSettingsStackEntry {
  friend class ScriptSettingsStack;


  bool NoJSAPI() { return !mGlobalObject; }

  ScriptSettingsStackEntry(nsIGlobalObject *aGlobal, bool aCandidate);

  nsCOMPtr<nsIGlobalObject> mGlobalObject;
  bool mIsCandidateEntryPoint;

  // This constructor is only for use by AutoNoJSAPI.
  friend class AutoNoJSAPI;

  ScriptSettingsStackEntry *mOlder;

 * For any interaction with JSAPI, an AutoJSAPI (or one of its subclasses)
 * must be on the stack.
 * This base class should be instantiated as-is when the caller wants to use
 * JSAPI but doesn't expect to run script. The caller must then call one of its
 * Init functions before being able to access the JSContext through cx().
 * Its current duties are as-follows (see individual Init comments for details):
 * * Grabbing an appropriate JSContext, and, on the main thread, pushing it onto
 *   the JSContext stack.
 * * Entering an initial (possibly null) compartment, to ensure that the
 *   previously entered compartment for that JSContext is not used by mistake.
 * Additionally, the following duties are planned, but not yet implemented:
 * * De-poisoning the JSRuntime to allow manipulation of JSAPI. We can't
 *   actually implement this poisoning until all the JSContext pushing in the
 *   system goes through AutoJSAPI (see bug 951991). For now, this de-poisoning
 *   effectively corresponds to having a non-null cx on the stack.
 * * Reporting any exceptions left on the JSRuntime, unless the caller steals
 *   or silences them.
 * * Entering a JSAutoRequest. At present, this is handled by the cx pushing
 *   on the main thread, and by other code on workers. Depending on the order
 *   in which various cleanup lands, this may never be necessary, because
 *   JSAutoRequests may go away.
 * In situations where the consumer expects to run script, AutoEntryScript
 * should be used, which does additional manipulation of the script settings
 * stack. In bug 991758, we'll add hard invariants to SpiderMonkey, such that
 * any attempt to run script without an AutoEntryScript on the stack will
 * fail. This prevents system code from accidentally triggering script
 * execution at inopportune moments via surreptitious getters and proxies.
  // Trivial constructor. One of the Init functions must be called before
  // accessing the JSContext through cx().


  // This uses the SafeJSContext (or worker equivalent), and enters a null
  // compartment, so that the consumer is forced to select a compartment to
  // enter before manipulating objects.
  void Init();

  // This uses the SafeJSContext (or worker equivalent), and enters the
  // compartment of aGlobalObject.
  // If aGlobalObject or its associated JS global are null then it returns
  // false and use of cx() will cause an assertion.
  bool Init(nsIGlobalObject* aGlobalObject);

  // This is a helper that grabs the native global associated with aObject and
  // invokes the above Init() with that.
  bool Init(JSObject* aObject);

  // Unsurprisingly, this uses aCx and enters the compartment of aGlobalObject.
  // If aGlobalObject or its associated JS global are null then it returns
  // false and use of cx() will cause an assertion.
  // If aCx is null it will cause an assertion.
  bool Init(nsIGlobalObject* aGlobalObject, JSContext* aCx);

  // This may only be used on the main thread.
  // This attempts to use the JSContext associated with aGlobalObject, otherwise
  // it uses the SafeJSContext. It then enters the compartment of aGlobalObject.
  // This means that existing error reporting mechanisms that use the JSContext
  // to find the JSErrorReporter should still work as before.
  // We should be able to remove this around bug 981198.
  // If aGlobalObject or its associated JS global are null then it returns
  // false and use of cx() will cause an assertion.
  bool InitWithLegacyErrorReporting(nsIGlobalObject* aGlobalObject);

  // Convenience functions to take an nsPIDOMWindow* or nsGlobalWindow*,
  // when it is more easily available than an nsIGlobalObject.
  bool Init(nsPIDOMWindow* aWindow);
  bool Init(nsPIDOMWindow* aWindow, JSContext* aCx);

  bool Init(nsGlobalWindow* aWindow);
  bool Init(nsGlobalWindow* aWindow, JSContext* aCx);

  bool InitWithLegacyErrorReporting(nsPIDOMWindow* aWindow);
  bool InitWithLegacyErrorReporting(nsGlobalWindow* aWindow);

  JSContext* cx() const {
    MOZ_ASSERT(mCx, "Must call Init before using an AutoJSAPI");
    MOZ_ASSERT_IF(NS_IsMainThread(), CxPusherIsStackTop());
    return mCx;

  bool CxPusherIsStackTop() const { return mCxPusher->IsStackTop(); }

  // We're moving towards a world where the AutoJSAPI always handles
  // exceptions that bubble up from the JS engine. In order to make this
  // process incremental, we allow consumers to opt-in to the new behavior
  // while keeping the old behavior as the default.
  void TakeOwnershipOfErrorReporting();
  bool OwnsErrorReporting() { return mOwnErrorReporting; }

  bool HasException() const {
    return JS_IsExceptionPending(cx());

