author David Keeler <>
Fri, 30 Sep 2016 18:08:08 -0700
changeset 429147 6810346363585085e260d47a58cf5b7d58542d44
parent 424634 be6c76f9b4e33c382824f291e5dea6e5af739c00
child 430055 6494a8a0c3169ae9549fde7c56230062db0ca20a
child 432545 a2fe4c2cba8e371e988404778b103aff03ab4659
permissions -rw-r--r--
bug 1227638 - deterministically load EV information r=Cykesiopka,mgoodwin Previously PSM would load EV information on-demand (i.e. just before verifying a certificate). This simplifies this operation, removes a dubious optimization (loading the EV information on another thread while opening a network connection), and relocates the loading operation to when we are likely to have good disk locality (i.e. when we've just loaded the built-in roots module). This also removes the now-unused MOZ_NO_EV_CERTS build flag. MozReview-Commit-ID: 8Rnl4ozF95V

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */


#include "gfxMatrix.h"
#include "gfxRect.h"
#include "nsRegionFwd.h"
#include "mozilla/gfx/Rect.h"

class gfxContext;
class gfxDrawable;
class nsDisplayList;
class nsDisplayListBuilder;
class nsIFrame;

struct nsRect;

namespace mozilla {
namespace gfx {
class DrawTarget;
} // namespace gfx
namespace layers {
class LayerManager;
} // namespace layers
} // namespace mozilla

struct nsPoint;
struct nsSize;

 * Integration of SVG effects (clipPath clipping, masking and filters) into
 * regular display list based painting and hit-testing.
class nsSVGIntegrationUtils final
  typedef mozilla::gfx::DrawTarget DrawTarget;
  typedef mozilla::gfx::IntRect IntRect;
  typedef mozilla::image::DrawResult DrawResult;

   * Returns true if SVG effects are currently applied to this frame.
  static bool
  UsingEffectsForFrame(const nsIFrame* aFrame);

   * Returns true if mask or clippath are currently applied to this frame.
  static bool
  UsingMaskOrClipPathForFrame(const nsIFrame* aFrame);

   * Returns the size of the union of the border-box rects of all of
   * aNonSVGFrame's continuations.
  static nsSize
  GetContinuationUnionSize(nsIFrame* aNonSVGFrame);

   * When SVG effects need to resolve percentage, userSpaceOnUse lengths, they
   * need a coordinate context to resolve them against. This method provides
   * that coordinate context for non-SVG frames with SVG effects applied to
   * them. The gfxSize returned is the size of the union of all of the given
   * frame's continuations' border boxes, converted to SVG user units (equal to
   * CSS px units), as required by the SVG code.
  static mozilla::gfx::Size
  GetSVGCoordContextForNonSVGFrame(nsIFrame* aNonSVGFrame);

   * SVG effects such as SVG filters, masking and clipPath may require an SVG
   * "bbox" for the element they're being applied to in order to make decisions
   * about positioning, and to resolve various lengths against. This method
   * provides the "bbox" for non-SVG frames. The bbox returned is in CSS px
   * units, and is the union of all aNonSVGFrame's continuations' overflow
   * areas, relative to the top-left of the union of all aNonSVGFrame's
   * continuations' border box rects.
  static gfxRect
  GetSVGBBoxForNonSVGFrame(nsIFrame* aNonSVGFrame);

   * Used to adjust a frame's pre-effects visual overflow rect to take account
   * of SVG effects.
   * XXX This method will not do the right thing for frames with continuations.
   * It really needs all the continuations to have been reflowed before being
   * called, but we currently call it on each continuation as its overflow
   * rects are set during the reflow of each particular continuation. Gecko's
   * current reflow architecture does not allow us to set the overflow rects
   * for a whole chain of continuations for a given element at the point when
   * the last continuation is reflowed. See:
  static nsRect
  ComputePostEffectsVisualOverflowRect(nsIFrame* aFrame,
                                       const nsRect& aPreEffectsOverflowRect);

