Bug 1045128 - Bump MacOS X SDK to 10.7 for release builds. r=ted
This simplifies the medie PlatformDecoderModule build, and makes
it easier to create a toolchain needed for release builds. We
expect binaries built against the 10.7 sdk to still run on 10.6.
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* describes principals by their orginating uris*/
#ifndef nsJSPrincipals_h__
#define nsJSPrincipals_h__
#include "jsapi.h"
#include "nsIPrincipal.h"
class nsCString;
struct nsJSPrincipals : nsIPrincipal, JSPrincipals
{
static bool Subsume(JSPrincipals *jsprin, JSPrincipals *other);
static void Destroy(JSPrincipals *jsprin);
/*
* Get a weak reference to nsIPrincipal associated with the given JS
* principal.
*/
static nsJSPrincipals* get(JSPrincipals *principals) {
nsJSPrincipals *self = static_cast<nsJSPrincipals *>(principals);
MOZ_ASSERT_IF(self, self->debugToken == DEBUG_TOKEN);
return self;
}
static nsJSPrincipals* get(nsIPrincipal *principal) {
nsJSPrincipals *self = static_cast<nsJSPrincipals *>(principal);
MOZ_ASSERT_IF(self, self->debugToken == DEBUG_TOKEN);
return self;
}
nsJSPrincipals() {
refcount = 0;
setDebugToken(DEBUG_TOKEN);
}
virtual ~nsJSPrincipals() {
setDebugToken(0);
}
/**
* Return a string that can be used as JS script filename in error reports.
*/
virtual void GetScriptLocation(nsACString &aStr) = 0;
#ifdef DEBUG
virtual void dumpImpl() = 0;
#endif
static const uint32_t DEBUG_TOKEN = 0x0bf41760;
};
#endif /* nsJSPrincipals_h__ */