  // Transfers ownership of the current exception from the JS engine to the
  // caller. Callers must ensure that HasException() is true, and that cx()
  // is in a non-null compartment.
  // Note that this fails if and only if we OOM while wrapping the exception
  // into the current compartment.
  bool StealException(JS::MutableHandle<JS::Value> aVal);

  void ClearException() {

  // Protected constructor, allowing subclasses to specify a particular cx to
  // be used. This constructor initialises the AutoJSAPI, so Init must NOT be
  // called on subclasses that use this.
  // If aGlobalObject, its associated JS global or aCx are null this will cause
  // an assertion, as will setting aIsMainThread incorrectly.
  AutoJSAPI(nsIGlobalObject* aGlobalObject, bool aIsMainThread, JSContext* aCx);

  mozilla::Maybe<danger::AutoCxPusher> mCxPusher;
  mozilla::Maybe<JSAutoNullableCompartment> mAutoNullableCompartment;
  JSContext *mCx;

  // Track state between the old and new error reporting modes.
  bool mOwnErrorReporting;
  bool mOldAutoJSAPIOwnsErrorReporting;
  Maybe<JSErrorReporter> mOldErrorReporter;

  void InitInternal(JSObject* aGlobal, JSContext* aCx, bool aIsMainThread);

  AutoJSAPI(const AutoJSAPI&) = delete;
  AutoJSAPI& operator= (const AutoJSAPI&) = delete;

 * A class that represents a new script entry point.
 * |aReason| should be a statically-allocated C string naming the reason we're
 * invoking JavaScript code: "setTimeout", "event", and so on. The devtools use
 * these strings to label JS execution in timeline and profiling displays.
class MOZ_STACK_CLASS AutoEntryScript : public AutoJSAPI,
                                        protected ScriptSettingsStackEntry {
  AutoEntryScript(nsIGlobalObject* aGlobalObject,
                  const char *aReason,
                  bool aIsMainThread = NS_IsMainThread(),
                  // Note: aCx is mandatory off-main-thread.
                  JSContext* aCx = nullptr);


  void SetWebIDLCallerPrincipal(nsIPrincipal *aPrincipal) {
    mWebIDLCallerPrincipal = aPrincipal;

  // It's safe to make this a weak pointer, since it's the subject principal
  // when we go on the stack, so can't go away until after we're gone.  In
  // particular, this is only used from the CallSetup constructor, and only in
  // the aIsJSImplementedWebIDL case.  And in that case, the subject principal
  // is the principal of the callee function that is part of the CallArgs just a
  // bit up the stack, and which will outlive us.  So we know the principal
  // can't go away until then either.
  nsIPrincipal* MOZ_NON_OWNING_REF mWebIDLCallerPrincipal;
  friend nsIPrincipal* GetWebIDLCallerPrincipal();

  nsCOMPtr<nsIDocShell> mDocShellForJSRunToCompletion;

  bool mIsMainThread;

 * A class that can be used to force a particular incumbent script on the stack.
class AutoIncumbentScript : protected ScriptSettingsStackEntry {
  explicit AutoIncumbentScript(nsIGlobalObject* aGlobalObject);
  JS::AutoHideScriptedCaller mCallerOverride;

 * A class to put the JS engine in an unusable state. The subject principal
 * will become System, the information on the script settings stack is
 * rendered inaccessible, and JSAPI may not be manipulated until the class is
 * either popped or an AutoJSAPI instance is subsequently pushed.
 * This class may not be instantiated if an exception is pending.
class AutoNoJSAPI : protected ScriptSettingsStackEntry {
  explicit AutoNoJSAPI(bool aIsMainThread = NS_IsMainThread());
  mozilla::Maybe<danger::AutoCxPusher> mCxPusher;

} // namespace dom

 * Use AutoJSContext when you need a JS context on the stack but don't have one
 * passed as a parameter. AutoJSContext will take care of finding the most
 * appropriate JS context and release it when leaving the stack.
class MOZ_STACK_CLASS AutoJSContext {
  operator JSContext*() const;

  explicit AutoJSContext(bool aSafe MOZ_GUARD_OBJECT_NOTIFIER_PARAM);

  // We need this Init() method because we can't use delegating constructor for
  // the moment. It is a C++11 feature and we do not require C++11 to be
  // supported to be able to compile Gecko.

  JSContext* mCx;
  dom::AutoJSAPI mJSAPI;

 * Use ThreadsafeAutoJSContext when you want an AutoJSContext but might be
 * running on a worker thread.
class MOZ_STACK_CLASS ThreadsafeAutoJSContext {
  explicit ThreadsafeAutoJSContext(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM);
  operator JSContext*() const;

  JSContext* mCx; // Used on workers.  Null means mainthread.
  Maybe<JSAutoRequest> mRequest; // Used on workers.
  Maybe<AutoJSContext> mAutoJSContext; // Used on main thread.

 * AutoSafeJSContext is similar to AutoJSContext but will only return the safe
 * JS context. That means it will never call nsContentUtils::GetCurrentJSContext().
 * Note - This is deprecated. Please use AutoJSAPI instead.
class MOZ_STACK_CLASS AutoSafeJSContext : public AutoJSContext {
  JSAutoCompartment mAc;

 * Like AutoSafeJSContext but can be used safely on worker threads.
class MOZ_STACK_CLASS ThreadsafeAutoSafeJSContext {
  explicit ThreadsafeAutoSafeJSContext(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM);
  operator JSContext*() const;

  JSContext* mCx; // Used on workers.  Null means mainthread.
  Maybe<JSAutoRequest> mRequest; // Used on workers.
  Maybe<AutoSafeJSContext> mAutoSafeJSContext; // Used on main thread.

} // namespace mozilla

#endif // mozilla_dom_ScriptSettings_h