   * Used to adjust the area of a frame that needs to be invalidated to take
   * account of SVG effects.
   * @param aFrame The effects frame.
   * @param aToReferenceFrame The offset (in app units) from aFrame to its
   * reference display item.
   * @param aInvalidRegion The pre-effects invalid region in pixels relative to
   * the reference display item.
   * @return The post-effects invalid rect in pixels relative to the reference
   * display item.
  static nsIntRegion
  AdjustInvalidAreaForSVGEffects(nsIFrame* aFrame, const nsPoint& aToReferenceFrame,
                                 const nsIntRegion& aInvalidRegion);

   * Figure out which area of the source is needed given an area to
   * repaint
  static nsRect
  GetRequiredSourceForInvalidArea(nsIFrame* aFrame, const nsRect& aDamageRect);

   * Returns true if the given point is not clipped out by effects.
   * @param aPt in appunits relative to aFrame
  static bool
  HitTestFrameForEffects(nsIFrame* aFrame, const nsPoint& aPt);

  struct PaintFramesParams {
    gfxContext& ctx;
    nsIFrame* frame;
    const nsRect& dirtyRect;
    const nsRect& borderArea;
    nsDisplayListBuilder* builder;
    mozilla::layers::LayerManager* layerManager;
    bool handleOpacity; // If true, PaintMaskAndClipPath/ PaintFilter should
                        // apply css opacity.
    IntRect maskRect;

    explicit PaintFramesParams(gfxContext& aCtx, nsIFrame* aFrame,
                               const nsRect& aDirtyRect,
                               const nsRect& aBorderArea,
                               nsDisplayListBuilder* aBuilder,
                               mozilla::layers::LayerManager* aLayerManager,
                               bool aHandleOpacity)
      : ctx(aCtx), frame(aFrame), dirtyRect(aDirtyRect),
        borderArea(aBorderArea), builder(aBuilder),
        layerManager(aLayerManager), handleOpacity(aHandleOpacity)
    { }

   * Paint non-SVG frame with mask, clipPath and opacity effect.
  static DrawResult
  PaintMaskAndClipPath(const PaintFramesParams& aParams);

   * Paint non-SVG frame with filter and opacity effect.
  static DrawResult
  PaintFilter(const PaintFramesParams& aParams);

   * SVG frames expect to paint in SVG user units, which are equal to CSS px
   * units. This method provides a transform matrix to multiply onto a
   * gfxContext's current transform to convert the context's current units from
   * its usual dev pixels to SVG user units/CSS px to keep the SVG code happy.
  static gfxMatrix
  GetCSSPxToDevPxMatrix(nsIFrame* aNonSVGFrame);

   * @param aRenderingContext the target rendering context in which the paint
   * server will be rendered
   * @param aTarget the target frame onto which the paint server will be
   * rendered
   * @param aPaintServer a first-continuation frame to use as the source
   * @param aFilter a filter to be applied when scaling
   * @param aDest the area the paint server image should be mapped to
   * @param aFill the area to be filled with copies of the paint server image
   * @param aAnchor a point in aFill which we will ensure is pixel-aligned in
   * the output
   * @param aDirty pixels outside this area may be skipped
   * @param aPaintServerSize the size that would be filled when using
   * background-repeat:no-repeat and background-size:auto. For normal background
   * images, this would be the intrinsic size of the image; for gradients and
   * patterns this would be the whole target frame fill area.
   * @param aFlags pass FLAG_SYNC_DECODE_IMAGES and any images in the paint
   * server will be decoding synchronously if they are not decoded already.
  enum {

  static already_AddRefed<gfxDrawable>
  DrawableFromPaintServer(nsIFrame* aFrame,
                          nsIFrame* aTarget,
                          const nsSize& aPaintServerSize,
                          const mozilla::gfx::IntSize& aRenderSize,
                          const DrawTarget* aDrawTarget,
                          const gfxMatrix& aContextMatrix,
                          uint32_t aFlags);

   * For non-SVG frames, this gives the offset to the frame's "user space".
   * For SVG frames, this returns a zero offset.
  static nsPoint
  GetOffsetToBoundingBox(nsIFrame* aFrame);